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Showing content with the highest reputation on 12/28/18 in Posts

  1. A few weeks ago, in a surprising turn of events, a well known executive of the Multinational Corporation and humanitarian institution 'The $yndicate inc' announced his retirement. Partisan, known for his sneky shenanigans, predisposition for theatrics, and his ingenuity in navigating the business world, was a driving force of the $yndicate's Strategic Planning. His contributions too many to list, we at The $yndicate Corporation give our thanks to him for his service. In his place Hilmes will be taking the wheel as the Executive of Strategic Planning. I have large...socks to fill but I'll do my best to see a continued rise in The Syndicate's (NASDAQ:T$) value in the markets <3. Finally, in the corporate world there are times when business partners recognize that their joint venture has reached the end of it's viable life cycle, and that it is time to diversify their product lines. As of 12/23/2018 The Syndicate was no longer the parent company of long time subsidiary Afrika Korps. We wish them the best whenever their path leads them. /$/igned for the $yndicate: Chief Operations Officer (IA): Leopold von Habsburg Chief Financial & Security Officer (Econ & MilCom): Timmy Strategic Planning (FA): Hilmes
    8 points
  2. This is off-topic, but I will take this chance to point out that some things are not measured through stats. SK's attack on Tesla was not only swift (they got ready within 2-3 days upon getting asked to help) but also really crucial. Through their participation at this early stage of the war, they ensured a faster recovery for CoS and TEst and also pushed the whole front from 18 cities or so to above 20 cities. At the first days of the war, things were more balanced and no fronts were 100% secured. In my list, SK is one of the top alliances that does deserve to get a term included in the peace treaty.
    6 points
  3. I don't even bother doing that, I pretty much have my own filter where I ignore whatever retarded stuff gets put up by you and Inst. Just becomes noticeable when I skip almost an entire page because you two are having a running convo with a few people calling you idiots in-between
    6 points
  4. I have spent my entire day thus far reading this thread, and I have gained two valuable pieces of knowledge: half the people in this thread are idiots, and I have wasted my day.
    5 points
  5. I'll laugh if this thread gets locked.
    4 points
  6. ... I just. I cannot fathom how you are this daft. I simply can't. I am not certain where on this earth exists a being with mental faculties capable of understanding how in the world you think, after all this goddamn time, TKR is upset over the joke terms about cinnamon toast crunch and color names. It's not the joke terms, dear looooord it is not the joke terms, as said by both sides many times. It's the VM nation term. A decidedly non-joke term. There's only one real response to Noctis anymore.
    4 points
  7. It has come to my attention, that we here at Bad Company, never officially apologized to Kevanovia, for mistakenly believing the lies Cynic had spread about him, and we ended up believing, simply because we were duped. I had told Kev an apology would be included in the Peace Agreement, in one of the comments, and I forgot. Kev.......myself and the rest of BC Gov is very sorry for how things played out, and for believing the lies and shenanigans that where told to us, but the scumbag Cynic. DemonSpawn COO of Bad Company
    3 points
  8. Fine, fine. ISIS launders through Costco to fund me. There you happy now?
    3 points
  9. Thanks for putting this together, and for all your hard work in maintaining it!
    3 points
  10. We can retroactively add anything since the start of Knightfall. We'll be doing a sweep for missing bank alliances in the coming days. Adding this to our list of things to look into.
    3 points
  11. I appreciate it Demon. No hard feelings BC, all is well. ? I got to make some additional new friends in the process, so it ended up working out. Best of luck on your rebuild. ? ❤️ Thanks Dear.
