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Showing content with the highest reputation on 03/28/20 in all areas

  1. *inhales* DISBAND.
    8 points
  2. @Alex Don't you regret removing the downvote button?
    8 points
  3. From The Desk of Gobo Fraggle The Greatest Nation of Fraggle Rock Greetings Friends!! While the world hoards food, medicine, and toilet paper, us Fraggles are investing. That's right, we are buying up all the masterpieces at discount prices!! Now it would be unfair to buy these classics and not allow the unkempt masses to enjoy them. Please allow our newly appointed Art Minister, Mokey Fraggle, show you a small portion of our collection. Thank you Gobo. I'm glad all the nonsense of killing you, bringing you back, is over. Now onto the show. The first piece is by Monkey D Legendary. Titled, a day in Fraggle Rock, it showcases the beauty and mastic of our nation. Look at the trees. The underwear clouds. Amazing. Our next piece is from a true up and comer in the Fraggle Art Movement. Darsh has presented an accurate portrait of our dear leader, Gobo. Spot on. It is the prize of our collection. These are just a couple of our curated works. As we expend the gallery, you will have your chance to submit art. Many Hugs, Mokey Fraggle
    7 points
  4. 6 points
  5. Yes. Even if it isn't, it is.
    5 points
  6. Its not about 9 ships is about 25 aircraft and 60k soldiers
    5 points
  7. This guy is obviously new and is trying to participate in the game. Instead of being a prick about his misplaced post, it may be more productive to show him the ropes. Aren’t we trying to increase the player base?
    5 points
  8. Uh, your protectorate accused you without evidence? Just drop them.
    4 points
  9. This folks is how you become blacklisted from any alliance worth anything. Can't help but notice he's still posting. You at least revise your vetting procedures after this. A noble goal, but sometimes educating noobs requires some tough love. As it is, given many might describe his current actions as treason, the relatively mild bullying the community is dishing out is not uncalled for.
    4 points
  10. 100% loyalty as well as 2000 iq war dodging skills
    3 points
  11. It's a pleasure to welcome you to the forums, and welcome to PnW.
    3 points
  12. Seems like someone probably won themselves a golden ticket on the deportation train of The Blitzers.
    3 points
  13. this is just ... ?‍♂️ oh god why do we have him
    3 points
  14. Hello folks! Just stumbled upon Politics & War yesterday, so still getting the hang of it all. So far it seems pretty enjoyable, but much to sift through. Cheers all!
    2 points
  15. Good afternoon my fellow witches and wizards and muggles and squibs. I received an owl post that we have been accused of leaking info to TTO. From my knowledge, we have no info to leak but pure accusations against DH. From my knowledge, we don’t uphold confidential information regarding TTO. After looking into this matter, no concrete evidence has been released to me or my government, making these allegations false and a rumor. I will continue looking into this matter.
    2 points
  16. Should really do some work on the war system, it's better to do it during a long peace like what we've got now. Also make an update so that I win. That's it, just me winning.
    2 points
  17. Join us for Great Job! tonight at 11 PM EDT! https://discord.gg/DUyqNH9
    2 points
  18. Because the beige time given is far more valuable to them then your loot and infra destroyed stat. The specific things he suggested are still bad, but the original premise of an issue is not.
    2 points
  19. Only 11m soldiers lost? :x.
    2 points
  20. bruh this kid attacks TI, threatens TI members to hire mercenaries, and then declares neutrality in his smol raids. seems legit
    2 points
  21. Something tells me this boy will be really fun to train
    2 points
  22. Can I speak to Deputy Ambassador?
    2 points
  23. Despite all the jealousy of our new swampy home, TLE would like to congratulate everyone on finding such a nice, wet home. O7 to Fark, Ampersand, The Fighting Pascifists, The Immortals and The Federation! To answer some pixel hugging accusations, although I appreciate the attention, TLE has never abandoned an ally. Last war we entered was for a ODoAP I didn't even like ?? Also, a shout out to The Regiment for being such good non-pixel hugging allies! Btw, you can't drain the swamp when Atlantis is part of it. ?
    2 points
  24. My idea is basically either one of two options: Either winning nations could get 10% of pre-tax revenue from the losing nation for 10 days, hindering alliance income and personal income . Or the losing nation has 10% of their total improvements not function at all for the same timespan, (not including any power plants). This would be stackable so If some one lost 6 wars in a 10 day span they would lose 60% of their pre tax revenue/ total improvements until the first timer expired then 50% etc. Overall the concept is Pretty straightforward, let me know what you all think about this? Wash your hands, stay safe and have a great day, -Grave
    1 point
  25. Instead of arbitrarily waiting for the community to suggest that city cap on city timers be increased (It was 5 then later moved to 10). We should just have it increase by 1 or so every 6 months. I'd also put it to 12 now tbh. It allows new players who want to attempt to catch up, feel like they have the option to do so. I posted this in another thread but I kinda think this is an overdue decision. The last decision to up the timer was made sometime ago now and 12 is probably on the low side but probably about as high as most the community is willing to swallow.
