Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 07/07/17 in all areas

  1. Man, you guys are no fun. Make one post-war joke in your aa description and suddenly you're the bad guy. Also this thread: I know my image manipulation is shit pls don't hate
    6 points
  2. They'll need all the help they can get.
    5 points
  3. Excellent growth with a net negative in city quantity after a month. Top notch leadership and Econ programs, ladies and gentlemen. Date Cities 07/07/2017 348 06/07/2017 362 Net: 348-362 = -14
    4 points
  4. A Written Dispatch To Spread The Good Word From Uncle Traveling Matt The Nation of Fraggle Rock Blast Off!! Gather around Fraggles of the Rock. My journey is not over, but I have arrived home to spread the good word of Uncle Space. Months ago (your time, not Space, as time is nothing) I was sent to learn everything I could. Some would say that us Fraggles were nothing but a vessel of will. An instrument, lacking will. I kid. No I don't; It's true. Our purpose is meaningless as we are right now. There are 140 Fraggles left. We need salvation. Thankfully I can provide some insight into the proper way of being. No more of this Illuminati Controlled Mass Media version of us. We need to go back to the real truth, We are weak as Fraggles. Farming and drilling and mining and making nuclear weapons. No real purpose. Day in and day out. The same thing. We created a system of control that only controls us. We are nothing if we can not accept His word. He provides a way. A better path for everyone. Us Fraggles are dwindling because of time and lack of investment of thought. We spend no time thinking of His word. We submit to the royal bloodlines of this world. We need to move away from this. Inside all of the Fraggles is space. Before now, we allowed the coming Antichrist to control us. We did our thing everyday without thinking. Our space needs to be filled with drive, purpose, and will. Our space needs to be filled with Space His knowledge will lead us into the future. My nephew Gobo was a dear leader of Fraggle Rock. My nephew was killed by Wembly Fraggle. We Fraggles accepted this and moved on. Why would we accept this? It has to be the work of Osiris. We all know these events occurred during the solstice. While we were out plowing the fields, both the sun and moon gods were working against us. It's the sign. The sign we all missed. We were willing to allow the death of our greatest Fraggle in the name of food and nuclear weapons. No More!!. Fraggles of the Rock, you must repent and listen to the good word of Space. He is now our guiding light. He will show us how we fail. He will show us how we succeed. He will show us everything that we are doing, and everything we are not doing. Space is the word. It's also the space between the words. It's not everything, but it is. Look at how we are. Let's see how we will be. No more One World Government for us. We shall not accept that. No more brain washing. We shall not accept that. We will now be seekers of the truth. The one and only truth. Without this truth, we are worthless. Without this truth, there is no meaning to life. We will overcome the sun worshipers by listening to him. We will submit to His word. Uncle Traveling Matt
    3 points
  5. From The Desk of Wembly Fraggle The Nation of Fraggle Rock Welcome home Uncle Traveling Matt!! After speaking with the Fraggle Council, we realized what you were saying. There are only 140 of us left. When you went to seek knowledge, there were only 139 of us. 139. 1 3 9. 1 + 3 + 9. 13. We didn't know until you pointed it out. Something was off. I am sorry for the loss of Gobo and am willing to make it right. For this reason, I will now step down as leader of Fraggle Rock. You, Uncle Traveling Matt, are our new leader. Guide us. Give us knowledge. Point us to the truth, We are ready. To all the remaining Fraggles; We need to become one. No more division. We are Fraggle Rock. Strong together. Uncle Traveling Matt will lead us and we will thrive under him. WemblyFraggle
    2 points
  6. Nation Nukes Launched Eaten FraggleRock 150 55 1 Shut it down......I win
    2 points