    3 points
  12. 3 points
  13. A Christmas Epic that will teach you the true meaning of Christmas: As the great war of our time, Knightfall, raged on, Shifty had increased his stats and renown as a slayer of leviathans, whales, giants, and wicked creatures of the Radiant sphere. He had aided in bringing the lies and deceit of enemy to light with his network of informants. Shifty, commanding the power of Chaos, was soon a champion of the Free Peoples of Orbis, but alas, he disappeared None could find any trace of Shifty under the banner of Terminus Est, had he fallen in combat? Was he lost in the Warp? Perhaps the enemy had managed to capture him....or could he have?.....no Shifty awoke in a seemingly endless void. Desolation and clarity were the only things that Shifty could fathom in this plane of existence. Shifty heard a voice: "From the dawn of time we came; moving silently down through the centuries, living many secret lives, struggling to reach the time of the Gathering; when the few who remain will battle to the last. No one has ever known we were among you… until now." Shifty looked and could see nothing, in fact, he could not move. He merely pondered where he was. The voice said unto Shifty: "Remember the past, remember your beginnings" Shifty recounted his peasant beginnings in a small hamlet outside of the Black Knights capital in Africa. He remembered his days doing flyer work for a strange race of green humanoids with bulbous heads and a strange affliction for the flowering cannabis plant, for their desire for the plant was chronic. Shifty remembered his rise as champion and the departure to the East, where he learned the ways of martial arts and reading, forming the Cobra Kai Dojo. The spiral up the stairs to the grand library which held his deepest memories continued, with no end in sight. There were the memories of his eventual exile from Orbis, the path to darkness, and his acceptance of Chaos as his savior. Shifty asked the great voice: "Where does this all lead?" "What am I supposed to do with this?" The great voice spoke: "Patience, Shifty. You have done well. But it will take time. There are generations being born and dying. You're at one with all living things. Each man's thoughts and dreams are yours to know. You have power beyond imagination. Use it well my friend. Don't lose your head." Shifty felt a light envelope him and soon he lost all forms of consciousness. Shifty appeared atop a mountain as thunder and lightning came crashing down. He was in a far off place, for he knew none of it. The howl of the wind, the scent of the air, and view of the heavens was all alien to him. He marched down the mountain, counting his steps, wondering if each step it took him to climb down, was equal in number to the years of his past lives. He wondered what the strange voice meant. Shifty reached a walled city in the desert plains beneath the mountain. He saw a white flag, bearing a Maroon cross on it. As he approached, a guardsman by the name of Rimski, introduced himself as a crusader of the Poor Fellow-Soldiers of Christ and of the Temple of Solomon. Rimski, a mere squire who had recently been promoted to guard, had come from an even more alien land, known as the Balkans. Shifty asked to speak to his superior, which led Shifty through the city's centre and to a cathedral, where he spoke to Keegoz, the Grand Templar. "Keegoz, lord of this domain, may I ask of your services and protection on a quest I must embark on?" Keegoz spoke: "I apologize traveler, but I must defend the Holy Land for all Christendom, and unfortunately you are not a Christian nor does your mission carry any importance to us." and thus Shifty traveler further East. Shifty found himself traveling day and night through the blistering deserts and frigid mountains, until he found respite in the expanse of green grassfields in the steppes. As he lay he down, he soon realized the Sun no longer shined down upon him. Shifty pondered if it was perhaps a cloud or a great bird, as the skies were clear for miles. He felt the ground tremble and heard a strange chant. It was Buorhann, Great Khan of the Golden Horde. Shifty was in the way of his horse-archers volley. Shifty did not move, instead he simply stood up and watch the arrows fall around him, leaving him unscathed. The Great Khan and his forces moved forward and found this bizarre gnome man to be an oddity and questioned his business in their lands. "None are able to withstand the might and glory of the Horde, yet you, stand here unscathed. What is your business?" Shifty replied: "I am on a quest to find a mysterious realm with a booming voice and the answers to my past lives" Buorhann, laughed and sent Shifty on his way on a small mustang, with a map to ruins of ancient city where gods and demons of Chaos haunt the rubble. Shifty found himself moving through the remains of a once great civilization, magical runes littering the dreary walls of what once was. Soon he found an altar of profane musings, with diabolical hexes etched on it and with cursed idols at the foot of it. Shifty decided to approach it and chant the dead language. "Smugma, ligma, choke-umm-uh" A greater demon of Chaos appeared, introducing himself in a vile tongue that would turn lesser men to madness, his name unspeakable lest one tempt death. So he decided to call himself Filip. Shifty asked him the same question he had asked the others and Filip once again laughed. He questioned Shifty, as to why he'd ask strangers for help and protection. Filip, toyed with his mind and told him