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Thalmor

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Thalmor last won the day on April 15

Thalmor had the most liked content!

About Thalmor

Retained

  • Member Title
    I have a gun and am schizophrenic

Profile Information

  • Gender
    Male
  • Location:
    Jerusalem
  • Interests
    Long walks on the beach.
  • Leader Name
    Thalmor
  • Nation Name
    The Evenstar
  • Nation ID
    12021
  • Alliance Name
    Knights Templar

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Community Answers

  1. U.S. soldiers in Iraq face battle of the bulge | The Seattle Times "Most MREs, or meals ready to eat, contain about 1,300 calories; three a day are recommended. Supplemented with energy bars and drinks, they give soldiers the 4,500 to 5,000 calories they need for an active day of patrols or on the front line." So, during wartime in P&W, soldiers are eating 4,000 calories in food. This is true in real life as well.
  2. I love these kinds of dives into P&W lore, lmao. I want to say that there are text somewhere in the game where resources are spoken of as tonnes, but I don't remember where and I'm to lazy to go looking.
  3. I don't have such images, but the game's wiki has a list of all the blocs, and pretty much all of them have their own wiki page. If you want to learn more about the blocs, look there.
  4. It's already hard enough for the 'losing' side of a war to bounce back. Wars seem to be won before they begin, and punishing the losing side for being in that position. The design philosophy being applied here is backwards. The ideal situation would be to develop the mechanics so that it's possible for the losing side to develop a strategy to fight back effectively and make a comeback somehow. I'm not sure how you would do that, but that's what players try to do now when they nuke and missile their enemies alongside attacking with soldiers and few ships- and it can be fairly effective. Don't make it harder for the losing side. Make it so that the losing side can fight better despite losing the upper hand (if they are capable of doing so through good planning, skill, and tactics).
  5. This was a fun project, but due to changing political circumstances, I am no longer accepting new clients.
  6. This is an interesting idea. On top of the lost improvement slot, make them decently expensive to build and maintain (like a drydock, subway, or nuke plant). Opens up the playstyle of being heavily fortified, but at the cost of producing less cash and resources.
  7. This is a fraud! Vice won! I saw the vote counts as they happened live! A bunch of votes came in for Lucianus right before they called the alliance! This election was stolen from Vice!
  8. Thanks for the clarification! The NAP is silly, then.
  9. 9/17/2021 Report: I have currently serviced 3 clients, nuking 3 targets in the process. $70,542,235.60 in infra has been destroyed. 526,367 people have been turned into shadows and ghosts. Improvements vaporized includes a farm, a subway, 2 supermarkets, a factory, and an oil well.
  10. I imagine the NAP was something Hollywood wanted, right? Normally I would say a 3 month NAP was silly but, assuming it was Hollywood that demanded it, then that would be reasonable and it makes sense coming from them.
  11. "Minispheres are dead" is the new "The game is dead."
  12. I'm going to play devil's advocate some because it's fun. I think this is a weak CB. You wanna punish past IQ gov? Fine. I still don't want to see any NPO decision maker return, so I can understand the sentiment. However, all the decision makers in Camelot left the alliance just weeks ago. Epi is the only one really left. Arthur went elsewhere, George went elsewhere (although to his credit, he did try to undermine Coalition B). Epi is still left and he's done a wonderful job giving everyone on this !@#$ called Orbis a reason to swing at him, but the time to punish Camelot for being an IQ collaborator was before all they key people jumped ship. You had 18 months to exact vengeance. Speaking of: Huh? Was there some glitch that prevented members of your bloc from declaring war in-game? I mean, just off the top of my head: -Camelot's Rosian allies were distracted when we hit WTF and friends during one of our Crusades. -Half of Mystery was distracted during Guns and Roses. -Camelot was getting pounded six ways to Sunday back in July against a bunch of random alliances. But even these examples kinda don't matter. A year and a half is a long time even by P&W standards. If you want to make something happen, and you can't get it done in that timeframe, that's a failure on your part. And this is really the post that inspired me to make one in this thread. Flavee's post is basically him saying that what Nexus is doing, is that they're punishing IQ. That the OP of this thread - which is pointed towards Epi but benevolent towards the members of Camelot - is false or misleading in some way. He's saying that you guys should go after all former IQ members and not just those in Camelot to be consistent. Your response to him is to say "well, all I see in Camelot are IQ members, and also they're all either evil or stupid." Okay! Look, I'm not against whacking former IQ members for the past allegiances, but it's kinda weird to say this right after saying you guys have "no ill" towards them in the text of your declaration of war. --- I don't support Camelot and I'm not against Nexus, but upon further inflection, this war is a bit silly (or, at least, the politicking around it is). You want to punish Camelot, but the old guard are either gone or stripped of gov. You name drop Epi and blame him for this war, but then say that's 'simplistic and disingenuous' to say that's all this is about. You say you have no ill towards the members of Camelot, but then say that they're either 'complicit' to some agenda or that Epi is successfully misleading them. Correct me where I'm wrong. I consider myself neutral. I'm just pointing out where me, a dumb third-party, are seeing some issues with the narrative here.
  13. There's really no reason to do this. I've been playing for years, and let me tell you, you will constantly be making changes to your nation. Your nation will also be changed a lot as it gets attacked and stuff. Your 'newbie mistakes' don't really mean anything. Learn from them, and apply the knowledge in the future. It is completely impossible to make any changes to your nation that can't be undone or fixed.
  14. People's 'reputation' also isn't visible, but that has been the case for quite some time now. I would also like to see that fixed. There is also a chance that it isn't a glitch, but is intentional. Some kind of change in the forum's setting from the mods/Alex. In which case, I suggest that things be reverted to how they were. Pips were nice to look at, and it was intensely convenient for profiles to have their nation link accessible from their forum posts.
  15. I imagine this isn't easily enforced.
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