Popular Post Kastor Posted September 17, 2016 Popular Post Share Posted September 17, 2016 I'm getting a lot of messages about the new Radiation mechanic, mostly negative asking me to remove it or nerf it. I am making a quick post to address everyone who feels similarly: I will not be removing or nerfing the mechanic. You may be unhappy with your lack of food production currently, but you all (the players) collectively have the means to end the madness, if you so choose. We're currently on the verge of a global crisis, as almost every continent is at 0 Food Production. If you are unhappy with the current trend, then you will have to solve this issue among yourselves (and you have the ability. Just lay off launching the nukes.) Please do not continue to message me about this issue, I will not help you. I will tell you what I have told you above - that this is your (collective) problem to address and solve. Partake in the "Politics" aspect of the game. So is this what we get "stop messaging me?" You have a very bad way of doing things. You didn't stop people from messaging you when Arrgh was raiding half the game, you changed it wuick to "help newer and smaller players" which is exactly who this hurts. You didn't have people stop messaging you when they said missiles were OP and you nerfed them. You gladly did that as well. You did stop people from messaging when you changed spies, and now they're basically useless, I've executed one spy op during this war, and it didn't even destroy enough to be of much help. (PurpleMoon's ships). Let me make something clear, it's not that we don't like this change, it's fun and adds an interesting element to the game. It's that we don't want it to totally destroy food production as that hurts brand new members who can't afford food when the prices raise and can't grow it because it's at -100.00%. We would rather see a max up to -75%. We also want to change how the nukes are affecting other continents. Why should a nuke in NA affect people in Africa? I can understand why you're upset, and you probably want to see a nuclear armistice thing come out in the politics side of the game, but the war system is so lopsided that I can guarantee you that won't happen. I know a lot of alliances right off the back won't sign it as that's the only way some of the do damage to other alliances. It's also the only defense in times of war when you're getting beaten down. I hope you can listen to our complaints, and not get upset. A lot of the players want this, it's not a select few. We also want changes to spies and perks but you can deal with this first bby. ily 4 ever 15 Quote Link to comment Share on other sites More sharing options...
Ekejen Luish Posted September 17, 2016 Share Posted September 17, 2016 So are you Orlav. Quote This is very small Link to comment Share on other sites More sharing options...
Spite Posted September 17, 2016 Share Posted September 17, 2016 Nukes are for !@#$ anyway Quote ☾☆ Priest of Dio just because the Nazis did something doesn't mean it's automatically wrong Link to comment Share on other sites More sharing options...
Administrators Popular Post Alex Posted September 17, 2016 Administrators Popular Post Share Posted September 17, 2016 I'm not upset about it - I just thought it would be more effective to issue one broad statement than address the multitude of messages I'm getting every day. I don't care whether you come up with a nuclear armistice deal or not - if I was a player, I'd ride this war out, and invest heavily in food production and stockpile tons of food. Then, I'd advocate as much as possible for nuclear wars in the future, and reap huge profits selling my overpriced food stores. On the other hand, the alliances lobbing the nuclear weapons are going to inevitably fall short to alliances who can steer clear of war and grow quickly through war profiteering. It would be in their best interest to keep that growth gap from getting to large - one way could be by a mutual agreement to use less or no nukes, another way could be to roll the alliances who are outpacing them. In any case, I think this makes the future more interesting, certainly. 19 Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Popular Post Willam von Waldreich Posted September 17, 2016 Popular Post Share Posted September 17, 2016 I just wish everyone would quit complaining about the game mechanics honestly. If you don't like how something is make helpful suggestions on how to fix it and be proactive. Otherwise if you don't like it then go play a different game...or maybe find a way to go make your own game. I mean who likes not being able to produce food? No one, but this adds the element of "Is launching a nuke worth the food shortage?" Plus I have a feeling that this upgrade is gearing us up to when Alex decides to finally introduce the new War System. Maybe missiles and nukes will do more damage later but at a high cost, maybe the game is heading to a point where conventional armies are going to be more balanced, a Chance system will be involved giving even a sliver of hope to a smaller army to winning a battle or two, and maybe we'll see more "Politics" along with more "War". Point is I'm not happy about having -100% food production, but hey I'm still slinging nukes so its my own fault for why my farms are unable to produce food... 7 Quote The United States of Belveria Link to comment Share on other sites More sharing options...
Spite Posted September 17, 2016 Share Posted September 17, 2016 As much as I enjoy our current radiation bath (reminds me of home), I disagree with the facile position that those who disagree with the current mechanics should bugger off and find another game. This game is quite reliant on the community, and Alex has always said that he is willing to be guided or at least listen to the opinions of the playerbase. If a mechanic is broken then it should be fixed. The idea is to make a balanced game where players can be strategic. That kind of balance is hard to find and some have argued that relying on players being smart enough not to kill the world food supply is a bit optimistic. I can't say I disagree with that position based on observations of some of Orbis' more intellectually challenged citizens. 2 Quote ☾☆ Priest of Dio just because the Nazis did something doesn't mean it's automatically wrong Link to comment Share on other sites More sharing options...
