Popular Post 丂ħ̧i̧₣ɫ̵γ͘ ̶™ Posted September 11, 2018 Popular Post Share Posted September 11, 2018 (edited) This is Shifty reporting the top story tonight, A story of pirates, a story of businessmen with too much cash and damaged pride, and of a game Admin. Following Wilhelm the Demented's acquisition of the tS bank, Arrgh mateys realized he had too much loot and not enough wars dec'd The legendary DragonK got his bounties purged and got beiged right before he mashed up Wilhelm and got close to victory Sadly, Bluebear made the ultimate sacrifice and lost his shot at loot glory to ensure his son DragonK won. Meanwhile Boyce, the great looter, managed to loot: Empire looted $548,301,582, 110 Coal, 3,374 Oil, 14,436 Uranium, 4,680 Iron, 7,632 Bauxite, 1,683 Lead, 214,690 Gasoline, 202,528 Munitions, 161,413 Steel, 66,806 Aluminum, and 596,488 Food. Verumque Amentia also lost 4.2% of the infrastructure in each of their cities. So doing what any alliance that just got teabagged would do, they complained and got DragonK's beige removed. And thus, Alex once again favors as a side and proves that pirates are not loved. Requote/repost if you agree: RIP Bluebear, Alex made your ultimate sacrifice go down in vain. We shall avenge you brudda.May you rest in Davy Jones' Locker. Edited September 11, 2018 by ⚔ϟħ̧i̧₣ɫ̵γ͘ ̶™⚔ 2 11 1 Quote Link to comment Share on other sites More sharing options...
Guest Epi Posted September 11, 2018 Share Posted September 11, 2018 (edited) 744 Edited February 16, 2021 by Epi Quote Link to comment Share on other sites More sharing options...
Zei-Sakura Alsainn Posted September 11, 2018 Share Posted September 11, 2018 "After reviewing the situation and the rules, specifically: War Slot & Espionage Filling Declaring war on a nation without the intention of fighting them is punishable by a nation strike and additional punishment for multiple violations. You are not allowed to declare war on nations to prevent them from being attacked by other nations. This same rule applies with spies and espionage operations. Knowingly participating in having your war or spy slots filled is also considered a violation of this rule. Moderation discretion must be applied when interpreting and enforcing this rule. An example of behavior violating the rules would be declaring war on a nation and sending attacks with minimal units, or using 'Fortify', to appear to be fighting a war, when in reality the attacker has no intention to fight and win the war. While I can't say certainly whether there was a master plan to collude and war slot fill to allow you to hit Wilhelm with impunity or not, based on the extremely convenient timing and outcome of the beigings the situation is basically indistinguishable from cheating (through war slot filling) from an outside perspective. Since the rule leaves the punishment entirely up to my judgement, I am not going to punish the two beiging nations who I am not confident knew they were a party to the large scheme here, and I am also not going to punish you (DragonK). However, I am going to remove your Beige protection time, as I believe that is the fairest way to "set the situation right" by removing your probably illicitly gained advantage in the war. I'm sure you'll be plenty upset about it, and I'm pretty sure the other guys are going to be plenty upset that that's all that I'm doing, and the best I resolution to the situation I can figure here is one where everyone feels screwed over (they say that's when you know you know you've got a good deal is when no one likes it)" For added context, this was the supposed reason. I'm told the pirates had reason to suspect spy op filling, but that's something which is nearly impossible to prove without Alex himself looking to see, so the world may never know. Oh well, t$ ain't feeling the greatest either way lol 3 3 1 Quote Link to comment Share on other sites More sharing options...
Sargun Posted September 11, 2018 Share Posted September 11, 2018 I can't read that tiny ass picture shifty Quote Link to comment Share on other sites More sharing options...
Zei-Sakura Alsainn Posted September 11, 2018 Share Posted September 11, 2018 1 minute ago, Sargun said: I can't read that tiny ass picture shifty Get some glasses, nerd. 1 1 Quote Link to comment Share on other sites More sharing options...
丂ħ̧i̧₣ɫ̵γ͘ ̶™ Posted September 11, 2018 Author Share Posted September 11, 2018 (edited) 3 minutes ago, Sargun said: I can't read that tiny ass picture shifty Edited September 11, 2018 by ⚔ϟħ̧i̧₣ɫ̵γ͘ ̶™⚔ 1 Quote Link to comment Share on other sites More sharing options...
