Aenir
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Everything posted by Aenir
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Did you mean "vote no"?
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[DOE] Independent Republic of Orange Nations (IRON)
Aenir replied to JadenStar10's topic in Alliance Affairs
But I already did that! -
Bringing Joy to a Grumpy Old Bastard's Heart
Aenir replied to Sweeeeet Ronny D's topic in Alliance Affairs
Who let you outside, SRD? -
So the only reason for obliterating oil/lead production is to make the numbers look nice? It's not like we haven't had ugly numbers before... Just look at the projects, ffs.
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Why were Oil and Lead production cut by 2/3?
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Realy? The middle of a war to finally update the nuke radiation?
Aenir replied to Ayayay's topic in Game Discussion
By that logic, farmers were having a great time during the Dust Bowl. Farmers are the ones losing the most. They can't make any food and all their improvements, land, and project are going to waste. Since they (normally) produce their own food they probably don't have much stockpiled, so they have to buy food at 4x what they sold it for a few days earlier. I'm baffled that anyone would think this is good for farmers. This is better for people that bought and stockpiled tons of food. -
Realy? The middle of a war to finally update the nuke radiation?
Aenir replied to Ayayay's topic in Game Discussion
RIP Orbis 8/05/14 - 9/19/16 -
How is this any different than every war ever? "If two alliances fight a war, other alliances get ahead. Therefore, you should arbitrarily roll peaceful alliances like GPA, or just never fight in the first place."
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Realy? The middle of a war to finally update the nuke radiation?
Aenir replied to Ayayay's topic in Game Discussion
Not to mention completely screw over any new players that join during a war. "I just started playing, how do I get food?" "You don't." -
Realy? The middle of a war to finally update the nuke radiation?
Aenir replied to Ayayay's topic in Game Discussion
RIP everywhere except Australia Only 274 nations out of 4424 total are capable of producing food. -
Realy? The middle of a war to finally update the nuke radiation?
Aenir replied to Ayayay's topic in Game Discussion
RIP North America, Europe, Africa, and now South America -
Realy? The middle of a war to finally update the nuke radiation?
Aenir replied to Ayayay's topic in Game Discussion
By tomorrow there won't be any food production anywhere. -
Realy? The middle of a war to finally update the nuke radiation?
Aenir replied to Ayayay's topic in Game Discussion
RIP North America, you will be missed. -
Realy? The middle of a war to finally update the nuke radiation?
Aenir replied to Ayayay's topic in Game Discussion
North America is already at -67.88% lol. -
5/25/2016 - Espionage, More VIP Stuff, Re-branding
Aenir replied to Alex's topic in Announcements & Updates
Thank you. -
5/5/2016 - State Religion & Cosmetic Improvements
Aenir replied to Alex's topic in Announcements & Updates
Thanks Sheepy, I always thought that I was able to see too much information at once before. Now I can see even fewer cities and projects at one time, thus preventing me from overloading my brain with too much stimulus. But on the off chance that I feel like shutting down my brain, how do I undo the changes? -
Press release from The Syndicate on Alpha and recent events
Aenir replied to Prefonteen's topic in Alliance Affairs
tl;dr: https://www.youtube.com/watch?v=PGNiXGX2nLU&feature=youtu.be&t=1m1s -
tl;dr: https://www.youtube.com/watch?v=PGNiXGX2nLU&feature=youtu.be&t=1m1s
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Those reps are absurd. Are you trying to make Mensa disband?
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I can't wait for the time change to somehow break everything and cause a game reset. Now I can be on at update and still be able to sleep.
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If you want to apologize you could start by paying off your $10,500,000 debt for that loan you took out.
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It seems like Bank Activity records that are a little over a month old are missing. The oldest one I've found is dated 07/26/2015 12:34 am
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Those exclusively happen when turns occur, and they last for 30 seconds to a minute at most, are you kidding me?
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War timers appear to be Time Traveling (Edit: And everything else)
Aenir replied to Aenir's topic in Tech Support
The in-game timer is advancing 24 turns at a time instead of 1 turn at a time. -
War timers appear to be Time Traveling (Edit: And everything else)
Aenir replied to Aenir's topic in Tech Support
It looks like it wasn't just war timers that jumped ahead; it seems like the in-game timer accelerated, so -everything- timer based (government changes, building new cities, etc.) time warped too.