Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 06/06/22 in all areas

  1. On behalf of Celtica, I would like to announce that Douglas Hyde has stepped down/retired from the alliance and the game. Douglas Hyde has abdicated power to me, and Eli Dogcraft to move Celtica forward. Eli and I will begin immediately to form a new cabinet and begin our reign as we move Celtica onward. We would also like to thank Douglas for all he has done for Celtica, and wish him well in retirement and future endeavors. Long Live Celtica!
    6 points
  2. I have 2 questions then: 1 - What stops Hollywood and Celestial from doing this again in the future? What if Clock hits somebody else much later this year? Would this just happen again? 2 - If the treaty continues past the war, what will you do? And y'all need to stop with this 'do something lol' rhetoric. You guys put yourself in a hegemonic position, with a massive advantage in the upper tier. Celestial in particular also has a massive economic edge. You're not tough for asking the C21 guy with 110M to their name to challenge the C32 guy who has over a billion banked up. Remember this symbol? What did it mean?
    3 points
  3. There's literally only 3 major spheres right now. Celest, Clock, and HW. The rest don't even matter, nor are they even making any moves. I won't touch the "half a decade" part since @Adrienne already corrected you on the timeline (I half thought about doing that in my initial post, but I wanted to focus on the major point - which is that TKR isn't against minispheres when they literally helped pioneer the idea along with some other alliances). >Right now, the only people who are acting like they're against multispheres are Celestial and Hollywood- who might have bigger nations on average but are still in the minority of active players. You're right. The very vast majority of downvotes throughout this thread are from people that are in the majority of the game. Do something. Seriously. If you have the majority of the community against this treaty idea, DO. SOMETHING. This doesn't even make sense. It's pragmatic in the sense that the only purpose for this treaty is to demil along with the only other threat that's not currently in a conflict. It's also pragmatic in the sense that the alliance they reacted against showed competency with chaining a war, in a very effective way. If the treaty exists after the war concludes, then sure, it is shameful. Until then, it's a smart move to ensure security.
    2 points
  4. I think that having the abilitiy to unblockade someone that you've decided to blockade, would be useful. Additionally, I think that if you blockade someone, that person should still be able to trade with YOU (but noone else). So people can kind of use it as an extortion type of thing, to make more money.
    1 point
  5. Since it is 'terrorise civilians,' a compremise with the improvement destruction idea could be that it only destroys what could be considered cevilian improvements. I'm thinking commerce improvements, hospitals, subways; the places that would actually be attacked by terrorists. It makes little sense that a nation is terrorising civilians by attacking a drydock.
    1 point
  6. 1 point
  7. The whole point is that if spheres are noncombatants, then there isn't an issue with them continuing as noncombatants militarized or not. If HW is at war with celestial and BR/Clock want to do the same deal, I'd say go ahead. This doesn't change the meta that noncombatants can gain a bit more economic progress while sitting on the sidelines. I'd say there's two points where this becomes an issue: 1) The same sphere/alliance groupings continually work together that stagnates political relationships 2) The treaty is held after war beyond a doubt of protecting against a demilitarized hit If this were to happen, you might actually have a point. Until then, all of this is just empty rhetoric.
    1 point
  8. You going to continue posting and criticizing whining or actually take action? I'm not holding hands and doing things for you right now. I'm retired. Enjoying growing my nation for once. EDIT: Last I checked, I was a c21 changing the game during my prime. We started off as an alliance with 200million thanks to @Sketchy's own funds. Don't come at me with that weak shit.
    1 point
  9. I agree with both these points, i think it needs a buff, but I don't think that buff needs to be 500 infra. What about just multiplying it by two instead of ten; or for example the destruction of one nation improvement.
