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VE needs to be knocked down a bit

Amidst the eternal waves of time From a ripple of change shall the storm rise Out of the abyss peer the eyes of a demon Behold the razgriz, its wings of black sheath The demon soars through dark skies Fear and death trail its shadow beneath Until men united weild a hallowed sabre In final reckoning, the beast is slain As the demon sleeps, man turns on man His own blood and madness soon cover the earth From the depths of despair awaken the razgriz Its raven wings ablaze in majestic light

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Today's stats are brought to you by...I don't know :o

 

 

UPN 74308 -> 71554 (-2754)
DEIC 40902 -> 37450 (-3452)
EoS 8838 -> 8275 (-563)
VE 100038 -> 100052 (14)
 
Total losses: 6755
 
Score development: 224086 -> 217331
 
 
t$ 54161 -> 54263 (102)
SK 45916 -> 45904 (-12)
TEst 18934 -> 19090 (156)
Mensa 52295 -> 52200 (-95)
Arrrgh 29839 -> 29241 (-598)
BK 47134 -> 47575 (441)
TKR 30842 -> 31156 (314)
InGen 16096 -> 15952 (-144)
TKP 13155 -> 13125 ( -30)
tC 13162 -> 13152 (-10)
NOIR 12159 -> 12212 (53)
Alpha 54043 -> 54427 (384)
Guardian 28107 -> 28330 (223)
 
Total gains: 784
 
Score development: 415843 -> 416627
 
 
GRAPH:
 
5Av8D9s.png
 
I went with a darker green as requested by Sargun, hopefully it's easier to read :)
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Thanks for doing this.

 

I wonder when the beat-down will end. As a side note, I wonder if the Orbis economy could handle a perpetual bludgeoning of large alliances such as DEIC/UPN. I know that I, for one, am using a decent amount of munitions and gasoline. I suspect that once the total "reserves" are burned through, the rate at which gas and munitions would be used for perpetual airstrikes would outpace production.

 

Just an interesting thought.

☾☆


High Priest of Dio

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You know what time it is! It's stats time!

 

 

UPN 71554 -> 68058 (-3496)
DEIC 37450 -> 34819 (-2631)
EoS 8275 -> 7334 (-941)
VE 100052 -> 98569 (-1483)
 
Total losses: 8551
 
Score development: 217331 -> 208780
 
 
t$ 54263 -> 54286 (23)
SK 45904 -> 45968 (64)
TEst 19090 -> 19237 (147)
Mensa 52200 -> 52051 (-149)
Arrrgh 29241 -> 28892 (-349)
BK 47575 -> 47666 (91)
TKR 31156 -> 32092 (936)
InGen 15952 -> 16009 (57)
TKP 13125 -> 13314 (189)
tC 13152 -> 13199 (47)
NOIR 12212 -> 12390 (178)
Alpha 54427 -> 55031 (604)
Guardian 28330 -> 28527 (197)
 
Total gains: 2035
 
Score development: 416627 -> 418662
 
And the graph:
 
AYd12Ic.png
We've now reached the point where team UPN is less than half the score of team t$.
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Thanks for doing this.

 

I wonder when the beat-down will end. As a side note, I wonder if the Orbis economy could handle a perpetual bludgeoning of large alliances such as DEIC/UPN. I know that I, for one, am using a decent amount of munitions and gasoline. I suspect that once the total "reserves" are burned through, the rate at which gas and munitions would be used for perpetual airstrikes would outpace production.

 

Just an interesting thought.

After certain point there won't be much infra or even gas left, and the winning side could just opt to stationing a long line of fully militarized mid-tier nation declaring on any open targets doing ground attacks all the time to keep the losing side down and  in hopes of slowly draining their bank. Kind of like a siege scenario. The losing side won't have much in revenue and any attempt at building up would be met with intense pummeling. It's gonna take a while to get there, though.

 

Like right now I don't even have enough population to get max soldiers :ph34r:

UedhRvY.png

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After certain point there won't be much infra or even gas left, and the winning side could just opt to stationing a long line of fully militarized mid-tier nation declaring on any open targets doing ground attacks all the time to keep the losing side down and  in hopes of slowly draining their bank. Kind of like a siege scenario. The losing side won't have much in revenue and any attempt at building up would be met with intense pummeling. It's gonna take a while to get there, though.

 

Like right now I don't even have enough population to get max soldiers :ph34r:

 

It seems like ground attacks tend to do ~130 infra/strike in my experience. So, across three fighters and 6 strikes, that's roughly 2.4k infrastructure per target spread out across their largest cities.

 

After being beige'd, they would have 5 days to build back up of course, so it depends on their income. It could work. I suspect there would be massive political fallout from keeping an entire alliance (or multiple alliances) under your boot, however.

☾☆


High Priest of Dio

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It seems like ground attacks tend to do ~130 infra/strike in my experience. So, across three fighters and 6 strikes, that's roughly 2.4k infrastructure per target spread out across their largest cities.

