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Showing content with the highest reputation on 10/12/19 in all areas

  1. So uhh. . . You might want to adjust those rates, wampus has 51250 tanks and could kill 3416 planes in 1 attack. . . Just seems a little flawed
    11 points
  2. I threw most of this together as a quick dark theme alternative a couple years ago and have been gradually expanding it for greater customization. More specifically to allow for color selection rather than purely a fixed theme. It's reached the point of being quite usable and in need of a larger testing audience. To install it you'll need a user styles manager such as Stylus (available for Firefox and Chrome). Then all you need to do is click here: Some screenshots below of its default color scheme: No more tiny bank input fields! And of course if that color scheme isn't manly enough for you there is always the option to do this:
    8 points
  3. As someone who habitually went against whales, it's not the only way to beat larger nations. Planes are OP for the reason of they're the only unit that can take out other units besides its own type. If you win with planes you can kill any units. If you win with navy you can only kill ships. This dynamic needs to change, and has needed to change for a long time. The way to go about it is either make planes only kill planes, or make other things able to kill other things as well.
    8 points
  4. Tanks are fine tbh. Main benefit is the ground advantage vs. soldiers + extra loot. I don't think tanks are unbalanced; plane balance should be addressed but you do that either through readjusting numbers or (suggestion incoming...) actually introducing a standalone AA unit. Imo war mechanics could do with a new feature to make it more interesting/less stale. So my personal suggestion would be to introduce a new improvement, something along the lines of an artillery factory which could produce 3 types of unit: - Anti-Air (good vs. planes but relatively useless vs. soldiers/tanks). Can only be used defensively. - Anti-Tank (good vs. tanks, less effective vs. soldiers, relatively useless vs. planes). Less effective on offense. - Artillery (good vs. soldiers, less effective vs. tanks, relatively useless vs. planes). Less effective on offense. In terms of numbers something like this, similar to tank factory: manufacture 150 artillery pieces per day, max 750 per factory. Running costs $30 per day in peace, $45 wartime, 1 per 100 artillery. Max 5 factories per city. Unit cost $40 and 1. Or something along those sort of lines. Imo would make things a lot more interesting in terms of strategy choosing artillery composition (i.e. you have max 750 per factory but have to choose which of the 3 units / or what ratio you want to use - with the same recruitment rate as tanks, i.e. 5 days to max out, it would take some time to switch out composition to effectively counter enemy setup). Whether Alex would be arsed to make such a change is another question altogether. But if you want to do something with the war system imo this is the way to do it.
    6 points
  5. Rates need a little work, but I like the concept. Should be good to waste steel on building tanks again.?
    5 points
  6. I think that's a good idea. It's not related to the game at all, and like baseball, was something that was a fun project for me (creating my own keno games) but really adds nothing to the nation simulation experience and doesn't belong at all.
    4 points
  7. They suck, and as a primary mobile player, I’m wondering who asked for the changes? if you wanted to change something, change the thing that would cause me to get the capcath every time I go to trade.
    3 points
  8. So, I decided that running econ in a micro ain't annoying enough so I founded a new company: Damage Incorporated (found here:https://discord.gg/ezhY3Rm). What do we got to offer? News Server - Orbis Broadcasting Service: https://discord.gg/NpuX4AA Merc Service (Currently only hiring) - The Minutemen Mercs: https://discord.gg/z6h33hU Server of Servers - P&W Server Hub: https://discord.gg/5bMV5v5 And A Bank (currently savings only) - JC&L Bank: https://discord.gg/SRTVTQp If you are bored in this game think about becoming a reporter or a merc. We're hiring.
    3 points
  9. Just pointing out that she literally sold her infra down before to try and downdeclare on Akuryo. Her cities were originally all around 2500 infra each. And then she did it again two days ago down to 600. She was pretty much rolling herself.
