Jump to content

Kastor

Members
  • Content Count

    2393
  • Joined

  • Last visited

  • Days Won

    11

Kastor last won the day on May 24 2020

Kastor had the most liked content!

Community Reputation

2635 Mythical Upvote Hero

About Kastor

  • Rank
    Exalted

Profile Information

  • Gender
    Male
  • Alliance Pip
    Rose
  • Leader Name
    Kastor
  • Nation Name
    Waverider
  • Nation ID
    83628
  • Alliance Name
    Rose

Recent Profile Visitors

7218 profile views
  1. BUMPING because I’ve made similar threads and have yet to get an answer @ss23 @Alex please respond
  2. Look @Alex, these are really getting out of hand. The other night in order to declare 2 wars I and run attacks I had to put in 3 captchas in order to get through. Not to mention MAJORITY of the time when I go to trade I get them. It’s ridiculous that one needs to identify themselves 3 DIFFERENT times in 10 minutes. ESPECIALLY why do I need to put in 1 to declare war and then ANOTHER ONE to run attacks on the SAME TARGET I JUST DECLARED ON. Please fix this in some way, it is by far the most annoying thing in this game. I understand that we need to catch bots, but it shouldn’t be at th
  3. Having already fought against them, I doubt it, their hits seem pretty clean and reasonable. You guys probably just suck, KT is just better than you.
  4. You can’t complain about people show didn’t show up. There was a poll, an outcome you wanted didn’t happen. Do not criticize the vote.
  5. Control points would be cool, it could be an extra 0.01% of your income for each control point that you have. The more you win, the bigger the boost. This could be interesting. Treasures need a buff, I think we all know it we just don't know where it could be. 30 treasures are entirely too high. We could do a resource cap, with a deteriorating number for each resources after that just gets lost after. OR a hard cap where resources don't go higher, if that was the case, the cap would have to be high enough that alliances could do long-term wars. So if we go with the hard c
  6. There is no cultural mentality of pixel hugging. Every time we have this conversation, everyone literally screams that they want more wars and more fighting, the reason that we don't is because its too expensive. Also, this comment irks me, you insinuate that doing anything would not cause any change because its the way players are, if that's the case, why even comment? You just slow down productive conversations when you come in here and say absolutely nothing. Kindly, please stop doing things like this, you give nothing for the conversation.
  7. But there should be a game reason. for example, in real life, nations would fight over positioning or military balance of power. This may be too difficult with the current premise of the game, however the real issue is Treasures and resources. Treasures aren’t enough of a buff to go to war over, and resources are unlimited. Treasures should supplement the cost of war, so nations will want to fight over them, or buy them to avoid war. Perhaps a LONGER guaranteed buff(60 to 90-120 days, and more per day to make it worth the war it will cause. If a buff
  8. I’ve been thinking a lot lately, there is no real incentive for war in this game at this point. All of our reasons for war have been OOC based. I believe this stems from all major alliances adopting the same policies(no raiding top 50, switching to color, maintaining peace, etc) There are no mechanics for the game to successfully bring out war by itself. To negative those who would come into this thread and say “to keep your enemies from growing to fast, to stop a whale-tier alliance like Grumpy from dominating a tier” when have we, as players, consistently and fundament
  9. I don't even read your posts, I just downvote it.
  10. Kastor

    First

    Alex isn’t a player, the Fraggle award I forgot about, so I guess she wins ^.^ Second
  11. Kastor

    First

    I am officially the first player in the game to get an achievement named after them. Also....can you please help me get it by....denouncing me ! https://politicsandwar.com/nation/id=83628 thanks ^.^
  12. You don't dictate what is "aggressive" or how a coalition is formed. You are not the world police and you do not dictate the rules. The CB is sound, you were an emerging threat to the stability and balance of power in Orbis. With anti-hegemony policies from various alliances you should have expected to get challenged before you grew too big to challenge. Just because you exist, you can be a threat, thats why there are no neutrals in this game. You had several chances to drop the Syndicate treaty and you refused. You can't be the #1 and #2-3 powers, allied with tons of satel
  13. I'll bite to this obvious bait: Did you or did you not use paperless agreements with Roz Wei, Terminus Est, and other alliances that suffeciantly is covered in the TEst Doctrine of "Everyone having an ODoAP with everyone, because alliances can make up their minds in the moment" When you were leader of Hogwarts, did you or did you not sign paperless agreements with alliances in order to protect yourself? The reason this is relevant is because you have CONSTANTLY engaged and fought wars on this action, you have constantly hinged and broken alliances over this
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.