Also in my opinion their not wanting to evolve means they also dont want to work on anything, meaning there is no point in a gov if no one does anything
Yeah that would go with the politics and war part as there would be a lot of that with these extra bonuses. It would sure add a lot to the game to have these conflicts so honestly i think this might make the politics and war of the game a lot better by increasing the bonus for a select few.
I do think adding a few more bonuses for some will add more competitiveness to them. I mean a bonus is nice for income but i think like suggested before having some uniqueness for a few of them would be nice.
I really like this idea i think it would work while serving its purpose. If you didnt talk about this i think everytime it changes hands it would reset on when it would respawn but we can shorten the days a bit. So what about having this a bit shorter day wise but for every time someone gets one. If you get my vibe.
I do like this idea a lot though.
This sounds like the situation where two kids fight over who gets the last burger or something. I mean kids are the worst food terrorists
Sooo that would make Ashland and Adama kids. Makes sense
I wish both parties the best of luck.
Kurdanak im already impressed this is a good compromise, however i think we know its going to spread past just their gov.