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Showing content with the highest reputation on 08/19/19 in all areas

  1. Our long sleep has been interrupted by a few alliances. Not sure of all of their names, Back Knights and the Sidekicks or something. Pretty cheesy band name, and not half the racket you would expect. Maybe they are just upset that they weren't invited to the party. It really was quite a party - took 2 years to sleep it off. Anyhow, nice to fight again, and we will be disregarding the advice coming from vocal subs in some places.
    20 points
  2. 250 people who are actively being told not to associate with the rest of the game other than hitting buttons when they're told to.
    12 points
  3. I hope some of the new nations stick. More nations = better for the health of Orbis.
    11 points
  4. I agree that this is bad for the game. There is nothing worse than weebs and we must drive them out before it's too late and sheepy is forced to rename this game Politics & Weebs. I am self-proclaiming myself leader of the anti-anime alliance(AAA) and naming sir scarfalot as community crusher, alyster as anime annihilator, epi as kiddy killer, and Partiboi as snek. Roq will be proclaimed as fluffy enemy #1 and must be destroyed in order for A3 to succeed. This is a desperate gamble in order to save P&W and I expect very few people to survive, which is why I'm willing to (temporarily) work with kpop scum, nasty furries, and even The Kid in order to achieve this goal. We must all put our diffrences aside to save PW from becoming entangled in the weeb web.
    10 points
  5. I’m just annoyed that the servers broke down yet again. Alex, if you’re gonna encourage us to invite hundreds of new players into the game, at least make sure your servers can actually support it. I like new players as much as the next guy, but I also like actually being able to play the game at update. I understand the advice to stay away from the main PnW server, at least for the time being. Lots of people are very frustrated and angry right now, so they’re taking it out on the new players. Might be best to lay low for a few weeks until everyone cools off. I do hope that some of them interact with us in the future though, it would be a shame for them to miss out on what in my opinion is the best part of this game.
    10 points
  6. People like scarfalot are the exact reason and if outright trolling people wasn't a main mode of communication on the official server, it wouldn't be an issue. Alex would have to put some stricter rules if you don't want people avoiding it for toxicity. A few times I've thought of just having a generic server dedicated to welcoming people who join the game in general. For most people it's a turn off to have open trolling.
    10 points
  7. Hey guys I'm the nicest guy ever and if you don't agree with me you're a bunch of stupid slaves who are kept locked under a set of stairs.
    9 points
  8. Whatever. It was an impromptu thing we didn't plan out at all and you are delusional if you think we are losing and we really give zero damns about your idea of fun Your BS has gotten stale.
    8 points
  9. Deep breaths, Scarf. Deep breaths. It'll be okay. Just relax. He just used you as an example and frankly, I don't know how you talk to people in Discord or in any place other than the forums, but for someone who's only basis for judging how you communicate with people is the forums, you would appear pretty toxic, as evidenced by this thread. I'm sure you can be a perfectly nice and polite person but if one of your points in this thread was to prove how you're not toxic, you did the exact reverse of that, at least from my point of view. Every single one of your posts seems like a knee-jerk reaction to what you perceived as a personal offense and it really looks like you're nitpicking to find the slightest thing to attack NPO over. Personally, I've seen how some of these new nations were greeted in the P&W server and I can't blame anyone for recommending them to stay away. Besides, regardless of how much some people would like to believe it, these new people joining aren't mindless drones that do whatever they're told. They're just as capable of independent thought as you or I. I find it really difficult to believe that you are genuinely of the opinion that every single one of these 200+ nations are forever going to remain entirely isolated from the rest of the P&W community. They will inevitably become involved with the rest of the community at some point if they keep playing and they will reach out on their own if they want to. I think the best thing any of us could do, whether we're just happy to see new players join or if you think it's a bad thing that new players are supposedly being isolated in the "NPO camp", would be to be open and welcoming towards them and introduce them to the rest of the community in a friendly manner.
    7 points
  10. >Invite 250 new people to the game >Accused of reducing the number of people playing the game
    6 points
  11. iunno man we're pretty desperate no telling what we might do
    6 points
  12. Really? You think that's.. encouraging? Wew. If you don't see how that isn't the case, I really don't know what I can do for you. And although I don't blame you for taking what Roq posted personally, he did write "people like scarfalot", which hardly makes it seem like it was solely aimed at you. Besides, you're basically proving him right and you made yourself an obvious target for criticism of the kind of people you were grouped together with with your posts in this thread. You really only have yourself to blame for this.
