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Showing content with the highest reputation since 01/20/19 in Posts

  1. 84 points
    Hello Orbis, Marginal-Micro-Former-Meat-Shield-Co-Leader of The Horsemen here. Just a simple announcement (Full Disclosure, I'm 44% drunk) but unfortunately we will be severing all ties with The New Pacific Order, effective immediately. We have always been a loyal bunch but We were lied to, for whatever reason....and I don't even care to investigate the reason..or explain the reason...as even in our dissolution..The Horsemen will do our best to be loyal....even to an alliance that doesn't deserve it. So NPO, best of luck to you. I'm sure you will find the happiness and Orbis Domination you are looking for but as for The Horsemen, we do what we say we will do and we expect the same from our allies. My responsibility to my guys is number 1. Maintaining an alliance with a group that only sees us as a meat-shield cannot continue. I'm keeping this brief. If I continue to type, vitriol and nonsense will come forth. Also, the average attention span of the modern human is 300 words or less. Ok, full, full disclosure..i'm 74% drunk. -The Dude Oh yeah..we withdraw from this nonsense (war).
  2. 67 points
    An Orbis Chronicle: The Endgame It was a beautiful day in Francoberg, Roqovia’s capital. The public forums were quiet and the waters were stagnant, just as their citizens liked it. At the center was Roquentin’s palatial hamster cage, where the Lords of IQ had gathered to make their ritual offerings of carrots and treaties. At each side of Roquentin’s exercise wheel stood his most loyal advisors: Dio the Dildio and Auctor also known as “Diet Inst”. Roquentin was listening to the complaints of his many subjects who were seeking shelter from the great menace known as Chaos. Among these were NPO’s protectorates such as InfoWars, Goon Squad, and the Black Knights. BK in particular was concerned as they had just finished a massive dogpile against TKR and were caught immediately planning another massive dogpile against TKR. “My lord you must help us contain Chaos”, Leo the Brave and Beautiful leader of BK begged. “They are arguably the 4th, maybe even the 3rd largest sphere in the game and a massive threat to us.” “and why are they fighting you?” Roquentin asked. “Because they found a plan where we said we would fight Chaos and you would hit Keto. I told them it wasn’t true but can you now please hit Keto while we fight Chaos?” Leo answered. “and what were chaos and keto doing before they found this out?” Roq asked. “Uhh… They were fighting each other...” Leo meekly answered. “An obviously fake war! They are fighting each other to give the illusion that they would be willing to fight each other,” Diet Inst said with disgust. “pathetic i agree. as if such empty actions could cause us to stray from the path of dynamism” Roquentin murmured between bites of carrot. “but if we are pinning keto down, are you confident that 4:1 odds will be enough for you to defeat chaos on your own?” the Rodent of Consolidation asked. Leo sweat nervously. “Uhhh we might need some help there too...” he admitted. “Forgive me for speaking Roq, but if we help then everyone will know our split was fake.” Dildio said. “no we will just say the people who suggested our split might be fake these last few weeks forced us to reform,” Roq said. “Didn’t we say that exact same thing about EMC for over a year?” Dildio asked? “uhh…. no,” Roq answered. “Also we have logs of them planning to his us!” Diet Inst insisted. “But we only have logs of people wanting to hit IQ,” Dildio said. “exactly,” Roq grinned. “Plus we could just say we have more logs that we can’t share for... reasons,” Diet Inst suggested. “Didn’t we say that in Trail of Tiers?” Dildio asked? “uhh…. no,” Roq answered. “We could say it's to kill the whales,” Diet Inst suggested. “Didn't we just use that for Knightfall?” Dildio asked, momentarily bringing the room to silence. “so uh... it is agreed. we will involve ourselves in this war and it will be everybody elses fault,” Roquentin proclaimed. Leo threw himself at Roq’s furry paws and wept in gratitude. As the meeting ended and once he was sure everyone was gone, Roquentin pressed a button that was hidden by a layer of wood pellets. A hologram of a pigeon flickered in and Roq knelt before it. “It begins my apprentice. Soon there will be no stopping us,” the image said. Outside the Stronghold of The Knights Radiant The armies of TKR amassed by their Stronghold’s gates where they were joined by their friends and partners. Among them was CuppyCakeYums the Cat Thief, who was munching on his favorite snack. Waddling next to him was JtTeE the Adored and beside him Manthrax the Sad dragged his feet. Hidden towards the back was Ameyuri the Fox selling her usual illicit goods. As they prepared Queen Adrienne spoke. “Our enemies have reunited. Last time they threw everything they had at us and we proved we would not crumble. Today we turn the tide. Today The Knights Radiant and her friends will beat back the Desolation. Today we fight!”
  3. 63 points
    Last recorded log of fanatic cult leader, Thrax (self declared spaceman), to his personal journal: I fear my time has come. The Koolaid fountains have dried out, and our reserves are dangerously thin, almost empty. The people, my wangs, they have grown dissolutioned with my orders to limit Koolaid consumption. Already so many have abandoned ship but those who remain have become starved, the withdrawal symptoms have driven them to madness. Those who left, they called me a liar, a cheat and a false prophet. But those who are left thirst for the Koolaid. My sweet wangs, my followers, I fear they may soon come calling for the Koolaid pounding through my veins. With nothing to wash down the bagels, they become oh so thirsty... Very well. The time has come to feed my sweet wangs. Oh sacred Bocephus, first of his name, give me strength. I only wish ripper would sit upon my lap one more time before I go. One final time: I am become Koolaid, destroyer of Wacky-mallows. Peace. In case you didn't realise it, CoS is disbanding. We want to thank our friends Soup, Seven Kingdoms, The Knights Radiant and Sanreizan for a great time. We couldn't have asked for better allies. We also urge all the participants of the war to end things before there are any more casualties. CoS disbanding came as a direct consequence of this war and nobody should take war to the extremes of destroying a community. We wish all the best to those still fighting and hope you end this thing sooner rather than later. To the ex government members of AK, we thank you for fueling our alliance's existence purely through sheer will and spite to prove you wrong. It was most beneficial, now however since you're also gone our spite dried up. Guess that's the way the cookie crumbles. Cheers all! Tldr: despite our best efforts, CoS is no more.
