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  1. Paradise but I'd like to highlight other alliances that have been putting in good performances. 1. Dark Brotherhood is pulling their weight well for the 2nd war in a row, what's great about this is that they're showing consistency so the performance in Bifrost was clearly not just a 1 and done type of thing. Good show 2. I can't remember the last time House Stark fought, but clearly they're not entirely rusty. 3. Bourbon Street actually has higher unit kills than both HS and DB, so shoutout there too. 4. The Fighting Pacifists, huge points for fighting on 2 fronts for awhile. Ballsy of them. No one has been standout bad in comparison to previous wars. Even UPN & LoD have some positives to take out of their wars. For improvements I'll be biased and say CTO, at the same time we could have been much better in some area's. Room for improvement. For worse I'm going to say all of Midgard. Most of their C30+ tier had opportunities to rebuild to max or near multiple times to our detriment and despite the abundance of nations that was able to do this most just sat back and waited for their beiges to expire while we slotted them and pulled them back to 0 multiple times, squandering the possibility to come out on their own terms, co-ordinate and pull down our smaller nations between C20-25. Grumpy. They got a nice view of the chaos up there on their mountaintop of tranquility. CTO for the peace terms with Midgard. As well as a much needed PR boost for war performance. Poor WANA, although his villain arc has been quite entertaining and actually needed. Maybe a loss for him but a gain for brining some life to Orbis in other ways. Aurora took a PR hit that's probably worth noting, however Aurora has also been one of the most entertaining alliances the last half year, unfortunately this is the price that's paid.
  2. TL;DR - Welcome Cataclysm / Mayhem /Bourbon Street to "Witch Trials". After 99942 Apophis was called in to defend Aurora/Borealis, The Hive, Legion of Dawn, Convent of Atom & Company from they sheer overwhelming force of The Coven it was only a matter of time before even 99A was unable to keep the witches at bay. It seems that I have failed in keeping to my word as a leader and as a reporter in staying out and away from hegemonies. The Coven has turned into one so strong that now Cataclysm, Mayhem and Bourbon Street have come to defend 99A who have defended Aurora. While Cataclysm shows you 1 war, here are the wars from 99A on The Coven in support of Aurora: https://politicsandwar.com/nation/war/timeline/war=1661895 https://politicsandwar.com/nation/war/timeline/war=1661898 https://politicsandwar.com/nation/war/timeline/war=1662317 https://politicsandwar.com/nation/war/timeline/war=1662428 https://politicsandwar.com/nation/war/timeline/war=1662690 https://politicsandwar.com/nation/war/timeline/war=1662472 https://politicsandwar.com/nation/war/timeline/war=1663443 https://politicsandwar.com/nation/war/timeline/war=1663974 https://politicsandwar.com/nation/war/timeline/war=1663985 https://politicsandwar.com/nation/war/timeline/war=1664031 We see this issue as a problem with chaining, alliance communication and how strong the hegemony is of The Coven. Because of this The Coven initiates the following chain... Seeing how Aurora/Borealis has an ODP with 99942 Apophis... Seeing how 99942 Apophis has an ODP with Cataclysm... Seeing how Cataclysm has an ODoAP with Knights Templar... Seeing how Knights Templar has a MDoAP with Requiem... Seeing how Requiem has a ODP with House Stark... Seeing how House Stark has an MDoAP with The Fighting Pacifists... Seeing how The Fighting Pacifists have an MDP with The Coven... The Coven declares war on The Coven to protect it's totally legitimate linking allies. With the power of all these great alliances and The Coven we shall defeat The Coven!
  3. My fellow peacekeepers! It appears that we have a new assignment! A backwards confederacy of states calling themselves Midgard has instigated a civil war amongst itself. A most interesting strategy indeed. In the midst of of this violent unrest, those who had caused the violence could think of just one solution to save their pixels—vacation! And only then, once off to Florida, did these cowards finally acknowledge their state of war with Aurora and its coalition. As pacifists, we hate to see more conflict. This coalition of states is in shambles again. These frightened tyrants deserve no resort vacation. With our brothers in Carthage, it is our duty to restore peace! The Fighting Pacifists declare a special peacekeeping operation into Midgard. Signed, Shwin, Prime Facilitator Erik, Facilitator Aligned, Facilitator Jonny, Defender of Peace Kieran, Defender of Unity
  4. Congratulations Orbis. You did it. After 864 days of pure chaos, unadulterated madness, and multiple failed coalition attempts, you finally managed to beat the big bad and put an end to Vein’s reign of terror. Thank you to everyone who got us here, from the alliances who we rolled multiple times to the alliances who we rolled then worked with then rolled again, or to the alliances that we never rolled. It’s been a good run, but it might just be time to pack up our bags and call it quits. TL;DR Eclipse chooses not to recognize hostilities with anyone else besides Rose For legal reasons we still recognize hostilities with Rose, Black Knights, The Fighting Pacifists, The Knights Radiant, House Stark, Knights Templar, Dark Brotherhood, Banana Stand, Cataclysm, Daedalus, Name Withheld, The Armed Peacekeepers, Bourbon Street, The Hand of Fate, Orchid, Paradise, Mayhem, Requiem, Freehold of the Wolves Offshore, The Forgotten Realms, The House of the Dragon, Paragon (fake), Swiss Account, The Children of Yakub and anyone else I may be missing who's currently hitting us.