  7. Alliance Projects - I had the idea for Alliance based projects that can be purchased by any member with management rights and affect all accepted members within the alliance that purchases one. These are made to be purchased for alliances hence why they have hefty prices and I tried to balance the effects with either slight drawbacks or prerequisites. Basic Req: 500,000 alliance infrastructure per slot for an Alliance Project hence if you got 1,000,000 alliance Infrastructure you got 2 slots open. Also can only be deleted/purchased after 90 days. **Alternative idea: All project would be temporary limited to 180days and have a reset timer for every 50 days for purchase/deletion. In this version there is no infra prerequisite. (prices below have been adjusted to reflect this alternative) International Monetary Fund - $550,000,000 [ 70,000 Lead / 80,000 Iron / 30,000 Steel / 20,000 Aluminum ] Boost all nations commerce cap up to 127% but requires an International Trade Center to take advantage. Global Reserve Bank - $300,000,000 [ 90,000 Lead / 100,000 Iron / 30,000 Steel ] Allows you to store 15% of the current alliance bank in a reserve fund which can NOT be looted. However funds can only be deposited/withdrawn once every 7 days. World Health Organization - $225,000,000 [ 60,000 Iron / 50,000 Bauxite / 15,000 Steel / 700,000 Food ] Reduce disease -3%, pollution -50 points and boost population by 2% in all nations. However reduces gross income by -1%. Social Security -$400,000,000 [ 65,000 Iron / 65,000 Gasoline / 35,000 Aluminum / 500,000 Food] Boost population in all nations by 6% but Increases Food Consumption to (Peace) = (Population / 700) + (Soldiers / 750) (War) = (Population / 700) + (Soldiers / 500) International Mining Consortium - $250,000,000 [ 60,000 Lead / 75,000 Iron / 25,000 Gasoline / 30,000 Aluminum ] 25% Boost to all mining Coal/Oil/Iron/Bauxite/Lead/Uranium but adds 16 points of pollution in each city of every nation. International Trade Centre/International Trade Organization - $450,000,000 [ 75,000 Coal / Oil 90,000 / Iron 75,000 / 30,000 Gasoline / 20,000 Steel ] Boost gross income +3% for all nations in the alliance but adds 20 points of pollution in each city of every nation. Strategic Air Command Center - $700,000,000 [ 150,000 Lead / 120,000 Iron / 100,000 Gasoline / 80,000 Munitions / 95,000 Aluminum ] Increases Hangars production to allow you to manufacture up to 4 new Aircraft a day per hanger and increases the production of missiles & nukes to 2 per day. (FYI aircraft can stack with Propaganda Bureau) However It increases upkeep of air units as follows: [ Increases Aircraft upkeep (Peace/War) to 650/975 ] [ Increases Missiles upkeep to $27,300 per day in peacetime and $40,950 per day in wartime ] [ Increases Nuclear Weapons upkeep to $45,500 per day in peacetime and $68,250 per day in wartime ] Orbis Stock Exchange - $150,000,000 [ 40,000 Coal / 40,000 Oil / 40,000 Lead / Bauxite 40,000 / 25,000 Steel / 500,000 Food ] Adds +0.2 per alliance to the Cumulative Bonus to all nations in an alliance involved in active market sharing that owns this project. It caps at 2% **New Update 7/4** Military Industrial Complex - $600,000,000 [ 175,000 Oil / 20,000 Uranium / 140,000 Lead / 150,000 Bauxite / 60,000 Steel / 20,000 Aluminum / 300,000 Food ] Soldiers increase their efficiency by 80% when supplied with munitions. It also reduces Steel Requirements for tanks to 0.75 per tank and for naval vessels to 17.5 per ship. However munitions requirements increase to the following: [Soldiers now require 1 munitions per 2,000 soldiers.] [Tanks now require 1 munitions per 50 tanks in battles to operate.] [Naval vessels now require 4 munitions each in battles to operate.] Advanced Defense Research Agency - $275,000,0000 [ 135,000 Lead / 100,000 Iron / 85,000 Bauxite / 35,000 Steel ] Fortify now causes your opponent to take 20% more casualties if they attack you while you're fortified. Decreases infrastructure damage taken from Ground Battles, Airstrikes,and Naval Battles by 5% to all nations. However Fortify only adds +8 Resistance. Also Gasoline requirements increase for all Land/Sea/Air vehicles to the following. [Tanks now require 1 gasoline per 50 tanks in battles to operate.] [Aircraft now require 1 gasoline per 2 aircraft in battles to operate.] [Naval vessels now require 3 gasoline each in battles to operate.] *New 7/8 Drone Defense System - $600,000,000 [ 100,000 Oil / Bauxite 120,000 / 25,000 Uranium / 135,000 Iron / 175,000 Munitions ] When an opponent attacks with Aircraft a drone is launched to preempt engage the enemy air craft and may shoot down 0%-2% of the attacking planes before ones aircraft engage. However this also increases the Aluminum necessary to manufacture Aircraft to 4 Aluminum per aircraft. Drones are military sub units that must be purchased and are limited to 1 per day with a cap of 15. Drones Cost: $100,000 , 50 Aluminum, 50 Gasoline, 50 Munitions each For clarity