-
Posts
314 -
Joined
-
Last visited
-
Days Won
2
SleepingNinja last won the day on July 12 2022
SleepingNinja had the most liked content!
Profile Information
-
Gender
Male
-
Leader Name
SleepingNinja
-
Nation Name
Erebonia Empire
-
Nation ID
217488
-
Alliance Name
Event Horizon
Contact Methods
- Discord Name: SleepingNinja#7724
Recent Profile Visitors
2076 profile views
SleepingNinja's Achievements
Senior Member (5/8)
515
Reputation
-
Game Development Discussion: Ships Update Proposal
SleepingNinja replied to Keegoz's topic in Game Discussion
I don't really have any big input here but I support at least trying to do something different so give it a go on the test server at least. Doing something is better than more nothing sandwiches and ships have always been more or less completely useless to conventional warfare. -
Cool, that's awesome. Again, why didn't any of you post your objections in the actual thread for Village to actually see? Talking about it on discord is fine and maybe Village was in those conversations, they're snips so I couldn't say without checking the log too (it's true, I'm too lazy to give a !@#$ about anything said in a news channel) it was an important enough change to actually make your opinion known at the time so where were you then? @Sketchy Man your so right. I should definitely go through every single discord conversation ever first. 10/10.🤡 --- Actually on topic though, the fact is that there needs to be some kind of significant buff conventional warfare in some form of another. Which is where the focus should be. This entire conversation in my eyes is redundant and needless until there's a real change to how conventional warfare.
-
Funny. I looked at that thread and saw a total of 0 gular members posting their objections to it then. Not a single one of you posted about it when you were turreting yourself last war, now all of a sudden when the shoes on the other foot it's a problem eh? 😂
-
I personally think it's kinda important to keep the quicker rebuilds and "cheaper units" together as one project, I'm not trying to get a project in place for cheaper units in general but cheaper for those that are losing. Uhh it's also probably fine if it's 2 projects if you keep them connected like that and it's easier to code but I'll just stress one more time that it's very important that if a project(s) like this comes into existence that it's cheap and most of the player base has easy access to it, it's not meant to be a project to give specific nations an advantage, it's meant to provide an alternative to lobbing nukes & missiles. Maybe to expand on what I mean by most of the player base has access to it I mean a C20 should be able to easily fund the project(s) through their own income, like cheap and even players as low as C10 could technically have access to it. I don't want this to be some kind of whale or dolphin gate.
-
For the umpteenth time. 1. Propaganda Bureau 2.0, make it affordable for everyone with only requirement being having Propaganda Bureau itself. And there's a few different ways you could do this, just copy/paste PB more or less OR make it so it's super powerful but needs some extra steps for it to work. Example : PB2 or what I thought up 'Emergency Conscription' would be a project that effectively lowers the amount of days (by 1) to max out military but it only works while a nation is in beige, that's important, once your not in beige it won't work anymore so things aren't unfair while actually fighting others. Again this is just a quick example of what could be done as an alternative to just "X project 2.0 raises rebuys by Y percentile" Also maybe, perhaps, it could include a discount to military units to make rebuying military more cost effective to allow nations losing in wars - like a 20% aluminum discount to planes or ships costing 25k per ship instead of 50k. To add incentive to AA's for rebuys to be a legitimate way to conduct losing wars. And again, it's very important that if a project like this comes into existence that it's cheap and most of the player base has easy access to it, it's not meant to be a project to give specific nations an advantage, it's meant to provide an alternative to lobbing nukes & missiles. 2. Spy ops change : if a nation is in beige they cannot spy other nations or get spied in return. Spying while in beige will remove you from beige just like declaring war.
-
Yes you sure did Sketchy. Good job. 10/10.