perhaps he'd grant him legions of Chaos if he could find good reason. Shifty left insulted and found himself sitting amongst the top of the ruins. He felt the wind grow stronger and soon the heavens began to unleash their fury. He refused to move for he had no purpose after all the time he had spent on his quest. A sudden crack of thunder and one flash of lightning later, he noticed at very far corner of his eye, a mural. The mural depicted an ancient battle for the city, a hero who wielded the forces of Light and with his allies from far beyond the heavens and moonlight, fought the forces of Chaos. Strange beings of another world, were the allies of all that is good and the protectors of the universe. This ancient hero, however, was one of Shifty's many previous incarnations. Shifty began to see the end of his searching, but the true beginning of his quest. Under the mural was inscribed a message. Shifty placed his hand of the mural and muttered to himself: "I have been alive for 17498 turns.....I am immortal" He heard the voice once again, this time coming from the mural: Here we are, born to be kings We're the princes of the universe Here we belong, fighting to survive In a world with the darkest powers And here we are, we're the princes of the universe Here we belong, fighting for survival We've come to be the rulers of you all I am immortal, I have inside me blood of kings I have no rival, no man can be my equal Take me to the future of you all The voice told Shifty to find his 30 spirit children who shall return to Hyperborea with him and rule over Orbis, bringing light to the darkness. Shifty knew had to find his 30 spirit children, but he would need to find his space brothers, the Ayy lmaos, to aid him in the battle for good. Thus Shifty retook the throne of Hyperborea, the Land of Giants, Dominion of the Hollow-Earth, the Portal to the Universe and re-established contact with extraterrestrial empire of the Black Knights. BK loves Shifty (usually) Black Knights and Hyperborea hereby agree to the following terms and stuff. Article 1: Protection Black Knights hereby swears their protection to the alliance of Hyperborea from any unwarranted attacks by evil invayyders. Hyperborea is under no obligation to defend Black Knights, unless they’re feeling that war bug. Article 2: Intel Hyperborea agrees any intel brought forth by third parties or Black Knights that pertains to the security of Black Knights or allies is considered confidential and can not be shared with any outside sources by any means. Additionally Hyperborea agrees to share any intel that pertains to the security of Black Knights or allies immediately. Article 3: FAyy Hyperborea will not enter any additional diplomatic relations, “paperless” or on paper, without direct consent of the Emperor of Black Knights. Additionally Hyperborea agrees to inform Black Knights of any diplomatic issues arise. Article 4: The Princess Hyperborea hereby agrees to always recognize Gorge as the only and true princess of “The Golden Hoard” and will always call him by his title “Princess Gorge” Article 5: Cancellayytion This agreement can be canceled by either party at any time with a 48 hour notice. Thus the true meaning of Christmas, ayy lmao:
    2 points
  14. Welcome back to OrbisMojo, today we will be discussing the top ten reasons why NationRP is for degenerates. 10. It doesn't affect the game what so ever making it useless 9. It's boring, like who cares about your nation running out of milk 8. Shifty doesnt like it, shifty has to approve 7. Alex likes it, that's just bad 6. RPers are losers ingame They never post in orbis central or alliance affairs because they are cowards 5. Only libtards use NationRP 4. There is an actual game called NationStates that is only RP. PnW is an actual game, play one or the other. 3. DISCORD, we have that too it contains RP that actually effects the game 2. no one but themselves care about what they have to say It's all "good work, now go look at my RP and upvote or else you're a hater and we need to change the mod rules again" 1. they spend too much time on it
    2 points
  15. I guess i know what happened to the other half
    2 points
  16. 9 more hours until this war officially becomes the longest in Orbis history!
    2 points
  17. Your response suggests you do, but whatever makes you sleep at night
    2 points
  18. While playing it cool is usually the better option, I'm not sure that they're truly wrong in wanting to wrap things up. Perma-global-war seems unhealthy for this game, at least from my perspective. Many will quit, as someone said a while ago about 'vacillators' or something, ordinary players who make up the masses in this game. Now I get it, many people think that that's good, it would leave only quality players behind, willing to fight to a bitter end, or no end at all even. However, the game wouldn't grow, it would just be the same old people if we were in permawar between the same people, no change of scenery and no dynamic interplay between allies and enemies. For example, say peace comes about at this moment. Everyone knows what the dynamic will be then, a $yndisphere vs IQ power struggle, sides of similar strength. While I can't predict the result, the ensuing conflict will at least be INTERESTING. All I can say is, as a non-participant in this war, the longer it goes on, the less I am interested in the politics of this game, not saying that I reflect the views of everyone, but I am saying that peace for a short while may be better for the game than a 3/4/5 month war.
