Nuke turreting is one of the few effective ways for the losing side of a war to fight back after the conventional war has been lost (which can occur as soon as the opening blitz is launched). I don't really think it should be altered unless there's some very comprehensive updates to how wars are fought overall.
Like how fighting conventionally is a skill, nuke turreting is a skill, and countering nuke turrets is a skill. In this already very limited game, we don't need any of the few playstyles to be patched out. I really liked @Who Me's suggestion of making ships have an anti-plane combat value, or some kind of change to spies overall. I think those are much better places to start.