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Quichwe10

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    Male
  • Location:
    Nice try, NSA
  • Leader Name
    Quichwe10
  • Nation Name
    Azeal
  • Nation ID
    14900
  • Alliance Name
    The Fighting Pacifists

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  1. Goddamn. I didn't speak too many times with Redarmy during my time, but his earnestness and kindness shone through in every interaction. I'm sorry to hear that he's gone. Rest in peace, man.
  2. I remember TFP getting whacked a few times, from Arrgh, Mensa, and basically everyone else and their grandmother, but I don't remember ever getting tips. Like seriously, we were insular as !@#$. Only person who had any big idea what was happening on the broad Orbis stage was like Cromwell and maybe some of the OG TFP members. A lot of times when I go back to every time past me went, holy shit, steel is 5k PPU, it's because there was a whole war we basically ignored. First time I remember getting tips was when we were trying to finalize stuff with TEst and I was a fervent believer in TFP direct democracy.
  3. Alliance of the Year: RoseMost Powerful Alliance: t$Most Improved Alliance: TFPBest Rookie Alliance (must be an alliance formed in 2020): Error 404Best Alliance for New Players: TIMost Honorable Alliance: TFPBest Alliance Growth: RoseBiggest Alliance Decline: Schrute FarmsMost Likely to Succeed in 2021: EclipseBest Economics Department: t$Best Foreign Affairs Department: CotLBest Internal Affairs Department: Error 404Best Milcom Department: RoseBest Government Line-Up: TFPBest Bloc (can be a bloc that disbanded this year): Hedge MoneyBest Alliance Ad (please link): Any by WeiBest Flag (peacetime/standard flags only please): AuroraBest Holiday Flag: TI
  4. Good luck to TCW and co out there. Let's see this kept quick and clean, everyone.
  5. I'm likely a dissenting opinion compared to others in the game, but for me, I usually expect protectorates who sign on with TFP to be capable (or mostly capable) of independent and reasonably competent behavior (usually meaning they don't start a ton of FA shit). The protectorate treaty is there as a big red emergency button if disaster strikes, but their ability to resolve things on their own is something I prefer to encourage. Protectorates who make some pretty regular issues will usually find themselves dropped by us if it remains a pattern. There are limits to what we would have our protectorates sign in terms of treaties, usually relating to cross-bloc treaties, but unlike the old IQ, I don't believe that my protectorates are supposed to be fighting for me on the battlefield because of their treaty with me. TLDR: The training wheels are off, but we're watching to catch them if they fall down. Just don't make a habit of starting shit.
  6. I'm not exactly fond of a lot of these ideas, I think. Most of them reduce counterplay, and make being on the defense as unfavorable as it possibly can. Multiple measures, the MAP stacking, increased MAP gain, and increased defensive slots result in the side that's blitzing being nearly guaranteed a win in a war. As well, changes such as attacking nations across the world are already present. The issue with that though is who you can or cannot attack is determined by score, rather than physical location. The addition of coinage resources doesn't really seem to add anything major, and functionally acts as just another form of cash. Stock market and leagues are.... well, I think questionable in their impact for things to do. As for city cost... It's a measure done to prevent massive snowballing by older players and give new players a chance to catch up. If you keep the city cost the same, then longer term players would be able to spam out cities like no tomorrow, completely outpacing newer players. For a frame of reference, I have a net income of like 8 million dollars a day in tax revenue. If cities cost the same as they did for brand new players, 100k, IIRC, with a day's income, I could build 80 cities, whereas a new player could build fewer than 10 when you combine in the daily log in bonus. As for projects, we have the spy satellite already, and what would your tactical satellite provide? The proposals I do agree with though are some features with attacks and unit modifications. Alex himself did have an idea on that a while back, IIRC, with stuff like gas masks for soldiers to protect them from bioweapons at the price of needing small amounts of resources when being recruited and the ability to have bioweapon missiles, which would do massive soldier damage, but lose infra damage. As for the attack types, well, it's an old refrain, but planes need to either be nerfed or get competition from other theaters. I think a reason why I don't really like a lot of the listed prosposals is because A) I like the game pace as it is, being a little more drawn out so you can plan things out better and not win solely by bumrushing, and because I don't really see a need for the additions, in particular the coinage metal and submarine additions.