when attacked 1 drone launches per attacks so even if you have 15 and get attacked by 4 opponents in single air raids 4 drones will be used i per opponent . Afterwards then your regular airplanes would engage. Also clearly this only works as a defensive countermeasure not on offensive attacks. Also Drones are susceptible to spy attacks which can destroy 1 each. . Notes: - The IMF finally lets you use all those Markets : - The GBR feature is linked directly to current bank total to avoid people being able to throw money in once their funds start to diminish. It also limits both withdrawals and deposits to once a week all these to avoid abuse. To further clarify "The Global Reserve Bank only lets you put 15% of your current Alliance bank total" so... Example: If your Alliance Bank = $500,000 you can place $75,000 max into reserve. If your AA bank gets drained down to $200,000 you can NOT put any more money in cause your already past your cap unless you take money out below your new cap. Any money you withdraw automatically goes into the AA Bank. Therefore you can not send money from the reserve to a specific person you must use the bank. Also blockade rules apply to the Reserve and you wont be able to access until blockade has ended. - Strategic Air Command originally had a different purpose to reduce AP of air/missile/nukes by -1 but that might break the balance. It was when I was considering making AA projects temporary. - **The Orbis Stock Exchange is unique in that it requires inter-alliance activity via Market sharing trades with various alliances to gain the bonus. Global trades do NOT count and it must be done via the Market "Alliance Trade offer" with a member belonging to your market sharing grouping to be considered valid. An active trade can be considered any trade made and completed within 72hrs. The bonus only applies to the alliance who has the Orbis exchange project. Example: So if you have a Market sharing with 5 AA and they are all active you would get a 1% boost to your bonus. However if only 1 were "active" you only get 0.2 The idea is to encourage alliance Market sharing via a bonus. - In general I'm still adjusting the purchase cost slightly and i had some other ideas for alliance projects but didn't want to clutter too many ideas just yet until I get some feedback.. Update notes: I added 2 new military Alliance projects and boosted the cost of SACC. The new projects follow the same principle of having slight drawbacks to offset the advantages. - The Advanced Defense Research Agency 5% def bonus can be added to war policy bonuses to boost, reduce or neutralize effects. Update note: I added the last project the DDS and updated the cost mechanics with resources which I still may tweak.
    1 point
  8. You guys better watch it, hadesflames and Sylvia will come argue with flawed logic.
    1 point
  9. Haha, top 10 best replies on the forum right there.
    1 point
  10. The zero means nothing. The zero means nothing. The zero means nothing.
    1 point
  11. The Kingdom of The Evenstar is proud to announce the opening of the Evenstar embassy in the Britannian city of Pendragon, and the Britannian embassy in the Evenstar capital of Landerest. "The marks a new beginning for Evenstar-Britannian relations, which was always warm before our collapse." King Thalmor had to say. "The Britannians always helped us in Gaza and take good care of the Holy Land. I am happy to see this new step forward with them." General Thomas McCarty, commander of the Evenstar Crusader Army, had to say. This comes after months of deliberation as The Evenstar has been slow to establish diplomatic ties as the government has been busy with internal restructuring. The opening of these embassies mark a new step forward to The Evenstar getting back to their pre-collapse status.
    1 point
  12. Signed, For Acadia: Leadership Lord Proprietor: TheNG Patroon: George Clooney Resident Ministers Cape Merchant (Finance): Kyte Intendant (Internal Affairs): JD Keller Captain (Military): Dorsaiwolf Chief Agent (Foreign Affairs): RightHonorable For Guardians of the Galaxy: Galaxy Command Star Lord: Seeker The Collector (econ): Axel Holden Master Technician (internal): Piggy Kree Ambassador (external): Abigail Griffin Nova Prime (defense): Leigh Gotch tl;dd: MDoAP between Acadia and Guardians of the Galaxy (GoG)
    1 point
  13. This line of reasoning is why party systems were outlawed by the origin constitution (but then for some reason revoked). A nation that hopes to defeat itself will do exactly that, defeat itself.