    3 points
  10. Yea let’s just take away the only way to beat larger nations.
    3 points
  11. 3 points
  12. Quoting a channer "joke" about critics of Trump, a white supremacist. Good way to prove your point, bud,
    3 points
  13. Just to clarify and restate, the justification, at least for Chaos, was that the then-three-times-our-size BK sphere was going to slam us on our rebuild post Surf's Up. We had solid reasoning for believing that prior to this current war happening and we've had it confirmed since by several sources since. Our motivation in this war was not "glory" or an easy win but for protection and self-preservation. You can call BK sphere the worse fighters (although I'm sure they wouldn't appreciate you saying that) but it matters little how good the other fighters are when they're making an offensive 3 to 1 attack on a beaten down sphere. We (Chaos) knew it wasn't something we could do by ourselves in the state we were in or the numbers we had and therefore, it seemed a dumb idea not to take people up on their offers when they were presented to us. Following the start of the war, I was very forthcoming with your ally in t$ about our goals when they asked and tried to make it clear this coalition was a temporary partnership that we had no interest in rekindling once the war had ended, even following the hit on Guardian/Grumpy. I did all that because I believed t$ when they said they wouldn't be extending past Guardian/Grumpy and so I responded in kind by trying to provide your sphere both in that discussion and publicly on the OWF with reassurance we wouldn't be escalating things and ammunition to use against me should I go back on my word. So yes, with all that in mind, I think you continually dismissing it as a move made purely for an easy win (which is insane considering the state we started the war in)/saying we were just going for a gang bang on BK sphere, claiming we intending to escalate the fight to you, and stating that we are buddy buddy with just about everyone, including your own allies, showcases one of the following: You're completely ignorant on our FA, goals, and motivators and default to thinking the absolute worst case scenario of us in every situation because you don't trust us You have a terrible network of sources and/or are easily led/riled up You're purposefully ignoring and/or manipulating the facts in favor of your own narrative and goals Or some combination thereof, which is probably the most likely. And, you know what, fair enough on the first thing. I mean, you've made it obvious you don't trust us and you and your gov have made no sincere attempts to talk to us at all in the last year so of course you don't understand us. The lack of communication combined with the statements you've made in regards to how you believe we operate and what our goals are both during and preceding this war makes it all the more apparent that you don't get it. But considering just how incredibly off-kilter your claims have consistently been, I'm inclined to believe the latter two play a more significant role in how you approach FA than you care to admit publicly.
    3 points
  14. I like the idea of ground units being able to defend from aircraft but they shouldnt be able to attack them. Anti-air is only used when the target is being defended from air attacks.
    2 points
  15. It's almost Halloween. Some seasonal variety is good.
    2 points
  16. I'll just quote the game, "Tanks are ground battle enhancers. They dramatically increase the effectiveness of your ground army." Tanks are in a good place as is. Unlike with soldiers and planes, you must assess your situation to determine whether it is appropriate to build tanks or not. One of the major complaints with baseball is its mindless ‘clicker game’ nature, so I take more thinking between clicks to be a good thing. And both sides in the current war have deemed tanks to be valuable despite all their downsides. Tanks are a situational unit. If you build tanks while your opponent has air control, you rightly deserve to suffer. The concern over updeclares is certainly well founded. As the game stands, they are only possible because planes are fast to destroy and slow to build. Once prospective harpooners have to win an uphill battle on the ground as well as in the air, it becomes nearly impossible to effectively bring down a larger nation than your own.