Popular Post Jodo Posted September 17, 2016 Popular Post Share Posted September 17, 2016 (edited) I'm actually proud of Sheepy for sticking to his guns. I've said since the alpha that we need to focus on changes as players, and not rely on mechanics. He threw us a curveball that encourages players to come together instead of mindlessly warring every month. Take up the challenge or starve. Edited September 17, 2016 by Doom Marine 16 Quote Link to comment Share on other sites More sharing options...
Memph Posted September 17, 2016 Share Posted September 17, 2016 This doesn't disadvantage nations at war much - they're usually going to have food stockpiles before heading into war because war means swapping out econ improvements for military ones and having a food deficit. It mostly hurts the neutrals and new players, or nations that were unprepared for war, especially since the mechanic was introduced right before hundreds of nukes were about to be launched so they didn't have a chance to adjust their strategy to the mechanics change. Most of the people launching and taking nuclear hits should be able to ride it out. Quote Link to comment Share on other sites More sharing options...
Dark Specter Posted September 17, 2016 Share Posted September 17, 2016 (edited) Investing heavily in food production is completely useless when the radiation level causes the continent to reduce food production to -100% so it wont matter how many farms you have and how much land you have because you will be producing zero food. All we can do is buy it off the market to increase our stock piles, but no one will sell their food when people are lobbing nukes just so they can avoid the penalty to their revenue from having zero food. Edited September 17, 2016 by Dark Specter 5 Quote Amidst the eternal waves of time From a ripple of change shall the storm rise Out of the abyss peer the eyes of a demon Behold the razgriz, its wings of black sheath The demon soars through dark skies Fear and death trail its shadow beneath Until men united weild a hallowed sabre In final reckoning, the beast is slain As the demon sleeps, man turns on man His own blood and madness soon cover the earth From the depths of despair awaken the razgriz Its raven wings ablaze in majestic light Link to comment Share on other sites More sharing options...
Administrators Alex Posted September 17, 2016 Administrators Share Posted September 17, 2016 Investing heavily in food production is completely useless when the radiation level causes the continent to reduce food production to -100% so it wont matter how many farms you have and how much land you have because you will be producing zero food. All we can do is buy it off the market to increase our stock piles, but no one will sell their food when people are lobbing nukes just so they can afford the penalty to their revenue from having zero food. You'd be surprised at what rising prices will cause people with large stockpiles of food to do. 2 Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Popular Post Frank Todd Posted September 17, 2016 Popular Post Share Posted September 17, 2016 Listen, I'm fine with Alex/sheepy adding whatever he wants to this game (tis his game), but don't go acting like you are innocent in any of these complaints Alex. Usually you're pretty good at warning people about updates and what not. You blind-sided people with this update (during a nuke heavy war mind you) and then go on to say "Please do not continue to message me about this issue, I will not help you. I will tell you what I have told you above - that this is your (collective) problem to address and solve. Partake in the "Politics" aspect of the game." It isn't our problem since we didn't create the frame work (The radiation aspect) of this problem. You and your elementary school way of making things up did. You pretty much are that guy who pulled the legs off of an ant and then told the ant that he shouldn't have walked near you if he didn't want his legs pulled off. Additionally I don't care about this new feature, that's not what this is about, this is about the title of this post. You talk of getting people into this game, and then make it a flip-flop experience for anyone who starts it. This game is basically only for veteran players now. Random updates I can take, this kinda of shenanigans is crazy. 7 Quote Link to comment Share on other sites More sharing options...
Administrators Alex Posted September 17, 2016 Administrators Share Posted September 17, 2016 Listen, I'm fine with Alex/sheepy adding whatever he wants to this game (tis his game), but don't go acting like you are innocent in any of these complaints Alex. Usually you're pretty good at warning people about updates and what not. You blind-sided people with this update (during a nuke heavy war mind you) and then go on to say "Please do not continue to message me about this issue, I will not help you. I will tell you what I have told you above - that this is your (collective) problem to address and solve. Partake in the "Politics" aspect of the game." It isn't our problem since we didn't create the frame work (The radiation aspect) of this problem. You and your elementary school way of making things up did. You pretty much are that guy who pulled the legs off of an ant and then told the ant that he shouldn't have walked near you if he didn't want his legs pulled off. Additionally I don't care about this new feature, that's not what this is about, this is about the title of this post. You talk of getting people into this game, and then make it a flip-flop experience for anyone who starts it. This game is basically only for veteran players now. Random updates I can take, this kinda of shenanigans is crazy. Radiation will decay, new players start with 500 food. My changelog update is about saving everyone time - those who would message me asking to nerf the update, and my time responding to them. 1 Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Peacity Peace Posted September 17, 2016 Share Posted September 17, 2016 I think it's perfect the way it is. But implementing it during a giant war... c'mon... Quote Link to comment Share on other sites More sharing options...
