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Showing content with the highest reputation on 03/03/21 in all areas

  1. The Trial of Taith Last week was the first cancelled show in over a year, so this Friday's episode will have extra content in it. However, on top of that, I will also be hosting The Trial of Taith. I don't really know what the specifics are with Taith and so I decided that instead of having Arctic explain it to me, I will learn about it through a trial. I will be the Judge, and Arctic will be lead prosecutor. I am looking for an assistant prosecutor, a lead defense, and an assistant defense. I am also looking for jurors (5 total). If you wish to volunteer for any of these positions (or know someone who does), private message me on Discord. The Trial of Taith will occur at 10 PM, with the actual episode of Thalmor Radio happening at 9 PM EST like usual. I have 8 topics to go over so it should be a decent show and I'm pretty sure I can stretch things out an hour. Tune in this Friday to Thalmor Radio for entertainment and justice! Invite: https://discord.gg/rcnJYAv Thalmor Radio Archive: https://www.youtube.com/channel/UCFr5zXOgj1AEVtX3OIsK7ZA
    9 points
  2. Black Clover, is that a Irish Fascist group?
    8 points
  3. Hey @Prefontaine. I'm a bit confused by your logic. 92 people voted for no change, but since it was a 'close' vote, you opted to go with the minority and change it to the most voted for change anyway? Why? Do I not know how to math correctly or does it feel like, ya just wanted to do it anyway. Further more, if you're going to decrease the effectiveness of a specific project even for a 'short period of time and then reassess', where is the change in cost to it? Or we just have to spend the same thing on a now shit project that is more or less a waste of a project slot? I guess what I'm really asking is, What the !@#$ are you doing and why do you insist on doing things that make it feel like it was just a show to say you took the community's opinion on the matter just to do what you wanted anyway?
    5 points
  4. Breaking News! Is @Chute Mi a fascist Greek? Golden Dawn: the rise and fall of Greece’s neo-Nazis | News | The Guardian Greece Golden Dawn: Neo-!@#$ leaders guilty of running crime gang - BBC News Alliance of Chute Mi: Golden Dawn (GD) | Politics & War (politicsandwar.com) ^ Chute Mi oppressing Minorities Hopefully @Phoenyx will be ontop of this to figure out if Golden Dawn is really the sekret Fascist alliance. (just hope nobody sees this: Golden Dawn | Black Clover Wiki | Fandom )
    3 points
  5. I was probably going to play some Danganronpa or Judgment music.
    3 points
  6. #TAITH TO THE SKY This message was sponsored by Taith
    3 points
  7. 3 points
  8. Locking thread. Vote is very close, we will go with a reduction to 30% for the time being an re-evaluate feedback down the road.
    3 points
  9. Today, I interviewed "@Polar Bear ArcticExplorer" On all of the taith drama that brewed up a few days ago. This interview was cunducted by @Lenny And posted with Permission from the Interviewee. "What caused the start of all the drama?" - @Lenny "Pretty much me talking with some older players and showing them Taith." "They told me about his prior scam and they said that the numbers and stuff just didn't add up." "Did some digging and it went from there." - @Polar Bear ArcticExplorer "May you explain what 'The scam' Basically was?" - @Lenny "Well, his earlier one as Grealind basically consisted of him crashing 4 banks and making many players lose money." "Got prominent positions in said banks and took out massive loans to default on" - The Arctic Explorer "So basically he Stole millions from banks and left?" - @Lenny "Billions, Yes" - @Polar Bear ArcticExplorer "Are any of the players who got scammed still active today that you know of?" - @Lenny "There are, yes." "Redarmy/Rose for instance was scammed out of 8 Billion." "Morte had 2 Billion stolen," "As did Boyce for 3 Billion, ect ect" - @Polar Bear ArcticExplorer "How did you come to know of these scams?" - @Lenny "An older player (Utter Nutter) told me about their history." "Sphinx and Ripper also added onto it." Greene also admitted to it but he tried defending himself lol" - @Polar Bear ArcticExplorer "Do you agree with some players decisions to crash the (MERC) stock into 1 dollar a stock from its previous 100 a stock within 1-2 days?" - @Lenny "I don't see the harm in it tbh. I'd sell at $0 ppu" - @Polar Bear ArcticExplorer "Do you have a list of executives involved in the scam?" - @Lenny "Oh as in for Taith Group?" "All I know is Greene is in it for sure." "There's a high probability Rob is also involved," "But I'm not sure how many if any of the Rhandelliads are also involved." - @Polar Bear ArcticExplorer "Is there any guaranteed innocent employees in the Taith scandal?" - @Lenny "I do think that there are some innocent employees for sure, it's just finding them." "MJ for instance works for Taith at SKYF but has publically spoken out against them." - @Polar Bear ArcticExplorer "What have you actively done to bring karma to taith?" - @Lenny "Well there is of course my forum posts," "And