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War Hawk

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About War Hawk

  • Rank
    Advanced Member

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  • Gender
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  • Alliance Pip
    Grumpy Old Bastards
  • Leader Name
    War Hawk
  • Nation Name
    Imperialism
  • Nation ID
    30669
  • Alliance Name
    Grumpy

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  1. Attacks were being recorded, but the monetary damage values were unchanged for at least 2-3 turns. Looks like it has been fixed, however.
  2. Are the stats frozen, or is it just me?
  3. @Frawley Can you add the Pony Express?
  4. If anyone is interested in the numbers ~3 hours after the declaration of war: https://docs.google.com/spreadsheets/d/1WpLNGL5uzkryTgQJvfmIZ0oxpqGj1FATumFa-E37Zio/
  5. I'd say this is lazy bait, but I just don't know anymore.
  6. To see the stats, you have to be signed in to their forums.
  7. (I should note that I'm not fond of any city limitations, but Alex seemed happy with Pre's idea, prompting my alternate recommendation.) As I previously stated, the formula and numbers I provided aren't formal recommendations, but the numbers of my napkin math aren't very far off.
  8. I'm wholly opposed to the proposed static city restriction on down declares. In tandem with the current score restriction, I find the proposition to be too limiting for large nations to meaningfully fight a "losing" war (e.g., the current conflict). A better solution would be a variable, city-based restriction like the following: (Attacker City Count / 2) - 2 = Declaration Floor (The example formula isn't necessarily a formal recommendation -- rather, a general suggestion of what should instead be considered.) Examples: A nation has 5 cities and can declare on nations with as few as 1 city (rounded); A nation has 10 cities and can declare on nations with as few as 3 cities; A nation has 18 cities and can declare on nations with as few as 7 cities; A nation has 25 cities and can declare on nations with as few as 11 cities (rounded); A nation has 32 cities and can declare on nations with as few as 14 cities.
  9. I know - I'm just poking fun at recent suggestions.
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