    5 points
  13. Shut the frick up and cry in a corner, you are boring now.
    5 points
  14. since this is the OOC section of the forums..... (remember?) welcome all the new nations that were just recruited into the game! and thank you to NPO or whoever else is doing outside recruiting to keep the game growing.
    5 points
  15. Hah, right, because dragging in 271 people that are told in no uncertain terms to avoid interacting with the community is healthy for the game's community. Might as well tell them all to block and embargo the game en masse, lest they become infected with freedom XD
    5 points
  16. 1) The insinuation that NPO is manipulating these folks. It's the same old "NPO members are mindless fools, NPO's gov are duplicitous manipulators sitting on a throne of lies and deceit" narrative, but applied to a new group. Like Charles said, not only are we not manipulating this community, we wouldn't be capable of doing so if we wanted to. They're exercising their own best judgment here. 2) The notion that "the community" (meaning the game at large and active posters in particular) gets to decide what's best for them. First of all, "the community" very much included them the second they made non-multi nations, so acting as though they need to do something to gain admission to it is pretty scummy. Second of all, acting as though they owe "the community" anything - interaction, access, etc. - by dint of having more than a dozen new nations on a single AA is also pretty dumb. Older players are entitled to exactly nothing as far as new players and new alliances go. The line between drama and toxicity is, generally, the line between IC and OOC. It's the line between knowing what "no thank you" means and hunting down invites to Discord servers that you've been explicitly told you're not wanted in; it's the line between voicing displeasure at your lack of access here and insinuating that other people are mindless drones; it's the line between expressing concern for your alliance's future strategic position and claiming that 300 new members on a single alliance will kill the game.
    4 points
  17. As the actual person who negotiated the treasure deal between TFP and TKR, I can say that the ONLY reason that we traded the treasure with TFP is because they were the alliance with the most to gain from the treasure (aka they would pay the most). I didn't know it was a crime to get the most money from a deal. In all honesty, though, we did have concurrent negotiations with Fark because they had the second most to gain in earned income, so they were a suitable backup. In the end, TFP wound up giving a higher final offer than Fark, so obviously we went with TFP. As for them leaving when FR did, well they only entered because FR did. I believe they had an ODP; @Quichwe10 could tell you best. Anyways TFP had two ODPs with Ming and Rose, and they entered on FR's side. I don't think that's showing a bias towards KERCHTOGG unless you think an alliance is responsible to stay longer than the ally that called it in. As for the reason I'm defending TFP, well it's because i find it distasteful to hit coalition allies, even former ones, especially mid-rebuild just for the statpad. That's a perfect recipe for member attrition, so I hope TFP that you guys stay strong.
    4 points
  18. It's not NPO that invited them, the community chose to come here. They're also just as much members of "the community" as you are, and you have no right to tell them how to be a part of it; that's their decision.
    4 points
  19. I think that may be a bit unfair. In the public channels Scarf is extremely friendly. Him RPing against “the evil NPO” is hardly him trying to force anyone out or committing OOC attacks. With that said, I am confused as to why he’s so against this influx of nations. You could always bring the newbies into Factory Fresh Media A place where both sides are cordial to one another. Factory Fresh Media, where dreams come true. Ads starting at $1 billion. Unless you’re Gorge. https://discord.gg/7GfcRS Ninja Edit: Ah, now I see that Scarf is more frustrated with these new players being confined to their own server and not exploring the wonderful land of Orbis Discord. Roq, pleaseth open ye doors and letteth ye little birds fly high....eth.
    4 points
  20. They got attacked together with Swagrr. And 3 days to notice the attack. I hope I could sleep as deeply as you, Buck. xD Glad to see you at war.
    3 points
  21. I was not chased down, friend! I stood firmly at the head of Terminal Jest in anticipation of TKR finding its nutsack and hitting me. Alas! It was not meant to be! P.S. Adrienne has chased down my heart. She is my favorite ally.
