donsberger Posted October 27, 2015 Share Posted October 27, 2015 OddSquad has raided who? Other than our guys in the low score ranges who raids inactives we haven't raided anybody for treasures 1 Quote Link to comment Share on other sites More sharing options...
Bollocks Posted October 27, 2015 Share Posted October 27, 2015 I personally had no idea you could even trade treasures. Perhaps Sheepy should integrate it into the global market place, similar to credits. 1 Quote The Coalition Discord: https://discord.gg/WBzNRGK Link to comment Share on other sites More sharing options...
Buorhann Posted October 27, 2015 Share Posted October 27, 2015 (edited) I personally had no idea you could even trade treasures. Perhaps Sheepy should integrate it into the global market place, similar to credits. Not a bad idea, but it would encourage someone to pawn off their treasure for $1 before their nation loses a battle. Then again, that would make Naval blockades more important. Hm... Edited October 27, 2015 by Buorhann 1 1 Quote Warrior of Dio https://www.youtube.com/watch?v=mfPCFQfOnLg Link to comment Share on other sites More sharing options...
Kemal Ergenekon Posted October 27, 2015 Share Posted October 27, 2015 For your infra and cities and tanks and planes and score differences, you work for. For treasures, you're at the mercy of the almighty Random Number God. Skill is fundamentally different from luck, and if you can't get this, then I can't help you further. Just declare war on someone who has a treasure and beige them. If you didn't get the treasure initially, you work to get them. If you were lucky and got it, you need to defend yourself against people who want it for themselves, so you again work for it. Quote Link to comment Share on other sites More sharing options...
Krillian Posted October 27, 2015 Share Posted October 27, 2015 Not a bad idea, but it would encourage someone to pawn off their treasure for $1 before their nation loses a battle. Then again, that would make Naval blockades more important. Hm... Productive comments ^ adding the treasures to market would make things interesting but they then become a commodity. Is this what we want? Quote Link to comment Share on other sites More sharing options...
Diocletian Posted October 27, 2015 Share Posted October 27, 2015 You know at first I was extremely dissatisfied with this update too. Truly though, now that I've saw it in action I realize it's really nowhere near as bad as a lot of folks try to paint it out to be. Does it do anything to encourage war? Ehh, in the low-mid tier alliances it's very possible. To the "big dogs" of Orbis? - Almost zill of a chance. It's a pretty interesting dynamic that seems to be especially useful during world wars (as we've already witnessed this war). The real question of whether this system will "make or break" the game will fall to many months of a scientific study of sorts. I truly do believe we'll all have to wait an extended period of time to base our beliefs on this matter on something grounded in tangible evidence. Yes it makes things unbalanced a bit, and that's actually a pretty kickass feature in my opinion. Now the arguments on either side of the debate have already been stated, so I'll refrain from adding anything further until I see for myself whether or not this change allows for anything dramatic to play out. Only time will tell! Quote "The happiness of the people, and the peace of the empire, and the glory of the reign are linked with the fortune of the Army." Link to comment Share on other sites More sharing options...
Valakias Posted October 27, 2015 Share Posted October 27, 2015 (edited) The question is: how much we cared for color stock before this update? Nothing. How much we cared for treasures? Nothing. This update brings in a new dynamic, that adds a bit of tension and something to do, which is what the game needs in abundance, considering how easy it is to simple stagnate and do nothing. We have something else to compete for now. Its true that the politics right now is alive, and i don't see it going away, but big wars for drama will keep happening, and we also have this new system that, to be honest, still has to be figured out fully. Its unfair because from irrelevant has now become important, and still must be understood. As of now, i "like" it, meaning i'd like to see where it leads us. If in a few month we think its bad, fixes will come, because Sheepy has shown that he cares plenty of times. Edited October 27, 2015 by Valakias Quote Link to comment Share on other sites More sharing options...
Rozalia Posted October 28, 2015 Share Posted October 28, 2015 One thing I'd like to know by the way. Which are the treasures that respawn in 30 days and the ones that do so in 60? Quote Link to comment Share on other sites More sharing options...