 

After being beige'd, they would have 5 days to build back up of course, so it depends on their income. It could work. I suspect there would be massive political fallout from keeping an entire alliance (or multiple alliances) under your boot, however.

 

They do much more at full tanks. 12 city nations with max military can do just under 1K infra per day with max soldiers and tanks, but limiting yourself to 6 strikes per war is pretty shitty.

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It seems like ground attacks tend to do ~130 infra/strike in my experience. So, across three fighters and 6 strikes, that's roughly 2.4k infrastructure per target spread out across their largest cities.

 

After being beige'd, they would have 5 days to build back up of course, so it depends on their income. It could work. I suspect there would be massive political fallout from keeping an entire alliance (or multiple alliances) under your boot, however.

Lol, at low low infra level there won't be any real income, especially when the nation still have 30+ improvements in each city. There's a very good chance that a city under 300 infra would give you negative revenue if you still keep all the commerce and manufacturing improvements. If you can keep suppressing them for a while and blockaded, soon enough their cities will shut down due to being unable to pay for upkeeps, and at that point they might as well be dead. Even a nation with just tiny weensy 1 ship could keep that nation stranded, without power nor income (at least until they wised up and sell some improvements)

 

Gotta admit I don't know much about politics here, but I'd say there won't be any real massive political fallout, especially when the losing side isn't particularly FA-savvy and got a lot of major hit PR-wise. Like this war :P

UedhRvY.png

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...stats?

 

 

UPN 68058 -> 65146 (-2912)
DEIC 34819 -> 31791 (-3028)
EoS 7334 -> 7030 (-304)
VE 98569 -> 98690 (121)
 
Total losses: 6123
 
Score development: 208780 -> 202657
 
 
t$ 54286 -> 54268 (-18)
SK 45968 -> 45906 (-62)
TEst 19237 -> 18979 (-258)
Mensa 52051 -> 52549 (498)
Arrrgh 28892 -> 27328 (-1564)
BK 47666 -> 47757 (91)
TKR 32092 -> 32853 (761)
InGen 16009 -> 16834 (825)
TKP 13314 -> 12461 (-853)
tC 13199 -> 13149 (-50)
NOIR 12390 -> 12390 (0)
Alpha 55031 -> 54354 (-677)
Guardian 28527 -> 28216 (-311)
 
Total losses: 1618
 
Score development: 418662 -> 417044
 
 
And of course a graph:
 
OiMMkGu.png
 
And for the first time in who knows how many days, we see an overall loss for the t$ side! Is this a sign that the tides of war are shifting? ...no
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You know what time it is!

 

 

UPN 65146 -> 62393 (-2753)
DEIC 31791 -> 30819 (-972)
EoS 7030 -> 6192 (-838)
VE 98690 -> 99049 (359)
 
Total losses: 4204
 
Score development: 202657 -> 198453
 
 
t$ 54268 -> 54370 (102)
SK 45906 -> 45954 (48)
TEst 18979 -> 19230 (251)
Mensa 52549 -> 52299 (-250)
Arrrgh 27328 -> 24892 (-2436)
BK 47757 -> 47902 (145)
TKR 32853 -> 33404 (551)
InGen 16834 -> 16852 (18)
TKP 12461 -> 12688 (227)
tC 13149 -> 13218 (69)
NOIR 12390 -> 12386 (-4)
Alpha 54354 -> 53156 (-1198)
Guardian 28216 -> 28235 (19)
 
Total losses: 2458
 
Score development: 417044 -> 414586
 
 
And the graph:
 
5LLeP0v.png
 
And for those who read this far: DEIC has now lost more than 2/3 of their score and Arrrgh have lost more than half of theirs.
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So uhm, I have no clue who is still at war at this point so if someone could make me a list, that'd be great :P

 

Also I don't have time to update this today, just so no one waits in wain. That of course means that there will be a double update tomorrow...unless the war ends, then I don't know if I can be bothered :P 

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VE vs Arrgh

DEIC vs tS, SK (?), TEst, InGen, TKR, BK, Mensa and maybe a few smaller alliances

 

No, UPN's peace also involved VE peacing with Arrgh. 

 

It's in essence DEIC verses everyone at this point, though not every alliance is taking part at this point be it due to being on another front until now or there being a lack of slots. 

Edited by Rozalia
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So, it doesn't really make sense to continue to keep track of this, since most of the score changes on the not-DEIC side will be due to things unrelated to the war and me posting the changes to DEICs score seems pointless as it is readily available as a nice graph ingame already. So unless someone wishes to object, I'll discontinue the updates.

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I am appalled that vargen institutions didn't make the list. We may have got beat down a bit (most of our score loss came from two members either leaving or jumping into vacation mode) but we did some damage too.

Maybe because you took as fair bit of damage from both sides?

Edited by Memph
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