Vack Posted September 17, 2016 Share Posted September 17, 2016 Sheepy, you can't spin this any other way than you !@#$ed people over during a war. I appreciate you and all the work you've done to make PW, and I could never really side with people who bash you for making bad decisions. But really? In the middle of a war? !@#$ you. I'm sorry I didn't mean it I love you really Quote Link to comment Share on other sites More sharing options...
George Clooney Posted September 17, 2016 Share Posted September 17, 2016 Not seeing a problem with the rule change at all. Less whining people. 1 Quote Link to comment Share on other sites More sharing options...
Aenir Posted September 17, 2016 Share Posted September 17, 2016 On the other hand, the alliances lobbing the nuclear weapons are going to inevitably fall short to alliances who can steer clear of war and grow quickly through war profiteering. It would be in their best interest to keep that growth gap from getting to large - one way could be by a mutual agreement to use less or no nukes, another way could be to roll the alliances who are outpacing them.How is this any different than every war ever? "If two alliances fight a war, other alliances get ahead. Therefore, you should arbitrarily roll peaceful alliances like GPA, or just never fight in the first place." Quote Link to comment Share on other sites More sharing options...
Micchan Posted September 17, 2016 Share Posted September 17, 2016 I tell you how it will end, players will agree to stop giving their money to Alex food production -100% money for Alex -100% Then the cap will be changed to a max of -50% food production and people will realize that it's still too high, but they can no longer ask Alex to decrease even more the radiations, then everyone loses. 2 Quote Link to comment Share on other sites More sharing options...
Default Posted September 17, 2016 Share Posted September 17, 2016 Sheepy, you can't spin this any other way than you !@#$ed people over during a war. I appreciate you and all the work you've done to make PW, and I could never really side with people who bash you for making bad decisions. But really? In the middle of a war? !@#$ you. I'm sorry I didn't mean it I love you really I mean I actually think doing this during a war was a good move. People can see the actual capabilities and the seriousness of the issue firsthand. 1 Quote Link to comment Share on other sites More sharing options...
Willam von Waldreich Posted September 17, 2016 Share Posted September 17, 2016 I tell you how it will end, players will agree to stop giving their money to Alex food production -100% money for Alex -100% Then the cap will be changed to a max of -50% food production and people will realize that it's still too high, but they can no longer ask Alex to decrease even more the radiations, then everyone loses. I dub this highly unlikely. Quote The United States of Belveria Link to comment Share on other sites More sharing options...
Flanderlion Posted September 17, 2016 Share Posted September 17, 2016 Stick to your guns. I like the mechanic, brings new dynamics to the game. 2 Quote Link to comment Share on other sites More sharing options...
Something_stuartsy Posted September 17, 2016 Share Posted September 17, 2016 I reckon there should be a new improvement dedicated to food production in cases on mass nuclear fallout. E.g. Hydroponic bays. It would be more expensive to produce but would not be affected by radiation. 1 Quote Link to comment Share on other sites More sharing options...
ArcKnox Posted September 17, 2016 Share Posted September 17, 2016 Who /deletingaccountafterthewar/ here? Quote Praise Dio. Every !@#$ing day. Link to comment Share on other sites More sharing options...
Ayayay Posted September 17, 2016 Share Posted September 17, 2016 Sheepy's changelog message was overly harsh. I like that o/ (still think 50% cap is better doe ) 1 Quote Orbis Wars | CSI: UPN | B I G O O F | PW Expert Has Nerve To Tell You How To Run Your Own Goddamn Alliance | Occupy Wall Street | Sheepy Sings TheNG - My favorite part is when Steve suggests DEIC might have done something remotely successful, then gets massively shit on for proposing such a stupid idea. On 1/4/2016 at 6:37 PM, Sheepy said: This was !@#$ing gold. 10/10 possibly my favorite post on these forums yet. Sheepy said: I'm retarded, you win Link to comment Share on other sites More sharing options...
Vack Posted September 17, 2016 Share Posted September 17, 2016 I mean I actually think doing this during a war was a good move. People can see the actual capabilities and the seriousness of the issue firsthand. Maybe in like a paperless scuffle or an NK rampage but not in a serius bisnus WAR :| Quote Link to comment Share on other sites More sharing options...
Willam von Waldreich Posted September 17, 2016 Share Posted September 17, 2016 Maybe in like a paperless scuffle or an NK rampage but not in a serius bisnus WAR :| Aww...thanks for the honorable mention. Quote The United States of Belveria Link to comment Share on other sites More sharing options...
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