  4. 46 points
    Esteemed members of Orbis, It is an honour to announce on behalf of The Federation and Pantheon, that we recognise that hostilities have been made against our mutual ally, The Immortals, by foreign powers. I would like to present the following speech from a high government member of The Federation, Stanislaw Augustus. "The government wishes for everyone to be aware of the reasons why The Federation has decided to enter the world war and what we can expect from this conflict. Yesterday, our allies in The Immortals were attacked by Coalition B. This violates a non-aggression pact they themselves signed by two months. Although none are surprised by Coalition B’s capacity for violence and treachery, these acts further cement their place among the worst of Orbis’ reprobate. Where once before there may have been some slight hope of character we can now be certain that their words are literally worth less than the paper they are printed on. For over a year now, the alliances of Coalition B – mainly, New Pacific Order, Black Knights, and GOONS, have pursued a violent campaign against all of Orbis. Like many evil empires before them, theirs is an evil quest for world domination. Unlike their failed predecessors who have been discarded to the trash heap that is the history of Orbis, Coalition B has yet to be defeated. Indeed, it has become obvious that if Politics & War is to continue as a game the world must make a stand. United against our common enemy and in the universal desire for the common good of all, the Federation and her allies are resolved to take up arms against Coalition B. Our enemy is strong. Within their ranks are experienced fighters, advanced methods for communication and coordination, and the strength of numbers. But they are not without their weaknesses. Fighting for more than a year has strained their ability to finance and supply their offensives. Their leadership’s authoritarian and condescending approach to governing has uncovered division among their ranks. Although supplied by newcomers to the game, their base is inexperienced, relying on their officers to micro-manage most actions. Need we be reminded of our own strength? Since our failed merger in June, the Federation has grown almost 40 thousand in score, saved cash and resources, improved our internal operations, and strengthened and created new friends worldwide. Currently, we rank the fifteenth strongest alliance. The overwhelming majority of our members are experienced warriors who have at their disposal strong militaries, powerful economies, and a fraternal bond unmatched anywhere in the world. While we enjoyed the benefits of peace, the government has made significant improvements to the military and kept vigilant watch of our enemies. Any appraisal of the Federation would show us to be a formidable alliance ready to fight for justice. Our success and the success of our allies shall be entirely dependent on our resolve to this just cause. We must be prepared to endure hardship, and suffer losses. In return, we shall blockade their ports, level their cities, and inflict terror upon their people. Nuclear weapons, espionage, and unprecedented economic sanctions shall further devastate their empire. There is no price too high that cannot be paid when our lives and all those in Orbis are at stake – no violence so brutal that cannot be delivered upon this Babylonic beast. In conclusion, to Coalition B, our enemy: scorn and defiance, slight regard, and contempt. To the Federation and our allies: unity and strength, dedication, and fraternity in this most righteous cause. God Save the Federation and may God Save Orbis!" --Shadow Minister and Ambassador(FA), Stanislaw Augustus To those abroad and already in these devastating conflicts(GW14 & the new GW15), we salute you and indeed, we watched on the sidelines for too long. We rally to the cause you started, and hope that you guys may maintain resolve against this foe. For our alliances! And indeed, for Orbis! TL;DR - TF and Panth declare war on GOONS, NPO, BK and their affiliates.
  5. 45 points
    “So, it’s settled, friends?” Jazz asked, looking at a ragtag group of leaders assembled before him. Adrienne nodded tersely, silent as usual. She was a dull one, Jazz thought, all work and no play. A harbinger of boredom, to be sure. Kev, who was cradling a seemingly bottomless bowl of soup in front of him, slurped loudly, pausing just long enough to give a thumbs up. Charlie, who was sharing not only the mammoth soup bowl with Kev but also the fork, gave a mumbled answer from behind his mouthful of noodles. Jazz glanced over at Skwidgy and Bezzers, who gave noncommittal nods from the couch as they continued playing Minecraft. “Let us celebrate then,” Jazz said, lifting his glass. Adrienne reluctantly clinked it and then returned to her workstation next to the bar, putting on her oversized headphones with a closed off demeanor that begged for people to annoy her. A quiet figure slinked out of the shadows to do just that and the sounds of Insane Clown Posse blaring drowned out the party music. A split second later, the sound of glass splintering caught the attention of the room. A sheepish Kev held up his fork while Jazz, broken glass in hand, looked like he was having a hard time deciding between annoyance and amusement. Squeegee, holding his can of Orange Crush, piped up from the couch, “Heh, good job, loser.” The Chaos compatriots were an odd bunch, Jazz noted as he took survey of the room. Blink glanced around, noticeably disgruntled at the lack of rum. He adjusted the eyepatch he wore as a reminder to others of his superior raiding ability. Ripper sidled over to him, hoping to reignite a discussion on the merits of one-shipping. Cooper, ever the shy and demure one, sat in a corner of the room, furiously scribbling in his notebook. In another corner, a girl wearing a pikachu costume appeared to be attempting to stew a lobster dog. In stark contrast to her, Adrienne’s apparent right hand man, GoldyHammer, was already drunk and running around the room, professing his love to anyone that would listen. Thrax seemed to have had some success in engaging Adrienne though. The two were now enthralled in discussion, comparing notes on various animal genitalia. “DUCK WANGS!” Thrax guffawed. “HILARIOUS!” All of a sudden, a loud crash emanated from the side of the room and the goons scattered. Bits of dust and dry wall snowed dow n from the sky. “YUGI PUT TANK IN HOUSE!” a voice yelled out. The goons looked shocked but the Chaosites were unphased. Jazz looked over at Skwidgy questioningly. “Ah, that’s just a normal