    3 points
  22. I came to post something similar, you beat me to it. Respect.
    3 points
  23. Yet another "wonderful" post, these players will make their own decisions once their alliance is actually set up, like come the frick on man, the alliance does not even have its own name yet and you want them to participate in discussions with others. It makes zero sense
    3 points
  24. I meant to respond to this earlier, but I've been busy preparing to move into my college dorm. No one is asking you to give up being the top bloc or even the top alliance nor give us an advantage. As you've seen, minispheres has only resulted in us getting rolled twice. I don't care in which way the balance of power swings just as long as it continues swinging. The problem I have with NPO entering as I've previous explained is that it risks jamming that see saw to one side. The thing we are asking for is a good faith effort to protect the future of the game. The continued slog of bipolarity and extremely long wars just fuels member attrition and the death of alliances, which objectively is unhealthy for the game. As an aside, when ya'll brought in 270 members, that is great for the game. I do hope that they aren't used to further consolidation, but a genuine congratulations on introducing a new community and adding for more potential future dynamics. And this is good motivation for others to follow in bringing in new communities. If you want to attack TKR for doing the same shtick, fine call us out where we err. That's exactly what we're here to discuss. And I know you think we have not changed, but I mean just look at FA department. None of us, @Menhera, @Benfro and myself were here in FA even 3 months ago, and before then only @GoldyHammer and @Nizam Adrienne were responsible for all of our FA. All of us have come with new ideas and we are actively working to change our direction. As for our entrance into this war, well that was clear as day in terms of CB and it was two smaller blocs attacking a much larger bloc. From a meta perspective (which I admit yes wasn't our biggest concern), it was the largest bloc being taken down a notch by two smaller ones which again isn't the worst thing. But it was still fundamental to our political calculus, nonetheless, that we weren't doing something to destabilize the minisphere dynamic. Perhaps, even accelerate it by demonstrating the risk to fledgling blocs like citadel and cov the risks of being in such a large bloc. Again, I'm open to discuss this in good faith, and I admit that TKR is no perfect AA maybe in some ways less so or more so than NPO. I'm willing to admit my/TKR's mistakes, are you? My goal here is to promote these ideals. I'm not asking for blind faith just some willingness for discussion about how we can achieve mutual progress on these goals (whether it benefits you, me or whoever). As for the realpolitik thread of the argument, I do believe that consolidation was large part a cause of CN's death (but you're right that this is mostly from second-hand conversations I've had from the people who were there, so you might know better). But again, consolidation isn't good for the game. One of the best reasons for consolidation is the pragmatic argument. Essentially, why leave the largest blocs if they're going to offer the most protection against being rolled since everyone else isn't enough to take you down. Now, I'm not decrying all instances of pragmatism nor realpolitik, but the times when it devolves into a zero-sum perspective where an actor only views his benefit as someone else's or the community's loss. The rhetoric you use, as in I don't do X because that gives TKR an advantage or Y because that benefits KT, should not be the be-all and end-all. This is what specifically causes frustration to many because it can often fuel decisions that will detriment the game health. The minisphere dynamic helps NPO too. If you're worried about the elites, well your allies in T$ and HS are known for having a few as well besides your own member base. NPO had and has an equal opportunity to leverage its connections. We were all ready to give you a chance despite previous misgivings (which I do believe was a step towards game health). And besides this, in small groupings, you are literally the largest alliance giving you unique operability. I'm just stating this because you guys focus on your weaknesses from this dynamic but never really state your strengths which might be just as strong. Now, the final portion of your statement is what really disconcerts me and I'm sure many others. While I won't place the responsibility fully on NPO, ya'll like everyone else are part of this game, so you have a responsibility to the continuity of it. And your flippant response to many players leaving the game is something I find distressing. The permutations of dynamics and political intrigue is completely dependent on the number of players and alliances. The reason I point out NPO here is because your process of decision-making seems to neglect the impact on the game always in favor or your own priorities even if they're aren't necessarily exclusive. And if you could take back one event during this war that would be most helpful to the game dynamic it would likely be NPO's entry. Then you'd have a growing N$O who likely becomes the top bloc after BK's fall. Citadel and/or cov become independent. Fark is also prospering with its own bloc. Now, the game has 6 or 7, at least, independent blocs. NPO likely still has the advantage perhaps an even greater one unless under some illusion, you seriously think Chaos wants long-term ties with KETOG (no offense to those alliances). Maybe it's not too late, and maybe we can still provide some sort of solution to Orbis. I for one don't want to let enmity between the major alliances result in our failure of saving something that provides us all with an immense amount of fun and enjoyment. I do believe, though, that there is a path forward. Hopefully we find it .