  7. We may no longer be allies, but it's been an honor to have fought and worked alongside everyone at Ming, @Norge, from Jeremy to Trajan and you. Best of luck to you and the rest of Ming in your new home with Rose.
  8. I think I remember you guys doing this a few wars ago as well. While I do agree with Sheepy's ruling, props for ODN's willingness to stick it out.
  9. In terms of disbanding the alliance, they actually can. The leader can just kick everyone else from the alliance before removing themselves and disbanding it. Whether or not the membership will reform it, is another question, but yes, the leader can just red button it themselves.
  10. Congrats on the peace. It's been a good, if long, fight. Best of luck to you and the rest of Acadia in the rebuild, @TheNG, and may we meet in the future in better circumstances.
  11. Damn, I'm sorry to see you guys go. Well, best of luck to you and your members. It's been a good fight (if long), and we over at TFP will be sad to see another old name disband. Godspeed to all of you, wherever you may go.
  12. Well, while I may have to agree with Alex's ruling on a violation of game rules, congrats on peace, @King Arthur, and best of luck to rebuilding for Camelot.
  13. Then so be it. Let us go over your thesis, and subsequent posts yet again. We start with your OP, in which you have asked us, the leaders of Coalition A, to "think of our members", and to peace out, rather than stroking our egos. You state then that it doesn't matter what IQ has done, but that it's all really just spin, and us putting off the blame to IQ. There are two major issues that have been raised with your OP. Firstly, that Coalition A has been able to surrender, and that IQ's very leadership outright saying that they plan to war us until we are either disbanded or have left the game entirely. These points were mentioned several times on the first page of the thread. First by Filmore, who stated that KERCHTOG had surrendered to Coalition B, and made reference to the leaked logs of internal IQ channels that showed leaders of Coalition B purposefully stalling peace negotiations in order to have more and more Coalition A members delete. This is the very fourth response to your OP in the thread. Charles the Tyrant also makes reference to said leaked logs several posts down, to which you respond as such: We are indeed thinking of our membership right now because we are attempting to make peace with IQ. And yet, you decide to go, well, anything you say does not matter because you don't think we, Coalition A, is actually doing anything, and that any criticism of the current peace progress, where IQ refuses to speak to us whatsoever, is gaslighting you and shifting blame away from Co A. Partisan later comes into the thread and makes his own response, on how t$, a part of Coalition A, is unable to get peace, and makes reference to leaked logs that have IQ gov members continue to give us the runaround. The second page begins with multiple people attacking Partisan and blaming him for why t$ and its allies have not dropped out of the war. In response, Partisan points out that we are still trying to reach peace in private, that their doors are still open to IQ negotiators. He then makes reference to logs showing that IQ leadership has stated that they wish to destroy and punish t$ aligned coalition members as to why they have not sought separate peace. You quickly then drop back into the thread with: and: Both of these show a complete lack of willingness to actually read a thing and understand what is happening. Rather, it is vastly more apparent that your only purpose here is to continually blame Coalition A for every issue that has happened in the peace process, contrary to your opening attempt to appear as if all you wish for is honest and open discussion. You do this again on the start of the third page of the thread, once again stating, "think of the membership!". Pausing here for a moment, and actually assuming that you had been in earnest, something that has been shown to be patently untrue in this thread, you ask us to peace out for the sake of our members. And, again, you give us no direction on how to do so. Peace through private channels and behind closed doors have been halted, turned away, or rejected. The very ways you keep telling us to go through for peace do not exist. Sardonic attempts to defend IQ by saying that he is sure that continued statements by IQ that they wish to see Coalition A rendered entirely defunct from the game itself mean absolutely nothing, and that we must persuade IQ negotiators to give us peace in order to do so, a defense you upvoted. This brings us to a new issue, in that, how do we persuade IQ's negotiators to come to the table with us? We are defeated, and we have admitted as such, meaning that we cannot apply the pressure to force negotiators to the table via sheer military force. Economic force is not present, as all major alliances have incredibly large reserves to keep themselves going in the war. Appealing to the goodness of their hearts did not work, and by the comments of their leadership when they are in closed quarters, will not work because they seek to inflict more war upon us. The avenue we were left with was to appeal to Coallition B's membership, that they perhaps may push IQ negotiators to speak with us at the peace table. And, that now appears to have put far too