Thursday for us. We have the repairmen on speed dial, don’t sweat it,” he said, before resuming Minecraft. Jazz shrugged and carried on. Cooper put down his notebook as Marx offered him a drink. Jazz’s eyes lit up as he spotted and lifted the notebook from the table. “What’s this?” “A term that TKR actually accepted?” asked dancemasterlee, looking over Jazz’s shoulder. “It can’t be!” Perrydotto grabbed the notebook and quickly glanced it over. Smirking, she stood up on the drinks table, accidentally knocking over one of the mixers and earning herself an indignant look from Adrienne, who resituated her computer on her lap. “AHEM!” she said, looking triumphant. The room quieted and turned towards her, save for Bezzers who, surprised at the sudden speech, knocked over a glass of tequila. It slowly dripped onto the floor. “It was a tale of mercy!” she exclaimed. The crowd gazed back at her, silently bemused. She continued on. It was a tale of mercy. A radiance of sorts And boards of controversy. The GOONS cheer, “eat my shorts.” Oh orange men, how to plead? In chorus, they all say Something awful indeed There is news, to relay. It was a Blink of an eye. The knights had seen enough So it’s time to find Versailles. The goon, we honor as tough. Enemies by circumstance. Friends of genuine intent. We begin our final dance: Surrender, we consent. From the depth of war it seems, A new vision appears Of Toxx n’ SJWs we dream, A joint future is near. As the grenades fizzle out, My queen it’s time to look Look without a single doubt GOONS read us like a book The tale lives on: mercy spurned As knight becomes comrade. Others have much to learn But GOONS, oh boy I’m glad. She finished and, with a flourish, gracefully hopped down from the table. Archibald clapped Cooper on the back. “Good job, kid,” he said. Cooper blushed furiously and looked down. Tl;dr Chaos surrenders to GOONS. Let us shake hands and use the salt to line our margarita glasses. Another Jose! /s/ The Lunatics /s/ GOONS
  6. 44 points
    https://politicsandwar.com/nation/id=1722&display=bank The great birds of The Terapin Federation have journeyed long and far on our quest to find the best memes or Orbis. Indeed, after such a long and arduous journey, some among us wondered if we would ever reach the end - the ultimate meme. Tired, we rested in a quiet spot, a peaceful guardian site. Wait, what is this? Money? And food too? Lying unattended, where anyone could take it. An unfortunate soul must've dropped it. Well, a stroke of luck! Our journey can continue, freshly fed and funded! Thank you, kind stranger, for your donation to the Build NG New Cities Fund!
  7. 41 points
    This is a quick and short public announcement in light of recent events. It is strictly prohibited to discuss out-of-character (OOC) and personal information on these forum (and the game, and the official P&W Discord server.) Accusations and threats made in regard to someone's personal life (not game related) are absolutely unacceptable and we will be moderating this issue very strictly. It is my job to moderate what happens in-game, on the forum, and in the official Discord server. Anything that happens outside of these official channels should be reported to the relevant authorities, whether that is Discord itself, local police, the FBI, or relevant authorities outside of the United States. This topic is locked, and I expect no further discussion on this issue, lest you risk warning points (and your content will be taken down.) This is a very serious matter, and I am going to be in touch with lawyers and my local authorities on how to handle it.
  8. 41 points
    As I await a reply from Alex, I thought I should appeal to have my home ID removed from the ban list. My old nation first named Foxhole then Ruination did not benefit from whatever tricks my brother Pooball used. I did not know about the exploit until Akuryo first posted about it here. I am honest member of the community and feel I have been treated unfairly just because of my family relations. I ask Alex and the mod team to review my situation again please. Blink
  9. 40 points
    I threw most of this together as a quick dark theme alternative a couple years ago and have been gradually expanding it for greater customization. More specifically to allow for color selection rather than purely a fixed theme. It's reached the point of being quite usable and in need of a larger testing audience. To install it you'll need a user styles manager such as Stylus (available for Firefox and Chrome). Then all you need to do is click here: Some screenshots below of its default color scheme: No more tiny bank input fields! And of course if that color scheme isn't manly enough for you there is always the option to do this:
  10. 39 points
    It is my determination that this was in fact war slot filling. Three nations declared war on an inactive allied nation holding approximately $35 billion worth of money and resources, and once that nation became active again, the wars were peaced out and the funds transferred to an "offshore" alliance bank. This situation seems unfair to me, that no one else had a chance to raid the inactive nation. It's a bit of a gray area, and I am applying moderator discretion here, but I have deleted 10% of the money and resources contained in the inactive nation's inventory at the time of the war slot fill as a punishment so as not to encourage this behavior again. You can check my figures here: And as a reminder, the Game Rules are guidelines and do specify that moderation discretion must be applied when enforcing the rules. You can review the Game Rules here: https://politicsandwar.com/rules/
  11. 37 points
    Making a poll because I think removing downvotes is ridiculous and I'm pretty confident a lot of others feel the same. Going to not make this a poll-only topic though because I want people to discuss it. Maybe I am wrong.
  12. 36 points
    Sphinx is playing the long game. Fakes a split with TKR He gets TKR to have a fake war with KETOGG to lull Orbis into a false sense of security Strategically leaks warplans to attack Chaos and KETOGG Gets BK into a war knowing that NPO won't be able to resist bailing their favorite bottom out Waits 7 months to tank BK and NPO PR Switches sides to complete the devious trap
  13. 36 points
    1. Do players (kastor) that don't create good topics, even matter in the macro of the game? no no no but bold FTFY
  14. 34 points
    ThE sYnDicAtE aNd iTs AfFiLiaTeS hAvE nO inTeNt To ExPaNd ThEir WaR oN tHe CoALitiOn CuRrEnTLy FigHtiNg ThE bLAcK kNigHtS aNd ThEir ALLieS bEyOnD gUaRdiAn AnD gRuMpY oLD bAsTaRdS.