    3 points
  25. What really makes me upset here is that New Pacific Order wants to keep these new players away from the community. The best part of PW is not the game (which broke down again tonight by the way) but the community in my opinion. I realize that there are some people who would find it hilarious to troll new players, but they seem to be few and far between and tbh I would expect people to recognize a trolling attempt when they see it. Stop keeping your members cloistered up and let them experience the community, it's for their own good.
    3 points
  26. It’s not just in game trolling either. The server itself is incredibly unmoderated in certain regards and lacks structure. It’s the same thing as shoving a hundred high schoolers with a lot of pent up aggression in one room with delicate china and thinking “yeah this is a good idea”. It’s really not. Part of it is just the nature of the beast when dealing with big servers, but the rest is a lack of desire or ability to make the environment less toxic in terms of less blatant offenses.
    3 points
  27. It doesn't. TFP has a pattern of being on the opposite side of NPO under quichwe's reign as leader, so it's all just tying together. They wouldn't think it was bad if it wasn't us. I didn't say it was the main contributing factor but rather just one additional element. Here's a quote Manthrax and some others can appreciate: "Just because you are paranoid doesn't mean they aren't out to get you." They don't have the benefit as they make informal connections the main means of coalition building. It would be very hard without some polarizing issue to make say Vack oppose his friends in TGH on the battlefield or abbas. Um, I saw plenty of residual hostility in the TRF people and one of them literally VMed to protest the cooperation. I don't really think the basis of them having an issue is anything TGH itself did as you aren't the people they had the issues with. I meant more he actually tried to change it up. Just that the others usually maxed out advantages be it due to feeling a personal sense of responsibility or some other reasons. People knowing each other for a long time is a huge advantage. Having clashing ties with them is usually one of the means conflict, but it's hard for tension to arise when things become too intertwined. Like I saw people knowing what Rose would do or getting passed the election platforms. Those aren't exactly public access and are usually an internal matter. It's less about any grudge over that rather the suspicion is the system you advocate for intentionally or not, is better for you than it is for us. Since Sketchy was usually incredulous about my sincerity in terms of the issues I saw with how your sphere was constructed and its personal connections, maybe it wasn't intentional and you just didn't see the potential issues I was highlighting. Though at times, it seemed they were just dismissed as not having sufficient importance. It's mainly TKR where the stuff you mention kicks in, since we don't know what will happen if whoever is serving as Queen or Prince or whatever quits to open a taco stand or something or if they touch an internal third rail. There are actually other alliances with the issue old guard having influence behind the scenes, but it's mainly pronounced in a few alliances. It wasn't exactly a plan and the turnout is really surprising since most online communities like the ones you mentioned(Fark, SA) have been decaying and greenlights/ads on Fark/SA would never have as much power as they once did. The game has been having issues getting players so any buzz from an uptick isn't a bad thing if someone outside notices it. This is a niche genre and the layout isn't great and it doesn't have a genuine app, so people will try it but most people who have expectations will be less inclined to stick with it. It's not like NPOers joining and even then we've struggled convincing people to play at all for the 3.5 years we've been here due to interest in browser games declining and the fact that it's a more needy game. You don't really get it. The point of NPO being here is to prolong the NPO's existence and expand the community. Elevating individual mechanical advancement over the community is contrary. No one should ever care that much about their individual growth prospects or they are looking to play it as farmville/sim city and we do not care for those players. They get the benefits of being part of a cohesive entity that can handle the pressure. People will grow slower than people in niche upper tier or alliances or alliances with little to no redistribution, but it's the price for being in an alliance where the members' can actually help each other rather than having two de facto alliances in one. They know what they get into. There is no self-fulfilling narrative and i never have had a problem explaining why a bunch of people that come off as jerks and braggarts are such, so thanks btw. People actually often play it to get more war than other games and people prefer tougher wars over easier ones and if people had applied this mentality in the rest of NPO's long history of 15+ years, it would not exist. I'm so sorry not everyone wants to play as Ayn Rand and would elevate pixel hugging and personal in-game benefits over the community when it is specifically advertised as a community first alliance. Unlike your revisionist narrative, actually most players in other alliance that sustained repeated beatdowns had no real desire to have a stockholm syndome towards people that were over the top with antagonism and mostly just quit thinking it would never change. I'm glad we've been able to further the idea is there is no "safe" or place that will always get you results so we can finally do away with the pathetic mentality you have always preached since you initially got on the game on the ground floor. You are basically a serious version of eumir's trolling gimmick.
