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Roq

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Everything posted by Roq

  1. At the very most, two months before Killzbob coups it. At the very least, one week. That's my predictions.
  2. I don't know what you're onto, Buorhann. But I've heard the rumors about KT, and I'm shocked to see that they're true. Are you seriously asking Rado and Joshua Balish to twerk for you and your friends? This is confusing, you may do what you want to do, but please do not publicize it. Thank you in advanced.
  3. Buorhann, I'm quite glad that I met you, however, I don't understand why KT is posting this, I thought that TGH would be the alliance posting this message, since they are the leaders of the bloc, and they have the genius behind it all, TheRebelMan
  4. Wait, who's NPO? They sound like a micro. Why did the Dark Brotherhood sign them. Why does Thanos fear this, what happened to Keegoz (The leader of Hyperborea), where is cool guy Buorhann (Five time leader of Rose, and current leader of KT), where is Epi,(the leader of Dark Brotherhood), this gives me too many questions.
  5. I think you're onto something.
  6. Every alliance gets the rep "New Alliance," with zero credit score. Now DB is in negative credit score. Kek.
  7. Pantheon, the micro who no one cares about, helped Dark Brotherhood ruin their reputation. Now that Dark Brotherhood's reputation is ruined, they no longer need Pantheon to do so, thus eliminating the use of them.
  8. Wow, good thing for Dark Brotherhood. It's always good to drop Micros when they become useless.
  9. Err, is Hyp going after KT... I need an explanation from Keegos. @Keegoz Keegoz, you, as everyone knows, is the leader of Hyperborea... What's your plan in dealing with KT's current opinion of the off beat powers? Is Hyperborea apart of the Offbeat powers? What was the purpose of this article. Thank you in advance.
  10. We don't talk about that around here Zevfer.
  11. So, you guys joined a micro, after joining the honorable, by comparison, alliance in BC.
  12. I don't see an issue here. EM is chill, he good. Rose has Gold so they chill. I don't see how these two forces could have an issue with each other. Whatever though.
  13. Well guys, gotta admit, you ruined my wanking spree. I was wanking to the sound of war to the picture of corpses, but now it's gone.
  14. Go back to sleep old man. The future is now.
  15. So, I would not be surprised if this has already been stated, or even uttered word for word as I'm about to put it. But, going through to that would be quite the pain, and since there has been nothing spoke about it, I doubt it had passed. So.... let's talk about Alliance Wars... yay? 1. Declarations of War This is going to be the base of the rest of my suggestions. But, basically, it allows the leadership of an alliance (heirs and leaders,) to declare war on an alliance. However, neither side will be able to attack for two turns (not one, because if it's one, we're going to get war declarations a minute before a turn, and that would defeat the purpose.) Doing this will cause each alliance to be at war. During which, each side is allowed to send a peace offer, but to be accepted, it has to be accepted by every member of the leadership (heirs and leaders). Any larger (by score) protectorate with the defending alliance will be dragged into the war, any alliance with an MDP with the defending alliance will be dragged into the war. Any alliances with an MDP, ODOAP, or MDOAP with the attacking side, will be sent a popup notification on the alliance control panel. Any member of leadership will be allowed to accept the invitation, and only one will be required. Side note, if an alliance gets declared on by one alliance (and their allies), no other alliance will be allowed to declare on them for at least six turns (half of a day). Also, while the declaration is being drafted up (the two turn wait), neither side can be declared on, nor declare wars. No offensive wars towards any nations involved with the upcoming, nor any wars with an external alliance, for those two turns. 2. Effects of Declaring War By declaring war the proper way, you have declared war and voila, you get an advantage over your enemy. By going through with the declaration, the aggressors get +1 MAP starting off, and for the first day of alliance combat, the aggressors get +10% infrastructure and causalities and +5% success rate on espionage missions. 3. No declaration of War? This will only be activate if a third or more of the members of an alliance declare war on members of another alliance. The MDP's and protectorates of the defending alliance will, of course, be involved immediately. However, the allies of the aggressive side, MDP or no, will not be able to join the war until one of the those allies starts declaring war. Also, if the an alliance gets declared on, no alliance can start drafting against them, until six turns after the thirty-three percent member count was reached (of course, the alliance that is hitting them may declare as many wars as they want on them). (E.X. So, imagine TGH and Empyrea have an MDP. Empyrea starts an aggressive war without the declaration stage. TGH will have to declare on the targets of Empy, as they will be unable to attack without it. They will also have to wait six turns before they can hit the target. 4. Effects of not declaring in advance. By not declaring war, you get a wee bit of a punishment. The attackers get 5% increase in infrastructure destroyed. But, the attackers will take 10% more casualties. Once the one-third requirement is met, the defending alliance gets +2 MAPS. No change will occur to espionage missions. 