  15. 34 points
    Dear Orbis, Some of you may not know me, many of you do. I'm one of the crotchety old-timers who wanders the halls of browser based nation-sims. Now that I have removed myself from the political arena and become that which I once hunted (to near extinction), I have time to reflect on the past, the present, and the future. I like writing these long diatribes from time to time, even though I doubt many people actually read them. Anyway, lets get into the meat of things. I've often talked about how it's important for the leaders of alliances to take responsibility for the health of this game. There's a symbiotic relationship between the game staff/creators and the big players. I'll avoid talking about Alex, I've done that enough in the past, but often as players we're to afraid to take risks. Considering my current position in the game you might find that sort of statement hypocritical, however I'd say I've done enough to create game content. Two names that come up a lot when talking about major events in the past are Partisan and Prefontaine. Neither of which are around to create those anymore. There are others past and present, yes. But it's hard to rally major events in the current (and the past year or two) political environment. IQ has a strangle hold on the mid tier. TKR-sphere has an strong grasp on the upper tier. When the rest of the game needs to unite to stand a chance at taking out a tier, that's bad. This last war was an attempt to break that up. I want to lift the curtain on some of what was planned, and how it failed. The premise of the war was two fold in the original plans, to take the long running leaders of the game for a loss and to shake up the political world to allow for the creation of new spheres. The first part was a success, but the second was a failure. The original plan was to end IQ post war. Part of IQ was in on this plan. Partisan was going to take Syndicate and ally to NPO. Syndicate was going to keep Rose or House Stark as an ally and drop the rest. NPO was going to keep BC or Polaris as an ally and drop the rest. During this period CoS and TEst were going to give them post war protection for 2 months to avoid their upper tier getting steam rolled while they established a new sphere and allowed the game to shuffle up. The war dragged on, Partisan left, and thus the plan died. Thus BK/NPO stayed tied. NPO and Syndicate have a ton of treaties (protectorates largely, sure, but lets be honest about how protectorates go here). Had the war ended earlier, the plan still might not have worked, but both sides are at fault for the peace talks. Just because this failed, doesn't mean it wasn't worth trying. I understand feeling like there's too much to risk being a large alliance in making big moves, but this is a game. If you try something and lose, at least you played a hand. You're dealt a new hand soon enough. Lots of times moves come from smaller alliances, support those. Take TGH for example. They have active leadership, experienced fighters, seemingly motivated. We need more of that, and we need more of it in alliances that can make large swings. Imagine what would happen to the political landscape if NPO left BK, allied TGH who teamed up with CoS to then hit someone. IQ's core broken up and possibilities arise. Or TKR/Guardian leave tCW and roll them along side TGH. People often get too held up in the mentality of keeping allies for far too long, or only allying friends. Take a risk. Befriend an enemy to accomplish something together. Then when you're done one of you might backstab the other. These sort of moves MAKE the politics here. Looking at the treaty web and knowing how every war is going to play out is boring. One of the big surprise moves of the last war? CoS declaring on Guardian. TKR-sphere believed CoS would fall on their side of the war if at all. tl;dr Your allies don't have to be your friends only. Your foes don't have to be enemies. Hold your leadership to make things happen, or if you're leadership take a chance. We hold onto political grudges too long. Grudges make the game, but like treaties you should keep the same ones for too long. Back to my cave.
  16. 33 points
    As promised… In another time, in another realm, the ideas I am going to present were not alien. The following concept was understood at-least implicitly by many, and practiced regularly. Most were unsuccessful in wielding the information given to them in any meaningful manner, yet those who did shined in that realm and beyond. Often, we have seen people who either attempt to take upon the role of the villain, or at the very least promote and support those who do. In the classical sense, the villain is to be abhorred, to be reviled, to be denied and rejected. As children, we saw, in fairy-tales and in other assorted stories, that the villain almost always lost. Why then, would one wish to adopt the role of a villain? It seems counter intuitive, but there is legitimate reasoning behind why one may wish to engage in such an activity. Let me first state that it is important we always maintain the realistic view that this is a game. While our actions within the confines of the game may be indicative of our personality outside the realm, believing that a player's adopted persona is the representation of their out-of-game self is the height of folly. Let us speak of Orbis first. Politics & War at its most fundamental level is divided into two major areas: mechanics backed actions, and user generated content. The two are not entities wholly independent of each other that operate in entirely different areas. Much to the contrary, there is great overlap between the two; anyone who has paid any amount of attention to P&W will note that there is a clear relation between a political entity's dominance in the sociopolitical arena and in-game competence. One could say that this game is 2/5th a nation sim, and 3/5th a socialization game. Having observed this, we understand quickly that for our actions in-game to hold any meaning, it is necessary that the story of the game - the In-Character dynamics - be perpetuated. What does it mean to extend the story of the game? It means that with our actions in game, in our conversations on Discord, to our posts on these very forums, we must be contributing in some way to the overarching narratives within the game. To build a hundred-member strong alliance, all securely within the middle tier, and do nothing with it is stupid, worthless, and should not be done. It means you are building just for the sake of building. To build the same alliance and craft a period of time within Orbis' history that provides engagement outside the immediately present mechanics is what makes this game fun, its what makes people say: "I had a lot of fun in 20<xx>". Eventually, if you keep fighting wars and a narrative does not accompany them, you will grow bored. There are very few players who are able to manage not burning out while doing so, and almost all of them, at one point or the other, have turned to politics. Let us move on. We know that P&W is more than just what we build in game, but a collection of tales and stories criss-crossing with each other to form the fabric of this game: the timeline of this realm. Knowing this, let us ask: does a story with no foil for its 'heroes', no villain, ever be as entertaining as it would be if it did have one? In my opinion, the answer is a resounding no. The nature of these games is that a sphere, an alliance, even individuals and ideals to rally against always makes the game more interesting. One need not always play the bad-guy, but in the end, a game's story is only as interesting and engaging as whatever villain exists. We have seen time and time again, the times where the most political turmoil and intrigue have existed have been when the multitude of alliances in Orbis