    2 points
  19. I personally don't see SynDIQ's terms as unreasonable. I was expecting more that concessions would have been made in the "pure" joke elements, i.e, change colors, write stories, etc etc etc. Asking VMers to come out to be beaten is a reasonable core demand, and an end to Kosonome scripting, while essentially reps, is something in accord with TKR's professed values. I don't see this war ending in anything but a TKR surrender, with key terms acceded to. The only question is how long this will take and how painful will this be.
    2 points
  20. https://forum.politicsandwar.com/index.php?/ignore/ You'll find this useful. I've had that moron on ignore nearly his whole time here. He's a challenged little fellow who's terrified to actually play the game. It's fairly sad. It also drives him NUTS that I ignore him. I see how often he posts immediately after mine, you get a nice little that pops up to indicate that they're still obsessed with you even though you give no farks. He's not worth yours, or anyone's time. He's probably the worst poster on these forums because he has no relevant information about anything and his speculations were always tin foil hat quality (see: wildly inaccurate). Just put the little numbskull on ignore and move on with your life!
    2 points
  21. Do you even know what nuke roguing actually is. You don't seem to. Okay so if i leave my AA and start nuking high infra losers, like these sub 20 city guys with 3k, that's nuke roguing. Now if I do it from my alliance or to an alliance I'm at war with, that's called attacking an alliance im at war with. 3-4 weeks does not, infact, equal 3 months. Even if it did, who cares? Radiantsphere already admits the damage done to it has been extreme and that they've been stunted severely. They do it for 4 more months, so what? They'll never match the harm done to them. Even if they exceed syndiq in dealt damage it won't be equal, there's like 25 syndiq AAs. All they'll have done is cause so much mind boggling self harm that by the time the next global after that happens, they'd still be in the early stages of recovery and momentum gain. And that's assuming the next global warming after that is 6-9 months later, or 13 months from now. At that point, they'd be better off disbanding, right now, and just diaspora to other alliances, or create new ones. That's literally what everyone has been saying, inst. Nobody gives a flying down syndrome hogs shit what their intent is or if they can do it or not. If I threaten to cut my own off if the baker doesn't give me a higher discount he isn't going to care. I'm the one losing out, he just has to get his 17 year old backroom employee to clean the blood. Thus, to reiterate again, there is no point to this. The only thing left to prove is how stubborn you are to accept reality and face the Slayer. In the end, he runs faster, and he always will. Just because you kept running even when your tendons snapped won't make him take your soul to hell more gently LMAO.
    2 points
  22. @The Mad Titan I'd disagree. The Tesla suicide on CoS and TEst was substantial in terms of damage dealt, although the entire alliance migrating to another game meant that damage taken was unacceptable. Then there was the part where Syndisphere kept on complaining about having no slots available. Then there's the war negotiations which seem to be heavily stalled. There's the BK nation that keeps on rebuying to 3k infra after getting nuked, while Buffalo NY is getting nuke rogued by Guardian for over 100mn a successful nuke hit. And there's the fact that TKR has a reasonable chance of reaching rank 1 in war stats over the next month or two. I'm not saying that hitting TKR-sphere is physically "impossible" or that they're somehow winning this war, but they're doing their best to make this war as irritating as possible. And in reality, if you look up guerrilla warfare in real life, it's typically just a more sophisticated form of human wave attacks; guerrillas usually end up taking massive civilian and military casualties, with around 10x the "home" side dying per enemy combatant killed. The Vietnamese, for instance, were never actually winning at any stage of the war before the Americans pulled out. Instead, as Giap said, the Americans got tired of killing them before the Vietnamese got tired of dying. The question, ultimately, is the capability for endurance. The level of endurance TKR-sphere is showing is that it'd take at least another 3-4 weeks (3 months) before TKR breaks and that there's a good chance they can hold out to 4 months or more.
    2 points
  23. I hate Kilo. Best part of Great Job is shutting Kilo’s Corner down. =x
    2 points
  24. I don't remember signing off on this apology... I disapprove.. If Kev wants his apology he'll come to Kilo's Korner and get an official apology from me.
    2 points
  25. TFW when you have a party at your house and invite a bunch of your friends over but someone steals your TV so you go to your friendly and dependable friend and accuse them and cut them from your life and sucker punch them in the face while that greasy ass snake mofo who is lazy and poor and is always asking you for money is standing there with a shiteating grin that says "I did it and I got away with it". Only after visiting your snake friends house and noticing a TV that looks suspiciously like yours do you realise the gravity of your mistake so you go back to your old friend and grovel asking for forgiveness and because hes a champ he agrees but things are the never the same again. The moral of the story here is stupid people don't deserve friends.
