When the test server was first annouced many months ago, I went and made 300m in cash and held 9 treasures. Please, don't assume that the test server is anything like the actual server we play on. The dynamics are totally different, not to mention people often get masses of resources and cash handed to them by Admin.
Those that 'try the game and don't like it' have zero bearing on me and my raids, as well as those 'super arrgh nations', to get in to our range, you'd need to be at least 3-4 months old. So once more, stop with the utter bullshit that our tactics of low score/strong military impacts on new players. It does not. It's the failing of the game from the off that causes the retention issues. It's the slow pace of the game, from starting an account to completing all you need to do in a day takes about 15 minutes, after the first day, it's 2 minutes. The game does not grab peoples attention.
It's not my responsibility to play the game for other peoples enjoyment. If they are not willing to seek the protection needed, then they deserve to be raided.