have attempted to overthrow whatever power they believe exists. Conflict drives the game, without it you may as well play Farmville. Meaningless conflicts - in that they are not adding to an overarching narrative or goal that sees political maneuvering and positioning accompany it - can be fun, and indeed have been fun, but after the nth time, they too turn stale. A villain is one who knows how to antagonize others with purpose. Being an &#33;@#&#036; for no reason is not playing the villain, it is not antagonism in politics, it is just that: being an &#33;@#&#036;. Being a villain requires the understanding of one basic fact and the willingness to use that information: genuine gameplay antagonism begins with the realization that every player you come into contact with are of some use or the other, be it as friends, informants, allies, or even enemies. You may wonder how enemies are 'useful'; history tells us that threats to one's way of life and the status quo allow an otherwise weaker side to galvanize it's troops in order to oppose 'the enemy'. More than this, however, it requires the willingness to, for a lack of a better word, use people to further your goals, which feed into an overarching narrative. It demands that you understand the motivating stimuli behind individual and alliance scale actions so as to leverage the players. You may think of it as writing a play, where your in-game competence is your budget, equipment and so on. Your actors, the way you use them, the script… that’s all your interactions and behavior towards them. In the end, perhaps the most significant part of what makes you capable of pulling off the role of a villain is the way people perceive you and your actions. The golden rule is that what you actually did isn’t relevant, what matters is how people perceive it and how well you are able to influence that perception. In that sense, your reputation is of the utmost importance. What is also important to note is that you need not play the villain for eternity. Unless you commit to actions that go far beyond the norms of the game, there is always a chance for you to come back and adopt a different persona, though it is only natural that the community takes time to accept that. That said, however, I think special mention needs to be made of what doesn’t constitutes as playing a persona, and what is not conducive whatsoever to one’s ability to play the villain. It is not conducive to your long term persona keeping or your reputation to do what many a player is wont to engage in: fruitless and frivolous bashing of other players for no gain over an extended period of time. A good way to think of it is like this: You can rip on some people all of the time, you can rip on all people some of the time, but if you start ripping on everyone all the time, your words ring hollow and people stop listening to what you’re saying. Once people stop listening to what you’re saying and disregard it as “just another post by that crazy guy”, your ability to influence actions immediately drops almost to 0. Similarly, it is important to know who you’re targeting, what you’re targeting them on, and when you’re doing so. If the person is of greater value as an ally and a friend, then don’t attack them or what they say, but try to reach a more personable compromise in case it is really necessary. If what you’re attacking them on is a position held by your allies and friends, that too will come back to bite you in the ass. Finally, if you’re attacking them before you need their help (even if temporarily so), you’re screwing your own plans over. This much is common sense, but apparently still needs to be told. Playing a villain doesn’t mean you can’t have friendships, it means you’re capable of compartmentalizing in-game/politics with RL and outside-of-character bonds. I’ve personally found that the most fun is to be had when I’m airstriking my friends tanks and talking with them in Voice Chat while doing so. This provides a good segue to my next point, the crafting of meaningful bonds and the power of listening. Whenever you are talked to/with, you are supposed to listen: Receive. You might skim something and miss a part of what they're saying that changes the meaning totally. Subtle changes are important, so read messages fully, twice. Understand. Try understanding the purpose behind their message, what they're attempting to tell you, and what kind of response they expect. Consider: Now consider the message's importance, and what your potential response will tell them. Does it benefit you in terms of going ahead with your plans, or does it pose a hindrance? Before replying, always do the three things above. It will help greatly in formulating a response. Plus, this skill (the ability to comprehend the situation) isn't only helpful in politics but in everyday conversation too. You are expected to understand civility and tact, and how to use them to further your goals. Do not dictate terms to others, do not issue ultimatums. Entering rooms like a petulant child throwing a tantrum is not you conduct negotiations, even if you have overwhelming power at your hand. Do not flame or bait unnecessarily, unless it achieves an IC goal. If addressed aggressively, you must remember that you have to show you are better than them, either by wit or restraint. Having said that, it is equally true that at times you must be firm with your point. As someone playing a role, particularly that of the villain, you are not a timid, subservient follower. Do not compromise for the sake of civility, do not be non-confrontational when it helps with your goals, but be smart about your opposition, picking unnecessary fights does not do anyone good but those who wish to make you look bad. In this sense, listening and responding on its own are some of the most powerful tools you have in crafting meaningful relationships and bonds, both for the game and outside the game. If you (can): Compartmentalize and separate IC motivations with OOC emotions, Understand who fights for what, why they do so, and are willing to use said information Listen and help people grow into a position where they can and are willing to help you, Understand that power can only be hung to for so long before changes need to be made, You can fairly easily adopt the role of a villain. This isn't a "guide" so to speak, nor would I claim it is. Its a loose collection of thoughts that turned rambly half way in because my dumbass hasn't slept for more than a total of 5 hours in the past two days.
  17. 33 points
  18. 31 points
    I would like to instead propose Nine Million Nuke November where we try to reach the magic total of 9,000,000 nukes detonated and make everyone starve I think my proposal has a better chance of success
  19. 31 points
  20. 30 points
  21. 29 points
    The Penitus Oculatus are an organization which answers to the Emperor. Our primary task is protecting the Emperor, and as such, we are elite bodyguards. We will use anything necessary to fulfill our task. Our Purpose: Penitus Oculatus Agents serve a number of tasks. They are tasked with discovering spies within the Empire through tact and their mind, but they can also be tasked with stealing, poisoning, stabbing, injuring, or murdering targets to serve a greater cause. Inspectors are involved with investigating crime scenes, such as when someone related to the Imperial family is kidnapped. They are also able to send out scouts to investigate events or places that might threaten the Empire. Another part of our duty is ensuring the safety of the Emperor, the prince, and other members related to the Imperial family. Government Lineup: Commander: Darth Revan Administrator: Cypher Inspector: Zygon, Darth Ataxia, Avakael, and Viseli Special Spokesperson: Prefonteen Discord server: https://discord.gg/fRWqrt3 But wait...We have just started a quest!