    2 points
  26. 2 points
  27. Arrgh! Following the TKR manual, since you are pirates, have no military and no alliances to protect you, we will just use you for training our new members and perma-war you, even if you don't attack us at all. Edit 1: It's amazing how you forgot to add in the flag Tesla, an alliance with which you have an MDP, but you didn't forget to add GOB, an alliance which is "paperless". Edit 2: I am glad you get to experience the pirate life. It's the best kind of play-style in the game (for an individual).
    2 points
  28. So a more serious breakdown of why the VM needs to happen in the opinion of our coalition. Start by taking look at these links: TCW TKR GoB TCW obviously loses the most in this arrangement, and its obvious these VM nations are the rebuild plan for their side. Allowing this to happen is simply unacceptable when addressing the economic disparity of sides. Those TCW nations can generate over 300 million a day for TCW's rebuild, something that we won't allow to happen. You can argue some of the VM is legitimate reasons, but the simple fact is it doesn't matter. We don't care if it's legitimate. I fully agree that it's their responsibility to decide if they want to keep deserters in their alliance or not. However, this occurs after we equalize the damage dealt to them, not before. The argument is we are "punishing" them, which is flat out wrong. Lets start with the definition of punish: Punish VERB Treat (someone) in an unfairly harsh way. Their VM nations are not being treated in an unfair way relative to their alliance mates. All members still fighting are below 1k infra, or on their way there. In fact, most are substantially below that so VM nations are being treated less harshly. Then the argument that the winning side should do the same is also frankly ridiculous. This isn't a Global Summit building a player consensus, this is a war they lost and that's the demands for peace. We are holding their members accountable, since we don't trust them to do so. The winners can deal with their own, and owe nothing to those who lost in the most complete loss in a global since NPO's first time. Sure they can stay at war, but it's a lot harder to maintain a losing war than a winning one. If they want to keep going so be it, but it is easier to sell making sure perennial war deserters lose their infra to the winning coalition's members than protecting them to the losing side's members. Ultimately it will come down to their membership to deciding when they no longer want to protect pixel huggers at their own expense.
    2 points
  29. I'm sure he's around here somewhere Pika. Have you checked the closet to make sure he hasn't locked himself in again. Also note to self: Get my lazy arse into gear so I don't miss today's Great Job episode.
    1 point
  30. 1 point
  31. And their allies https://politicsandwar.com/index.php?id=15&amp;keyword=Tesla&amp;cat=alliance&amp;ob=score&amp;od=DESC&amp;maximum=50&amp;minimum=0&amp;search=Go&amp;memberview=true
    1 point
  32. I’m actually glad to see the war ongoing. Shows you who really sticks it out for their respective alliance.
    1 point
  33. Get your own tactic. Nukes suck. Where are we on individual surrenders?
    1 point
  34. Daily reminder to disband your respective alliance and merge to BK
    1 point
  35. I'm so glad you asked! Let's see... A. War stats don't matter and have zero relation to proposing terms B. SK is on the winning side, who usually propose terms in this sort of thing. C. SK are big boys and can propose whatever terms they like, all that matters in the end is whether they're accepted or not. Why are you making a fool out of yourself on behalf on an alliance that booted you to the curb? Smith can't hurt you anymore (probably) bby.
    1 point
  36. It will be funny if this is the first war to start in one year and end in another year.
    1 point
  37. He is. Just unintentionally and not ironically.
    1 point
  38. AK consists of members from before the Pantheon schism, they’re not “new”. Out of curiosity, are you competing with Inst on the worst poster award? TKR
    1 point
  39. How are we pixel huggers when we got into so many conflict over the small length of our existence? And we aren't keeping t$ as our protectors btw, so that is invalid as well. We are still a micro, and so we are likely to want a protectorate. Finally, why do you respond negatively to every post related to AK?
