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Everything posted by Buorhann

  1. Buorhann

    Pantheon workout routine to shave off all that extra infra

    I see my boy @Windseeker is doing well.
  2. Buorhann

    I chuckled

    I will roll whichever alliance picks him up if he's not in TGH.
  3. Buorhann

    Best/worst name

    Best. This Sisyphus is the worst.
  4. Buorhann

    End off-shore banks for Alliances

    Not quite seeing your issue with my suggestions then, perhaps re-read what I suggested?
  5. Buorhann

    End off-shore banks for Alliances

    That's entirely situational, afterall, a smart coordinated group would find someone that isn't blockaded in a battle, and have them move the bank. Still, it is far more of a risk to get that moving than what it currently is in the game right now. In it's current state, there is absolutely nothing to stop a player to separate from an alliance, create a new alliance, and have a alliance-to-alliance transfer. Even if that player is blockaded, he can still move alliance funds since it is not part of his nation. You can create multiple 1 man alliances and play hot potato with your resources. There's no cooldown on creating alliances, no cooldown on transferring between alliances, and there's no cost to creating alliances either. It's instantaneous. It's a HUGE issue.
  6. Buorhann

    End off-shore banks for Alliances

    So you'd rather keep a status quo that encourages stagnation, ok. As for the cooldown period, it is easily exploitable to hide your bank. A cooldown would stiffle the exploitation. While yes, it is a unpopular idea, it is one that is needed if we want to encourage economic growth in the long run. Being able to hoard resources and cash, and SAFELY MOVING IT, is what's really hurting the economy. A blockade stops it. Hence the "added risk" part. That's how Syndicate got their bank looted twice by Arrgh members, and how TKR got their bank looted by KT/TGH as well. They mistakenly moved their bank to a nation to deposit it, instead of doing a alliance-to-alliance transfer. You add the cooldown period on the alliance-to-alliance transfer. Maybe not a huge one, but definitely enough of one to prevent constant hot potato in a single server day.
  7. Buorhann

    A Serious Message For Orbis

    I shared this topic across what I had access to. While I personally cannot donate, I do hope the awareness helps out in some way. Best of luck, @Biel. Shitty situation to be in for you and all the other Venezuelan players here.
  8. Buorhann

    End off-shore banks for Alliances

    Feel free to discuss, @TheRebelMan and @Shadowthrone.
  9. Buorhann

    End off-shore banks for Alliances

    I was thinking on this topic some more. While I don't have a "fix" for the offshore alliance bit, I do have some small suggestions for the community to think over. Why not put in a Loot System where it starts off at a certain percentage (Say 5%) as a base, and each loot beyond that degrades it further and further. As time goes by, the degrading is slowly removed back up to a base of 5%. Example: Player A beiges his target first, gets whatever loot from the player plus 5% of the alliance's bank the target was in. Player B then loots second, but only receives 3% of the alliance bank. Player C finally loots, but only receives 1%. (And it continues to drop till it hits 0% Of course it'd go into decimals between each. Maybe 5% to 4.5% to 3.5%, to try and spread it out further) This would do two things - First, it would reward the first player who beiges first. Think of it as a way of encouraging them to beige, to beat the rest of their own war mates to the loot at the end. This would also prevent an alliance being overly looted when in a total rout, as the degradation means less and less loot is leaked out per beige. My second suggestion is to establish a way of putting a "cooldown" when a bank ships off resources to another alliance bank. While this won't completely solve the issue of offshore banks (An alliance could just move the resources to a player, he can create an alliance, then deposit it) - it would put more of a risk to it (IE: players can be blockaded and prevent the deposit of massive resources into a AA bank) and force alliances to be more creative, both with the timing and coordination of pulling it off effectively. These two suggestions would go hand in hand in my opinion. While not the most optimal, considering everybody would like easy money and easy methods of NOT losing the money, there has to be a form of balance in the game that has little to no risk in it as it is now. Otherwise I'd say we'd have to add more into the war system, such as creating Transport units in order to ship off resources elsewhere, but that could get overly complicated for a system so simplistic. (If interested, I could elaborate more on this, as it is pretty vague)
  10. Buorhann

    End off-shore banks for Alliances

    The only one to "fix" this would be to remove the Alliance Bank looting altogether. Otherwise, people will just find another way to be crafty with moving it.
  11. Buorhann

    SNN-Too big to fail

  12. Buorhann

    Our not so secret war

    Lol. If they didn’t, then they weren’t paying attention or involved in Discord. There was so much talk surrounding it.
  13. Buorhann