  22. 29 points
  23. 28 points
    Pre-emptive thanks to GOONS for purging this cancer from the face of the earth.
  24. 28 points
  25. 28 points
    I'm thirsty for new resources so why not add water, a vital resource for human survival. Water would function similiar to food but it could serve more functions (dams for power, etc.) Water would also be required like food, and unlike food can be contaminated or polluted by nukes. Contaminated water would raise disease and lower population. To lower contaminated water levels you would build water treatment plants. Water production itself could be increased by a water reclamation plant national project. Things could be changed about water, but all I want to see is water as a resource. Also remember what Uncle Jonas says "Listen to masses and respect my ideas" ^what water would look like kinda
  26. 28 points
    Hello, as of today, I, Chris, will be resigning as an administrator and as a staff member for Politics and War. Currently, I don't have the time for it in my life and it's a bad time in general for me, as it's hard to find the time for it amidst a sea of other things. I am mainly doing this because I want to focus on my career. There is no bad blood between me and Alex or me and the community, I simply need to focus on other things and this has been taking up too much of my time. I am unsure if I will keep playing the game, but for now I will also be taking a short break from it as well and placing my nation into VM. Thanks for having me! Chris
  27. 27 points
  28. 27 points
    I agree the avg Nova member doesn't deserve punishment, but for Poo to claim he didn't know where those resources came from is so clearly an insult to our intelligence. I can say I know exactly how much tCW has in our offshore, and I'd wager every single alliance leader does (Keeping track of that is our job and I'd be failing tCW if I didn't know). The fact is the growth of the top gov members of Nova was illegally obtained, I personal don't want to see them banned, but I feel they should be reset back to one city and have their inventory wiped at the very least since otherwise their lies have gotten them off Scot-free. (Apart from destroying their credibility with the wider community.)
  29. 26 points
    Well I'm just glad that my baby from 2015 is getting attention and I can make my first shitpost in years. What better way to spend a Friday night than looking at logs. To be clear, I don't really give a shit about this game and you all know I have no love or super hatred towards BK so hopefully this post is fairly conclusive. I still run BK's forums and BKNet was 90% created by myself. The entire banking aspect as created by myself but I have not maintained the application since early 2017. Tiber and George have maintained and added to the application since. I can say with fairly certain confidence that George did in fact abuse BKNet to remove members from BK and had the help of an accomplice. Of course the database password for BKNet is stored in an environment file and George had access to that password. The password was not changed after George left BK. There are only three people that I am aware of that have had access to and that is myself, Tiber, and George. This is how George obtained the database password. BKNet does have the ability to remove members from the alliance. Through an Internal Affairs module that managed the upgrade training of the applicants, George and his accomplice removed members from the alliance. George used phpMyAdmin (which, why the hell did I not remove that program?) to delete the logs that track these kinds of things. It is clear that while George's accomplice removed the members from the alliance, George cleaned up the logs in the database. Fortunately, Apache keeps logs of every request and yes, I really did look through them. You can clearly see the GET and POST requests to the specific endpoints in the Internal Affairs module of BKNet by his accomplice to remove the members and the specific endpoints of phpMyAdmin utilized by George to modify the database. Why do I know this is George? Well, this is why I said "fairly certain confidence." The IP address involved in this attack matches the same location of all the IP address that George used to login to the BK forums. Additionally, the only way for someone to have access to the BKNet database is to have had access to the environment file, which out of myself, Tiber, and George, the only one with a motive here is George. As for his accomplice, all I know is he is from France and uses the OnePlus A6013. So while I can't say for certain that George conducted this "attack," I would say it is fairly clear that he was involved. Additionally, everything that BKNet does requires some sort of user input to initiate the action. If this was a script that went "rogue," then the script would've been initiated with an internal IP and it is clear that it was not. BKNet was not compromised; it did exactly what it was told. This was a failure of basic security and BK has learned the lesson the hard way.
  30. 26 points
  31. 26 points
    Greeting Orbis PC Principal stopped by earlier today and set things straight After a long conversation we came to the proper decision to change the term slayyve to "Unwilling Employee". The term slayyve may be hurtful for some and so we apologize for that, all law suites should be directed to our Trade Mark Lawyer @Sir Scarfalot. Next we would like to apologize to @Sphinx @Epi @Elijah Mikaelson and all the others the term Slayyve may have hurt. Moving forward we promise to be more PC, and have signed the pledge to be more PC. Any questions regarding this change please contact @Sir Scarfalot *This change may or may not actually happen
  32. 26 points
  33. 25 points
    You make your own fun in these things. When the game gets dull, I return to my family's farm and like farm for a few months. It ain't much, but it's honest work.