    3 points
  28. sorry instructions unclear literally quaking in my boots right now
    3 points
  29. @Roquentin, honey buns, when are you coming home?
    3 points
  30. I feel exposed seriously though thank you for your kind words ❤️
    3 points
  31. @Roquentin, if that was all you needed us to do, then perhaps you should have suggested it rather than threaten moderation on us if we didn't airstrike. Perhaps it's because you think differently than I, but using or threatening to use game moderation as your personal attack dogs is utterly detestable. As for leaving the war, perhaps you missed it, but we were in there solely to honor our ODP with FR. Pray tell me what would possibly make us stay in that war when that reason no longer exists? That being said, issues with NPO? Hmm. Well, good to know my suspicions to be confirmed. I was talking about Adrienne because I was attempting to be as transparent as I could to Roq on what was happening, so he would know what was happening with Adrienne, and that Adrienne would know what was happening to Roq. Perhaps I could have kept things compartmentalized between both, but since Adrienne had already known about the entire issue with Roq before I myself had known, I felt that the cat had already been let out of the bag. Apparently, that was a exceptionally poor judgement call. That being said, I will freely admit I was biased against Roq. Not because he was NPO, or IQ, or any real past events, but because he immediately threatened to sic moderation on us if we did not comply. That being said, I was still willing to hear him out though. If he had suggested something like the workaround he just mentioned earlier on this page, then I would have accepted such a compromise. I myself had actually forgotten that treasures would be transferred upon defeat in any wars, not just defensive ones, and had not thought of it. Not the first time I've forgotten such a game mechanic, unfortunately. I only found out that CIA lets you get 3 spies a day now only a few weeks ago, and before our re-entry into the war, had to trawl the forums again to confirm if fortify still gave resistance.
    2 points
  32. You're crazed mate. Stop spamming the wiki so I can fix it bruh. See mate. You're crazed. I get it though, you've been out of commission for a while. Welcome back though, and congrats on the war.
    2 points
  33. In our defense, we noticed the attack right away, it just took us this long for anyone to remember forums existed.
    2 points
  34. Yeah I am pretty hungover. Someone will have to pay for this. Took 3 days to notice, but we still won most of first round I think. Haven't got the papers yet. Where is my goramn coffee?
    2 points
  35. ?‍♂️ Find your own group of folks that you can mass migrate over. It just seems like complaining, they didn’t break any rules. The only legitimate gripe is the attempt to block them from the rest of the community. I believe there is an argument that keeping them isolated hurts the community/dynamic of the game.
    2 points
  36. No you just call for the disbandment of communities and then busy posting about slaveholder alliances. Not to mention, your posts in this thread. I like how you believe you're entitled to any benefit of the doubt or saintliness from the NPO. If someone straight up asks me as a new player who to stay away from, you'll probably be the first person who's post history I'd use as the best example of the toxicity that exists here in public and why I'd recommend staying far away from this cesspool.
    2 points
  37. Ok maybe quichwe snapped at you, but it seems kind of understandable. You could at least admit ya'll made a big deal over one target in a war of what 2000 nations? And bad blood doesn't make a valid CB nor does it make sense for TFP to go into a war as they start their rebuild. Even for an alliance of TFP's reputation (which I think is admittedly better now), leaving because your ally who called you in left is not leaving a war early. They came in defense of FR. With no FR, there is no reason for them to fight in the war. They had no ties to anyone else, and I'm sure it put them in a precarious position given their other ties were to alliances on the other side. And in this instance, I'm more referring to BK with the statpad/coalition ally statement. I mean something like 75% of BK's positive net comes from TFP. And either way it doesn't excuse BK for waiting until they invest billions in new infra, and at that point it should've been clear they weren't reentering anyways.
    2 points
  38. Not quite sure why anyone is upset about this, honestly. Let them have it. NPO has always done massive recruit drives during major wars ever since they became a major player.
