Jump to content

Morgan Stanley

Members
  • Posts

    7
  • Joined

  • Last visited

1 Follower

Profile Information

  • Leader Name
    Virtue
  • Nation Name
    Morgan Stanley
  • Nation ID
    275153

Recent Profile Visitors

207 profile views

Morgan Stanley's Achievements

New Member

New Member (1/8)

7

Reputation

  1. Why are we trying to solve what is clearly a mechanic issue with more projects?
  2. I've run some numbers on the RPC and the effects it will have on total amount of raws in the game. Currently there are 1430 people that are not in vm, have been active in the last week and are 15 cities or less. This below is the production for each raw based on continent and city count, the disparity between the production of each raw being the result of an uneven distribution of people picking continents. This shows the total average production and the percent of the surplus RPC represents during the day following the update to RPC. This does not account for buying projects or nations deleting, just a general picture into how much of each resource is introduced into the game Overall this would be a good change, as money has real sinks, that being cities. While without little exception all raws consistently grow in amount with no end and devaluing the price of raws which no one is using or needing as indicative by the prices the time following the implementation of RPC. Money on the other hand during the same period of time lost in amount by 10 billion a day, obviously being much more sinkable that any of the raws. On an off tangent though, while this change will be beneficial for raws, there will continue to be continue oversupply of raws in the game. Since 3/1/2022, when RPC was introduced as an example, they was 2.5k coal per nation currently there is 13.9k per person. This will need to be remedied otherwise there will be far reaching consequences into other resources and ways to produce, with raws being worth considerably less in the past you'll see builds moving towards manus and commerce, manus will fall in value over time, not only because there isn't a large amount used but because switching from building some raws and manus to just making manus will be more profitable. It's a slow death of over abundance and the lessening of consequences of war as warring does not seem to ever reduce the massive warchests of every large alliance.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.