advocating for people to sell shares at Taith companies," "But recently I've begun hitting the Taith Group alliance" - @Polar Bear ArcticExplorer "Is there anything else taith has done other than their scams that should be a cause for investors to leave taith?" - @Lenny "I think overall they're not very profitable even with their methods of using nation income for dividends lol. I'm sure there are other more profitable companies out there." - @Lenny "What companies would you suggest investors and clients to switch to, to replace taith companies like BCM, SKYF, GNPI, TGIF, and MERC." - @Lenny "Up to them ultimately of course." "Being an Executive at Swing though I'd definitely recommend them." "Do your research, see which ones you like, and invest in them though pretty much heh" - @Polar Bear ArcticExplorer "Is there anything that the taith executives have said directly to you that either made you feel bad for them, AND/OR made you want to bring them down even more?" - @Lenny "Well Taith denying all of this makes me feel bad about this. I know what they've done and them denying it is just bad practice lol. I don't have anything against the guys ooc but in character I definitely do" - @Polar Bear ArcticExplorer This Concluded My Interview with @Polar Bear ArcticExplorer.
    2 points
  10. FSR accounts that didn't delete their first nation and remade: Set A - https://politicsandwar.com/nation/unique/id=266422 Nation 1 - https://politicsandwar.com/nation/id=226977 Nation 2 - https://politicsandwar.com/nation/id=266422 This player in particular decided to raid his former nation as well. He needed that extra cash to get his next city. Since he knew he couldn't just trade from one nation to another why not circumvent the rules by attacking yourself. A+ strats that I know I'll be adding to our Multi report tool. Set B - https://politicsandwar.com/nation/unique/id=249604 Nation 1 - https://politicsandwar.com/nation/id=249458 Nation 2 - https://politicsandwar.com/nation/id=249604 Set C - https://politicsandwar.com/nation/unique/id=268677 Nation 1 - https://politicsandwar.com/nation/id=193296 Nation 2 - https://politicsandwar.com/nation/id=268677
    2 points
  11. You'd best run and hide. I was going to make a joke by saying that that is an even less respectable origin but then I remembered I have weeb friends in Orbis and I'm in BK.
    2 points
  12. I think the saddest part is that it's obviously not fascist themed, but because Chute Mi is such an idiot everyone just assumes it is...
    2 points
  13. That wiki page is outdated smh. No longer a political party. It is a criminal organization. We've known it for a loong time
    2 points
  14. Part 1: Alliance Improvements In the history of the real world, there have been lots of different types of alliances and national governments, and I think this isn't represented well in the game, especially with individual nations. In the real world, there have been a few basic types of government (autocracy (where one person makes the decisions), oligarchy (where a small percentage of the population make the decisions), and democracy (where the common person has some say over government decisions)), and lots of variation in them all, some being: Autocracy: Absolute Monarchy, Dictatorship Oligarchy: Theocracy, Military Junta?, Corporatocracy (includes Trade Companies, Banana Republics and Merchant Republics) Democracy: American Republic, Parliamentary Monarchy Also, companies are a significant part of the non-warfare part of the game, and companies exist for almost everything the game needs (API bot coders, graphic designers, banks, mercenaries, trading companies, and probably more I don't know of or can't remember right off hand). My suggestion is to rework alliances to allow for multiple types of alliances, each with their own benefits and drawbacks. Military Alliance - Normal Alliance This is an alliance dedicated to warfare and protection. Members of a military alliance can declare war on a nation that is attacking another nation in the alliance without taking up defensive war slots of the enemy nation in question. However, military alliances cannot make sub-alliances or declare offensive wars. Imperial Trade Company - Sub-Alliance (Company) This is an alliance dedicated to earning as much money as possible through resource production and trading for one empire. It works partially like an empire, but is a suballiance of an Empire. It has to give some of its taxes and tariffs to its overlord. Whenever a nation in a Trade Company sells resources on the open market, the government of the Trade Company earns tariffs on the sale. Trade companies add bonus resource and money production to members of the trade company. However, trade companies can only declare war on other trade companies, they get dragged into their overlord's wars, and aren't obliged to be protected by their overlord in their own offensive wars. Independent Trade Company - Normal Alliance (Company) This is an alliance that is made to manage international trade and add stability to the global market. It can only be attacked by Empires with Imperial Trade Companies or other Independent Trade Companies. Nations