    2 points
  17. Your first line basically means Aircrafts can do more damage since wars with planes only last longer. You are contradicting yourself here and strengthening my point of how OP aircrafts are. They can destroy Aircrafts AND Tanks. What is being suggested here is we let tanks do the same thing Tanks are super costly-they cost 1 steel to produce. And when Airstriked, you lose 2000 steel in a go at the least. Aircrafts on the other hand cost 4 aluminium. When airstriked, you can lose like 1200 aluminium and some cash on average. The suggestion here is to equalize the damage done. The OP makes the tanks OP so I've suggested decreasing the ratio by another factor of 10. Then, we take out like 50 aircrafts~150 aluminium. This is still way too small though and wont even have that much of an impact except curbing how many units you gain a day. Even if the largest nation was in a war, he takes out say 800 air with AS on air and around 9000+ tanks with AS on tanks Equating, thats 2400 alu but 9000 steel You can already see how damaging aircrafts are from this example. But if implemented, there is an extra 300 air taken out making the damage equal to 1200ish planes or 3600 alu, bridging the gap by a bit
    2 points
  18. Numbers can be played about with of course. In terms of raw combat value they should be less effective than tanks imo but thats made up with their effectiveness vs. their respective counter. I haven't really put that much more thought towards the numbers tbh but something along those sorta lines is what I'm envisioning. In terms of score could do similar tanks: (Artillery * 0.05) or play about with it depending on combat impact - certainly the disadvantage of fielding large numbers of artillery would be pushing the score range up so like everything else pros + cons with the military setup you run. Just makes things a bit more tactically diverse than the current system we have.
    2 points
  19. What are you talking about? Tanks are constantly built and used by almost everyone. Some doctrines call for tanks to not be used early in the war in order to compress score, but after that even alliances following that doctrine boost their tanks. You're fundamentally misunderstanding why tanks tend to not be used by smaller nations in wars. In fact, The Covenant built tanks for our blitz against TS/TE and knocked out 80 nations in a day because we had land units when they didn't.
    2 points
  20. I think its extra clicking needed to see your resources which I don't like. If resources always displayed at the top still or people could toggle it on/off; that would be better than its current state imo.
    2 points
  21. put me in charge of your bank I am an economical genius
    2 points
  22. On behalf of everyone, NPO man bad is hereby forgiven.
    2 points
  23. Your first mistake was thinking LoD is a normal player. Your second expressing shock that Alex would be one upped.
    2 points
  24. You greatly overestimate both your own skill and how much people care about you.
    2 points
  25. CNGOONS 1s downfall was merely that no one in a position of power wanted to continue on, and by the time there were people who wanted to the damage had been done. That being said, this GOONS group has a mix of both CN1, CN2, and EVE GOONS to name a few. This group of gov within GOONS should rightfully scare the lot of you as we have some of the most competent browser GOONS ever put together. To anyone who thinks we're going to get bored and quit, you're living within a hope because GOONS won't be going anywhere without racking up a nice set of wins before we disappear.
    2 points
  26. Me coming back to read this thread a week later:
    2 points
  27. And no I don't care what project I should've made first cause frick you
    2 points
  28. Did someone say.. rebellious and edgy? You know you wanna get down to Satan's funky beats. They'll set your soul on fire!
    1 point
  29. I know reading isn't your strong suit, but making an offshore was specifically mentioned in that. I also don't see how it's particularly odd to want a very specific person to have the ability to do that and not others. Again, thinking not your strong suit with the ridiculous rants you go on, or ever having been leader of an actual alliance as far as I know, but that's pretty normal.
    1 point
  30. Weebs did nothing wrong. IQ is what's wrong.
    1 point
  31. I believe that the game requires a national project that increases the production of mines from .25 per turn to .50 per turn or it could increase the limit of mines , this is because there are no resource projects that aren't mass irrigation or manufacturing
    1 point
  32. Nah, we just keep the thread alive because, if it dies, Orbis will go back to being frozen in a 6 months World War That's boring so we gotta keep some drama going, don't u think?
    1 point
  33. Hello, nazi member of a nazi alliance that is named after a nazi military group! This seems very much like you just admitted to being a pedophile on a public board. I hope your parents disown you, Undersecretary to the Office of PILOT EMERIUS, SUPREME CHAIRMAN OF THE GOONLAND COMMUNIST PARTYSupreme Mugwump of the House of Foreign Affairs, Tobacco, and FirearmsStairs To The House Of Prosperity Board MemberChief Executive Officer of Builders League UnitedKeeper of Keys and Grounds at the Goonland School of Communism and CutleryCommunist Weekly's Most Handsome Comrade Winner Blutarch Mann
    1 point
  34. Keno and Dice are not reliable monetary sources and are not comparable to baseball in that regard. Keno operates more like a money sink than it does a money generator and while some have made a net positive from playing it, that has not been the case for an unfortunate majority. Additionally, I think Keno and Dice make good in wars when you're blockaded and carrying money that you wouldn't want your enemies stealing. Gambling it on casino games yields either, a net gain which you gamble further or invest into your nation, or a net negative which your enemy can no longer steal. Yeah it's not what PnW is about, ultimately, but I think it's a mechanic that serves a unique purpose in losing wars; preventing the enemy from stealing money + little bit of fun if you happen to win.