Hysteria Posted October 28, 2015 Share Posted October 28, 2015 I think an expansion of how many treasures pop up and a little more detailed information on how they work would solve the problem. Quote ☾☆ Priest of Dio º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸¨°º¤ø„¸ GOD EMPEROR DIO BRANDO¨°º¤ø„¸¨°º¤ø„¸ DIO BRANDO GOD EMPEROR¨°º¤ø„¸¨°º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸ Link to comment Share on other sites More sharing options...
William of Cobden Posted October 28, 2015 Share Posted October 28, 2015 (edited) There should be an option to get rid of a treasure if you don't want it, or block your nation from accepting one in the first place. Unless you are in a top alliance they are just a big target on your back and an excuse for small alliances/nations to get rolled by bigger ones. ... Edited October 28, 2015 by William of Cobden Quote Link to comment Share on other sites More sharing options...
Sweeeeet Ronny D Posted October 28, 2015 Share Posted October 28, 2015 FYI, Most large alliances arent going to risk going to war, to pick up a few extra percentage points, while they do have the most to gain, they also have to most to lose if a move to steal treasures goes bad and escalates into a large war. Quote Link to comment Share on other sites More sharing options...
Pfeiffer Posted October 28, 2015 Share Posted October 28, 2015 FYI, Most large alliances arent going to risk going to war, to pick up a few extra percentage points, while they do have the most to gain, they also have to most to lose if a move to steal treasures goes bad and escalates into a large war. You speak for most large alliances now? That's good to know. 2 Quote ☾☆ Chairman Emeritus of Mensa HQ ☾☆ "It's not about the actual fish, themselves. Fish are not important in this context. It's about fish-ing, the act of fishing itself." -Jack O'Neill Link to comment Share on other sites More sharing options...
Sweeeeet Ronny D Posted October 28, 2015 Share Posted October 28, 2015 what an honor, looks like I am moving up in the world, from getting trolled by regular Mensa members to now the leader of Mensa! Quote Link to comment Share on other sites More sharing options...
Dimitri Valko Posted October 28, 2015 Share Posted October 28, 2015 what an honor, looks like I am moving up in the world, from getting trolled by regular Mensa members to now the leader of Mensa! I don't think you know what "trolled" means, man. Quote Link to comment Share on other sites More sharing options...
Krillian Posted October 28, 2015 Share Posted October 28, 2015 There should be an option to get rid of a treasure if you don't want it, or block your nation from accepting one in the first place. Unless you are in a top alliance they are just a big target on your back and an excuse for small alliances/nations to get rolled by bigger ones. ...I agree that there should be a checkbox "Search for treasure in your nation" or something of the like. Quote Link to comment Share on other sites More sharing options...
Kemal Ergenekon Posted October 29, 2015 Share Posted October 29, 2015 An option to sell or auction treasures would solve many problems. Also, instead of random spawns, they could initially be placed in bot countries Sheepy had at some point (inactive non-player nations which have very large armies). Quote Link to comment Share on other sites More sharing options...
Oblige Posted October 29, 2015 Share Posted October 29, 2015 (edited) An option to sell or auction treasures would solve many problems. Also, instead of random spawns, they could initially be placed in bot countries Sheepy had at some point (inactive non-player nations which have very large armies). That sounds exciting. Also, there is nothing preventing any other AA from doing what Rose did. I don't see what all the QQ'ing over this is for. Edited October 29, 2015 by Oblige Quote Link to comment Share on other sites More sharing options...
Kemal Ergenekon Posted October 29, 2015 Share Posted October 29, 2015 That sounds exciting. Also, there is nothing preventing any other AA from doing what Rose did. I don't see what all the QQ'ing over this is for. QQers gonna QQ Quote Link to comment Share on other sites More sharing options...