    1 point
  26. Prologue: Once upon a time there was a lovely princess. But she had an enchantment upon her of a fearful sort which could only be broken by love’s first kiss. She was locked away in a castle guarded by a terrible fire breathing dragon. Many brave knights had attempted to free her from this dreadful prison, but none prevailed. She waited in the dragon’s keep, in the highest room of the tallest tower, for her true love’s first kiss. We all know how this story ends. But what we don’t hear is the dragon’s tale. We wouldn’t even know the dragon prefers to go by The Federation (TF). A strange title, you may think, but for a dragon a fairly normal one. TF was fed up after years of knights coming into the domain. You see, dealing with one self-pretentious knight barging into your home and ransacking it all like he owns the place is one thing. Years is quite another.. And so TF packed up and left to see where the world would take him. Soon, news of TF’s journey travelled fast and reached the ears of an odd assortment of characters from across the kingdom who were also fed up with the medieval treatment. The first was the giant gingerbread man, The Immortals (TI). How did the gingerbread man earn such a title? We shall see. You might think being a giant gingerbread man would be fun, and you would be wrong. Burdened by constant taxes by their lords, the faraway kingdom had become home to hordes of famine-struck villagers. Everywhere TI looked were hungry and betraying eyes. And so TI left to join the dragon TF. Soon, the party grew. First the encountered the leprechaun, who went by the traditional Irish title, The Ampersand (&). & was wanted for drinking the king’s entire supply. It seemed the alcohol only made & stronger and smarter. There was Hawkeye the Dark (Fark), who mysteriously existed in the faraway kingdom but quickly became a valuable member of the party. So was the ever-mysterious Florida Man, locally known as The Fighting Pacifists (TFP), capable of performing any act. The final member came when the party reached the vast, oceanic domain of King Triton, or as he came to be known, The Lost Empire (TLE). TLE was sympathetic to their cause, and so he banded together with the dragon TF, the giant gingerbread man TI, the leprechaun &, Hawkeye the Fark, and Florida Man TFP. And when the journey finally came to end, there was a beautiful friendship. And so the friends gathered together and settled in The Swamp, where they agreed to the following: Chapter 1: Mirror, mirror, on the wall. Who is the swampiest of them all? All members of The Swamp agree that should any information come to light regarding the security or welfare of another, it must be shared. Chapter 2: Well, I have to save my ass. If any member of The Swamp is attacked, all other members agree to militarily, financially, and diplomatically defend one another. An attack on any member of The Swamp is an attack on the whole swamp. Chapter 3: Can’t we settle this over a pint? If any member of The Swamp decided to start an offensive war, representatives of all other members must be notified at least 24 hours in advance. Other members are not required to join. Chapter 4: What are you doing in my swamp‽ All current members of The Swamp must agree to the admission of another member. Chapter 5: This is the part where you run away. Should any current member wish to exit The Swamp, they must inform representatives of all others 72 hours in advance. Epilogue (tl;dr): The Federation, The Immortals, The Ampersand, Fark, The Fighting Pacifists, and The Lost Empire agree to an MDoAP bloc henceforth knows as The Swamp.
    1 point
  27. @Meggles maybe I was wrong, but it just seems likely since you were given information about an attack on your MDoAP. I'm sorry for any accusations. And also Ahch is a total idiot so I wouldn't put it against him to just make up random bullshit.
    1 point
  28. 1 point
  29. Hello Orbis, i have recently joined the ranks of many nations and begun my ascent. However some of the less explained concepts of the game still seem unclear. I have recently heard of these "Banks" and have yet to fully understand them. If anyone could be as so kind as to explain what it is they do and how they work?
    1 point
  30. Just a clarification, Blitzers is a raiding alliance, TLE vs Blitz's war is happening already, and I still need to knock more common sense into this boy.
    1 point
  31. Sorry for bugging you. In all honesty though... Declaring neutrality as a nation inside an alliance doesn't work. If you are a part of an alliance you are a part of their wars. National affairs is the correct place for something like this anyways. As Alliance Affairs is a section for Alliances to make official announcements. I'd suggest talking to your alliance if you don't like the direction they are taking and see if maybe a different alliance is the right fit for you. @Kevanovia is this better? (Jordan repents of his bully and works towards better relations with new player)
    1 point
  32. Emperor Jonas, is that you?
    1 point
  33. Like I said I will fix him up, but I think this forum post will teach him a lot
    1 point
  34. 03/24 02:59 pm - Clton declared war on Vietnamese empire for the reason of "You arent getting neutrality"
    1 point
  35. then why are you even posting this. your war dodging doesn't belong in alliance affairs
    1 point
  36. Fraggle will buy it all. Keep making it, Fraggle wants it.
    1 point
  37. Great Job! with Kev and Charlie will air live tomorrow 11PM EST
    1 point
  38. Say what you will but at least we are trying something different. ?‍♂️ Isnt that the whole point to be adventurous and try something other than the status quo. Would have been very easy to stick as a mega sphere, but alas we decided on a different approach. It may be a harder approach but it's different, and it keeps this game away from a boring 2 sphere world.
