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Showing content with the highest reputation on 10/12/19 in all areas

  1. So uhh. . . You might want to adjust those rates, wampus has 51250 tanks and could kill 3416 planes in 1 attack. . . Just seems a little flawed
    11 points
  2. I threw most of this together as a quick dark theme alternative a couple years ago and have been gradually expanding it for greater customization. More specifically to allow for color selection rather than purely a fixed theme. It's reached the point of being quite usable and in need of a larger testing audience. To install it you'll need a user styles manager such as Stylus (available for Firefox and Chrome). Then all you need to do is click here: Some screenshots below of its default color scheme: No more tiny bank input fields! And of course if that color scheme isn't manly enough for you there is always the option to do this:
    8 points
  3. As someone who habitually went against whales, it's not the only way to beat larger nations. Planes are OP for the reason of they're the only unit that can take out other units besides its own type. If you win with planes you can kill any units. If you win with navy you can only kill ships. This dynamic needs to change, and has needed to change for a long time. The way to go about it is either make planes only kill planes, or make other things able to kill other things as well.
    8 points
  4. Tanks are fine tbh. Main benefit is the ground advantage vs. soldiers + extra loot. I don't think tanks are unbalanced; plane balance should be addressed but you do that either through readjusting numbers or (suggestion incoming...) actually introducing a standalone AA unit. Imo war mechanics could do with a new feature to make it more interesting/less stale. So my personal suggestion would be to introduce a new improvement, something along the lines of an artillery factory which could produce 3 types of unit: - Anti-Air (good vs. planes but relatively useless vs. soldiers/tanks). Can only be used defensively. - Anti-Tank (good vs. tanks, less effective vs. soldiers, relatively useless vs. planes). Less effective on offense. - Artillery (good vs. soldiers, less effective vs. tanks, relatively useless vs. planes). Less effective on offense. In terms of numbers something like this, similar to tank factory: manufacture 150 artillery pieces per day, max 750 per factory. Running costs $30 per day in peace, $45 wartime, 1 per 100 artillery. Max 5 factories per city. Unit cost $40 and 1. Or something along those sort of lines. Imo would make things a lot more interesting in terms of strategy choosing artillery composition (i.e. you have max 750 per factory but have to choose which of the 3 units / or what ratio you want to use - with the same recruitment rate as tanks, i.e. 5 days to max out, it would take some time to switch out composition to effectively counter enemy setup). Whether Alex would be arsed to make such a change is another question altogether. But if you want to do something with the war system imo this is the way to do it.
    6 points
  5. Rates need a little work, but I like the concept. Should be good to waste steel on building tanks again.?
    5 points
  6. I think that's a good idea. It's not related to the game at all, and like baseball, was something that was a fun project for me (creating my own keno games) but really adds nothing to the nation simulation experience and doesn't belong at all.
    4 points
  7. They suck, and as a primary mobile player, I’m wondering who asked for the changes? if you wanted to change something, change the thing that would cause me to get the capcath every time I go to trade.
    3 points
  8. So, I decided that running econ in a micro ain't annoying enough so I founded a new company: Damage Incorporated (found here:https://discord.gg/ezhY3Rm). What do we got to offer? News Server - Orbis Broadcasting Service: https://discord.gg/NpuX4AA Merc Service (Currently only hiring) - The Minutemen Mercs: https://discord.gg/z6h33hU Server of Servers - P&W Server Hub: https://discord.gg/5bMV5v5 And A Bank (currently savings only) - JC&L Bank: https://discord.gg/SRTVTQp If you are bored in this game think about becoming a reporter or a merc. We're hiring.
    3 points
  9. Just pointing out that she literally sold her infra down before to try and downdeclare on Akuryo. Her cities were originally all around 2500 infra each. And then she did it again two days ago down to 600. She was pretty much rolling herself.