gain no bonuses from being in an Independent Trade Company. However, Independent Trade Companies can make long-term trade contracts with other alliances, where resources are traded on a regular basis for money. Resources that aren't tied up in contracts can also be sold to other alliances or nations. Empire - Superior Alliance An Empire is more than just an alliance. It is a force to be reckoned with in international politics that can change the course of wars at will. It can do everything a modern alliance can do and make suballiances. Like trade companies, they can charge tariffs on members selling resources on the open market. Nations in an Empire can declare war on any nation that is at war with a member of the Empire without taking up a defensive war slot for the enemy nation or one of their own offensive war slots. However, empires must do international affairs as a group and an Empire can only have one sub-alliance. Mercenary Company - Normal Alliance (Company) This is an alliance that cannot declare wars on their own, but can help out another alliance's war effort. A Mercenary Company can be hired by one alliance at a time. Nations in a Mercenary Company have troops that are stronger than average and the Company and the nations in the Company cannot be attacked. However, the Company and nations in the Company cannot declare wars on other nations and alliances, not even other Mercenary Companies, and get a debuff to resource and money production. Bank - Normal Alliance (Company) This is an alliance whose purpose is to protect money of other alliances and invest in the global economy of Orbis. A bank is small alliance that is built only to deal with the larger economy. Members of a bank deal with other nations and alliances that have contracts with the bank. There are different types of contracts, and each kind of contract can be made for nations and alliances. The contracts are Loans, Checking Accounts, Certificates of Deposit, and Commercial Investment. The first three contracts are self-explanatory. A Commercial Investment contract boosts a nation's commerce income and resource production while the nation who signed the contract loses a small amount of their GDP. The Alliance Contracts work like the Nation contracts, but apply across the entire alliance instead of one nation. However, a bank can also incorporate as a Stock Exchange. The way a Stock Exchange works is by having other Companies list themselves on the Exchange, and investors can invest in stock of listed companies like a normal stock exchange, but at the start, only by buying and selling shares. Options would be interesting, but it would make things too complicated. Banks can also incorporate as Investment Banks, which can invest in stocks on Stock Exchanges as an institutional investor. Pirate Republic - Normal Alliance or Sub-Alliance This is an alliance built around raiding. Any member can attack a nation in an alliance that isn't in a pirate republic without taking a war slot. However, only one nation in a Pirate Republic can attack any other nation at any time, and there is a 5-day cooldown between raids. Also, the only kind of war pirates can declare is a raid war. However, if a nation is on a raid cooldown, pirates can still attack, but will take up a war slot. However, Pirate Raids are more powerful than normal raids. The only alliances a Pirate Republic can declare war on are other Pirate Republic. Pirate Republics can also be suballiances of an Empire (e.g. as a training alliance), making them Privateer Companies, but they cannot have their own suballiances. If a Pirate Republic is a Privateer Company, it cannot raid its overlord but gains more bonuses to raiding enemies of their overlord and is protected by their Overlord. Part 2: National Government Improvements There are many cosmetic ideas in national governments that have untapped potential for gameplay. Approval Rating Approval rating is purely cosmetic as of now. However, approval rating could have an impact on tax revenue, unit strength, resource production, project cost, and some other important things about a nation. If your nation's approval rating goes down to zero, there should be a new kind of disaster: Revolutions. Revolutions can force a nation to adopt a new government and get a new leader if successful. During the revolution, your troops are busy fighting revolutionaries and you get almost no resources or money. Also, your infrastructure and improvements become damaged. If the revolution fails, your government could become more authoritarian or more democratic. Demands from the Revolutionaries are randomized but tailored to the nation (e.g. if pollution is high, environmentalism could be demanded). Increasing authoritarianism decreases approval rating but also decreases the chances of revolutions from firing while increasing democracy improves approval ratings. And speaking of authoritarianism and democracy, that brings me to my next point. Government Types and Policies Different government types could give bonuses and drawbacks for each nation. Some examples could be: Absolute Monarchy: Increased deployable manpower (you can get more units for each