    1 point
  39. Currently you can import either to one city or all of them. It would be nice if lets say importing to 1 through 10th city and 11th through 21 city was added to make more complex city building more easy then having to go through them all manually .
    1 point
  40. Good to see moves like this being made.
    1 point
  41. Nice to see that the response of many to the devolvement of the blob that they so widely request is just irrational anger. On a brighter note, it’s been a pleasure to work with those in & as part of Stark/Syndi/Partihasusalltrappedinabasementpleasgethelp-sphere, so I wish you guys all the best in your damp, albeit homely sphere. To all of you, I hope you can fight against the inevitable #draintheswamp memes and keep the deep state rolling for years to come.
    1 point
  42. Thanks, didn't see that. While we're at it, you can actually make out distinct spheres on the treaty web now, which is pretty cool to see!
    1 point
  43. What the hell is this formatting?
    1 point
  44. @Lury I believe that I also got a prize. I tried DMing you, but you did not respond. Please let me know how I can claim my prize.
    1 point
  45. You do know Afghanistan was backed by the US, which is why they beat off the USSR, right? They didn't win "on their own" and USA isn't at war with Afghanistan, like the USSR was. In either case, any nation that has improvements well beyond its infra level should be forced to have power redirected to the improvements they want to actually have powered. Otherwise, it puts way to much power into the once larger nation, against the current smaller nations. Outside that, if a 30 city nation loses all its infra, it's improvement count is within its infra level and just rocks with full military improvements and basically nothing else, there is nothing wrong with that. I personally don't think a 30 city nation should be able to drop so much and be able to hit a 20 city nation or smaller, but that's just me. At that point, you have to change the accessibility of whom you can declare on. As for the directing of power, in this specific situation, this should also affect the raws as well. You have 40 improvements, but infra level is 1000, you redirect power to all the areas you want, but raws also function at full power? Because they don't use power? Rather bs in my opinion as well. You can only power what your infra level allows you, if you have more improvements then what your infra level allows. This will mostly affect whales who have 20 farms, get smacked down, run max military and 20 farms and whatever else they can while low on infra at full effectiveness. Power the farms or the military? Also, if your military loses power to its improvements, then the units held by that improvement is lost. The same way if it was destroyed during battle. You still have the improvement though. No power, there shouldn't be any allowing of full military use of it then, even if you already had the soldiers before losing power. This will hurt those huge nations who choose to shrink themselves so much, to where they only rock military improvements at 1K infra or less builds. You lose 500 infra in a city, immediately 10 improvements lose power and at first it is randomly chosen by the game, but afterwards you can redirect the power as you see fit or simply buy more infra. This way, it forces those more not giving a crap raiders, who simply just want to burn a nation down, to think through its military efforts, as it can go small, but it can easily lose a portion of its military quite easily. If this was put in, you can have a pre-set power direction installed for your nation. Basically, if the above examples happen, it will pull power from the section (not the specific improvement) of improvements you listed first. Example...You have 5 choices: Resources, Manufacturing, Civil, Commerce and Military. I put Manufacturing as my first section to lose power. So, if I get randomly hit and cities drop in infra, power will be randomly taken from the improvements in that section first and so on and so forth. Once the second is done, it'll move onto the next section on the list. This will at least give people the ability to fight off the randomness of having their military improvements just lose power first. This would then open up the spy ability of being able to scramble one's pre-set power direction. Basically, if the spy operation is successful, it will just set it back to "random" setting. Removing the pre-set feature, made by the player. The defending player can fix the problem immediately or I suppose, make it a one day force hold (until their day change mark happens, so it can never be more then 24 hours). Since the added change of being able to set your own day change time, anyone thought that maybe in the "intelligence gathering" spy ability, they are also told when the nation's day change is also? I am still firmly behind that spying is by far the most out of wack thing on here. With planes tying. It seems WAY to easy to spy intelligence or almost anything else and either succeed and be caught or not caught. There should be more then simply, having 60 spies and Arcane on. Put more variables with it...military size, overall average land size and city size, etc. A nation with half the amount of spies a fully maxed out nation has, should not have any real chance of success. Also, a handful of spies, shouldn't be able to kill upwards to 20 spies either. These spies aren't Agents 47.
    1 point
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