    Pantheon workout routine to shave off all that extra infra

    You forgot the deal certain third parties made in order to have this done.
  14. Buorhann

    Pantheon workout routine to shave off all that extra infra

    ??? Look, this may be your first rodeo, but you may want to completely ignore speculation before they actually find out the truth to the matter. There were plenty of rumors going around of Nova/Feds planning to hit Pantheon since about a week ago. I've had multiple people ask me if I knew anything about it, which I didn't since I've been away for a week in Vegas, but the fact multiple people have asked me about it shows that something was going around.
  15. Buorhann

    Our not so secret war

    Personally I'm finding some of the comments in this thread amusing.
  16. Buorhann

    Fixing the war system

    @Sir Scarfalot - People can immediately buy back their Infra? So you’re saying there’s another money sink if they want to maintain max military? Sounds like it’d help with the massive influx of cash in the game.
  17. Buorhann

    Fixing the war system

    @Dio Brando - So you’re saying Nukes and Missiles would become even more strategically important? Just find it odd how much backlash this change idea is getting. It’d tackle 4 things this game suffers from. -Nukes/Missiles -Inflation of Resources -Able to fight back at your leisure -Jump start the economy
  18. Buorhann

    Fixing the war system

    Initially yes, but Infra Damage would lower pop cap and lower the buy back
  19. Buorhann

    Alpha Recognition of War from Oblivion and Arrgh

    Hey @Justin076, you want to fight @James II?
  20. Buorhann

    Alpha Recognition of War from Oblivion and Arrgh

    Just wanted to bold the contradictory statements here. As for the last statement there, political maneuvering wars ended years ago after the disbanding of Syndisphere 1.0. When new leadership took place and new blocs consolidated, there was a LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG lull of inactivity going on (Except from Roz Wei, who did minor skirmishes here and there during that). But let's tackle a couple of things here. >Nuke Bloc doesn't exist Sure, on paper it doesn't, but the same people leading different named alliances and remaining tied together still exists. >Syndicate made things interesting with political maneuvering wars 75% of those wars were created from Mensa randomly burning pixels of some poor unfortunate alliance (Vanguard mostly) and their allies (Syndicate being the major one here) backing it up. I think maybe 2 wars were really "political" (If I'm getting your implication right - the ones where Syndicate had a bone to pick with on UPN and Alpha iirc). >Alpha is a punching bag I've only been in military confrontation with you folks twice iirc. Had you said "Vanguard" was a punching bag? Sure. Polaris a punching bag? Sure. Alpha though? I couldn't give a damn about you guys. In fact, I'm pretty sure I named Alpha off as being the only real threat in Nuke Bloc back then and even commended you guys on the blitz you had on Mensa in one of those wars. Wrapping it back around to the initial statement of this reply - "political maneuvering conflicts" ended years ago, however, they could be making a comeback once these other alliances hurry the hell up with their "moves" they wanted to make since IQ disbanded. Oblivion doesn't care for posting DoWs though, they just want to burn pixels. Alpha has enough firepower to hit back and wipe them out. Most of you were fully built up in military. Consider it a "Welcome back" hit from them, I guess. Go !@#$ at Ockey in DMs on Discord.
  21. Buorhann

    Alpha Recognition of War from Oblivion and Arrgh

    Where did this statement come from? Everybody knows that "Nuke Bloc" still exists (And the reason why I remarked on your "selling point" in a earlier reply here).
  22. Buorhann

    Alpha Recognition of War from Oblivion and Arrgh

    While I'm indifferent about the situation, do remember that SA bailed with a mechanic to avoid a war. This isn't TEst or anyone else that you have a history with, this is Oblivion. I don't recall you guys having any beef before. It could possibly be that Oblivion saw fully built up nations and wanted a fight. >one of the selling points was a new political dynamic and not the same boring ones >still tied to the same people since years ago
  23. Buorhann

    SNN-Hungry Hungry Hippos

    There's no DoW because UPN wasn't even a target. UPN just signed OFA during the middle of us teaching a lesson to AMON, so it was one of those better safe than sorry type of situations.
  24. Buorhann

    Whoever created this timer

    https://howmanydaystill.com/its/t-drops-their-treaty-with-pantheon-1 You should've taken a page from Mensa and added some elevator music to this.
  25. Buorhann

    TUE signs KoM as Protectorate .

    UPN also just signed OFA as a Protectorate, lol.

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