    3 points
  10. Yea let’s just take away the only way to beat larger nations.
    3 points
  11. 3 points
  12. Quoting a channer "joke" about critics of Trump, a white supremacist. Good way to prove your point, bud,
    3 points
  13. Just to clarify and restate, the justification, at least for Chaos, was that the then-three-times-our-size BK sphere was going to slam us on our rebuild post Surf's Up. We had solid reasoning for believing that prior to this current war happening and we've had it confirmed since by several sources since. Our motivation in this war was not "glory" or an easy win but for protection and self-preservation. You can call BK sphere the worse fighters (although I'm sure they wouldn't appreciate you saying that) but it matters little how good the other fighters are when they're making an offensive 3 to 1 attack on a beaten down sphere. We (Chaos) knew it wasn't something we could do by ourselves in the state we were in or the numbers we had and therefore, it seemed a dumb idea not to take people up on their offers when they were presented to us. Following the start of the war, I was very forthcoming with your ally in t$ about our goals when they asked and tried to make it clear this coalition was a temporary partnership that we had no interest in rekindling once the war had ended, even following the hit on Guardian/Grumpy. I did all that because I believed t$ when they said they wouldn't be extending past Guardian/Grumpy and so I responded in kind by trying to provide your sphere both in that discussion and publicly on the OWF with reassurance we wouldn't be escalating things and ammunition to use against me should I go back on my word. So yes, with all that in mind, I think you continually dismissing it as a move made purely for an easy win (which is insane considering the state we started the war in)/saying we were just going for a gang bang on BK sphere, claiming we intending to escalate the fight to you, and stating that we are buddy buddy with just about everyone, including your own allies, showcases one of the following: You're completely ignorant on our FA, goals, and motivators and default to thinking the absolute worst case scenario of us in every situation because you don't trust us You have a terrible network of sources and/or are easily led/riled up You're purposefully ignoring and/or manipulating the facts in favor of your own narrative and goals Or some combination thereof, which is probably the most likely. And, you know what, fair enough on the first thing. I mean, you've made it obvious you don't trust us and you and your gov have made no sincere attempts to talk to us at all in the last year so of course you don't understand us. The lack of communication combined with the statements you've made in regards to how you believe we operate and what our goals are both during and preceding this war makes it all the more apparent that you don't get it. But considering just how incredibly off-kilter your claims have consistently been, I'm inclined to believe the latter two play a more significant role in how you approach FA than you care to admit publicly.
    3 points
  14. I like the idea of ground units being able to defend from aircraft but they shouldnt be able to attack them. Anti-air is only used when the target is being defended from air attacks.
    2 points
  15. It's almost Halloween. Some seasonal variety is good.
    2 points
  16. I'll just quote the game, "Tanks are ground battle enhancers. They dramatically increase the effectiveness of your ground army." Tanks are in a good place as is. Unlike with soldiers and planes, you must assess your situation to determine whether it is appropriate to build tanks or not. One of the major complaints with baseball is its mindless ‘clicker game’ nature, so I take more thinking between clicks to be a good thing. And both sides in the current war have deemed tanks to be valuable despite all their downsides. Tanks are a situational unit. If you build tanks while your opponent has air control, you rightly deserve to suffer. The concern over updeclares is certainly well founded. As the game stands, they are only possible because planes are fast to destroy and slow to build. Once prospective harpooners have to win an uphill battle on the ground as well as in the air, it becomes nearly impossible to effectively bring down a larger nation than your own.
    2 points
  17. Your first line basically means Aircrafts can do more damage since wars with planes only last longer. You are contradicting yourself here and strengthening my point of how OP aircrafts are. They can destroy Aircrafts AND Tanks. What is being suggested here is we let tanks do the same thing Tanks are super costly-they cost 1 steel to produce. And when Airstriked, you lose 2000 steel in a go at the least. Aircrafts on the other hand cost 4 aluminium. When airstriked, you can lose like 1200 aluminium and some cash on average. The suggestion here is to equalize the damage done. The OP makes the tanks OP so I've suggested decreasing the ratio by another factor of 10. Then, we take out like 50 aircrafts~150 aluminium. This is still way too small though and wont even have that much of an impact except curbing how many units you gain a day. Even if the largest nation was in a war, he takes out say 800 air with AS on air and around 9000+ tanks with AS on tanks Equating, thats 2400 alu but 9000 steel You can already see how damaging aircrafts are from this example. But if implemented, there is an extra 300 air taken out making the damage equal to 1200ish planes or 3600 alu, bridging the gap by a bit
    2 points
  18. Numbers can be played about with of course. In terms of raw combat value they should be less effective than tanks imo but thats made up with their effectiveness vs. their respective counter. I haven't really put that much more thought towards the numbers tbh but something along those sorta lines is what I'm envisioning. In terms of score could do similar tanks: (Artillery * 0.05) or play about with it depending on combat impact - certainly the disadvantage of fielding large numbers of artillery would be pushing the score range up so like everything else pros + cons with the military setup you run. Just makes things a bit more tactically diverse than the current system we have.
