-
Posts
817 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Blogs
Everything posted by Wayne
-
It's my belief that you have tied a rod for your back with the war mechanics you created. They sucked dick from the start and no amount of band-aids are going to fix it. The only way to balance them and make them interesting is to start afresh with brand new mechanics. Which would cause even more outrage, butthurts and ragequits but it's the only way to breathe life into your stale, shitty boring ass mechanics.
-
See you in a few weeks o7 Laters Perry o7
-
$yndicate Press Release: Contract Termination
Wayne replied to Prefonteen's topic in Alliance Affairs
Everyone knows Vanek26 is the go to man! -
$yndicate Press Release: Contract Termination
Wayne replied to Prefonteen's topic in Alliance Affairs
Every time t$ steals one of my raid alliances I review our treaty with them. Mensa will continue to be derps And pfluff will continue to be a dick. That's what makes Mensa, Mensa. -
Easy fix for the Low Infra/High City Count Exploit
Wayne replied to Placentica's topic in Game Suggestions
I'd say the dog shit game would be more to blame for the shitty player retention then a handful of raiders preying on those mostly inactive anyway... This seems to be a problem people have invented. Can't Sheepy just buff the plane scores? -
$yndicate Press Release: Contract Termination
Wayne replied to Prefonteen's topic in Alliance Affairs
We detest pfluff in mensa too, so don't feel too bad about it guys. Also, tell me more about the bit where mensa lied. -
2/22/2016 - Military Caps & Donation Changes
Wayne replied to Alex's topic in Announcements & Updates
One round (5 days) from 2-3 guys and you would be raid fodder for the rest of your life with this update. -
$yndicate Press Release: Contract Termination
Wayne replied to Prefonteen's topic in Alliance Affairs
Remorse? We just think your side are useless !@#$s and have no problem telling you so. I wish you luck on your planning of the next attempt to roll t$/Mensa. -
$yndicate Press Release: Contract Termination
Wayne replied to Prefonteen's topic in Alliance Affairs
They failed the blitz (again) which allowed for the others to quickly gangbang em and put em out the fight. It's pretty obvious that Rose have not improved or learnt anything. -
2/22/2016 - Military Caps & Donation Changes
Wayne replied to Alex's topic in Announcements & Updates
To what length was it tested? Something such as this needs extensive testing, so you understand how it will directly effect the game. From what I read, you wish to !@#$ over the defender (loser) for the rest of the war. Seemingly to put a spot to high city count, low tier raiding... After 5 decent days of getting the shit kicked out of you, your war is over. The next war will see countless rage threads about how shit this mechanic is. -
2/22/2016 - Military Caps & Donation Changes
Wayne replied to Alex's topic in Announcements & Updates
Something like this should have been tested on there first. In my opinion this make some alliances even more deadly, leading to yet again more boring wars. One mensa blitz and the fight is over... Don't do this to us Sheepy! -
2/22/2016 - Military Caps & Donation Changes
Wayne replied to Alex's topic in Announcements & Updates
Once again I'll ask seeing as I was ignored. Was this change to the war mechanics tested out on the test server? -
2/22/2016 - Military Caps & Donation Changes
Wayne replied to Alex's topic in Announcements & Updates
This been tested out on the test server? -
Nicely and timely from the mods...
-
no Planes are already the daddy
-
I'm sure we'll find out soon.
-
Nice to see Alpha finally picking which side of the fence to fall.
-
Is the outside world as horrible as pfluff makes out?
-
$yndicate Press Release: Contract Termination
Wayne replied to Prefonteen's topic in Alliance Affairs
Rose ain't got the bottle for a 1v1 it would seem after all. 170 odd days ago, I'm sure oblige offered us one (cba to look for the post, maybe one of you kind fellas will do it for me). Shame, would have been more entertaining then what actually transpired. -
Change the city creation timer mechanic/military improvement change
Wayne replied to Moon Man's topic in Game Suggestions
Your example just shows a different way of playing. Regardless of the changes, you'll always have people that will specialise in kicking ass. All you are doing is moving the goal posts... -
All I've seen Nukes do is lower my war range allowing me to whoop some poor saps arse with my 3 city advantage, while taking me away from the war range in which I could be 'put out of the war' by conventional means. Let's keep them, so the stupid people continue to waste money and resources while at the same time, !@#$ing over their alliance mates in the lower ranges.
-
I'd have happily sent back the alliance loot had I been asked...
-
Take it by force pretty please