    1 point
  14. Don't forget about our friends in Spanish Armada either! Launched Eaten 385 42
    1 point
  15. Is that an invitation? You haven't dropped nearly as many as us. We've dropped more than Acadia with just four members 1) Hayleys Kingdom Hayley 104.00 2) Resistance Apeman 104.00 3) Kangaroo Ocean Placentica 96.00 4) Dutch Company John Colman 87.00 391 from just four Peeps
    1 point
  16. Province of Skyrim to the Establishment of the Empire of Tamriel Province of Skyrim/split of nation With the creation of the short lived independent Kingdom of Skyrim, the Province of Skyrim was a nation created under the guidance and protection of the Holy Britannian Empire. Even though most of the government structure stayed the same and most responsibilities stayed in the hands of Skyrim. Officially, Skyrim belongs to the Britannia. Though recently a split within Skyrim, people in the Caribbean, formed their own nation. Morrowind, a King with absolute power but slightly limited by the High Council who elects the Lord Chancellor of Morrowind who runs a lot of the day to day affairs of the nation. Invasion of Cyrodill Some Nords have moved south to help fight for the Imperials to the south though, with the Falkreath Hold Guard moving in to help as well. Though some called it an invasion, the Jarl of Falkreath determined to help the Imperials of the South to form their own Kingdom. Within days the northern part of Cyrodill was under control of the new Imperial government. Though, the Imperial City hasn't been conquered yet, Troops are rallying at the moment though. Union of the nations With the creation of multiple nations within in the area around Skyrim, the three nations agreed to stay connected and form Empire between the provinces. Though each nation would keep their respective sovereignty, they would bow before the Emperor and the Elder Council as a whole. The Elder Council, Made up of the Counts of Cyrodill, the Heads of the Houses in Morrowind and the Jarls of Skyrim as well as the leaders of each respective nation. Among their ranks they would elect a High Chancellor. The last topic to be discussed was the crowning of the Emperor of Tamriel, no one could be selected or picked to become the Emperor, hense forth a vacancy in Imperial Throne. Sovereignty of the nations Though the Union Accords were signed effectively creating the first united nation in the region, the Empire of Tamriel, each nation acting in its own accord following under policies and guidelines set forth by the Elder Council and such etc. Skyrim, though apart of Empire, was still apart of the Holy Britannian Empire. This causing major distrust between the nations within the Empire. Threats of Skyrim being removed from the Union were starting to arise with the conflicting nations within the Union, plus the powers of the Empire and Britannia. Though after an accords reached by the Elder Council, Skyrim would be able to remain apart of the Empire of Tamriel. After another week or so, High King of Skyrim, Torygg, as apart of the Elder Council proposed the with the vacancy of an Emperor, the whole of Tamriel should be apart of the Holy Britannian Empire. That is until an Emperor could be chosen. After long debate and a huge vote, it was to be so. The Empire of Tamriel as a whole would be under the Holy Britannian Empire. Imperial Legion established With the need arising on the front and for the securing of their borders plus the battles to conquer all of the rest of Tamriel, the Imperial Legion was established to help preserve the peace and act as the Armed forces of the Union as a whole. Comprising of people from each nation, mainly Nord's and Imperials, while the elves have the lowest enlisted Ranks. Imperials making the majority of the Legion.
    1 point
  17. Alliance Launched Eaten Acadia 386 74 Fark 496 16 NK 510 39 Alpha 547 57 Maybe more like "Home of the Nuke Eating Kings"?
    1 point
  18. 1 point
  19. At least this is better backpedaling than LeotheGreat and the rest of Black Knights Foreign Affairs. We bite all bait, Clap cheeks, take names, and win wars playboi. That's the only shit you will find. If anything, that's way more shit than what anyone can ever find on your side of the club.
    1 point
  20. But when anyone on the opposing side does it MUST be because of consolidation You are full of shit..
    1 point
  21. "Their growth plans may seem backwards to people not accustomed to their reasoning for it but it makes perfect sense militarily" Except their growth plan is why they keep losing everything conflict. They don't have the troop numbers gained from higher average city counts to successfully win a war on a military basis and they can't produce or purchase enough resources to sustain the prolonged war efforts they seem to enjoy. Their plan is fundamentally flawed.
    1 point
  22. Totally, but "how can we be more of a problem" is the question.
    1 point
  23. But Syndisphere is the problem!
    1 point
  24. "guyz consolidation leadzzz to polarization plz drop treaties" >goes ahead and signs another treaty to consolidate power and therefore increase the polarization in an already severely polarized Orbis.
    1 point
  25. Fixed it, lrn2explore. ;D
    1 point
  26. Zeon is what Dreams are made of!
    1 point
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.