    2 points
  19. What are you talking about? Tanks are constantly built and used by almost everyone. Some doctrines call for tanks to not be used early in the war in order to compress score, but after that even alliances following that doctrine boost their tanks. You're fundamentally misunderstanding why tanks tend to not be used by smaller nations in wars. In fact, The Covenant built tanks for our blitz against TS/TE and knocked out 80 nations in a day because we had land units when they didn't.
    2 points
  20. I think its extra clicking needed to see your resources which I don't like. If resources always displayed at the top still or people could toggle it on/off; that would be better than its current state imo.
    2 points
  21. put me in charge of your bank I am an economical genius
    2 points
  22. On behalf of everyone, NPO man bad is hereby forgiven.
    2 points
  23. Your first mistake was thinking LoD is a normal player. Your second expressing shock that Alex would be one upped.
    2 points
  24. You greatly overestimate both your own skill and how much people care about you.
    2 points
  25. CNGOONS 1s downfall was merely that no one in a position of power wanted to continue on, and by the time there were people who wanted to the damage had been done. That being said, this GOONS group has a mix of both CN1, CN2, and EVE GOONS to name a few. This group of gov within GOONS should rightfully scare the lot of you as we have some of the most competent browser GOONS ever put together. To anyone who thinks we're going to get bored and quit, you're living within a hope because GOONS won't be going anywhere without racking up a nice set of wins before we disappear.
    2 points
  26. Me coming back to read this thread a week later:
    2 points
  27. And no I don't care what project I should've made first cause frick you
    2 points
  28. Greetings strangers. All people named MR BOOTY fall outside our target audience, clearly. While this is deeply saddening, we shall endure. That being said, we are happy to announce the addition of MR BOOTY shaped juju dolls to our inventory for everyone to twist and turn and do bad things to. Lovingly, The cult
    1 point
  29. It's an add-on to tanks. You would buy it through the tanks page but would have the option to make them AA when buying them. Also, here are two variations I have thought of: What if it was ships instead of tanks? What if it was bought through a project instead?
    1 point
  30. Pretty good idea tbh, the war system is in need of the change. This concept would reasonably work well if all of these are balanced out correctly, if not the game might turn into something like Cybernations where there is a lot of variations of military units (aircraft and ships) and it has been too much for the players to handle and half of them have turned to being somewhat useless. (Forgive me if I’m wrong, it’s been a long time since I have played the game) So is this more like an add-on? Something that you can easily add-on or a completely different military unit all-together?
    1 point
  31. This thread is what happens when you take Brain Force+.
    1 point
  32. The API endpoint isn't broken, just some items weren't being logged properly. It's already been fixed.
    1 point
  33. The treaty web was made by Phiney. Stat tracker by Frawley. There have also been other players who have designed themes/plugins/color schemes. Stick around a while, your tfw will become a pretty standard one.
    1 point
  34. looks great! only thing bothering me is that VIP backgrounds won't display.
    1 point
  35. If you really don't want me hitting you guys; best thing to do would not be declare anymore wars on TPE or try provoking me away from mostly hitting this other sphere; which is probably more important to fight.
    1 point
  36. Keno is already capped at $50 million per game. Otherwise, alliances, before they lose wars, would decide to blow the alliance bank on Keno on the off chance that they hit the 500 billion jackpot and boost all their nations to C30 or C40. Pragmatically, the problem with Keno is that the max jackpot is huge. It's the difference between Keno and Dice; Dice has only 1.5% expected losses per game, but Dice only gives you a max of 25 million return on hitting the jackpot. If, say, 10000 players play about 1000 games each of Keno at 50 million, and most players end up losing 1.750 billion, there's a 63% chance at least one player will end up hitting the 500 billion jackpot. And that's really destabilizing, for a single individual to randomly luck out and hit 500 billion, which is more than the quantity of money in all nations right now. Hell, it's half of the quantity needed to hit 100 cities, about the quantity needed for NPO to hit 25 cities, and so on. Keno is also an incredible money laundering opportunity. Let's say, if Pooball had decided to launder all his money through Keno, with 400bn, he'd have a reasonable chance to claim that he won all his money fair and square on Keno, since the cheatcoin ended up getting converted to Keno winnings. We'd probably never have been able to bomb him under those circumstances.