-
If I exist to complain then you exist to literally cycle through the exact same scenario every 6 months. Must be tough trying to do something different. I guess my AA would know since you couldn't keep your word for more then 72 hours last time.😂 But hey, since I'm the peanut gallery why bother wasting your time even replying? If I were to call you the peanut gallery myself I can promise you I wouldn't even bother replying to you in the first place, you wouldn't even be worth the effort. And as far as changes are concerned I've done my diligence and made posts in the game suggestions forum in the past. Nothing came of it. There comes a point where you just have to accept the game admin is too lazy and afraid to make any type of minimal changes to freshen up the gameplay a little bit. Although I'll concede that I wasn't talking about gameplay in this particular instance we've had this conversation before and you gaslit it into a political thing in the past too so between us it's technically hand in hand right?
-
So we can take this for the exact same two major wars happening every 3 months or so as fresh and different. TKR vs Eclipse round 3 (or is it 4? I'm not keeping track there.) when their NAP expires? Gular+Rose+tons of friends hit t$ and EVH for a third time in a row too in 6 months? That's totally brave and dynamic gameplay. Yup. I see no problems here. So fun. Glad farming is what keeps us all playing the game because it sure as hell ain't the predictable politics.
-
I just want @Alex to fix the damn reward ads. 🙏
-
these new war declaration messages are absolutely terrible
SleepingNinja replied to hidude45454's topic in Orbis Central
I dunno, this one reads like a Trump one liner. "This war will be tremendous. Everyone will talk about this war. We'll rain fiery hell down on our enemies, everyone will know, everyone will fear us. It'll be the best war, no war will ever come close." -
This is partly my fault, I gave another mirco mentality poster the time of day and now they're all dropping their 2 cents. I'll repent in the fires of a good rolling. 🙏
-
Your original reply to Zei was more or less a bunch of nonsense lmao. Now your onto twisting it into EVH is somehow coping about being dogpiled because the data shows that there's a ridiculous amount of nations versus a very small amount? Just so we're on the same page Zei wasn't complaining about anything, they're not even part of the war. You did know that when you replied to them, right? From that third bulletin point it sounds like your still bitter about getting rolled yourself. I dunno about you but I've been on this side of the fence about more than half a dozen times buddy, I could care less, this is literally my wheelhouse for the game. Not gonna repeat myself so see my previous reply on why we posted this thread and maybe actually read the OP this time.😂
-
At no point did we claim the war against TI was a fair fight and anyone in our AA that matters I can promise you didn't brag about it, we kicked TI while they were down, gloating about it is poor sportsmanship. We were not an alliance when Gular was dogpiled last war, it's ridiculous to take past issue with AA's that no longer exist and apply them to the new AA formed out of those ceased to be entities, I don't hold grudges on Gular for anything Cata or Paradise did either because that's stupid Gular is not Cata/Paradise, they are their own entity, so is EVH. I'm not even going to acknowledge that second part, the proof has been posted elsewhere. It was not a huge dogpile, it wasn't an even war but it wasn't even close to whatever your claiming it to be. Regardless if you actually read the OP you'd know the main complaint was political bullshitting going on and us calling out certain parties for it, because you know, this is politics and war, we're enacting our ability to use the politics part of the game. It's sad that this is the best response we'll get though since said parties that were called out will remain silent on the matter. ❤️
-
Wrong on 2 counts here. 1. I've been complaining about the war mechanic's for ALONG time regardless of if I've ever been on the winning or losing side because it's boring for both dogpilers and the dogpiled to just sit around nuking/getting nuked. 2. Nobody at all has said anything about war mechanic's in this thread except for you. Reading comprehension at it's finest. Average Samurai member moment I suppose. 😂 As for who your replying too. Lol. It's not the fact of getting rolled that's the problem, it's that it's an excessively huge dogpile and the graphs all show it. Look at any previous graph going back 4 years and not a single war was this badly lopsided in terms of membership and tiering. At least I can't remember the last time I've seen a coalition outnumber another 4:1 or more depending on the tier.
-
At least there's some decent posting going on this time. It's been awhile since we've seen that as a game.🙏