  5. In a world where war and violence were commonplace, The Fighting Pacifists found themselves struggling to survive. They had always believed in nonviolence and pixel-hugging, but as their society became more and more dangerous, they found themselves questioning their values. One day, Shwin proposed a radical idea: that they should embrace the culture of The Hand of Fate in order to protect themselves. At first, the pacifists were horrified at the thought of abandoning their principles, but as they saw their friends and family suffer at the hands of raiders, they knew they needed to do something. So, they began to learn the ways of the war mongers. They trained in combat and began to arm themselves. They even started to adopt the war mongers' language and customs. At first, the pacifists struggled to reconcile their newfound aggression with their pacifist values. But as they began to interact with the war mongers, they realized that there was more to their culture than just violence. They saw that the war mongers were fiercely loyal to their families and communities, and that they had a deep sense of honor and respect for those who had earned it. Slowly but surely, the pacifists began to embrace these values themselves. They learned to fight not out of anger or hatred, but out of a desire to protect their loved ones and their way of life. They started to form close bonds with their fellow warriors, and they even began to earn the respect of the war mongers they had once feared. As they changed, the pacifists realized that they had not abandoned their principles after all. They had simply learned to adapt them to a new, harsher reality. They still believed in nonviolence and peaceful conflict resolution, but they now knew that sometimes, violence was necessary to protect what they held dear. [I] Optional Defense Either signatory may come to the defense of the other should they be attacked. [II] Optional Aggression Either signatory may opt to cooperate in the other’s offensive wars, should they so choose. [III] Non-Aggression and Conduct Both signatories are obligated to work in each other's best interest and not conduct nor endorse action against the other. [IV] Sovereignty Both signatories acknowledge and agree to protect the other's sovereignty and exclude themselves from the other's internal affairs. [V] Intelligence Both signatories recognize the role of intelligence in each's security and agree to share information without hesitance or alteration in the spirit of optional defense. [VI] Cancellation Both signatories are free to cancel this treaty at any time, but must provide a 72-second notice to the other. Signed for The Fighting Pacifists Shwin, Shark Erik, Facilitator Aligned, Facilitator Jonnyboi, Defender of Peace Kieran, Defender of Unity Signed for the Hand of Fate Ducc, Commander of the Ducc Brigade Velyni Vas, Protector of dogs from from trampolines Denison, Lord of Penis Penpiko, king of the shekels, omegamerchant, the econ-masterman
  6. tl;dr cool little bloc shorthand updated every month Hey all! Your friendly neighborhood gay person here. I decided to create a little thing that shows the blocs, updated every month. This only includes top 50 alliances, and not inter-alliance treaties. During global wars, it will be updated to show who are warring each other. Hope yall like it! -MIDGARD- (PURPLE) IMMORTALS LEGION OF DAWN UNITED PURPLE NATIONS SERENE WEI -CHA- (EXTENSION OF MIDGARD) AURORA CHURCH OF ATOM THE HIVE -ODOO- (DARK BLUE) THE KNIGHTS RADIANT CATACLYSM MAYHEM BLACK KNIGHTS NAME WITHHELD -FLORIDA- (ORANGE) ROSE PARADISE (W) GUARDIAN -OBLIVION DARK BROTHERHOOD -TFP BLOCK- (PINK) THE FIGHTING PACIFISTS -THE ARMED PEACEKEEPERS CARTHAGO HOUSE STARK -FORTUNA-(YELLOW) THE $YNDICATE -THE ENTERPRI$E ECLIPSE -TERMINUS EST THE LEGION WEEBUNISM SMOL BLOCS -CAMELOT BLOC- CAMELOT -CASTLE CAMELOT UNITED UMMAH -BSGATO- BORBOUN STREET GLOBAL ALLIANCE AND TREATY ORGANIZATION Thats it! Please give me some improvement recommendations, and see yall next month! FUN FACT it has been 3 months since Bifrost Blitz, the last global war, the longest for many years. SOMEONE ATTACK SOMEBODY!
