Jump to content

MENSA Declaration!!


LordRahl2
 Share

Recommended Posts

We were just chatting about this.  The SRD love fest goes back to that one war where SRD was claiming to be winning, or not losing, because 10 out of the 110 people in VE were not wrecked.  Lets start that debate up again!

 

Haha, I almost forgotten about that.

  • Downvote 1
Link to comment
Share on other sites

I still stand behind that, if you cant kill the top tier you haven't won, because the top tier is where the donuts are made, and post war, if they are in great shape they can help rebuild your alliance really quick, because they are the ones that pump out the cash.  You wipe out 10 5 city guys who cares? you can rebuild those dudes in a day or two, you wipe out a top tier nation, that is 100s of millions of dollars to get back into fighting form.

Link to comment
Share on other sites

I still stand behind that, if you cant kill the top tier you haven't won, because the top tier is where the donuts are made, and post war, if they are in great shape they can help rebuild your alliance really quick, because they are the ones that pump out the cash.  You wipe out 10 5 city guys who cares? you can rebuild those dudes in a day or two, you wipe out a top tier nation, that is 100s of millions of dollars to get back into fighting form.

 

That's false. Any nation can be brought back to "fighting form" by buying infra up to 1300 in each city. The rest is what we call "whale fat" or "free infra destroyed points.'

77oKn5K.png

Link to comment
Share on other sites

I still stand behind that, if you cant kill the top tier you haven't won, because the top tier is where the donuts are made, and post war, if they are in great shape they can help rebuild your alliance really quick, because they are the ones that pump out the cash. You wipe out 10 5 city guys who cares? you can rebuild those dudes in a day or two, you wipe out a top tier nation, that is 100s of millions of dollars to get back into fighting form.

Just increase reparations amirite?

Lxr4VfE.png

Link to comment
Share on other sites

That's false. Any nation can be brought back to "fighting form" by buying infra up to 1300 in each city. The rest is what we call "whale fat" or "free infra destroyed points.'

As a Manufacturing Engineer in rl, I am all about staying lean, but 1300 is too lean, 26 isn't enough improvement slots max out your income, and make sure you are producing your nations resources, it also handicaps your daily income, running with that little infra.  

Link to comment
Share on other sites

As a Manufacturing Engineer in rl, I am all about staying lean, but 1300 is too lean, 26 isn't enough improvement slots max out your income, and make sure you are producing your nations resources, it also handicaps your daily income, running with that little infra.  

 

It's enough for war. We call it the NK (or North Korea) build. 

Link to comment
Share on other sites

You don't really need to explain SRD. We know you stand by it. We understand your reasoning. You are simply wrong.

 

You are wrong from a math perspective, from an economics perspective, from a social dynamics perspective, and a gamer's perspective. So really just wrong.

-signature removed for rules violation-

Link to comment
Share on other sites

If I am wrong why are you 600 days old with only 13 cities?  You should be closer to Avurch's size, which in turn would make you guys an even more devastating fighting force than you are currently.

 

If you are limiting your city count on purpose for better war coverage and grouping, in that case your goals and my goals are not the same.

Edited by Sweeeeet Ronny D
Link to comment
Share on other sites

That is a false dilemma.  You are wrong about having won that war because you are wrong.

 

We were talking about how you miss-classify the outcome of a particular war.  Not philosophical discussion about overall goals for the game.

-signature removed for rules violation-

Link to comment
Share on other sites

11111122.jpg

☾☆

Priest of Dio

Dio-wryyy.gif

º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸
¨°º¤ø„¸ GOD EMPEROR DIO BRANDO¨°º¤ø„¸
¨°º¤ø„¸ DIO BRANDO GOD EMPEROR¨°º¤ø„¸
¨°º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸

Link to comment
Share on other sites

If I am wrong why are you 600 days old with only 13 cities?  You should be closer to Avurch's size, which in turn would make you guys an even more devastating fighting force than you are currently.

 

If you are limiting your city count on purpose for better war coverage and grouping, in that case your goals and my goals are not the same.

 

Your goal is to be personally as large and powerful as possible. That may not be the most effective strategy for an alliance, especially one that focuses on being supremely effective in war. I'm an outlier in Mensa for various reasons. 

Link to comment
Share on other sites

SRD is right about the top tier strength being a huge factor. He is also right about "fighting form" let's say you have 1,300 infra and you max out military(no ships). Thats 15 improvements, then 9 for commerce. That's 24....leaving 1 for the nuclear power plant and 1 for the police station. No hospitals, recycling centers, etc.

 

Unless you were talking about after getting hit down "rebuild" to 1,300 for population purposes which is also wrong. If you build your city right you can rebuild to 1,100 and be fine.

 

Personally, 1,800 is the sweet spot between military vs economy. Many say 1,700 but I think that extra 100 infra is important.

IMG_2989.png?ex=65e9efa9&is=65d77aa9&hm=

Link to comment
Share on other sites

SRD is right about the top tier strength being a huge factor. He is also right about "fighting form" let's say you have 1,300 infra and you max out military(no ships). Thats 15 improvements, then 9 for commerce. That's 24....leaving 1 for the nuclear power plant and 1 for the police station. No hospitals, recycling centers, etc.

 

Unless you were talking about after getting hit down "rebuild" to 1,300 for population purposes which is also wrong. If you build your city right you can rebuild to 1,100 and be fine.

 

Personally, 1,800 is the sweet spot between military vs economy. Many say 1,700 but I think that extra 100 infra is important.

 

Perhaps you misread? SRD thinks that fighting form is > 1300 infra because he wants to max production and income. We said that, for the purposes of fighting during a war, 1300 infra is fine. You can generally assume that when it comes to fighting a war, we know what we are doing. Top tier strength is not a non-factor, but it is not decisive in deciding whether or not you lost. If you have 100 people and 90 of them are zeroed and 10 of them are OK, you did not win. 

Link to comment
Share on other sites

SRD is right about the top tier strength being a huge factor.

 

Top "tier" strength may be a factor.  But when you have 100 nations crushed to dust and 10 that are okay you have lost the war.

 

As far as "fighting form" he is talking about post war rebuilding.

-signature removed for rules violation-

Link to comment
Share on other sites

 If you have 100 people and 90 of them are zeroed and 10 of them are OK, you did not win. 

 

Just to emphasize - these are not hypothetical numbers, this is exactly what happened to VE. They actually started with something like 114 people, but around 10-15 deleted or left VE during the war. 

Link to comment
Share on other sites

As a Manufacturing Engineer in rl, I am all about staying lean, but 1300 is too lean, 26 isn't enough improvement slots max out your income, and make sure you are producing your nations resources, it also handicaps your daily income, running with that little infra.  

 

As an Econ PhD IRL, I mean what I say. "Fighting form" is max military with enough buildings to sustain unit upkeep. This is achieved by the 1300 infra North Korea build: 1 NPP + 15 military + 9 commerce + 1 police station.

 

This isn't a build suitable for growth. For growth, you need at least 1500 infra. I went up to 1700 myself with my 15 cities. 2000+ is definitely too fat for an alliance which participates in every major war.

77oKn5K.png

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.