    1 point
  37. I have, actually. Several times. BKsphere vs Chaos, which was the plan laid out in the leaks, would have been a 3 on 1 gangbang no matter how you slice it. Experience doesn't much matter if you outnumber them 3 to 1 at the start and have first strike advantage. Second time working with who? I haven't worked with Rose or KETOGG at all in the last year and have fought both. We can agree to disagree on that. We were not at all confident we would be successful and there were many arguments at the start of the war within our coalition about how to proceed as a result. Our success at the beginning came as a total surprise and was only really possible because of the way the counters entered. As for the rest, I am 100% confident in my knowledge that your claim is completely untrue. And the biggest giveaway is your continued use of words like "detect" and "tone" instead of any actual evidence. You can feel free to parrot your argument but there was never any attempt to swing towards you guys from us this war. Not sure what you were seeing in my supposed confidence or what the "suspicious circumstances" were. That was a risky move for us and anyone involved in the discussions with me could probably tell you all the doubts and concerns I had as I hemmed and hawed over everything. And sure, I had objectives in mind and there were things we discussed as a sphere and I've made no efforts to deny their existence but the overall goal was to make things interesting for our membership and start fresh. I wanted a clean slate for us following Knightfall, which you saw me state in the leaked announcement to my membership. But if you're referring to those leaked discussions from Sphinx regarding hitting IQ, the motivation behind that was to work towards achieving minispheres and we saw that grouping as an obstacle. Once you split, we saw that objective as already having been made obsolete and so we began to work on new ideas together. Additionally, that idea wasn't going to work as planned because there was some resentment from when we split and TCW signing BK and Guardian and Grumpy hitting us support that. In regards to all the claims you've made about our supposed plans this war though, saying you think you would have been a target down the line if BKsphere fell like you're now saying (if I understand correctly) is a much different statement than saying you thought we'd swing around and hit you this war. Which is it you believe, that we were an immediate threat or a long term one? At any rate though, I knew you didn't trust us and that's why I gave your sphere everything you needed to drag us through the mud if we went back on our word. You didn't have to just trust what we were saying, you had ammunition.
    1 point
  38. You didn't go to war with just your sphere. The screen released was from May, so if your justification is based on them plotting to hit you before Surf's Up, then that's something else to say they'd hit you right after as well. You haven't revealed any insider knowledge of BK and co planning to hit you that wasn't tied to Rainbow. When I'm talking about less potent militarily, I'm referring to it vs your coalition KETOG/Chaos/Rose together. A large inexperienced group that hasn't coordinated together won't really do well if it's on the defensive, and that has always played out. As far as I saw in the original plan leaked, they didn't see it in the terms you describe as a 3 on 1 gangbang, so obviously they're self-aware and know the limitations of their capacities. It was not really much of an assurance to me given it'd be the 2nd time you've worked with them in the same year. It was an easy of a win as you could get. Your infra was low and you could use that to fight on a much better terms against full infra lower city opponents. I don't know your timetable for escalation but more than one person that interacted with you directly detected a palpable hostility and they had no reason to mislead me about you or rile me up because they had no ill will towards you. The idea has always been if you could get BK locked down and out of the way, there'd be nothing stopping you and whoever your co-conspirators would be from doing it. There is no reason to trust you. You've been super confident since you formed Chaos and the suspicious circumstances surrounding it and the FA in the lead up has made it clear you had certain objectives in mind. It's your right to do whatever you feel is in your interest, but I don't have any reason to enable you to win outright. There is simply nothing else out there realistically that could have happened short of the two spheres breaking up into smaller parts themselves or a different curbstomp on one of them which would have been the same thing they hoped to avoid. There is a limited field for potential action and the biggest target out there would be us in the event of a BKsphere loss. Anything else would be hopelessly naive to assume. You can take it personally, but we have no reason to trust anyone in KETOG either, you just gave the most reason in terms of outward expressions of hostility and there were more common contacts between us while they were relatively quiet so it comes down to a choice in target selection. We had no common goals with either of you, so conflict was always more likely.
    1 point
  39. 1 point
  40. Let's Clown Arown' Signed for House Stark, King in the North: Zygon Hand of the King: Darth Revan Battle Master: Zygon Master of Coin: Darth Revan Three Eyed Raven: TSA Maester: My2Lemons Signed for the Syndicate, Please post mfw clown reactions in response. Thank you.
    1 point
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