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japan77

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Everything posted by japan77

  1. Trails makes a last sec dash and is up by 5.
  2. Liking most of these changes. Although, I must say I dislike the concept of invulnerable missiles or nukes. Honestly, if I want to win a war with these mechanics, here's the simple solution: build and nuke. That's not very constructive. While it is nice that the shift in mechanics makes ships, missiles, and nukes more effective weapons, the resistance removed by nukes/missiles is way overpowered atm.
  3. yay! we won things...Does runner up position also get an in-game plaque? or no.
  4. Protectorate ally's protectorate
  5. good luck. Neutrals can be pretty effective in war when they leave neutral. The ones that aren't just die out.
  6. Umm didn't you get the message fighting ended a day back. Oh wait, its micro v micro. go burn off a few more pixels in orbis.
  7. good fight DEIC. It was nice that some of your members were still in range unlike NPO.
  8. japan77

    RIP

    More like GEA because protectorates always get involved in wars.
  9. one year...12months...52 weeks...365 days...8760 hours...525600 minutes...31536000 seconds. That's quite a few seconds. Only a mere 4380 turns of winning.
  10. keep nuking us plz. that beige rebuild time is a god send.
  11. good luck on rebuilds. Former TKR members in both alliances, so double good luck to y'all.
  12. but then how are you going to throw nukes and keep that leaderboard position and kill off everyone and their mother's wheat.
  13. I would just like to point out that there's multiple fronts to a war. generally the group that wins the most fronts wins the war, so we're indirectly helping them. Kinda like how the US delayed an advance into Europe until 1944.
  14. war. I think we're getting a healthy dosage of it.
  15. welp, there's like no slots in fark. whoops.
  16. war, war, war. so how many rounds? taking bets on 2,3,4, and 5.
  17. Welcome aboard the TKR war machine DEIC and NAC, hope you enjoy your pixel-burning stay. Now time to go ZI a few of you for the very free price of war.
  18. 45 war decs for rose. That's like 10 active members, 15 if you're avoiding overstretching. 8 for ve...that's not even enough slot filling for a 3 member alliance. 65 for NPO. You know that a good blitz is when you have more wars then members right?
  19. favorite war- Oktoberfest, as I was part of VI and we got to do the whole beat your protector game. favorite person- Seeker from VE. reason for start? *gets silenced* make sure to practice Operational security kids.
  20. more paper burning, and the creation of a 3rd sphere I guess. So we have the T$-OO, Rose/VE/SK, and NPO/tC. Good luck, and here's to more fun, as 3 sphere's should make the game more interesting.
  21. well this will be interesting down the road. hopefully it works as intended. good luck.
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