Hereno Posted February 16, 2015 Share Posted February 16, 2015 the graphics are awful and the system is dumb can we please just remove them or allow me to opt out of having to remember they exist 2 Quote Link to comment Share on other sites More sharing options...
Popular Post Ashland Posted February 16, 2015 Popular Post Share Posted February 16, 2015 Only if we can opt out from having to remember you exist. 10 Quote ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [10:47] you used to be the voice of irc Link to comment Share on other sites More sharing options...
Nobeard Posted February 16, 2015 Share Posted February 16, 2015 Only if we can opt out from having to remember you exist. 6 Quote "Damnation seize my soul if I give you quarters, or take any from you." Link to comment Share on other sites More sharing options...
Hereno Posted February 16, 2015 Author Share Posted February 16, 2015 Only if we can opt out from having to remember you exist. you can always get drunk and try to forget, but i don't think sheepy can code that one this, on the other hand, requires the opposite of coding - making things more simple and clean-cut Quote Link to comment Share on other sites More sharing options...
Greene Posted February 16, 2015 Share Posted February 16, 2015 I would love to be able to opt out of treasures on a nation level and even on an alliance level. I understand that treasures are intended to create a more dynamic game, but what if all I want is to putter along at my very predictable pace? Quote Formerly known as Grealind of Resvernas (28 October 2014-29 August 2017) and Greene of Japan (29 August 2017-28 Septmber 2017) 7th Caretaker of Duat, the Deity Thoth Link to comment Share on other sites More sharing options...
Arthur James Posted February 16, 2015 Share Posted February 16, 2015 (edited) Treasures are great at some point for boasting money, but the gain is too much for the personal gain. When you got one of it in next round, you should say it bad from gaining benefit from it bcos we need targets. Edited February 16, 2015 by Arthur James Quote Link to comment Share on other sites More sharing options...
Fox Fire Posted February 16, 2015 Share Posted February 16, 2015 Oh FML. This bullshit actually got added? Can we please stop adding stupid disproportionate features to the game for the sole sake of incentivising baseless war? I would love to be able to opt out of treasures on a nation level and even on an alliance level. I understand that treasures are intended to create a more dynamic game, but what if all I want is to putter along at my very predictable pace? The game is plenty dynamic enough without treasures anyway. Treasures are great at some point for boasting money, but the gain is too much for the personal gain. When you got it in next round, you should say it bad from gaining benefit from it. I um.... (゜-゜) (゜.゜) (゜_゜>) ヽ(´ー`)┌ I have no idea what this means... 1 Quote _________________________________________________________________ <Jroc> I heard \ is an anagram of cocaine<\> I can't be rearranged into a line, I already am a line. --Foxburo Wiki-- Link to comment Share on other sites More sharing options...
MRBOOTY Posted February 16, 2015 Share Posted February 16, 2015 (edited) Only if we can opt out from having to remember you exist. VATO http://wifflegif.com/gifs/444775-reaction-diss-gif Edited February 17, 2015 by MRBOOTY Quote MR BOOTY IN DA HOUSE http://i.imgur.com/R5WWAB1.jpg Link to comment Share on other sites More sharing options...
Bilal the Great Posted February 16, 2015 Share Posted February 16, 2015 Seriously, perks would be a better feature. 2 Quote King Bilal the Great Mediocre The Average monarch of Billonesia Wikia page (if you're into roleplay things). We Tvtropes now. (down the rabbit hole!) Link to comment Share on other sites More sharing options...
last187 Posted February 16, 2015 Share Posted February 16, 2015 also there are currently no statistics to prove the fact that treasures increase the occurrence of wars, since that was their main goal.... all we can do is conclude they failed so now we have a random increase for your income... better pray to RNjesus you'll get lucky Quote Going for top nation Link to comment Share on other sites More sharing options...
SoS Posted February 17, 2015 Share Posted February 17, 2015 Sheepy, please send all the awful treasures to me. I'll take one for the team. 2 Quote Link to comment Share on other sites More sharing options...
Shellhound Posted February 17, 2015 Share Posted February 17, 2015 also there are currently no statistics to prove the fact that treasures increase the occurrence of wars, since that was their main goal.... all we can do is conclude they failed so now we have a random increase for your income... better pray to RNjesus you'll get lucky It's been like... less than a month. Calm down. 1 Quote Link to comment Share on other sites More sharing options...
Administrators Alex Posted February 17, 2015 Administrators Share Posted February 17, 2015 It's been like... less than a month. Calm down. I agree, and I'm not finished with them yet (still going to add the stacking alliance bonuses). Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Phiney Posted February 17, 2015 Share Posted February 17, 2015 (edited) I agree, and I'm not finished with them yet (still going to add the stacking alliance bonuses). Id take a minute to rethink adding the alliance bonus. I was fully in support of it till reading someone's post about it and it changed my mind. with large alliance bonuses (20%+) it's going to force the world into war. Whilst we want more war, this will bring about eternal war pretty much and make the game lose all politics as the only reasons for war will be to get the treasures and the entire game will revolve around them. Any less than 20% will just be pointless and no one will war at all. So I guess im just suggesting scrapping treasures and implementing something more interesting for the game. Edit: to actually make war more appealing, see the missiles and nukes thread. Tl;Dr make missiles less destructive. Edited February 17, 2015 by Phiney Quote Link to comment Share on other sites More sharing options...
Aisha Greyjoy Posted February 17, 2015 Share Posted February 17, 2015 Another side effect might be "X declares on Y, to take the 1 treasure from the guy who has it. Y ultimatumed to let X take the 1 treasure with no counter attacks, or X keeps their alliance at war endlessly. X also can call in Z, A, B, C and D if needed. Maybe it would be fun. As long as you aren't Y. Quote Duke of House Greyjoy Link to comment Share on other sites More sharing options...
Hereno Posted February 18, 2015 Author Share Posted February 18, 2015 if the point of this is to encourage war, there are a lot of other ways to do that Quote Link to comment Share on other sites More sharing options...
last187 Posted February 18, 2015 Share Posted February 18, 2015 (edited) thats my point doing it by increasing income is iffy if its too little it will have no effect or if its worth fighting for then it will be a continuous fight .... Edited February 18, 2015 by last187 Quote Going for top nation Link to comment Share on other sites More sharing options...
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