Well clearly... I wasn't implying that a forced defeat after a number of victories should be erased. I was just simply stating that the losing nation shouldn't be able to force a surrender.
I'll edit my original post so confusion can be halted.
Forcing a nation that's winning to accept surrender is bad, but making a form in which someone can present terms for a surrender to see if the other side will accept is good!
The photo below was taken from the world map when I was pretty zoomed in, do you see how small the flags are?
Please make these flags at least twice as big, that way I can make out what's even on the flags.
I am thinking also for the endless war system some alliances roll with. If one nation knocks resistance down to 10 and then just sets around for the rest of time so it expires, I think there should be an out for the nation being attacked.
Pretty simple, make it so Utter Failures cost resistance. This is more realistic and makes the war progress more naturally.
It would also discourage losing nations to cheat the system and send in a few planes or ships to waste the winner's WC.
Nothing crazy, just a 5 resistance loss would do.