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Viselli

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Everything posted by Viselli

  1. Maybe instead of splitting it up through current blocs it can have something to do with scores? That way as blocs fall apart and new ones are created the system doesn't break
  2. This idea Alex announced but never implemented a few years ago would fit your idea.
  3. IF a raider doesn't interrupt the cycle by declaring at the same time the group was supposed to
  4. Our current form of war is all about not beiging someone so they can constantly be hit. A group of raiders can frustrate a war as they beige one side giving them protection and ruining the plans of the other alliance. Now, beiging is going to be a goal for wars.
  5. Ah I've never bought credits, I did not know that. Guess the only question is if we will hit 1 million USD in damage before the end.
  6. Now this is not perfect by a long shot because very few in game resources and money is generated through credits, I think, correct me if I am wrong. Using the NPOwned war statistics for this global there has been $2,231,909,296,556 total damage. Right now you can buy 1 Credit for $3.50 USD and can exchange that credit for $15,000,000. Using that conversion rate $2,231,909,296,556 / $15,000,000 = 148,793 credits worth of resources have been destroyed so far in this war. 148,793 * $3.50 = $520,775.50 USD has been destroyed during the global.
  7. Wars are trending longer and longer and most people get tired of the long wars, leading some to even leave the game completely. This change has the opportunity to decrease the length of wars with resource reserves being used quicker. I would say do a test server tournament using these new prices and see how long it takes people to run through resources.
  8. Without using that particular alliance as an example I do not think neutral alliances are viable. We all remember the gang up on Dark Brotherhood and people calling to jump on R&R next. While those two alliances have treaties, their goals in this game were not militarily focused. However it is because they did not want to fight that people attacked them.
  9. Nation Link: https://politicsandwar.com/nation/id=185261 Ruler Name: Agric Nature of Violation: Using in-game communication to flame, bait, troll, or otherwise harass other players will result in your nation receiving a strike, or in severe instances your account being banned
  10. if you think the originals was peak micro drama you must have not heard about a glorious leader named Sean Anthony
  11. Great catch with the application to all wars. This is a proposal of a national military doctrine which should apply to all wars when a nation uses it.
  12. I do think you should be able to give basic orders for aircraft such as prioritizing defending only when the attacker is targeting troops vs defending when the attacker targets cities (infra.)
  13. If this goes through then I don't think your plane cost suggestion should, and vice versa. I think it is best to only change one thing at a time to see if it has an affect.
  14. You can see the alliance bank totals if you are the leader of an alliance in game. Often the leader sets permissions so the heirs and officers can see it as well.
  15. I don't think any of these are a solution. I like the idea of ships and ground, specifically tanks, having anti-air capabilities. I like the idea of ships being able to be used as a fire support role against ground units (ideally not as affective as planes or ground vs ground since presumably not all ground units are within range of a coast.) I do not think ground units should be able to affect ships though. Tl;Dr Ground vs ground/some anti air Air vs everything (keep same) Navy vs everything (not as effective against planes and ground)
  16. I like this but it would have to be separate from our current percentage system or the current system would need tweaking to add these
  17. While we are at it can we add the black market that was announced as well?
  18. Thats exactly why they were against it. They were anti-war and had a large forum population and were able to sway Alex on a number of things, like the military black market too
  19. It was announced by Alex in 2015 in a facebook post
  20. yes but it was shot down by Green Protection Agency i believe when it was first announced and despite a post about the perks coming up every month or so Alex never responds Edit: Original thread The picture is not there anymore (at least for me) but it is the same thing that's in your link
  21. I like the idea of ground units being able to defend from aircraft but they shouldnt be able to attack them. Anti-air is only used when the target is being defended from air attacks.
  22. In game it says it's a VIP only feature. To be fair I haven't actually tried switching my city images
  23. Alex says, "I will note that this instance is quite a bit different than the previous duplication glitch (you may remember as the "Nova Riata Scandal"). There was a different method of duplication used here." so presumably everyone didn't know this was possible.
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