  7. Friends of Orbis, We sit around staring at news networks, bloc chats, alliance chats, all waiting for something exciting to happen. Day after day we sit here and talk about the predictability of this game. We talk about it dying and many reminiscing about the golden days. Where did this game go wrong? Why did it die down so bad? Surely the community couldn't have been made up just by the NPO's of the world. We had leaders and characters who were willing to be outspoken and drive entertainment in. We simply need more of us willing to do that now. I found my own journey the same. Wanting to do more with The Fighting Pacifists and then eventually ending up in The Hand of Fate. I wanted to make a difference, bring another entertaining character into Orbis. Be that missing piece. However, many are content with just sitting in the shadows, following others orders and being yes men to their bloc. It's absolutely sad to see the wasted talent. Orbis can not survive with the same Alliances fighting one another or just playing musical chairs. It's up to these smaller or quieter Alliances to generate some intrigue and discussion. Create drama. Mold your own identity. Be bigger and better than what you are today. We saw the game really spark up with the Aurora and CTO drama. As much as everyone loves to hate Epi, he brings content and energy into our landscape. Why do so many Alliances just love to "exist?" I challenge these Alliances who aren't movers, to make an identity switch. Do something different. Don't be afraid to lose your pixels and go out on your own to bring some excitement. As much as people want to protect pixels, ultimately, the only excitement we truly get are the OOC aspects of the respective communities and war. Without war or something to generate intrigue in your Alliance, players will eventually leave this game, get bored, and we will continue to die a slow death. In summary, don't be a follower. Don't be content with mediocrity. Be a part of the change and excitement. /end pointless post
  8. Back again with another analysis thread from Roberts due to boredom. What do alliances truly look like in an age of training alliances, offshores, and other random circumstance? What do these same groups look like in a relevant tier? To borrow a phrase from a certain celebrity yellow lab: Let's find out! The Syndicate Total member estimation: 167 Total member estimation over c30: 75 Eclipse Total: 160 Over30: 67 Aurora total: 179 over30: 41 Cataclysm Total: 118 c30+: 33 The Immortals Total: 193 Oer30: 30 The Fighting Pacifists Total: 193 Over30: 29 Camelot Total: 367 Total without Gray nations: 230 Over30: 3 Sorry if I missed your alliance, I didn't really feel like doing AA's with obvious answers (no major training AA's or offshores etc.) Also disclaimer, these stats are very very basic to the point of almost inaccuracy. TKR's 50 c30+ tier for example includes a lot more upper 30's than TI's 30 nations, for example. Eclipse also has a ton of c40+ that got included into the general statistic and is probably the heaviest c40+ alliance in the game right now between them and Grumpy.
  9. Thrilled to have House Stark and her allies join us in Florida*! *Florida here refers to the Sunshine State in the United States of America, not the bloc within Politics and War. House Stark, The Fighting Pacifists, Dead Rabbits, and friends remain only secretly tied to Florida.** **Florida here refers to the adults only bondage club whose members have significant overlap with the bloc within Politics in war who are, of course, allied with HS.
  10. The Dead Rabbits, Camelot, and The Fighting Pacifists mutually announce the Odd Bunch has been dissolved. The Underground Pact has been fully voided and appropriate notice has been given and elapsed with all parties. Signed for The Fighting Pacifists Shwin, Prime Facilitator Erik, Facilitator Aligned, Facilitator Jonnyboi, Defender of Peace Kieran, Defender of Unity Signed for The Dead Rabbits Jax Teller, Boss Aggeremid, Underboss Dark Mulligan, Underboss Tactical Eclipse, Bosun MrGross, Bosun William Carter, Bosun Signed for Camelot Epimetheus, Hello Again!
  11. Shwin’s phone alarm blared. His eyelids shot open. Tired murmurs of the rest of the Odd Bunch filled the dark underground. He turned out of his bed and routinely stared blankly at the wall for thirty seconds before actually going about his business. Meanwhile, Epi and Jax rubbed away sleep from their eyes and congratulated him. Cigar remains and the scent of wine they couldn’t afford lingered from the previous night. A predecessor to the celebration filled day ahead. It was his birthday! Eight years old! Few others could say that. In Orbis, many came and went, never doing much of anything. But he had seen it all. Harsh occupiers, both sides of a seemingly eternal struggle, victory in globals, losses in others. He had been continuously downplayed, constantly enduring those who prayed on his downfall. His philosophy stood the test of time and proved wrong those who doubted it. Because while they fall, he became more prosperous than ever. An elephant from the Carthago Communist Party, a potion fresh from the cauldron thanks to the Coven, old protection treaty shreds from Arrgh, mouse usage tutorials from the Immortals, and old completion of training certificates from Rose! And on top of all that, a cake of pixels from the HoF. His favorite! He blew out his eight candles and made a wish. -- We’d like to thank everyone that has ever been a part of TFP and for making us the alliance we are today. Thanks to all of our friends and allies for helping us all the way, and thanks to all of our enemies for letting us showcase our max navals. Here’s to another 8 years of pixel hugging and pacifism! Best, The Fighting Pacifists
  12. 23 January The Monastery disbands. 25 January The Commonwealth and Farkistan merge to create Legion of Dawn. Gods of Orbis declare existence after one year. 26 January The Fighting Pacifists celebrates their eighth birthday.
