Popular Post Raphael Posted November 30, 2019 Popular Post Share Posted November 30, 2019 Some small QoL for team colors. 1. votes for bloc names stay if you get beiged or go to gray- they only get removed if you go into inactivity / get removed from the game or if you manually change your color. Basically involuntary color changes do not affect your vote for a community/cosmetic thing in-game. 2. You automatically fall back onto your chosen color post-beige rather than being dumped to Gray. Gray should only be for inactives and not a chore for people losing wars to swap back. 3. Every 90 days the name of the color bloc resets so you have to re-vote. Maybe cause some mix-up every now and then. 4. Double the color bloc income bonus. Brown team right now makes the most money at 45k per turn bonus. That's really a negligible amount and should be scaled up (like the daily login bonus has been). Maybe create some jocky-ing for colors to increase income. 500k a day isn't much when you consider that the nations pulling up that "average daily net revenue" are probably making double-digit millions per day. 7 Quote Link to comment Share on other sites More sharing options...
Micchan Posted November 30, 2019 Share Posted November 30, 2019 1. Agree 2. What if I want to stay grey? 3. Should be less than 90 days 4. Double no, raise a bit yes Quote Link to comment Share on other sites More sharing options...
Edward I Posted November 30, 2019 Share Posted November 30, 2019 The easiest solution by far to all of the weird edge cases in color mechanics is to get rid of beige and replace it with a "protected status" that provides all the benefits of beige but doesn't change a nation's color. New nations would spawn on gray. As for the other changes, I prefer my own suggestion. 2 Quote Link to comment Share on other sites More sharing options...
Raphael Posted December 1, 2019 Author Share Posted December 1, 2019 (edited) 21 hours ago, Edward I said: The easiest solution by far to all of the weird edge cases in color mechanics is to get rid of beige and replace it with a "protected status" that provides all the benefits of beige but doesn't change a nation's color. New nations would spawn on gray. As for the other changes, I prefer my own suggestion. I concur. I think adding Grey as an additional color would be cool. Changing inactivity / protected status to its own mechanic would be good. Edited December 1, 2019 by Bartholomew Roberts Quote Link to comment Share on other sites More sharing options...
Raphael Posted December 10, 2019 Author Share Posted December 10, 2019 baump since I didn't see any actual disagreement Quote Link to comment Share on other sites More sharing options...
Guest PhantomThiefB Posted December 11, 2019 Share Posted December 11, 2019 I also support Edwards idea. It's well thought out and at the very least should be looked into by Alex. Quote Link to comment Share on other sites More sharing options...
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