    1 point
  10. Order of the White Rose Announcement OWR formally withdraws from Orbis. Signed, Sval
    1 point
  11. You thought this was a clever insult but really you’re just going to have shit stuck in your shoe.
    1 point
  12. Well that was your first mistake. #!@#$PETA
    1 point
  13. Cool game hack: Send peace to the nation you're blockading and if they accept, blockade gone. Mission accomplished.
    1 point
  14. I might be remembering this really horribly but that part actually might be a thing already?
    1 point
  15. Yesterday night at UU HQ: We as UU always have been against Anime and Weebs. And it looks like we’ll get our chance to burn some of them We will take this as an opportunity to punch you with our raw Kebab sticks! We hereby recognize *UwU* with UwU-Nism, the dudes who flex with their monopoly-money (called Cindykate), Bunch of Space Junkies, And the communist Elephants, And a few more. (I don’t have time to list them all now, my customers are waiting for their Kebabs.) TLDR: Re-read the whole thing and drink some water cuz.. ..you'll get some hot and spicy Kebab (with extra garlic) served soon. I hope you have some milk ready, cuz don’t expect us to give you Ayran.
    1 point
  16. "The Peace in our Times Agreement" Preamble: In the interest of peace and mutual understanding, the two parties of Hollywood and Celestial enter into this agreement. Recognizing that at this time there is no Casus Belli between the two parties and as such in an effort to avoid a needless and causeless war, the two parties agree to enter into a mutual agreement of demilitarization. Article 1: The two parties, effective of the update of today, May 25th, in game time will demilitarize to the following MMR: 1/3/5/0 with the option for voluntary but not required 1 drydock per city based on the individual alliance's standard peacetime MMR. Article 2: Nations below c10 whose primary income source is raiding will not be affected by the limit of barracks in the standard MMR of this agreement and will be allowed a MMR of 5/3/5/0 or 5/3/5/1. Article 3: During this period of demilitarization in the face of the current ongoing global conflict, the parties pledge to come to the aid of the other if one party comes under the attack of a sphere that is already militarized. Article 4: This agreement will expire once the current spheres already engaged in hostility have rebuilt and returned to a standard peacetime MMR. Signed, Hollywood Sphere Leadership Celestial Sphere Leadership
    0 points
  17. The Circus is in town and The Knights Radiant have season passes! Unfortunately, we’ve noticed the way the animals are being treated and we’re not big fans. After consulting with PETA, we’ve determined the best path forward is to politely carpet bomb ask The Circus to leave. Unfortunately, the clowns only speak Romanian. So we have our cans of faux-blood, our spray paint, and picket signs at the ready — we’re going to war protest the treatment of these poor animals. The lions and tigers and blinks bears! Oh my! Tl;dr: TKR recognizes The Circus recognizing us
    0 points
  18. So it turns out the circus is not just full of clowns, It also has jealous backstabbers 🤡🎪 Rip
    0 points
  19. 0 points
  20. Yes, i know, nobody asked for my opinion but i honestly think what im about say is in line with what at least a good chunk of the community thinks and will affect gameplay positively overall. Im also aware this will infuriate another chunk of it, but thats only because it makes things a bit harder and brings back a lot of the 'inconveniences' that automation did away with. This is not about locutus alone, but bots at large and as a full disclaimer i dont know code or am very familiar with how bots work, except that they rely on api keys. I feel we are at a bit of a crossroads right now with locutus being removed from the pnw discord and alex trying to weight in on the whole borg situation, so im thinking its probably the best time for the community and game admins to consider doing away or at least changing the limits on what automation can do outside the game, who develops it and how it affects gameplay at large. I will go a bit into the different functionalities bots have, why a lot of them are harmful and how developing the game and its scope is the answer and not player controlled third party discord bots. Raid finder: I have been an enthusiastic new player in arrgh looking to make a name for myself and stack the bank before locutus was a thing. We had a 'raid finder bot' around for ages and none of us even went through the trouble of fixing/using because it was not needed. It wasnt what we wanted to do and didnt appeal to us at all. Because it was fun without one and because having a knack for finding good targets and keeping up the grind was what differentiated the good raiders from the bad. This is back when top loot was 4b, and pushing for the leaderboards meant something, because you knew the trouble everyone went through to get there, you knew it was out of the scope of what the average player or alliance was willing to do and thats what made it meaningful. Ask anyone involved and competent with raiding from before locutus and after, they will tell you bots and specifically locutus is what killed the whole experience overall, coupled with nerfs to piracy of course. Suddenly years and hundred of raids experience didnt count at all, you could type in a command and that would be better than what you would be able to piece together on your own. The total possible loot pool started to be shared with tons of those who were not willing to put any effort into finding