    2 points
  39. @Roquentin idk if you know this but you have better things to address
    2 points
  40. Does any of you notice how useless approval rating is I mean your citizens could be in hell while your enjoying a drink in your palace in the capital don't the citizens get angry don't they have a say Well we can fix that REVOLT "we have had enough" said the ragged bearded man probably in his 30's "yes" echoed the multitude "will we suffer here while the president and his ministers use our taxes to buy the most expensive cars and houses?" he yelled once more "NO!!! " the multitude roared "will we watch our young men die at wars declared by men who have never held a gun?" "NOOOOOO!! " the crowd yelled with a new kindled anger "will we watch our leader traveling and leaving his/her nation unattended to while we defend raids on our own losing mothers and children to greedy pirates" "No! " "we will not stay silent" he said as he rose up a gun triggering a violent anger in the crowd "we will fight" the crowd replied I suggest that when a nation's approval reaches 100 there should be a revenue bonus and population bonus 30 citizens start emigrating 20 the citizens stage a protest and some citizens become disobedient and refuse to pay taxes 5 strikes begin crime increases significantly in all cities and some improvements are disabled due to lack of workers 0 the citizens begin a revolt by raising an army the size 66.67% of your maximum army size for example if your maximum is 30,000soldiers 900 tanks 300airplanes and 15ships your rebels will have 20,000soldiers 600tanks 200planes and 10 ships this will encourage activity and encourage keeping army maxed and it will give approval rating a use So the rebel will be controlled by computer but can be financed by other nations the rebels first priority will be ground attack which they would use to get loot to finance their army if their ground isn't strong enough then they resort to air striking ground after their ground becomes strong enough then they change their focus to ground once they have fully rebuilt their army and have some spare change they switch to sea and blockade their enemy then they go to air and strike money so the president won't be able to rebuild if the rebels win then they take over 1/3rd or 1/6th of the cities in the country while if the rebels lose the approval rating will be replenished instantly to 20% when and if the rebels win they will have their normal army plus the army that the cities allow. Then after 24 turns they attack again Nations do not get bieged for fighting this kind of war And if you win you get an achievement "dictator"
    1 point
  41. Reminder that these players aren't actually NPO members, or NPO recruits, they were invited by an NPO member who is learning how to lead an alliance that will be made up of these people. Chillax and let them get their crap straight. It's already up to about 300, it's gonna take some leg work.
    1 point
  42. If someone is breaking rules highlight the mods, there's only a handful and they can't be expected to monitor the chat 24/7. Honestly, it's way more moderated now than the irc server ever was.
    1 point
  43. I don't need to actively tell people to get inundated with it or other trolling. Simple. It's not weak but it's one tv channel and almost everything else on is against it. It's not like an opposing view points website where it's equal representation.
    1 point
  44. There wasn't an official server and the forums were more heavily moderated but still avoided by most people. I mean there were griefers too but the thing is it wasn't like a primary form of interaction. Most people kept it to fairly IC and I actually had a hard time selling the idea NPO would come back to power and some of the actions I had taken with regards to that were seen as pretty bad. I mean it gives a bad impression when people treating others like trash on there in general even if it's not directly to them. I don't need to validate myself but if it's a bunch of people circlejerking then I either have to outspam them, but it doesn't make it a referendum on me to give your idea of how people should play vs mine. Since we do contest the primary individualistic ethos of much of the game simply by virtue of what we do, the well is possible to poison if it's just a bunch of people saying negative comments but on careful evaluation of the actual results, we hold up quite well. It's been a canard since day 1 about the taxes and I'm sure if any established alliances on your side had done it first, there wouldn't be as much attacking done on it rather than it being an objective assessment of how we play.
    1 point
  45. Hopefully BK right now, after blitzing another neutral alliance.
    1 point
  46. Are you looking for a community to call home? Worried about taxes or overt rules keeping you down? Swagrr may have a place for you. We operate on a singular principle - Honor among thieves. If you are a miscreant looking for a place to fit in or just a miserly old nation looking for a tax haven, we accept all kinds and have an open door policy. Join our discord and see if you're a good fit. You'll find the link on the alliance page.
    1 point
  47. how is that constructive criticism? the hollowness of your opinion makes me question your intelligence in degrees your small mind can't process. Next time you try to make a comment, do please attempt to sound older than 5.
    1 point
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