Oblige Posted October 29, 2015 Share Posted October 29, 2015 Actually look at Mensa. They'll have as many treasures as Rose soon and they're taking them by force instead of diplomacy. Clearly the system is workable from both angles. Quote Link to comment Share on other sites More sharing options...
Bollocks Posted October 29, 2015 Share Posted October 29, 2015 An option to sell or auction treasures would solve many problems. Also, instead of random spawns, they could initially be placed in bot countries Sheepy had at some point (inactive non-player nations which have very large armies). I completely agree. It would be interesting to have bot armies that need multiple rounds of war to defeat and steal the treasure. It can add tension because another alliance can come in and snipe the slots right after your alliance just spent 10mil on tanks trying to grind down the bot armies' ground force. Quote The Coalition Discord: https://discord.gg/WBzNRGK Link to comment Share on other sites More sharing options...
Wiki Mod Dr Rush Posted October 29, 2015 Wiki Mod Share Posted October 29, 2015 One thing I'd like to know by the way. Which are the treasures that respawn in 30 days and the ones that do so in 60? All of the treasures respawn after 60 days. They are split into 2 two groups that spawn 30 days apart. 1 Quote 23:38 Skable that's why we don't want Rose involved, so we can take the m all for ourselves 23:39 [] but Mensa is the cute girl at the school dance and she's only dancing with us right now to get our friend jealous 23:39 [] If Rose comes in and gives Mensa what she wants, she'll just toss us aside and forget we ever existed 23:39 zombie_lanae yeah I do hope we can keep having them all to ourselves 23:40 zombie_lanae I know it's selfish but I want all their love 6:55 PM <+Isolatar> Praise Dio Pubstomper|BNC [20:01:55] Rose wouldn't plan a hit on Mensa because it would be !@#$ing stupid Link to comment Share on other sites More sharing options...
Ayayay Posted October 29, 2015 Share Posted October 29, 2015 You speak for most large alliances now? That's good to know. You didn't know SRD runs TC FA? Thought that was obvious by now Quote Orbis Wars | CSI: UPN | B I G O O F | PW Expert Has Nerve To Tell You How To Run Your Own Goddamn Alliance | Occupy Wall Street | Sheepy Sings TheNG - My favorite part is when Steve suggests DEIC might have done something remotely successful, then gets massively shit on for proposing such a stupid idea. On 1/4/2016 at 6:37 PM, Sheepy said: This was !@#$ing gold. 10/10 possibly my favorite post on these forums yet. Sheepy said: I'm retarded, you win Link to comment Share on other sites More sharing options...
Rozalia Posted October 29, 2015 Share Posted October 29, 2015 All of the treasures respawn after 60 days. They are split into 2 two groups that spawn 30 days apart. Thank you. Quote Link to comment Share on other sites More sharing options...
Beowulf the Second Posted October 30, 2015 Share Posted October 30, 2015 +0.5 to the bot countries spawning w/treasures idea, seems interesting. Complex though. Quote 01:58:39 <BeowulftheSecond> Belisarius of The Byzantine Empire has sent your nation $0.00, 0.00 food, 0.00 coal, 0.00 oil, 0.00 uranium, 0.00 lead, 0.00 iron, 0.00 bauxite, 0.00 gasoline, 0.00 munitions, 1,000.00 steel, and 0.00 aluminum from the alliance bank of Rose.01:58:46 <BeowulftheSecond> someone please explain 01:59:12 <%Belisarius> sleep deprivatin is a !@#$ @_@01:59:14 — %Belisarius shrugs01:59:18 <BeowulftheSecond> we're at WAR. WE ARE BURNING EACH OTHER'S PIXELS Link to comment Share on other sites More sharing options...
Dwemyrn Posted October 30, 2015 Share Posted October 30, 2015 You know what would be funny if it hasn't already happened yet? If the pink treasure spawns in Inst's nation out of reach for anyone over the 60 days. That being said, maybe shorten the treasure spawning to 15 or 30 days? idk Quote -removed by thor- Link to comment Share on other sites More sharing options...
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