building) but decreased taxes Communist Dictatorship: Increased spy effectiveness but decreased tax revenue and resource production Stratocracy: Massive increase in unit strength but everything becomes more expensive Economic and Social Policies In the real world, different economic policies grant different results for nations that have those policies. Right-wing (pro-business) policies tend to attract big business but also make monopolies more likely, which usually mean less efficiency. However, many left-wing systems were more focused on industry, so they tried to make it as efficient as possible while saying they care about the average worker. My idea is that the further left you go, the more efficient your industry becomes, but the further right you go, the more money you earn from taxes, and those bonuses on one axis become drawbacks on the other (partially for historical reasons, partially for an attempt to balance the game). Social policies can also be used to buff a nation, as different cultures produce different resources based on what they focus on. Some examples of bonuses and drawbacks for different social policies are: Libertarian: More commerce and resource production but less tax revenue Authoritarian: Decreased project cost, not sure of any good drawbacks Fascist: Increased unit strength but increased costs for everything However, for game balance, they're locked for at least a day and if they change too drastically, approval rating takes a massive decline. Religion Many religions have also emphasized certain things for their followers to practice, leading to different results. The way religious beliefs would be decided would be the same as economic and social policies do today. However, instead of each question adding overall points in one direction, each question is for one belief. Some examples would be: Are followers allowed to borrow money? If so, money from commerce increases. If not, commerce money decreases but the cost of everything else in the nation decreases. Is literacy important? If so, project cost decreases. If not, project cost increases but approval rating goes up. Part 3: International Diplomacy International diplomacy has more room to grow. I have quite a few ideas on how to improve it. A United Nations-like Organization A United Nations can add more room for a diplomacy game that doesn't involve war. However, instead of each nation getting representation, each alliance gets representation. The Security Council would consist of the Top 5 alliances and 10 other random alliances, and the Security Council can veto resolutions. However, for game balance, two other Security Council members in different spheres would also have to veto the resolution for a veto to apply. There are multiple types of resolutions that can be passed by alliances that aren't at war with the alliance in question or the alliance in question. Condemnation: If passed, it would give the alliance the resolution applies to a debuff on everything for 30 days. Commendation: If passed, it would give the alliance the resolution applies to a buff on everything for 30 days. Intervention in War: If passed, any alliance can attack any alliance in the sphere the resolution applies to with buffs to combat for 30 days. However, it doesn't apply to alliances that are already at war with an alliance in the sphere. Rebuilding Aid: This is the only resolution that can only be requested by an alliance in the sphere the resolution applies to. The sphere has to be on the losing side of a global war that already ended. During the mandatory truce or for 60 days, whichever is longer, every nation gains buffs for growing (reduced infrastructure, building, project, and unit cost, increases in tax and resource production of all kinds, cheaper and larger loans, etc.). Anti-Piracy Operation: If passed, the Pirate Republic or Privateer Company the resolution applies to gains debuffs to raiding nations involved in the Operation. The Operation must start within 7 days of the resolution passing, and everyone in the operation must start the Operation at the same time. If successful, the Pirate Republic can be forced to change government to a Trade Company, Mercenary Company, or Empire. All of their loot will also be taken from them if successful. However, if the Operation fails, the Pirates can demand tribute from everyone that participated in the Operation for at least 60 days. The Operation lasts for 30 days and the victor is the side that had the highest average score per member. Loot stolen increases score and beige time decreases score. Here is a somewhat more detailed look for my ideas for governments: https://docs.google.com/document/d/1NSEYNBuEGdBtietg0xmzbWb3Y8NGjUI2dES3ZHNL-YE/edit?usp=sharing If anyone has any ideas on this, please comment below
    1 point
  15. That's bullshit. You're making assumptions about how people will vote which is basically saying you'll do what you think it best and this didn't matter. If it's going to change, I should get to vote what I think it is like the other half of the people who voted for their percentage. Not that I miss out because you are assuming how I would have voted otherwise.