  13. Alliance of the Year: The Fighting Pacifists Most Improved Alliance: The Fighting Pacifists Best New Merged Alliance: Best Rookie Alliance: Best Alliance for New Players: The Armed Peacekeepers Most Likely to Succeed in 2023: Most Likely to be Rolled in 2023: FSL Most Honorable Alliance: Yarr Best Fighting Alliance: HoF Worst Fighting Alliance: Polaris Best Alliance Growth: Rose Best Foreign Affairs Team: Best Foreign Affairs Move: Worst Foreign Affairs Move: Alliance with Best Propaganda: Most Missed Alliance: NPO Best Alliance Flag (please link): - Best Holiday Flag (please link): - Biggest Alliance Decline in 2022: Arrgh
  14. Alliance of the Year: Eclipse Most Improved Alliance: Aurora Best New Merged Alliance: Best Rookie Alliance: Requiem Best Alliance for New Players: The Enterprise Most Likely to Succeed in 2023: Rose Most Likely to be Rolled in 2023: The Knights Radiant Most Honorable Alliance: House Stark Best Fighting Alliance: Eclipse Worst Fighting Alliance: The Fighting Pacifists Best Alliance Growth: The Enterprise Best Foreign Affairs Team: Rose Best Foreign Affairs Move: Hollywood Disbanding Worst Foreign Affairs Move: Cata hitting Midgard Alliance with Best Propaganda: Eclipse Most Missed Alliance: Best Alliance Flag (please link): Best Holiday Flag (please link): Biggest Alliance Decline in 2022:
  15. Alliance of the Year: Cataclysm Most Improved Alliance: Dark Brotherhood Best New Merged Alliance: Paradise Best Rookie Alliance: Requiem Best Alliance for New Players: The Enterprise Most Likely to Succeed in 2023: Aurora Most Likely to be Rolled in 2023: Camelot Most Honorable Alliance: Arrgh Best Fighting Alliance: Eclipse Worst Fighting Alliance: The MinuteMen Best Foreign Affairs Move: Hand of Fate joining GGO. Worst Foreign Affairs Move: T$ not honouring their treaties. Best Alliance Flag (please link): Bourbon Street Best Holiday Flag (please link): The Fighting Pacifists Biggest Alliance Decline in 2022: The Commonwealth
  16. Alliance of the Year: The Fighting Pacifists Most Improved Alliance: The Fighting Pacifists Best New Merged Alliance: Serene Wei Best Rookie Alliance: The Coven Best Alliance for New Players: The Armed Peacekeepers Most Likely to Succeed in 2023: The Fighting Pacifists Most Likely to be Rolled in 2023: Serene Wei Most Honorable Alliance: The Knight's Radiant Best Fighting Alliance: Hand of Fate Worst Fighting Alliance: X Best Alliance Growth: GATO Best Foreign Affairs Team: The Fighting Pacifists Best Foreign Affairs Move: Hand of Fate (joining GGO) Worst Foreign Affairs Move: X Alliance with Best Propaganda: X Most Missed Alliance: Waffle House Best Alliance Flag (please link): The Coven Best Holiday Flag (please link): X Biggest Alliance Decline in 2022: X
  17. And so this is Christmas (War is over) And what have we done? (If you want it) Another year over (War is over) And a new one just begun (Now) -- After six weeks of conflict, the leadership of Arrgh and the leadership of TFP have agreed to cease hostilities in time for the holiday season. Peace Terms 1.) White peace, with no new wars declared following day change of Saturday, December 17 (0:00 UTC, 12/17/22). All remaining wars may be peaced, expired, or fought until conclusion. 2.) TFP pays Arrgh 4B as an early Christmas gift. 3.) Arrgh government members agree to not raid TFAP members for two months, and House Stark/Dead Rabbits/LATAM members for one month; Arrgh captains agree to not raid TFAP members for two weeks. 4.) TFP and Arrgh apologize to each other for events preceding the war and agree to work towards having a better working relationship in the future. 5.) The war will be given the neutral title “Pirates vs. Pacifists”. Shoutout to VGM and RON for the teaser. tl;dr: the TFP-Arrgh conflict has concluded with White Peace Signed for The Fighting Pacifists Shwin, Head Facilitator Erik, Facilitator Aligned, Facilitator Jonnyboi, Defender of Peace Kieran, Defender of Unity Signed for Arrgh Sam Cooper, Grand Admiral Hatebi, Admiral Doom, Admiral Vicic, Admiral Underlord, Admiral Zim, Admiral Bluebear, Admiral
  18. What is defined as a “garbage patch” by the pirates circling it is actually a thriving city made from collected and reused plastic floating on the open ocean. The three peoples in the city call themselves Camelot, The Fighting Pacifists, and The Dead Rabbits. One day the three were looking off the coast when they saw a large pirate ship off the coast. Over the course of a few days the ship was seen loading up its cannons and flying the war flag. The Fighting Pacifists knew they had to protect their city so they prepared for battle. Camelot and The Dead Rabbits cheered them on as they protected their home. Right now a brutal battle is being waged between the pirates and the pacifists. We live on a thriving city of conservation, yet they call us a garbage patch.