much stock in them, as we can see by this very thread. Continuing on in the thread, you then post this: Again, you purposefully state, "think of the membership", and ask why we can't surrender. Much like sex, it takes two to tango here. Do you perhaps think that the victim of a serial killer is able to simply surrender to the serial killer, and the serial killer, who's just there to murder them, will actually agree? For peace to happen, both sides must agree to stop fighting the other. Coalition A wishes for the fighting to end. IQ evidently does not. That being said, I would predict that you would merely ignore this in totality, in order to continue to troll and shitpost. It is by page 4 then, that we begin to see you speak about the terms, and how they were leaked. As I explained to you, we had not been given the terms by IQ, so we did not know of them beforehand. After those had been leaked, IQ has refused to speak to us and give, confirm, or deny any further terms. DivineCoffeeBinge then comes in and tells Coalition A must give terms to IQ in order for peace to bring them to the table. Once again, we run into the issue of IQ refusing to speak to us, and a new issue in which, apparently, we're completely changing the original peace process. However, this is very easily explained by the logs that were leaked. That is, that IQ does not wish to peace with us. They would rather force us from the game entirely. Divine then comes in later that very page, and states that "the side that isn't winning doesn't get to set terms". Surprise surprise, this runs into the issue that, we're not setting terms. We're ready to receive them. It just so seems that IQ either does not have the terms, is not willing to give the terms, or just doesn't wish the war to end, the latter of wish would be supported by previously mentioned leaked logs. After that is where I step in, and attempt to explain once again my perspective on some things. @Edward I steps in with his portion on the infeasibility of minispheres. Unfortunately, I don't believe I'll be able to give you a response worthy of your own here, Edward, but with the concern of how to counteract too large groups, Rose's forward looking direction was to be a free agent that would be able to pick their own fights, and also to help keep the minisphere concept alive. This belief was a very large part of their joining of the current war, in order to prevent more people from making plans to attack other minispheres at their weakest or during a fight. I really only saw this war as an effort to be the first stress test of the system for how it would be enforced. Unfortunately, the IC/OOC and amnesia criticism was fully born out by NPO joining BK's side. But, before that, you had people who had previous working relations with each other fight each other for something that was all in fun and relative good cheer. And, this is where I'd probably chalk up so much anger stemming from here, because it was basically a time where defeat was seized from the looming jaws of victory. The system had had it's first war between people who'd known each other, the system had responded back to someone who attempted to abuse the system, and it had almost been working once again until NPO engaged on behalf of BK. Heading back into @John Q Listener's shitpostings, page six more or less was a series of shitposts until you once again moan that no one is accepting blame, and I explain as others did before me the situation at hand. Your subsequent posts just kept ignoring every single thing that was said to you, and continuing to blame Coalition A for not peacing out. It's actually here that you start going, "lalalalalalala everything I don't like is Hitler spin!" Coffee then comes in and goes, well, how does making it public help you, to which, our response is, well, nothing else worked, so why wouldn't we give it a shot, as well as explaining in more detail how it takes two to peace out. After that, you return: Once again, you refuse to listen to a thing that we have said, and continue to deflect and make your own assertion that it is Coalition A's fault for why no peace has been reached. Finally, I ask you to offer a rebuttal to the arguments that have been made, only to have you respond with faux offense, claiming that nothing you said was argued against, and that once again, Coalition A must take responsibility, while completely dodging my offer to actually discuss things honestly. So, with this, we have stated our issues, why they exist, and that we are unable to do as you so desperately wish us to do, only to be received by deaf ears. @Supreme Master Joi, I'm afraid that my hopes of honest discussion grow exceptionally dimmer the more time I spend in these forums. Edit: I suppose this also gives us another issue on how we'd be able to think of the members.
  14. Then if you know better than I, then exactly lay out what facts you claim to know. Coalition A's leadership would greatly appreciate knowing what facts a member of but a single alliance in your coalition knows about the peace process that we do not. Perhaps you could once again go over how a refusal of your side to offer the remainder of peace terms is apparently the fault of ours? If we are truly discussing this, then outline for me what parts I have said are false, what parts are spin, and why they are as such.
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