    1 point
  35. Why is this a topic were you microwaved as a child OP
    1 point
  36. If this pointless squabble was a movie franchise, it's well into cashgrab territory now. Pathetic.
    1 point
  37. what a load of bull waffles! this was evident a couple days ago that you had no clue if cheating was happening or not. you say there is nothing you can do about it? what do you call this half baked nerf you rolled out? at most only a handful of players (2-4) were doing it and you punish hundreds and even after that you have ZERO clue if it has any real effect on the problem. that is unfair and unprofessional. your issue is that baseball is making too much money and some are abusing it right? other than that you dont really care. if that is the case then remove the timers completely and count only home games under the 1000 game cap. home games after 1000 produce 1% income and therefore are not worth playing. away games are not limited in number because they make nearly nothing. if aways are counted in the 1000 game cap myself and others will embargo every team not in our limited circle because we cant waste games on them. that is stupid and something i have never done before you forced this dogs lunch of a nerf on us. fix it already and let us get back to the game already
    1 point
  38. Somehow Inst and Noctis found a competitor in their group. Didn't know Roq would join their ranks. (Just FYI Roq, KT/TGH has fought TKR more than BK and your precious NPO in recent years, so what the frick are you getting at?)
    1 point
  39. Just because someone got incredibly lucky doesn't mean it should be removed entirely.
    1 point
  40. You've been issued a warning for Spam Posting. Topic locked.
    1 point
  41. I've been seeing ads for stuff like World of Tanks. I think Google curates the ads to show you what it thinks you want
    1 point
  42. You are all making me revise top secret GOONS foreign policy analysis. And not for the better.
    1 point
  43. A hamster poem they share a name, cute af are both, wolfy leo is my feisty betroth he likes me and i like him back well enough, world domination i left behind to kindle his fur fluff but one day, when we were walking around town, a familiar silhouette walked past down i turned around and caught a glimpse, and i was quite certain it wasn't a Sphinx my heart jumped like it has seen a knife, oh it can not be, but it surely was never forgotten, the first love of my life. a sudden emotion took my body ablaze, too late to hide, my betrothed caught my staring gaze TEsting his patience, he said -- oh the words felt like a noose, we need to go right now or all hell will break loose. but there i was, i just couldn't move and kept staring at the love i've thought i've said long ago -- adieu he turned around and gave me a wink, and it's all it took to have my engagement bethink'd fluffy was furious, but it was already too late this fortunate encounter wrapped my fate. cracking a villainous smile he pushed my fiancee away, hugged me and whispered - our love will never again be led astray, they'll all bend the knee or be a hunted prey!
    1 point
  44. I refuse any name that has "Soup" in it. It gives certain alliances ego boosts.
    1 point
  45. Achievement Name: Decorated Veteran Achievement Description: Have more than 5 awards on your nation Achievement Name: Ayy lmao Achievement Description: Have your nation located in Area 51 Achievement Name: War Dodger Achievement Description: Spend the maximum amount of time possible in Beige (16-17 days? I forget) Achievement Name: FTP Achievement Description: 1/3 warns in-game Achievement Name: Livin' on a Prayer Achievement Description: Have 2/3 in-game warns Achievement Name: Jackpot Achievement Description: Hold 1 treasure Achievement Name: Treasure Island Achievement Description: Hold 2 treasures Achievement Name: Night at the Museum Achievement Description: Hold 3 or more treasures Achievement Name: Infinity Gauntlet Achievement Description: Hold 5 of the gemstone treasures
    1 point
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