  19. Down in the Underground, Shwin sat silently, scrolling through his phone. He had awoken before everyone else. He quite liked the peace and quiet. His solitude was however quickly interrupted by three loud claps of metal at the door above him. He rolled off the couch he had fallen asleep on the night before, and creeped his way up the stairs. He twisted the handle, and creaked the door open. He was confronted with an angry, peg-legged, eyepatch-wearing, hook-for-hand, scruffy old man, who went by Sam. In the distance, he spotted a small ship, adorned with a Jolly Rodger, quartering a crew of pirates. He recognized the group instantly- Arrgh! How could he ever forget. However, he became slightly disappointed, as the Arrgh he remembered seemed grandiose in comparison. Apparently, this group of swashbuckling fellows was quite salty about the disappearance of a certain infamous, legendary scallywag named Ripper, who so tragically escaped to Davy Jones’ Locker. He was last seen at the hands of a trio of pacifists, pockets full of doubloons, although it was speculated he went off in search of grass to touch. Shwin couldn’t have killed him- he was a “pacifist”, after all! He laughed in the man’s face at the implausible thought, and even played along a bit. Sam wasn’t too pleased. He became even more red in the face, and unintelligibly jabbered pirate nonsense, waddling back to his ship, with the promise to return. Shwin was a chill guy- he preferred to be lighthearted when he could. However, Shwin became so amused at the scurvy-ridden, booty-plundering crew who so rudely confronted him, he was left with no choice in his mind. He called up his fellow landlubber pacifists, who were eager to pillage such bilge-rats. At once, they embarked out to open waters, set on freeing the seven seas of the black flag. -- I’m sure Ripper would have found the irony in his deletion coming against a TFP counter. We have never claimed, and do not claim, we were the reason for his deletion. We respect what Ripper has done for the game, and do not celebrate his exit. That being said, take that stick out of your ass. We maybe could help. tl;dr: The Fighting Pacifists declares war on Arrgh Signed for The Fighting Pacifists, Shwin, Head Facilitator Erik, Facilitator Aligned, Facilitator Jonnyboi, Defender of Peace Kieran, Defender of Unity
  20. -- Preamble Some must go their own way. While many are corrupt and seek only material gain, some have found they prefer to chill in their underground. They avoid the other corruptions of the world. They seek peace and cooperation. They seek bilateral and outside friendships. They seek a new way forward. The Odd Bunch comes together in the spirit of this camaraderie and these principles for protection in a strange world. [I] Sovereignty The signatories recognize the pre-eminence of their respective sovereignties. They can conduct themselves as they want and sign treaties as they wish. However, they are not to meddle in one another's internal affairs or ally those that would seek to do so. [II] Peace The signatories agree to refrain from any act of aggression towards one another and agree to keep the Underground Clean and free of too much AI clutter. The hosting of events and parties is strongly encouraged amongst the odd bunch in the spirit of peace. [III] Intelligence The signatories agree to share any pertinent intelligence. Intelligence that threatens the security, well-being, or reputation of any signatory is pertinent. [IV] Aid The signatories are encouraged to seek mutually beneficial economic relations with one another and to facilitate trading between all signatories. [V] Defense An act of war upon one signatory is considered an act of war on all signatories. All signatories are obligated and happily pledge their fortunes, efforts, and futures to the protection of one another. [VI] Aggression Founded in the spirit of independence and protection, The Odd Bunch, seek complete unity on matters of Aggression from the signatories. In the event a member initiates an aggressive war without the unanimous consent of all signatories, no signatory is obligated to support or join in the aggressive war. [VII] Admittance and Removal For a member alliance to be removed from the pact without their consent a unanimous vote is required of all other signatories. The addition of a member to The Odd Bunch requires a unanimous vote from all signatories. [VIII] Cancellation If any signatory feels that this treaty has been unjustly violated and resulting diplomatic negotiations have not offered an acceptable resolution, notification of withdrawal must be given to the remaining signatory within seventy-two hours. Should this treaty be voided, a forty-eight-hour cool-down period begins in which no alliance may declare war on any of the other signatories. tl;dr: Camelot, The Fighting Pacifists, and The Dead Rabbits form The Odd Bunch Signed for The Fighting Pacifists Shwin, Head Facilitator Erik, Facilitator Aligned, Facilitator Jonnyboi, Defender of Peace Kieran, Defender of Unity Signed for The Dead Rabbits Jax Teller, Boss Aggeremid, Underboss Dark Mulligan, Underboss Jonasz, Clan Chief of Foreign Affairs Tactical Eclipse, Bosun MrGross, Bosun William Carter, Bosun Alexandr Arnason, Bosun Signed for Camelot Epimetheus, Hello Again!