    1 point
  40. Why both?? Surely this is more suitable for AK:
    1 point
  41. Let me explain something to you, since you seem ignorant of it. This isn’t a negotiation. These are terms of your surrender. We aren’t a union and a company negotiating who gets what and such. You’re a defeated group seeking peace. Peace which is early in regards to the victors sides desires. You take what we give you, and sure we are willing to work on some things, but if we plant our foot down on something you have three choices, accept it, wait til we stop caring about it or accomplish it ourselves. Saying we aren’t negotiating in good faith is asinine. And you’re beyond imcompetent if you actually believe that narrative is going to get you anywhere. You left negotiations because you let your pride get in the way. There exists this fallacy in PnW where if the losing side gurrillas long enough the damages even out and it behooves the winning side to push for white peace. If the alliance swinging from below is motivated, and coordinated then sure it can make it tedious for the winning side. However even if the winning side is burdened some they’re still growing and gaining money and resources. The losing side is not. Take that hat into account when looking at TKR and tCW. You’re soft. Your members are soft. They don’t have the stomach for that because they’re too used to easy wins and dogpiles. Not to mention your entire sphere is being held down. You have NO allies not being covered (minus Guardians TFP). Meanwhile you’re enemies grow at a slower rate, however it’s a much faster one than you. And your other enemies who you recently rolled KT and friends grow faster than both parties. That’s you’re true problem. You have no friends not being decimated. All you have are enemies. This is your grave you've dug. Submit.
    1 point
  42. Just for clarification, "trust that we will handle it" wasn't the offer, nor did we ever say that all cases were legit. The offer was that we'd compile our own lists, kick actual war dodgers from the alliance, and let you have your way with them. Having kept track of my own actual war dodgers this war, I know my list is longer than the one your side made, it just doesn't include the two that you did and it doesn't because I don't generally allow war dodgers to stick around long enough to reach that size. This original offer was made when we were under the impression war dodging culture as a whole was what you were after, which doesn't appear to be the case. Hear me out with the rest of this post before you go getting mad at me because I'll explain what I mean more. Also, just for transparency, here's the original counter offer: Coalition A doesn't have access to the same information regarding member reasoning for VMs that we do and so lacks the proper information necessary in order to determine if a member is a legitimate war dodger or not We all have our own methods internally for handling VM/war dodgers and we've been monitoring our own members throughout this conflict. We're willing to compile our own lists of actual war dodgers as determined by us and remove them from the AA After members are removed from the AA, you'll face no intervention on their behalf by their original alliance during the time of this war should you decide to go after them And if you wanted to base war dodging cases off more than just reasoning, we could have discussed that but instead it was outright rejected. A member's reason for entering just the first indicator I personally use when determining if someone's war dodging and the one that hit the hardest for us, knowing what we do about some of our members' reasons for not participating for the entirety of this war (all of our nations have fought to some degree). The two other major ones are my general knowledge of that person and how much effort they put in when they fight historically, which can be shown fairly easily through looking at their nation page and would be an easier, more objective look at it to add in, if that's what you wanted. When I refer to no research being done, I'm referring to historical evidence here. The research done was primarily just people that went into VM during this war and logged on once during this time. There's nothing there that addresses it being a pattern of behavior, which is what changes it from just VM users to war dodgers. I'm not suggesting anything totally insane, you don't even need to be extensive and break out old war stats or anything. Like I said before, it just takes a bit more of a look at their nation page. The unit kills for their age is a good start, for example. There's also already been an established method for identifying them through a prior war, which was even lead by a guy on your side. His criteria, when applied to our alliance, does help you identify who is and isn't a war dodger when applied to our VM users. Yes and no. This is where our confusion lied with making a successive counter term, because, while your term may be technically correct, war dodgers already has a definition within this community and it doesn't signify someone that went into VM one time in one war. I do agree with you that had they said VM users from the start we'd probably have had less of an issue because VM users and war dodgers are different things. People on your side are free to continue yelling at me and claim I'm "elawyering" and it's "semantics" but, as has been shown throughout this thread and throughout literally the last few years on Orbis, there is a difference. Your side's term doesn't address war dodgers. It addresses folks in VM and damage parity/rebuild concerns. And that's fine, if that's what you're after. Let me reiterate something I said in my first post on this thread though. This term itself isn't the reason we stopped talks. The primary reason we stopped is because we felt the other side wasn't willing to negotiate in good faith. You can say "we're the winning side and we don't have to negotiate it good faith" and sure, you don't have to, it's your decision. But that doesn't mean that we're obligated to roll over and just accept that either. So we walked.
