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Quality of Life Improvements


Adrienne
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I don't think anyone can say that any in that list aren't a positive change, my full support to all those changes @Alex

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Mans two modes of existence can be thought of as his light and dark side. He is either the Protector or the Ravager. The Immovable Object or the Unstoppable Force.

 

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Thanks for Niz for taking the time to make this list and presenting it in such a clear way. I'm really pleased to see that the feedback so far is positive and people support these changes :)

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20 hours ago, Nizam Adrienne said:

 

  1. Change the objectives tab to "casino" once all the objectives have been completed.
  2. Allow for bounties to be sorted.

Found mine!

Seriously, though, thank you for the compile. I can’t imagine the amount of stress taken off of Alex’s shoulders now that he doesn’t have to look through each suggestion.

inb4 new spy operation “Plane Hijack”

This is the 21000th post in this subform and I'm fine with it.

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2 hours ago, The Mad Titan said:

Only change I would have would be to have cities and score, rather than one or another. Score is pretty important for wars so having both is the best of both worlds.

Which score chart do you mean? I agree that the alliance score chart is useful and wasn't proposing that disappear. But the new members score chart doesn't seem too useful and was thinking having a city tiering chart would be a better alternative.

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23 minutes ago, Nizam Adrienne said:

Which score chart do you mean? I agree that the alliance score chart is useful and wasn't proposing that disappear. But the new members score chart doesn't seem too useful and was thinking having a city tiering chart would be a better alternative.

Oh yes I agree with that completely. I thought you meant when looking at members it would say city. My mistake. 

Then I guess my contribution that when looking at an alliances members it has score and city. Front alliance page city is a better fit. 

Edited by The Mad Titan
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1 hour ago, The Mad Titan said:

Oh yes I agree with that completely. I thought you meant when looking at members it would say city. My mistake. 

Then I guess my contribution that when looking at an alliances members it has score and city. Front alliance page city is a better fit. 

Okay, cool. I'll try and rewrite that and make it a little clearer. For the city thing, we were proposing having that show on the nation search feature:

On 5/8/2019 at 2:03 PM, Nizam Adrienne said:

Site Navigation and Nation Search Pages

8. Add city number to the nation search list.

Would that would cover when you go to look at alliance members too? (Legit question, want to make sure I've got it straight)

 

Also, changed the following to include currency:

On 5/8/2019 at 2:03 PM, Nizam Adrienne said:

Site Navigation and Nation Search Pages

5. Allow for the site to be able to read commas (and currency symbols) when inputting values (nation score, money, resource amounts, etc).

Edited by Nizam Adrienne

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There's a lot on here. Would you mind going through each section at pull out what you think is the most important 1 or 2 from each area? I know lots of these are small changes, but still putting them all on a list at once when I bring it to Sheepy might scare the wool off of him. 

 

Thanks for your effort.

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13 minutes ago, Prefontaine said:

There's a lot on here. Would you mind going through each section at pull out what you think is the most important 1 or 2 from each area? I know lots of these are small changes, but still putting them all on a list at once when I bring it to Sheepy might scare the wool off of him. 

 

Thanks for your effort.

Sure, I can try and do that tonight.

Edit: Just went ahead and did it. Put them in bold.

Edited by Nizam Adrienne
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On 5/8/2019 at 2:03 PM, Nizam Adrienne said:

Infrastructure, Improvements, Resources, and Trading

8. Unstack the trading graphs here in order to more easily visualize trends of individual resources over time.

9. For the "expected daily profit per improvement" line on resource improvements, it appears that after buying/stacking improvements for the bonus, it factors that bonus into the "expected daily profit" figure and inflates it as compared to the other possible improvements. This makes it hard to compare and see if another resource may be better.

^ Added these two in as well.

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  • 1 month later...

@Alex, it's been a couple months and there's not been any response here. I just want to make sure these things aren't forgotten because, while there are a lot of suggestions here, most shouldn't take long to implement and would improve the game quite a bit in more subtle ways.

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In the war screen changes; an option to simulate ground/air/naval could also be given. Say a check box above the dropdown which says Simulate. This would simulate an attack with your current military versus the opponents current military without manually typing everything in.

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22 hours ago, katashimon13 said:

we got the buy up to infra one...

im waiting on this one the most ?

rawr 

I like that one too. I think I didn't include it here because I thought it might take more time but maybe it wouldn't be too bad. Added.

9 hours ago, ForgotPants said:

In the war screen changes; an option to simulate ground/air/naval could also be given. Say a check box above the dropdown which says Simulate. This would simulate an attack with your current military versus the opponents current military without manually typing everything in.

Added.

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  • 2 months later...
  • 1 month later...

In the "find nations in your war range" ability to select only nations from certain alliances or exclude nations from certain alliances

Also should be automatic that nations from your alliance don't show up

 

Button to hide custom description of other player nations

 

Show military units at the top of the page

Something like this

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Edited by Micchan
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  • 1 month later...
4 hours ago, katashimon13 said:

moar bumps @Alex
p.s. @Princess Adrienne should updoot the xmas avvy
p.p.s. also update op plz
p.p.p.s hi @Ripperand @Partisan

rawr

maybe i like my christmas avvy...

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