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DragonK

Members
  • Content Count

    455
  • Joined

  • Last visited

  • Days Won

    3

DragonK last won the day on December 23 2017

DragonK had the most liked content!

Community Reputation

539 Politician

About DragonK

  • Rank
    Pirate

Profile Information

  • Gender
    Male
  • Location:
    Zadar, Croatia
  • Alliance Pip
    Arrgh
  • Leader Name
    DragonK
  • Nation Name
    Kroatoria
  • Nation ID
    26625
  • Alliance Name
    Arrgh!

Contact Methods

  • Discord Name
    DragonK#1459

Recent Profile Visitors

1309 profile views
  1. Big talk from some noob scrub. Again, not first nor last alliance that had feud with Arrgh. Arrgh had it's ups and downs, and one thing we never done, was mesure our wellbeing by some silly graph score. And I have a feeling Arrgh's gonna outlive your bs "cancelled tip" alliance. Hey! Show the full stat page scrub! I might not be #1 on it anymore, but I'm still there! (also marked all current and former members that I'm aware of at least)
  2. Arrgh, brings back some good memories. Rums up! Arrgh o7
  3. Also, haven't checked in a while (shitty NPO server always refreshing, @Roquentin told you already potatos aren't servers!), am I still top 100 damage dealer?
  4. First I'd also like to point out that for me to be a war doger, there'd have to actually be a war to dodge. You weak ass Col B shits didn't dare attacking me for over a month now, I honestly tought it was over. And we both know only reason you hit me now is to pad your stats with infra I bought. Well, sorry to dissapoint you, I give 0 rums about it, but I'll make sure you feel some burn for it tough
  5. Arrgh! I mean Blood for the Blood God, Skulls for the Skull Throne!
  6. I'd Arrghue with you that we trust our members so much more than any other alliance, that we've basically given them complete FA, IA and Milcom freedom for their independent nations. (And no this doesn't mean we don't care about each and every one of them, and we do our best to help and guide them, when we feel they need it or they ask for it).
  7. Hmmm. As many put it it's a band-aid fix. Yet it does fix a part of problem, and if you really do have other things planed, sure go do it. Also I like @ShadyAssassin 's idea to add resource cost to infra (and maybe land?). That will come to effect much sooner, and hit bigger nations harder.
  8. Got removed for being literally retarded. Still, as much as I'm hated by community in general, I'm still very positive on my rep on forums, so I must be saying something right. You on the other hand are not just downvoted by your opposition for being retarded, you're also not being backed up by your own people, cause even they disagree with most shit you say.
  9. Considering TUE is a failure, anything under a month would not be a surprise for anyone.
  10. Damn, didn't see VM activated earlier when I was checking your nation. You better hurry and exit it soon so I can hit you.
  11. Noted. You're priority target now. We hope your first time is as pleasant as was mine
  12. Simple. Arrgh has mostly not attacked not profitable/high risk nations. Arrgh has raided mostly high profit / low risk targets. You're one of latter aren't you? (You're TUE, ofc you are, it's rethoric question, pls don't answer) That's your experience as a constant raid target I take it? Like I said earlier, Arrgh does what it does. However when you go and declare war on us, and start hitting people who weren't raiding you before, well, then all you do is paint a big target on your back. You could do that yeah, some bigger alliances have exactly that, dedicated 10 city Arrgh handler experts. Can you imagine your whole point of existnace to counter some random pirate riads? I know right. Other than that, us pirates adapt. You develop some nations to attack us and war us for a long time. I bet you we'll just find a way around that too. But one thing you lack in comparison to us is persitancy. Raid is all we do, and we'll find a way to do it, whether you like it or not. Can't be said same about your endavour. Yeah that was one time, and we all agreed it was bad decision to do it back then. It was supposed to be for a year, but we found a way to get out of that almost 6 months in that thing. Last time we got decently recked was Paper's Please. Almost a week after the war ended, I had my pirates resume raiding TKR, t$ and everyone involved agaisnt us, with our brand new 1 ship and fortify tactics. Was working miracles till our raids forced everyone competent to adapt to us, and to cry to admin till he changed how fortify works. (Found a workaround for that too)
  13. Old news. It's fun how despite being at war with us for so long, it took them this much to take action again, almost as if they waited for big daddy's approval first
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