Popular Post Sir Scarfalot Posted September 11, 2018 Popular Post Share Posted September 11, 2018 (edited) 1 hour ago, Epi said: If Alex wants to remove beige, aye that's his choice. BUT! yeah i don't agree that he should be doing it in an isolated case like right now. One for all, all for one. No, he should not remove beige under any circumstances what-so-ever. Not ever. Don't even suggest it. Don't even THINK about it. Don't even think about thinking about maybe suggesting it. Don't even think about giving that thought even the slightest consideration of thinking it might be worth even the most passing discussion. Beige. Is. Vital. Without it, anyone that loses a war loses the game, full stop. There would be no coming back, not for anyone. Removing fortify was bad enough, but to remove beige entirely removes all possibility of warfare; there would only be immediate and permanent destruction of the losing sides. But if it HAS to be done, if sheepy is THAT committed to NOT DOING HIS ONE JOB, if it's SO important to just throw fundamental game mechanics to the wind, then remove beige loot along with beige protection. And remove beige infra damage along with beige protection. And at that point just remove war, there's no way for it to exist in sheepy's dream world of everyone-pays-him-for-nothing no-moderation wonderland. If it's possible for someone to lose something, then it'll be possible for them to !@#$ at admin about it. So nobody should ever be allowed to lose anything, lest they disturb Alex's inbox with complaints about it. Edit: Yeah, you really SHOULD get rid of war @Alex. Literally nobody would like it, which by your arguments here means it's the best thing possible. 1 hour ago, ⚔ϟħ̧i̧₣ɫ̵γ͘ ̶™⚔ said: Edited September 11, 2018 by Sir Scarfalot gotta give my homies Shifty and the pirates their props 2 10 Quote Link to comment Share on other sites More sharing options...
Seeker Posted September 11, 2018 Share Posted September 11, 2018 27 minutes ago, Sir Scarfalot said: snip or something I get the sentiment and I would agree with what you're conveying as well. I think the best way to approach it would be a warn then ban. It's pretty hard line but I think that's the only way people are going to learn. You have the option to talk to sheepy about something before it gets reported which is a move that I would highly encourage to avoid hypothetical warn/ban if you're not entirely confident on your potential moves. I understand that it's arguably annoying for sheepy to have to constantly monitor things such as this and I totally get the whole "You get money for doing it" logic. If there seems to be a continual issue regarding a specific rule being broken then up the response and perhaps people will be a lot less likely to do said move. I don't think removing an in-game feature because of some outliers you need to address is a proper way to address the issue. That's just purely being lazy (which I know you're lazy sheepy but suck it up lol). This is reminiscent of mass punishment which I highly dislike when the majority don't do it. Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted September 11, 2018 Share Posted September 11, 2018 (edited) 19 minutes ago, Seeker said: I get the sentiment and I would agree with what you're conveying as well. I think the best way to approach it would be a warn then ban. It's pretty hard line but I think that's the only way people are going to learn. You have the option to talk to sheepy about something before it gets reported which is a move that I would highly encourage to avoid hypothetical warn/ban if you're not entirely confident on your potential moves. I understand that it's arguably annoying for sheepy to have to constantly monitor things such as this and I totally get the whole "You get money for doing it" logic. If there seems to be a continual issue regarding a specific rule being broken then up the response and perhaps people will be a lot less likely to do said move. I don't think removing an in-game feature because of some outliers you need to address is a proper way to address the issue. That's just purely being lazy (which I know you're lazy sheepy but suck it up lol). This is reminiscent of mass punishment which I highly dislike when the majority don't do it. Honestly, I don't disagree on any particular point. I get that it's frustrating when emergent gameplay enables strategies and tactics that work against you (well not you personally, but you get what I'm saying). Anyway, FWIW, Alex's response to this specific situation was... appropriate. I'm just pissed off that he's still seriously considering removing beige. Edited September 11, 2018 by Sir Scarfalot Quote Link to comment Share on other sites More sharing options...
Godwinson Posted September 11, 2018 Share Posted September 11, 2018 Unsurprising 1 Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted September 11, 2018 Share Posted September 11, 2018 2 minutes ago, Godwinson said: Unsurprising I don't think anyone can disagree with that. 1 Quote Link to comment Share on other sites More sharing options...