    1 point
  16. I also like how instead of addressing the actual grand problem to really allow people to fight back by implementing a, and I must this stress, massively popular among basically everyone changes to beige that were even tested, we're instead being served this piss puddle, and told "bUt ItLl HeLp LoSeRs FiGhT bAcK" Missiles and MLP are so dirt cheap compared to the actual annoyance they can cause that it makes people buy ID in the first place. Make it any less effective and it itself becomes pointless. You want people to be able to able to fight back? Make them actually able to fight back, we already even have a generally agreed upon slate of changes to do it. The problem there isn't community backing it's some appointed corncob with no accountability and Alex wanting to flashy complex replacement instead of a simple and functional update. Even better since it was already coded to be tested it's easy to implement, and it wonderfully sidesteps this whole stupid conversation because people now only look to missiles for a couple days before they're able to rebuild instead of 6 weeks straight. Tl;Dr quit serving bottles of piss with band aids for labels and just fix the damn drink machine. /Rant
    1 point
  17. Golden Phoenyx drama eh :-p? I'm actually a pretty big fan of that place south of Brazil (aka Anime), but I've never seen Black Clover. Looking at it a bit, pretty sure I wouldn't want to, not my type of Anime. Here's some scene's with Black Clover's Golden Dawn:
    1 point
  18. Sun Tzu I'm pretty dang sure that's either a mistranslation or else just kind of derp. Mostly because I'm 87.5% certain that was Lao that said that one
    1 point
  19. I'm pretty sure that the main source of micro-hatery is that when micros post properly in the same place as huge alliances do, they're diluting the impact that the huge alliances are so greedy for. Also nobody hails anyone like they're Christ, wishing someone crucified is rather against the rules I'm pretty sure Grats on the boolying boolies, it's my favorite pastime too, but bruh. Clean yourself up before you stink-shame, I can literally* SEE how stank you are rn 🤢 *"literally" used here for literary and rhetorical effect as opposed to unironic factual effect, though the difference is negligible outside of an academic context
    1 point
  20. tell me when your alliance isn’t god awful, tho I might be long dead by then
    1 point
  21. Shhh its a secret... Haha! (Yeah sorry made that one mistake)
    1 point
  22. Today is March 1st. Since, as you said "It will be a while from now," then I respectfully suggest that you wait exactly 1 month and post in the 1st of next month. I assure you, your announcement will then be timely, and you will get more people giving your alliance the due consideration it deserves. In fact, I can honestly say that there's not a person on these forums that will dispute my suggestion that you posted exactly 1 month early. Because then people will see that you're a patient and dedicated fellow who has put thought and effort into his undertaking and who understands the value of follow-through and patience.
    1 point
  23. Offenses to ROI are well document and condemned.
    1 point
  24. So looking at the cities histogram, it seems like the vast overwhelming majority of existing nations create a nation and never log back in. So a few thoughts: 1. Nations are forced to apply to an alliance right after nation creation - they don't even go to their nation view page, the game auto-takes them to the alliance(s) screen and gives them a message something like: "Great! Now that you've created your nation, you'll need to jump into the political world of Orbis! Alliances will offer you military protection and financial assistance while you get your bearings. You should choose one from the list here to apply to as you take your first steps into the political community. Please note it's recommended that new players choose from the top 50 alliances when you're first starting out, you can always change your alliance later!" 2. Once they join or apply to an alliance the game sends them a message/notification to get on discord, something like: "Good work! With a solid alliance at your back, your nation will surely flourish in no time. Most alliances in this game are fairly involved and community-oriented. You should check your alliance page for their discord link so you can get to know them a little better. Politics and War also has an official discord server which is highly recommended for new players to join." 3. Upon completion of the tutorial, the player is automatically granted a "new player package" consisting of: 1k Uranium, 10k Food, 1k of each manufactured resource, $1m Cash, AND c2+c3+c4+c5 WITH 500 infra / 1000 Land in each city with each city receiving a nuclear power plant right off the bat. I believe if we give players an extremely solid foundation to begin with it will help player retention significantly. PnW gets people to the website regularly but fails to get them to come back. I would like to take a closer look at the overall tutorial and completely rework it to focus on getting into an alliance and giving the player a starting economy/military in a more streamlined process. If @Alex could provide the exact tutorial script, I'd be happy to look over it. I'm thinking literally a 3 step tutorial as a lot of the mechanical stuff can be taught directly from the alliances and potentially help us retain ADHD people who would otherwise not complete a double-digit step tutorial.
    1 point
  25. When looking at your alliance (Black Skies) we focused on the following for our rating: 1.) History: Who are you guys again 2.) Gov Line-up: complete dogshit 3.) FA choices: complete dogshit 4.) Tiering: complete dogshit 5.) Growth/Decay: dogshit growth 6.) Presentation: cant even forget this garbage alliance fast enough Verdict: Black Skies should disband asap
    1 point
  26. Honest question, why are so many proposals to this game always designed to make it easier for raiders and those who’ve essentially lost a war to rip down the victorious side’s infra? This proposal honestly doesn’t make any sense to me whatsoever. This is why I sent you that PM the other day. Our stat system in this game is completely flawed. It counts high dollar infra and makes that a god stat, but takes no account whatsoever for the econ damage and daily revenue that is lost by both sides. It doesn’t factor in decom costs for bankrupt military strategy either. So....let’s make iron dome as worthless as vital defense so the winning side can take even more damage? Mind boggling. Smh.