    1 point
  43. Me personally on the Grumpy term... the point I'm hoping gets hit with that one is "if you are going to unflinchingly tie enough upper tier alliances together that you are effectively making an upper tier version of IQ, you should at least take ownership of the fact that you've done that rather than purport to be paperless." It hasn't really been debated as far as I know, but that's where I'm coming from, at least.
    1 point
  44. Ripper has gone over the distinctions between regular paperless cooperation (but not alliance), so I will offer my understanding on the paperless treaty vs secret treaty thing. The distinction I have seen made is about how open / acknowledged the relationship is. TEst/Arrgh/RW used to cooperate quite closely with each other and that cooperation was never denied or obfuscated. Guardian and SK probably come the closest to open paperless treaty. In the early days of the game we were both paperless but just as much 'allies' as most treatied alliances.We just didn't see the need to cement some formally binding contract to enforce that cooperation, or prevent us from going separate ways if we felt like it. We were also quite open about that relationship and everybody knew where we stood with each other. On the other hand, GoB held a similar relationship with Guardian without ever acknowledging it, and indeed denying it. Or so the complaint goes.
    1 point
  45. I am going to keep beating the dead horse of the goals being not contradictory. SOME of the alliances care about damaging everyone equally, SOME want to show that war can not be escaped. Both these goals are served by the term presented. The dichotomy of these goals is irrelevant in the nature of demanding them sell to 1k. All of the diverse coalitions' goals are served by that whether it be due to pragmatism or precedent setting (which has already been set by Guardian and TKR before).
    1 point
  46. Alliances that are trully paperless, have no treaties whatsoever. They can have friends and they can collaborate with others (see CoS, TEst, SK and Arrgh in this war). However, they can as well attack the next day the very same alliances they supported the day before. Paperless are fluid. Then, you have "paperless ties" (we even get the oxymoron term "paperless treaties") - ties that were never made formal in any way: either in an attempt to hide them or due to them just appearing and not being something formal or set on stone For the first case: Since Sparta hit GOB, it has been proven again and again (and admitted by their members) that GOB and Guardian are allies. Indicatively, at this war, you can see that Guardian didn't get assistance from two of its MDPs, but did get assistance from GOB, with which, supposedly, it has no official ties. That's a secret paperless treaty. For the second case: Paperless ties may just appear due to the nature of two alliances, their history, circumstances, etc. For example, Arrgh and Typhon have/had a similar play-style and it makes no sense raiding raiders. Naturally, the two alliances didn't hit each other and cooperated indirectly. That's a natural, unofficial tie created by the environment. Regarding the participation of the trully paperless to this war, this is no treaty, as there is just a temporary agreement set for this specific war. For example, CoS attacked SK a few months before this war, but SK assisted CoS to its front (against Tesla) in this current war.
    1 point
  47. Went to reply, saw Pre's response... enough said for that La Mafia guy. Now on the topic of that term, I saw someone say "TKR will give the money back if you draw art" or something like that. While they do sometimes allow that to happen, it is not always the case. For example i once messed up a 100mil trade, and within the time i could get to the trade screen it was accepted by TKR, i made a pic and got it back. However i also had a friend on here mess up a sizable trade, get taken and refused to be returned. it would be one thing if TKR's members were simply lucky picking up the trades but thats not the case, there using a bot that constantly checks for mistakes to happen for the sole reason of making a profit. This term does not just help IQ or our colo for that matter, it helps every nation that made a mistake. As for the meme terms, In fact i like some of the meme terms, sure they may not be "needed" in a IC sense but it adds a bit of fun to the game. When i first saw the terms I actually thought that there more than fair and TKR & Co would immediately accept them, turns out I was wrong. but why shouldn't people have some fun in the terms, its a game after all.... We won this one and get to make the terms but the next one we may not, as long as the terms are not absurd in nature who cares? VM nation term is more than acceptable, history has shown that not all war dodgers will be punished by their alliances simply because they can be taxed and help rebuild the alliance at a fast pace. i use punished for a lack of good wording, they are not being punished at all, their just being forced to take the same damage their alliance mates have already taken, the alliance can then choose to punish them by refusing rebuild aid or kicking them. Allowing these nations to skate by and help tkr and co rebuild fast would be counter productive to the entire war, so this term is more than acceptable imo.
    1 point
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