Popular Post Sketchy Posted September 11, 2018 Popular Post Share Posted September 11, 2018 Sheepy should just make team beiging and slot filling legal in the same way that bank hiding currently is. Allow the playerbase to enforce the meta on whether tactics like that are "moral" in the same way people treat other things like planting "viceroys" or making "POW alliances", or honoring naps, or various other things. No moderation needed then, and people will just adjust to the meta like they always do. Otherwise its either moderation or changing the mechanics, and people should know by now that always ends badly. 2 8 Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted September 11, 2018 Share Posted September 11, 2018 11 minutes ago, Sketchy said: Sheepy should just make team beiging and slot filling legal in the same way that bank hiding currently is. Allow the playerbase to enforce the meta on whether tactics like that are "moral" in the same way people treat other things like planting "viceroys" or making "POW alliances", or honoring naps, or various other things. No moderation needed then, and people will just adjust to the meta like they always do. Otherwise its either moderation or changing the mechanics, and people should know by now that always ends badly. Honestly, this isn't a bad idea at all. If it's implemented alongside some nerfs to beige like I suggested, then there shouldn't be any need for rules against team beiges. Especially option #2, that would kill slot filling nicely. Quote Link to comment Share on other sites More sharing options...
Ripper Posted September 11, 2018 Share Posted September 11, 2018 10 hours ago, ⚔ϟħ̧i̧₣ɫ̵γ͘ ̶™⚔ said: 2 Quote Link to comment Share on other sites More sharing options...
Buorhann Posted September 11, 2018 Share Posted September 11, 2018 If the beige mechanic is removed, there has to be a rework in the war module to find a nice compromise to replace it. Quote Warrior of Dio https://www.youtube.com/watch?v=mfPCFQfOnLg Link to comment Share on other sites More sharing options...
Prefontaine Posted September 11, 2018 Share Posted September 11, 2018 (edited) Is anyone actually surprised that @Alexis a lazy sack of (expletive deleted)? I mean this is the admin who openly admitted to wanting his user base to suggest fixes that were easy because he wouldn't do the hard ones. You all donate to him, provide him money for him to not do his job. When he does do his job he does it poorly at best or needs to out-source it. Also, who hides a bank in a 20ish city nation with no navy? That's just bad business. Edited September 11, 2018 by Prefontaine 3 3 Quote Link to comment Share on other sites More sharing options...
丂ħ̧i̧₣ɫ̵γ͘ ̶™ Posted September 11, 2018 Author Share Posted September 11, 2018 1 hour ago, Prefontaine said: Also, who hides a bank in a 20ish city nation with no navy? That's just bad business. "Getting beiged tactically is cheating hurr durr even tho you took damage and got bounties removed" "Laundering money with bank AAs that only have one or two members is completely ok" I guess this time around they forgot they have Enterprise Car Rental. Quote Link to comment Share on other sites More sharing options...
Popular Post Roquentin Posted September 11, 2018 Popular Post Share Posted September 11, 2018 (edited) 2 hours ago, Prefontaine said: Is anyone actually surprised that @Alexis a lazy sack of (expletive deleted)? I mean this is the admin who openly admitted to wanting his user base to suggest fixes that were easy because he wouldn't do the hard ones. You all donate to him, provide him money for him to not do his job. When he does do his job he does it poorly at best or needs to out-source it. Also, who hides a bank in a 20ish city nation with no navy? That's just bad business. I'm not surprised but it's an outright insult to all the hard-working Americans(and other people) who spend their money on his game. This is not a turnkey website where you all have to do is set it up and it's a huge attitude issue with the owners of these games where they feel entitled to easy passive income. If you don't want to moderate a game, either hire someone or sell it. The removing beige solution is awful as others have commented. He'll get far more complaints if he seriously is considering implementing it. Edited September 11, 2018 by Roquentin 14 Quote Link to comment Share on other sites More sharing options...
CuppyCakeYums Posted September 11, 2018 Share Posted September 11, 2018 (edited) 3 hours ago, Prefontaine said: Also, who hides a bank in a 20ish city nation with no navy? That's just bad business I can't search back to post it here cause I'm on phone and too lazy, but it's not the first time a t$ gov member got looted when holding the bank. Months and months ago Tim was also beiged by an arrgh member while holding a portion of the bank, so it's a bit funny that it happened again, but a different gov member having it happen this time. Animal Pic: rippp Edited September 11, 2018 by CuppyCakeYums Won't let me upload it so just search up a penguin for this one please, sorry! 2 Quote Dorky Weeb Two Link to comment Share on other sites More sharing options...