  21. The sun had begun to set. Shwin had been driving for a while now. He was enjoying his newfound freedom. He was tired and unsure of where exactly he was. He decided to pull into the nearest bar, and walk in. He wanted to celebrate. He called the bartender over and ordered a Moscow Mule. He thanked the bartender and took a sip. The man next to him looked over. “Seriously? A Moscow Mule?” Shwin looked at the man without a word and took another sip. The man was wearing leather armor and a fur cape. “Must not be from around here. Dark beer from Winterfell is far superior. Try some.” Shwin, still confused, took the horn of beer from the man, again without a word. “Good?” Shwin nodded in affirmation. Needless to say, they ordered a few more. Perhaps a bit too much. After a long night of karaoke, small talk, and drinking, they got kicked out for starting a fight with another bar-goer for insulting their joint butchering of “I Want it That Way”. Stumbling out, Shwin realized he hadn’t gotten the man’s name. “I’m Ataxia, King in the North. We should do this more often.” Ataxia mounted his horse, and prepared one for Shwin. Together, they rode back to Winterfell for a feast. -- [I] Mutual Defense Both parties are obligated to come to the defense of the other should they be attacked. [II] Optional Aggression Either signatory may opt to cooperate in the other’s offensive wars, should they so choose. [III] Non-Aggression and Conduct Both signatories are obligated to work in each other's best interest and not conduct nor endorse action against the other. [IV] Sovereignty Both signatories acknowledge and agree to protect the other's sovereignty and exclude themselves from the other's internal affairs. [V] Intelligence Both signatories recognize the role of intelligence in each's security and agree to share information without hesitance or alteration in the spirit of mutual defense. [VI] Non-Chaining In the event a signatory is obligated to defend a third party, Article I is waived. [VII] Cancellation Both signatories are free to cancel this treaty at any time, but must provide a 72-hour notice to the other. tl;dr: The Fighting Pacifists and House Stark sign an MDoAP. Signed for TFP Shwin, Head Facilitator Erik, Facilitator Banksie, Facilitator Aligned, Defender of Automation Jonnyboi, Defender of Peace Signed for House Stark Darth Ataxia, The King in the North Samani, Hand of the King Hobbs, Archmaerster Darth Raven, Master of Coin Michael G Scott, Three-Eyed Raven Achilleus, Lord Commander Nero, Master of Tech
  22. June Monthly Political Power Rankings (MPPR) (Month 4) 1. Cataclysm (Cata) (+1) 2. The Knights Radiant (TKR) (-1) 3. Grumpy Old Bastards (Grumpy) (+2) 4. The Syndicate (-1) 5. Eclipse (+1) 6. The Hand of Fate (HoF) (+1) 7. Rose (🌹) (-3) 8. Guardian 9. The Immortals (TI) (+2) 10. The Fighting Pacifists (TFP) 11. The Commonwealth (tCW) (-2) 12. Black Knights (BK) 13. Carthago (CTO) (+5) 14. Oblivion 15. Weebunism (💮) 16. Aurora 17. Name Withheld (+8) 18. House Stark (HS) (+3) 19. The Wei (TW) 20. United Purple Nations (UPN) (+2) 21. Dark Brotherhood (Unranked) 22. Hogwarts (Unranked) 23. The Legion (SPQR) (-7) 24. Advanced Syndicalist Mechanics (ASM) 25. Paradise (Unranked) June's rankings saw a lot of movement. Cataclysm gained the new #1 spot due to the amount of wins they received - from getting PR points on the botched bloc-to-bloc MDP/the poisoned relationship of their two rival alliances/the war between their two rival alliances (The same goes to other major Clock alliances). Speaking of war...TKR only fell one spot because they were able to rebound by initiating a war, redeeming some of the points that would have otherwise been lost. The biggest 'macro' loss of June ended up being Rose, which once again finds itself in a similar situation of being in a losing war with little-to-no PR gain. The Syndicate, by contrast, are not taking a hit due to the way they have generally conducted themselves. They are in a much better position to bounce back than their counterparts in Rose on a PR-level. Meanwhile Grumpy and Name Withheld gain major points as TKR takes the major blunt of the blame of the atrocious bloc-to-bloc treaty that was signed earlier, and benefits from the most recent war. Some of the biggest downturns go to the Back Room alliances as we see Bourbon Street completely fall off the rankings. The once promising alliance looks to be in a rough spot along with the rest of the Back Room grouping. Carthago gains spots by nature of folks disbanding/being a let down in the recent wars.