    1 point
  27. This is just an unnecessary discussion. All it does is just further polarizing the community. If you want to change the % from 50 to 40, I don’t even think you should be asking for feedback; just do it. It is immaterial change.
    1 point
  28. 35 and 40 looks like a fair value right now
    1 point
  29. Well, no. Not really. My argument was that they should ignore the haters because treaty announcements is exactly what Alliance Affairs is for. This is what you've demonstrated so far: you don't know what "toxic" or "unanimous" mean. you don't understand the criteria for posting in this forum you don't check whether the posts you quote actually back up your point you get yourself into an argument, call the other person stupid, and feel as if you're the victim Oh. And if it doesn't appear on the treaty web, you don't think it should appear in Alliance Affairs. So by your own logic you shouldn't even be posting in here. I'm done helping you derail this topic. Good luck to The Dominion and Human Over Alliances. Ignore the haters.
    1 point
  30. You quoted my post. Nobody singled you out in any way. You did this to yourself.
    1 point
  31. Ignore the haters. This kind of thing is exactly what this section of the forum is for. Congrats on your treaty.
    1 point
  32. Congratulations on the treaty! As a fellow micro, I can understand being excited about a treaty and wanting to announce it to the world. However, I've learned a few things about the forums by observing them and they aren't often welcoming to micros. Since you've already learned about the 'treaty rule,' allow me to give you a heads up that you probably shouldn't post a DoE either. If you need anything, feel free to reach out.
    1 point
  33. Originally posted: May 17, 2020 by Aqua-Corpsman Without a response, and the message likely being forgotten, Israeli troops make a beachhead in Qingdao and start Operation Saving Grace.
    1 point
  34. Originally posted: May 16, 2020 by Lelouch Vi Britannia Mt. Fuji District The soldiers eyed each other as the man came closer. However, the Britannian governor left the safety of his troops to approach the man who had so boldly approached the soldier. The man gave a light smile and held out his hand for a handshake. "If you are willing to sacrifice you life for others, I will be willing to help. We will do our best to keep you and these people safe while our evacuation arrives. Inform them to not approach the border, and we will send troops to secure their flank." the man finished before twirling his 'opium pipe'. The name is Kei Sakura, Britannia's former Japanese Governor and current Mt. Fuji district governor.
    1 point
  35. Originally posted: May 14, 2020 The man stepped forward cautiously, keeping an eye on the group behind him as he approached. He soon crossed the border and introduced himself to the members of the Britannian border patrol. "My name is Willard H. Wright, first-class archbishop and Chief Inquisitor of the SSVD, the 8th District Repentance Enforcement Agency of the Great Court of Heaven. In layman's terms, I am an angel. I've been sent by my superiors to ensure the safety of Rokkenjima's evacuees, and to oversee the neutral territories of Hong Kong and Macau. If Britannia is evacuating its civilians as well, these territories would be the safest places for the time being."
    1 point
  36. Originally posted: May 14, 2020 by Lelouch Vi Britannia Mt.Fuji District The soldiers maintained their positioning. "Do not move, if you move you will be shot! Our orders are to evacuate Britannian civilians first and foremost. If you wish to evacuate please wait for more Britannian Ships to arrive. If you approach any further we will be forced to open fire. This is your only warning." The soldiers didn't move and maintained their composure. The governor of the district took a megaphone to also add in his input to the group. "We aren't looking for intel, we are trying to escape with as few casualties as possible. Don't make this harder for anyone. Once aid arrives we will insure everyone is able to leave, if an enemy force does arrive we will relocate you and do our best to defend you. For the moment, bring forth your leader so we may discuss evacuation procedures." The Britannian frigate sent to aid in the evacuation was closing in to aid the district as time drew closer and closer. With more and more reports of civilians fleeing, Britannia sent 2 transport ships and 2 Cruisers to aid in the evacuation as well. These extra ships would allow more civilians to flee, but at a small time cost.
    1 point
  37. Originally posted: May 13, 2020 The man stopped for a moment, raising up a white flag. He shouted back to the guards. "We are not hostiles! This group behind me wishes to flee the chaos. They are under my protection until everyone has been successfully evacuated. A safe location has already been decided upon, but we must request Britannia's assistance! I've also come to deliver some intelligence regarding the witches!"
    1 point
  38. Hold up...... why is your alliance color brown?
    1 point
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