Ichigo Kurosaki Posted September 11, 2018 Share Posted September 11, 2018 (edited) 16 hours ago, ⚔ϟħ̧i̧₣ɫ̵γ͘ ̶™⚔ said: Sadly, Bluebear made the ultimate sacrifice and lost his shot at loot glory to ensure his son DragonK won. Meanwhile Boyce, the great looter, managed to loot: Empire looted $548,301,582, 110 Coal, 3,374 Oil, 14,436 Uranium, 4,680 Iron, 7,632 Bauxite, 1,683 Lead, 214,690 Gasoline, 202,528 Munitions, 161,413 Steel, 66,806 Aluminum, and 596,488 Food. Verumque Amentia also lost 4.2% of the infrastructure in each of their cities. 09/11/2018 04:01 am Kroatoria looted $472,857,293, 99 Coal, 3,037 Oil, 12,991 Uranium, 4,212 Iron, 6,869 Bauxite, 1,515 Lead, 193,127 Gasoline, 182,170 Munitions, 141,197 Steel, 60,493 Aluminum, and 536,760 Food. Verumque Amentia also lost 4.2% of the infrastructure in each of their cities. Edited September 11, 2018 by Saints mountain 5 Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted September 11, 2018 Share Posted September 11, 2018 20 minutes ago, Saints mountain said: 09/11/2018 04:01 am Kroatoria looted $472,857,293, 99 Coal, 3,037 Oil, 12,991 Uranium, 4,212 Iron, 6,869 Bauxite, 1,515 Lead, 193,127 Gasoline, 182,170 Munitions, 141,197 Steel, 60,493 Aluminum, and 536,760 Food. Verumque Amentia also lost 4.2% of the infrastructure in each of their cities. Oof. Nice loot~ Quote Link to comment Share on other sites More sharing options...
Thalmor Posted September 11, 2018 Share Posted September 11, 2018 I added it up, and here are the stats: Cash: $1,021,158,875 Coal: 209 Oil: 6,411 Uranium: 27,427 Iron: 8,892 Bauxite: 14,501 Lead: 3,198 Gasoline: 407,817 Munitions: 384,698 Steel: 302,610 Aluminum: 127,299 Food: 1,133,248 - Cash: $1,021,158,875 Coal: $606,100 Oil: $164,121,60 Uranium: $654,133,95 Iron: $261,158,04 Bauxite: $571,339,40 Lead: $124,370,22 Gasoline: $1,009,347,075 Munitions: $715,538,280 Steel: $919,631,790 Aluminum: $345,871,383 Food: $87,260,096 - Total: $4,276,925,920 So, between these two beiges, The Syndicate has lost over 4 billion in cash and resources. 1 3 Quote Link to comment Share on other sites More sharing options...
Zei-Sakura Alsainn Posted September 11, 2018 Share Posted September 11, 2018 48 minutes ago, Sir Scarfalot said: Oof. Nice loot~ He's gonna lose alot of it though. Courtesy of yours truly, outrunner of Syndicate counters, leader of the race to 0 resistance. I am the great Shinobi, Komiko. Oh christ i even got a frickin weeb name too for that, just realized. Ain't that convenient. Also i guess the other two nerds get some too so there's that. 1 Quote Link to comment Share on other sites More sharing options...
BOYCE THE GREAT Posted September 12, 2018 Share Posted September 12, 2018 (edited) 7 hours ago, CuppyCakeYums said: I can't search back to post it here cause I'm on phone and too lazy, but it's not the first time a t$ gov member got looted when holding the bank. Months and months ago Tim was also beiged by an arrgh member while holding a portion of the bank, so it's a bit funny that it happened again, but a different gov member having it happen this time. Animal Pic: rippp That was me, this was round two Empire looted $966,081,661, 4,394 Coal, 13,826 Oil, 8,163 Uranium, 2,084 Iron, 1,437 Bauxite, 1,202 Lead, 154,179 Gasoline, 141,434 Munitions, 66,463 Steel, 25,086 Aluminum, and 258,169 Food. Liones also lost 10.5% of the infrastructure in each of their cities. That was the first time. Edited September 12, 2018 by BOYCE THE GREAT 1 Quote Link to comment Share on other sites More sharing options...
Buorhann Posted September 12, 2018 Share Posted September 12, 2018 >10.5% Infra in each city Oof, I forgot about that. Quote Warrior of Dio https://www.youtube.com/watch?v=mfPCFQfOnLg Link to comment Share on other sites More sharing options...
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