I have no idea what your point is. I'm talking in a numbers perspective that the number of kills for any city remains a constant, be it in defensive or offensive wars. I'm not saying I'm going to use c10s cs c100s. I'm saying that the entire bs about squaring and applying percentages to make it seem like a c40 v c35 matchup is a extremely one-sided battle is unnecessary and in fact, extremely false. A c35 hitting a c40 is a close matchup. Infra here is an unnecessary thing to bring up since the c35 could have more infra or even infra with the c40. As for experience, that is also a non-factor. In most wars, the first hits are coordinated by milcom. Be it a c35 or a c7, they are expected to listen to milcom when they hit. Also, 3 c35s hitting a c40 with airstrikes is going to kill a shit ton of planes on the c40. Unless they were online to strike back first, the c40 would be extremely dead.
Your entire point tbh should be that the game is too incompetent these days and Alex should make it easier for incompetentence to win if they have more numbers.
Again, this topic is meant to discuss how to make it such that losing nations can fight back better or get better time to get ready. If you want to discuss about secret treaties, then you should make a new topic. Secret treaties aren't gameplay mechanics, they are a failure of FA