targets, they would just type in a command and get targets fed to them. While this might not mean much on an individual basis, with a good raider being able to outperform a dude who only found targets through bot, if they both used the bot. But having a full alliance use it just means they constantly drain the total possible raid pool with zero effort. When borg started creating his long line of 'raiding alliances' that relied on locutus, he flooded the game with people who would otherwise not be willing to engage in the whole process. That heavily affected raiding and i feel was deeply unfair to all the people who did it manually, in the actual game for years. I feel like having the game hidden behind a fog of war, with the player simply being unable to poll together and specifically extract the information he is looking for with a bot is a good thing, and would make raiding meaningful again, not just something all alliances do by default because they have a bot. The entry level of player engagement and effort required to raid in this game right now is simply non existent. It is zero effort, and while one nation wouldnt be a problem, whole alliances doing it just drains everything to where its all meaningless. The game will be better without it. You will have less overall people raiding but more actual raiders who get heavily invested in it, precisely because its not as easy as using a bot command. If this raid finder thing is that important just add it to the game page, but honestly, it is not. Its arguably harmful and dilutes the whole experience. Arrgh does not use locutus for instance, and started using a bot out of necessity, with a good chunk of people not using it at all. Warfare: Pretty much all of those points made above echo in this category, with the distinction competence in this field is shared between membership and leadership, and setting up wars and helping people coordinate in them is what differentiates the good from the bad. Though in this section, there is no shared loot pool to drain so the effects are less apparent. What i would like to point out is that KT does not use bots and i think thats part of why they constantly out perform everyone else. What im willing to bet is they will outperform people even more if they didnt have the bots to bridge some of the gap. That gap should be bridged by competence and experience, and theres little incentive for it if you can more or less 'get there' through bots. If suddenly everyone is as good as their own actions and organisation, there will be an incentive to get good, or die. The bot currently only serves as a life raft for the lazy and incompetent and should more or less be done away with as well. Econ: I wont comment too much on this, econ bots have caused problems and issues time and time again and lead alex to situations where he cant know what happened because he has no oversight over 3rd party software and what commands they receive. Maybe some extra quality of life stuff is desperately needed but for the love of god, add it to the game, on the game page. Would also like to point out Yarr does no automation and is arguably the biggest or one of the biggest offshores and banking services in the game. Recruitment: only thing to say on this is IT IS CANCER. Every new player gets spammed 1000 ingame messages when they first join. Its pointless and an issue as its one of the first things you find out about this game. Bots are spamming you things you dont even understand and thats somehow fine. Now for my suggestion, blanket ban ALL automations and spam bots and remove any links between discord and the game page that affect the meta in any capacity. Develop your own benign inhouse discord bot you have full oversight over, with no purpose other than helping manage the community and providing some admitelly needed game to discord information, but always keep it aimed at things that do not affect gameplay or the meta at large. From may layman understanding this could be as easy as a hardcap on api requests. One big downside from all of this would be losing wartrackers, so making a pnw wartracker on the page would be very useful. Seriously analyze how the different functionalities of the bot affected gameplay and figure out what you want to add to the game and just add it to the game, on the game page, were the game should unfold for everyone. In any case, discuss.
    0 points
  21. Quality of Life When a nation deletes during a war, part of that nations resources goes to those fighting it. Make Leader name and Nation name consistent. You can have different names but all interaction (like bank trades) will go through use names. Alliance (and shared market) trades get merged into the global trade screen and include a special indicator or color. Nations in alliances that have a treaty to your alliance will appear with an indicator or color on the market to show "ally" trades For the bulk import feature, have the default be to all cities but give the option to select which cities to import to. Cities may have differing infra levels/improvement slots, especially during war, or people may want different builds for different cities - but still across multiple cities - so allowing them to choose which cities the import applies to would make things easier. Allow for the "$" and commas to be ignored when inputting values and/or allow for k,m,b to be used to send cash/resources (i.e. 1m instead of 1000000 to send 1 million food). Allow alliances to embargo other alliances (but give members the option to opt out of them). Possible more TBD
    0 points
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.