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BelgiumFury

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Everything posted by BelgiumFury

  1. I personally think this sounds neat. Although no idea how it pans out balance wise.
  2. I have no idea if it is the right balance, but the idea is interesting.
  3. What exalts said. The bug diffrence is that a bank already charges intrest accounting for risk. And in usual situations a bank should not go bankrupt unless poorly managed. The only thing to compensate risk when building projects apparently seems to not buy them in your theory. Seem broken.
  4. The current spy sat would be equqtable to nerfing the CP and ACP because the advantage is too big and throwing away everyones recoup plan. Milcom projects can only be recouped during a war, and the point where a spy project recoups 700M worth, takes, a really long time, certainly if that time is spend at peace.
  5. I agree with Adri.Spy sat costs a lot, people invested in it with the intention to use it (i presume, i may never know for sure) and there hasnt been a real global since it was implemented.
  6. Becauseyou might want a project instead of a city/ infra.
  7. @Redarmy sad to see you retire, but enjoy your retirement 😛 Good luck to the new govt!
  8. This is not an answer to his question. What kind of bs response is saying that it used to be used for better imagery, especially when he describes a real nazi flag. True. It is banned and if you see it report it.
  9. Most people don't play this game active enough to care about things like that. I feel it's very convoluted.
  10. I don 't think the vassal treaty would be a bad idea, it might help new(er) players. I don't think the other types are needed however.
  11. Ayyyy Goodluck with the treaty
  12. There is very little use to the current in game battle simulator. This would give it a use.
  13. Happy to see a treaty upgrade with our comrades!
  14. Can confirm, the rose abreviation (rose emoji) is also broken.
  15. Can we roll micros so they stop doing this? ffs
  16. Imagine if this happend in like a serious top 5 alliance. Would be commedy gold.
  17. @Prefontaine I know this might sound stupid, but a project that raises project slots. It would be an expensive way of getting them, but it is what it is.
  18. The evidence is previous rulings. The evidence is that this had been known by everyone, including Alex.
  19. Dude. Do some effort. The fact that this forum post existed, and you commented on it then, makes it more than clear that you knew this was happening, and Alex thinks its not in violation of game rules. And there are many before that, tis been in a radio show, everyone knows this.
  20. I think this is important to keep in mind. We do not want to encourage nationspam. Though I think making it score based has its merits too, in that case both econ (cities & Infra), long term big projects (Projects) and well militarized nations (Militairy score) will have more "votes". In my humble opinion this would make it more realistic, a country with 500 Nukes (even in real life) has a lot of pressing power. This might also encourage (depending how well the organ functions and how much influence it has) nations to have more militairy during peace times, a kind of money sink, something that might maybe slightly change the Meta.
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