  34. 24 points
  35. 24 points
    LOOKING DEEP: TKR Welcome! To "Looking Deep"! "Looking Deep" is an sort of experiment I thought about a second ago, and one that I thought would be fun to try out. The premise of this, is a sort of thread for the members and ex members of the specified alliance to tell their story in it, and I thought the best way to start this off, is by selecting one of the most active communities in the game, TKR! Just a bit of backstory, if you are a newer player such as myself. I'm going to start at the "Trial of Tiers" because that's were I started off, and I don't want to fumble around, I'll leave that to those who reply to this thread 😆 Community From the time I began this game, to now, I always look at the community (Salty as it may be at times) to be the best part of this game, some people may agree or not, but that is my solid belief. Being that the community is such an important part, the first time I had seen TKR, it had seemed they had very much enshrined that belief into their alliance to make it a whole new community in itself, basically a family of sorts, if you will. I wouldn't shy away from saying that The Knights Radiant is one of, the most friendly, welcoming and active alliances out there, they also have a very important skill, that a lot of alliances ignore, welcoming newer players, making them feel at home, liked, etc. Welcoming newer players is such an important skill, I'm going to go on a bit of a rant because of how much it is. A lot of alliance forget about newer players, and have the mindset of "Hand them a guide and order them around" , a lot of newer players may shy away from conversation with older players, to not look silly in front of people that are more experienced, but alliances that deal with this, truly benefit the game, nurturing a newer player, and inviting them into conversation, playing games with them, or whatever is an absolutely crucial part of keeping this game alive, and most importantly having fun, especially with those new friends you have made. It might be a silly thing to say, but a loneliness of a player, a person whose joined for the game, but left because he has been shut out, is hard to see. A lot older players tend to see newer players as a obstacle in front of their "Next city" or "Progress" but those players have no idea what those new players mean to the game as a whole. They are the next generation, per se, and they should be supported. Hats off to most alliances, and very well done to those who help introduce newer players to their community and the P&W community as a whole. Anyway, that paragraph is meant to underline the importance of it, and in my opinion TKR is absolutely great at it, all the people are friendly, you can randomly chat to someone and they'll kindly do the same back to you, it is a very warm atmosphere, a sense of importance. Which, is very much so, the greatest trait in this game that an alliance could have. History TKR, is based off of a book by Brandon Sanderson, named "The Stormlight Archive", I can't say much about the beginning so as I've previously stated, I will move onto more familiar territory. Before Knightfall, TKR was an absolute powerhouse, perhaps not necessarily in military might, which was certainly a big stick they held, but in influence. TKR absolutely dominated world affairs, and that is not overestimating the history of it, TKR had been known as "The world police" for it's past actions, dealing with the Hogwarts-Sparta war, chasing down Partisan, etc, whatever was going on in the world, one way or another, they were certainly involved be it big or small. A lot of that can be seen to have started from Trial of Tiers, because of how much of an impact it had on very influential alliances, Mensa disbanding, t$ losing influence, certainly the rise of TKR as a truly alliance shifting power cannot have started if it had not become the dominant leader of Easy mode and certainly the loss of two Behemoths helped make that a reality, but the end of that era swiftly came around with Knightfall, beating TKR harder and giving them a loss that I would think would be hard to forget, the Chaos sphere, proved to be the evidence that TKR needed new allies, and also that it had lost the near Hegemonic power that it once held. It also hit TKR from 1st in the alliance leaderboards, doesn't seem important but new players sometimes choose the strongest alliance, learning from the best. Conclusion Now that you have either been thoroughly bored to death, or has even chosen to skip the whole segment above, for how possibly face palming my knowledge of it is. Please at least stay for this, if you are a member, leader, ex member of TKR then it would be great for you to share that story on this thread, your experience in the alliance, and for older players, possibly sharing interesting segments of your history. If this gets any if at all, positive review, I'll try to do another alliance of which I am interested in. Thank you! And If you do take a little bit of your time off, I appreciate it very much. this was not based on discord or slack because of micchan's absolute distaste for them if you go blind by reading this i bare no responsibility
  36. 24 points
  37. 24 points
  38. 24 points
  39. 23 points
    You're the exact reason we need downvotes returned.
  40. 23 points
    @TheNG' These words people threw around - humans, monsters, heroes, villains - to Leohann Kabbaz it was all just a matter of semantics. Someone could call themselves a hero and still walk around memeing dozens. Someone else could be labeled a villain for trying to stop them. Plenty of humans were monstrous, and plenty of monsters knew how to play at being human. The time of semantics was at an end, Leohann Kabbaz knew. He had risen- a spiritual union between the edgiest rival factions. The ultimate fusion of wit. He was the Alpha. The endgame. Leohann Kabbaz' gaze rested on the figurine in front of him. A meek, distorted silhouette reeking of expired jokes; more vinegar than salt. Pitiful. This champion was but the artefact of an eon long past. And like his heritage, he too would soon be lost in the abyss of archived memes. Leohann smiled. "Ah you think shitposts are your ally? You merely adopted the meme. I was born in it, molded by it. I didn't see the forum until I was already a man, by then it was nothing to me but blinding! I am the great shitposter. There must be no other. Anyone who even thinks about deserting this mission will be memed up into 198 pieces. Those memes will be repeated until what is left can be used only to paint 9gag. Whoever takes one grain of salt or one drop of tears… more than his ration, will be moderated for 155 years. If I, LeoHann Kabbaz, want the birds to drop dead from their memes… then the birds will drop dead from their memes. I am the wrath of admin. The forums I pass will see me and tremble. But whoever follows me and this trainwreck, will win untold upvotes. But whoever deserts…" A faint sigh escapes Leohann Kabbaz. His eyes shift up and a grimace contorts his face; eyes twinkling with the purity devoid of any restraint only a madman could posess. "Do you want to know why I use Photoshop? Paint is too quick. You can’t savor all the… little emotions. In… you see, in their last memes, people show you who they really are. So in a way, I know your friends better than you ever did. Would you like to know which of them were not funny?" The pigeon just stared out into the waves. Leohann Kabbaz considered shoving him over the railing. Sure, he was hundreds of years old, but could he swim?