  23. May Monthly Political Power Rankings (MPPR) (Month 3) 1. The Knights Radiant (TKR) 2. Cataclysm (Cata) 3. The Syndicate (t$) 4. Rose (🌹) 5. Grumpy Old Bastards (Grumpy) 6. Eclipse 7. The Hand of Fate (HoF) 8. Guardian 9. The Commonwealth (tCW) 10. The Fighting Pacifists (TFP) 11. The Immortals (TI) 12. Black Knights (BK) 13. Bourbon Street (Bourbon) 14. Oblivion 15. Weebunism (💮) 16. The Legion (SPQR) 17. Serpentis 18. Carthago (CTO) 19. The Wei (TW) 20. The Circus 21. House Stark (HS) 22. Order of the White Rose (OWR) 23. United Purple Nations (UPN) 24. Advanced Syndicalist Mechanics (ASM) 25. Name Withheld May's rankings went unchanged....totally not because I forgot to update them. Nope. No way.
  24. "CTO did it too" As much as we had our troubles m8, wtf kind of humb lub is you securing urself against several other c40+'s while you are one man. The last couple globals you been in, your ass has gotten used n abused so god damn much you need laxatives & aloe in order to be yourself again. Hell... Nation Name Leader Name Alliance Color Cities 1) Fenris Dreadnought Respublica Romana 52.00 2) Fire Caves Kosst Amojan Rose 50.00 3) AkAk AkAk Grumpy Old Bastards 49.00 4) Callisto Carl Sagan Terminus Est 48.00 5) Tsardom of Slavia Sphinx Terminus Est 48.00 6) Nueva Granada Don Juan Terminus Est 48.00 7) Felandia Joe Baker Grumpy Old Bastards 47.00 😎 Pleiades Tamer Grumpy Old Bastards 47.00 9) Inconnue Inconnu Grumpy Old Bastards 47.00 10) Veins Vein Shuba10KM 46.00 11) Nova Utopia Senatorius Grumpy Old Bastards 46.00 12) Leaminium synthesis Guardian 45.00 13) Nordland Odin Terminus Est 45.00 14) Big Whiskey Jim Beam Yarr 45.00 15) Oath DtC Justice Orchid 45.00 16) Bollocks Bollocks Terminus Est 45.00 17) Concord Presidential Grumpy Old Bastards 45.00 18) The Byzantine Empire Belisarius Grumpy Old Bastards 45.00 19) Jewidia Sweeeeet Ronny D Grumpy Old Bastards 44.00 20) Pascalopolis Pascal Michel Shuba10KM 44.00 21) Union CentroAmericana Sephiroth Grumpy Old Bastards 44.00 22) BEPU Aenir Grumpy Old Bastards 44.00 23) Lafaillette Trevor Belmont Grumpy Old Bastards 44.00 24) Sverige Karl XII Terminus Est 44.00 25) Fellowship of the Ring Batavus Terminus Est 44.00 26) Chaos Prefontaine Admin Alliance 44.00 27) Vladland evulfuson Grumpy Old Bastards 43.00 28) The Locos Zoot Rose 43.00 29) Republic of WPMT Boysun Grumpy Old Bastards 43.00 30) The Lost Isles Shakyr Terminus Est 43.00 31) Republic of Dave Dave Grumpy Old Bastards 43.00 32) Makedonia Alexandros o Megas Grumpy Old Bastards 42.00 33) Upper Canada Malinok Grumpy Old Bastards 42.00 34) Stratton Oakmont Tulip Yarr 42.00 35) Thislandismyland JtTeE Guardian 42.00 36) Dryad Dryad Horses Only Fans 42.00 37) Westerosi Tyrion Lannister The Immortals 42.00 38) Ole Vonaire Vali Terminus Est 42.00 39) Republic of Yorkshire Patrick Stewart Shuba10KM 42.00 40) Beets Motel Dwight k Schrute The Hand of Fate 42.00 41) Meranthe Krampus Carthago 42.00 42) Krenaa Dominion Kija Van Falsavior Novus 42.00 43) Wengland Allilee The Syndicate 41.00 44) North Bulgaria Rosen DJOK Grumpy Old Bastards 41.00 45) Chima Lionstar The Commonwealth 41.00 46) UTSA ODriscoll Yarr 41.00 47) im317 im317 Yarr 41.00 48) Cocania Horsecock The Hand of Fate 41.00 49) Yirlandia Yir Yoronti The Knights Radiant 41.00 50) Packet Switched Network Hamiltenor Grumpy