5. Blockades If 50% of an alliance is blockaded, their bank gets "closed off." What I mean about this, it basically means that they will be unable to send money from their alliance bank to any outsider, and they will only be able to withdrawal money to alliance members. However, they will still be able to receive resources from the greater world. Furthering that thought process, I was thinking about disallowing any alliance member in war, to send out more than 5% of what they had six turns ago, to the outside world. They will only be able to send a trade for a resource every six turns (they could have a trade for every resource out, but they wouldn't be able to send out another trade for any specific resource until after six turns after their most recent sale/buy), however, they will still be able to send all of their money and resources to their alliance bank if required. 6. Peace offers. As previously mentioned, both sides will be able to send peace. I was thinking about making it a required, 100% of leadership, to accept peace. However, that number could change to fifty percent, or seventy five. However, I was thinking of a thirty-six hour time to respond to a peace offer, before the peace offer vanishes. If war ends to an NAP for a certain month, neither alliance will be able to dispel the NAP, and the NAP goes to each member of the people in the war. Also, one alliance will not be able to hit the protectorate of one of the alliances they were in a war with. The peace offers could be a "page," or really a selection, like a bank transfer. It would allow an alliance to demand a certain amount of (enter resource here)*. Also, a peace deal could force an alliance down to a certain amount of players for a set amount of time. However, the timer runs out, when half of the NAP has passed (for example, if an alliance lost and were promised 6 months NAP, three months later, they would be able to go back to getting players). * So, a thought of mine, I will admit, I doubt this was actually mine, I think Joshua Keller has some amount of influence on this idea, but it would be cool for an alliance to be able to tax an alliance for resources. For example, if they owed ... alliance 25000 Munitions, every Munition they received or was put into the bank, would immediately go straight to ...'s alliance bank. So, that's all I want to type down, it's already taken enough time as it is. If you have any comments on this idea, please feel free to tell me. If you see any errors, feel free to tell me, if you think there's an error, or if my words don't make sense, feel free to tell me, I'll try to clarify any issues. Thank you in advance, and thank you for reading this.
  16. TFP.... who is that? Sounds like a micro? The Failed Protectorate? Is that what it means? Did BK drop them or something, or was it Acadia this time? Are they going to ask Godfury for their next protectorate? I have so many questions for this micro... keep me informed Shifty.
  17. Oh god so many knights. Oh god so many knights. But there are so few days. I don't think this is how this is supposed to work. What is going on in this world.
  18. Woah Sean, Godfury? At first I thought you hit rock bottom with Acadia... but Godfury? What the actual hell is that alliance? I've only heard one thing from them, and that they signed with Pantheon. I literally know nothing else about that alliance.
  19. How did nobody notice this. Filip doesn't exist, he's not apart of Empy government, yet he's posting things.... #WhereIsRoyalist. #WhereIsMyHams #WhereAreTheBodies
  20. Anything is a CB for Arrgh.
  21. Well, I mean. I hope you don't die.... that's literally all I can say. I don't know much about TCE, other than the fact that they are a joke. And I've never even heard of Nova Riata.... Good bloody luck to the both of you lads, and try not to get too dirty, we have dinner at 8 pm...
  22. That is disgusting. Typhon is going to have to pay for their lax treatment of their members. The taxes should be 100%, and paying people to get nuked is weak shit. You got to put bounties on those you dislike, attrition, nuclear, and a missile bounty (there are missile bounties right?), and then hire Arrgh once the bounties have been claimed... that's the level one. When a new member joins, they should burn them to the ground, and inform the player that if they leave... well they're going to get raided until they delete their nation. "Anti-Semitic, racist 16 year old", that is quite disgusting. It has to be a "Anti-Semitic, racist, sexist, rapist, sixty-year old pedophile" or some shit. Obviously Typhon isn't trying hard enough. "They even have a guy that photoshops in game messages and discord messages", do they realize that they can just use html for the in game messages? No need to Photoshop... Aight, that's all I got to say. I am quite disappointed in Typhon, and that this wasn't a DOW, or a Civil War.
  23. Aight. So, I'm going to say that this war lasts three weeks. Not because TEst can't keep it up for longer than that, or anything like that, but because TFP (As much as I love you guys,) is going to crumble into flames. Their high tier is going to crumble, and their low tier is going to.... well probably be safe, unless TEst gets Arrgh to help out. Anyway, I'm gonna go back into my little hole. Make sure to have fun TFP, and good luck.
  24. Congrats Shifty, I'm just gonna sit back and relax until your alliance becomes top 30.
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