Jump to content

Anneal

Members
  • Posts

    629
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Anneal

  1. About freaking time this got updated.
  2. You will be missed, Kastor...
  3. Congrats on your new role as High King! May the Dark Lady watch over you.
  4. > secretly a 3rd sphere
  5. Anneal

    Standards?

    That's because we did it first. Totally our idea, Lordaeron just wanna copy us fam.
  6. 10/10 will slap that booty DoE
  7. Anneal

    Peace

    Come on, where's the part where you force MOSN to eat dog food?
  8. You could always blockade then loot all his money so he can't even buy a nuke in the first place. Or spy it off the moment he buys one. I've spied off nukes before, it feels very good.
  9. You know what, while a week ago we were talking about how this Typhon person wasted four nukes on a ET member...communists are also our enemy... help
  10. If you want to save your sanity you shouldn't even click inside.
  11. Probably because of this: Would you want these nations as your alliance leaders?
  12. Pirates retaking Jerusalem? Surprising. What's not surprising? How much money Ryleh saved by getting Pirate Insurance. Fifteen minutes could save you 15% or more.
  13. So recently, some of our KT members had to do a counter against an raider, and we were able to obtain both air control and ground control in our respective wars. https://politicsandwar.com/nation/war/timeline/war=231532 https://politicsandwar.com/nation/war/timeline/war=231531 As you can see, one of us was able to obtain an immense triumph on ground, while I obtained an immense triumph on air. With how war mechanics work, supposed one of our allied nations who was attacked would have had the enemy's ground control and air superiority lost. However, even after our attacks, it was not removed: I believe this is a bug with the current war system. pls fix sheeple
  14. You're already way ahead most of us already.
  15. While the current formula does make it cheaper for newer nations to build up their infra in their fresh cities, it ends up making it too easy to buy "middle" infra as well, since it costs much less to get a city to 1500 or even 2000 infra. Now if you were a mid tier nation you could save a lot more money, easily enough to buy another project. On the bright side though, now there's a bit less restraint to declare war. Now that infra is cheaper, people don't need to worry as much about losing it during a war.
  16. Obviously Typhon's members.
  17. 800 infra is insanely cheap which means there is really no reason to nuke. Sure, you might argue about that two improvement damage, but if that's the case missiles are way cheaper and destroys one improvement. Either way Dakai personally has my medal of honor and if it was up to me he will go straight into KT. DEUS VULT
  18. Meanwhile in the bauxite market...
  19. Well, protector or no protector, even most of NPO is well out of TEF's range (considering their active members are around 8-10 cities and those below are usually resource farms) to protect them in practice, and Pegleg is doing a fundamental mistake of only keeping 15 planes as a 5 city. For shame! Also, one week.
  20. Ayy look at that I get to be with the FA big boys now.
  21. 3 Recycling Centers (instead of one) and 5 Hospitals now. 3 Recycling Centers + Subway + Hospital is enough to get 100% commerce (or 115%, doesn't matter since banks and supermarkets don't increase pollution) and 5 Aluminum Refineries, along with 1 Munition Factory with 5 points of pollution. You can start relying on hospitals and extra land to fill up another manufacturing improvement or go straight for resource improvements (bauxite). Though apparently food sells really well when you have the project and a lot of land, so I guess you could follow Vack's example and just spam 20 farms per city.
  22. OWR's found themselves a protectorate within two miles of them with their new mobile app. Technology in Orbis sure is getting crazy.
  23. inb4 3rd sphere conspiracy Congrats to both our friends also being friends!
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.