Old Bastards 41.0051) Jurvania Vojasker The Fighting Pacifists 41.00 52) Graveland Ripper The Syndicate 40.00 53) Tazewell Emmad The Syndicate 40.00 54) Sovereign Cazaric The Syndicate 40.00 55) New Chiraq Bahgat Yarr 40.00 56) Pax Britannica Harry Flashman Rose 40.00 57) Divinum Vincent Marchinetti The Syndicate 40.00 58) Biscuitia Steve Sten Rose 40.00 59) Vniversvm Codename V November 5th 40.00 60) Republic Of Pakistan Ayaz Baig Rose 40.00 61) Phezzan Christian Dahl LegoLand 40.00 62) Abyss Morte Yarr 40.00 63) El Doradu El Nino The Syndicate 40.00 64) Rio Grande Lansquenete Rose 40.00 65) Viridia Goldie Grumpy Old Bastards 40.00 66) New Zion Culdee Guardian 40.00 67) Ruination Blink Grumpy Old Bastards 40.00 68) Juicebox Yami Vi Britannia House Stark 40.00 69) Stillhard Stillhard Terminus Est 40.00 70) Gladius Samwise Grumpy Old Bastards 40.00 71) Sherifian Empire of Morocco Neantasia Eclipse 40.00 72) Terra Mariana Kiki Terminus Est 39.00 73) Lyevland Lyev Guardian 39.00 74) The Fifth Element Korben Dallas Grumpy Old Bastards 39.00 75) Divided States of Embarasmnt Kamala Harris Terminus Est 39.00 76) Rubi-Ka Brumlebjorn Grumpy Old Bastards 39.00 77) Kingdom of Ben Benfro Banana Stand 39.00 78) Kickass Keegoz Cataclysm 39.00 79) Mechanicus Malleator Terminus Est 39.00 80) Wisconsin JohnBaraboo Church Of Atom 39.00 81) Anarres Ishmael The Syndicate 39.00 82) TIEIXIAIS James II Church Of Atom 39.00 83) Lightside Lightside Grumpy Old Bastards 39.00 84) Hiiumaa Kalev60 The Commonwealth 39.00 85) Mongolitana MrBooty Rose 39.00 86) Elder Tale Shiroe Guardian 39.00 87) Kingdom Of Dark Dark Lord Grumpy Old Bastards 39.00 88) Blighty Galerion High Temple 39.00 89) Torterra Acey Eclipse 38.00 90) The USA President Tom The Enterprise 38.00 91) Aneles Vexz Rose 38.00 92) Wrathaz El Commander Grumpy Old Bastards 38.00 93) Drenai EliteCanada Grumpy Old Bastards 38.00 94) The SCP Foundation Leroy-Jenkins The Syndicate 38.00 95) House Tyrell Killua The Syndicate 38.00 96) CelestialDream BlaCkAssOs Guardian 38.00 97) Hayleys Kingdom Haylz The Immortals 38.00 98) Hivestonia EViL0nE Farkistan 38.00 99) Sinkleraken Kurdanak Rose 38.00 100) Wendot Ryan II Church Of Atom 38.00 if this doesnt help explain CTO's situation, even aside BR allies, idk wtf will
  25. In response to recent global developments, the Clock Bloc, the Backrooms, the Haunted Mansion, the Hand of Fate, and the Johnsons will from hereon be party to a common MDP, this common treaty shall be named the Grand Coalition. An attack on one will be treated as an attack upon the whole of the Grand Coalition. This MDP shall remain in place up until whichever of the following conditions occurs first: 1. Hollywood and Celestial spheres fight each other. 2. Hollywood sphere dissolves. 3. Celestial sphere dissolves. 4. PnW no longer exists. Signed, The Grand Coalition The Clock Bloc Eclipse Cataclysm Aurora Weebunism The Backrooms The Commonwealth Carthago The Legion The Wei Bourbon Street GATO The Haunted Mansion Farkistan United Purple Nations Polaris United Socialist Nations The Federation The Johnsons The Fighting Pacifists Waffle House Dark Brotherhood The Elites The Hand of Fate Disclaimer: This is a joke because signing half-game wide MDP's is f**king stupid, you know who you are.
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