  41. 23 points
    Hello, I just wanted to announce that just like everything I have created in life, ORB Website will be closing down in August. I am a failure and I have failed the ORB Site just like everything I've ever created. Now that the haters are writing their posts about how they saw it coming, I'll give y'all the true true. My RL is pretty darn crazy, my career has taken giant leaps which has pushed me into a position to be pretty gosh darn busy during work (where I'd usually spend a lot of time writing articles) and outside of work where I end up working from home/traveling (where I used to finish/write more articles). I am extremely happy with my career and where it is taking me, so I should probably focus more on that real-life career. Apart from that, its fricking summer and I have a dog. There is the sun to enjoy, lakes to swim in, places to visit & my dog isn't going to be here forever, so I want to work to give him the best gosh darn life any dog could ever have (he goes hiking with me and travels with me when I can have him). The website also is paid for out of my own pocket, I've messed with advertisements here and there trying to take a little bit of that out of pocket cost, but to be honest I've made $5.43 and I won't ever actually see that cash - you have to make a certain amount before you get a deposit and its not really worth the pain....and I really don't want people suffering from ads and popups....and its just hard to have a staff that is willing to write frequent articles and keep up with politics. So the site goes away - the server will still be there - server is easily manageable and I (and others) want to do some shows on there, plus I enjoy y'all on there sharing your life with each other there. PLUS Orbis Tribune posts up news there and that's just fricking rad. I appreciate y'all who helped the site out, participated as staff, and all of y'all who paid PW Cash for subscriptions when we first started. That cash went towards contests, payments, and stuff related to ORB more than it went towards my personal nation - so thank y'all for being cool with that. If y'all aren't in the ORB Server - come and join, hang out, earn some ORBs in the economy or just enjoy the random games we have pop up. There will be no next time for this, so seriously, thank y'all who actually supported the site. Love you forever...or until you cheat on me. Also, the Soup is Hot & So is Charlie and Kev.
  42. 23 points
    When your shit post gets deleted but it's wildly popular so you keep having to serve it up in the DMs
  43. 23 points
    @Elijah Mikaelson It's almost like when you sign MD treaties with the largest sphere in the game, who enjoys planning dogpiles on people 4 to 1, because they are Brave and Beautiful, you might have to actually defend them at some point. Stop complaining about your own FA choices. Citadel could have broken off and gone independent and tried to sign some alliances to bolster their numbers, but instead you opted to stay tied to the safety net of BK. Well unfortunately, that means you in BK sphere whether you like it or not buddy. And now BK is calling that in and because you can't be mad at them, you run around the forums pretending it's everyone else's fault. Its not BK's fault, It's not TCW's fault even. You made your own choices. At least have the resolve to accept the outcome.
  44. 23 points
  45. 23 points
  46. 22 points
    I think we can all agree that proper and objective documentation of PnW history is a pursuit that is right. The wiki isn't or at least shouldn't be a vehicle for propaganda, agendas, or excessive bias. As someone who has been interested in natsim history and developments for a long time, seeing a wiki page like this: https://politicsandwar.fandom.com/wiki/Great_Leak_War is very concerning. Forcing the name of the global so soon isn't a great thing to do, especially assigning such an inflammatory name such as, "The Fash Bash Festival." Describing any side of the war in any positive or negative light is a sign of bias and strays from objectivity. Describing the sides as"The long antiquated empires" and "scrappy young rebellions" is an example of this. Needless and propagandist conjecture such as, "Hoping to take the power vacuum that was held by the now-defunct coalitions," also has no place on the wiki, nor does the complete redaction or corruption of facts and events, many of which are completely missing from the linked page. I'm no fool and realize the identity of those who have done this. They are those who have the self proclaimed objective of destroying this game and forcing many off it, but in my honest opinion, corrupting the objective documentation and history of anything is an act most foul and natsims deserve better than that. It used to be that documentation on the wiki on globals was generally neutral and objective, and I do not want to see any group strong arm their propaganda into any article, at least not to this degree.
  47. 22 points
    MS Paint quality = best quality This is only half, I need to go and I don't have time to make the rest, I will add part 2 tomorrow (I hope) Italian language as usual so you don't understand what they say and you can focus on the subtitles At 2:20 something went wrong, just pretend I did a perfect job War Fiction part 1: https://webmshare.com/play/VrmNP War Fiction part 2: https://webmshare.com/play/BAgKD
  48. 22 points
    Bwahahaha. Nearly every sentence in that paragraph is wrong. Impressive. Let's talk about history and unconditional surrenders. There has never been and never will be a unconditional surrender in which the loser did not wind up agreeing to all terms imposed by the victors. That's how that works. Let's note that coalition B has refused to talk about any potential terms until after coalition A's surrender. That is by definition a unconditional surrender. You seriously expect people to be willing to surrender unconditionally when the opposing coalition contains actors known to have imposed ridiculous terms. And don't give me any of the NPO isn't the same as NPO nonsense. Either own your name or change it. Similarly, given that BK has put rather ridiculous terms on the table in the past, an unconditional surrender to any coalition containing either alliance is a bad idea. Let's next talk about precedent. This particular game has never had unconditional surrenders, and establishing that precedent will lead to longer wars as the best possible victory condition has changed dramatically. There's also the fact that coalition B winning would encourage longer wars, as we have opened up a path to victory of literally just waiting out an opponent instead of smashing through their infra, although given how long the last few globals have been, this isn't truly a new idea, but it would be the first time it worked. Up until now, dragging out a war has at most resulted in white peace, but the precedent of improving conditions by dragging out a war has resulted in longer wars. Thirdly, it would establish that having net negative damage, rolling coalition allies, having secret arbitrary treaties that one can twist into a CB, and bullshit CBs are valid things along a path to victory. If you truly believe these are not bad precedents for the game as a whole, give me what you're smoking because I need to escape reality.
  49. 21 points
    In a time where toxicity is rampant on the forums and there is not an ounce of empathy in a game where 28 city whales prey on the weak and defenseless 8 city nations, only one place offers refuge for the weary, the kindhearted, the poets, philosophers, and the peaceful. My inbox apparently.
  50. 21 points
    we just growin rn fam Also: Have fun with the 5 ground attacks under 1 minute lol. EDIT: Some people have told me the nations don't exist and thus the screenshots can't be proven, but fear not, Glorious Leader and Stat-padder Extraordinnaire @Frawley saves wars and attacks. Note the timestamp. 5 ground attacks were launched in one war between 12:40:30 and 12:41:01. This should literally be impossible.
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