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LordInfinitius

Members
  • Content count

    14
  • Joined

  • Last visited

Community Reputation

16 Good

2 Followers

About LordInfinitius

  • Rank
    Casual Member

Profile Information

  • Gender
    Male
  • Location:
    Florida
  • Alliance Pip
    Knights Templar
  • Leader Name
    Xavier Renarus
  • Nation Name
    Velrulion
  • Nation ID
    57265
  • Alliance Name
    ✠KT✠

Contact Methods

  • Discord Name
    LordInfinitius#2534

Recent Profile Visitors

192 profile views
  1. LordInfinitius

    LAST ONE TO COMMENT WINS $1,000,000!

    @WISD0MTREE No longer last
  2. LordInfinitius

    Let's Dance!

  3. LordInfinitius

    K.o.B DoE

    "Prorected" 10/10 would have DOE with errors and falsehoods in it. Yeah. That surely puts things into a good light for them, Regent. Also kind of weird, but why are you declaring the existence of an alliance when you're currently in the Fighting Pacifist... Oh... https://politicsandwar.com/nation/unique/id=116456
  4. LordInfinitius

    LAST ONE TO COMMENT WINS $1,000,000!

    I heard that there are pineapple pens.
  5. LordInfinitius

    Name that war!

    Fallout: Orbis Edition
  6. LordInfinitius

    German Alliance Treaty

    You probably should research more about those World Wars. As it's not as blatant with it being that. First World War was an utter crap-hole with secret alliances drawing everyone into it. Dying political orders were another reason for that. The war did not start due to an attempt by Germany to conquer the world. It started due to Austria declaring war on Serbia, which brought in the Germans and Russians. And due to further and previously stated secret alliances, it quickly pulled everyone else into the war. That mindset of viewing Germany as evil in World War I is questionably one of the reasoning on why World War II even started by allowing a certain someone and a certain party getting into power. Mainly because the country went into the gutter due to heavy reparations by the Allied powers in World War I. With said heavy reparations being applied due to said mindset. I would sincerely recommend to you to read more about history, instead of what schools only teach you. EDIT: If you want to further discuss with me on this subject. Send me a PM on here or in-game.
  7. LordInfinitius

    Possible Multis + Inappropriate Name

    Unique Id Link: https://politicsandwar.com/nation/unique/id=110171 Inappropriate Nation Link: https://politicsandwar.com/nation/id=110171
  8. LordInfinitius

    Something big is happening...

  9. LordInfinitius

    Something big is happening...

    wat lmao, @Infice, you forgot to update your forum account.
  10. LordInfinitius

    The Ayyslamic Caliphate Rises

    All flags taken from the Wiki Page for this War: http://politicsandwar.wikia.com/wiki/Ayyslamic_Crusade
  11. LordInfinitius

    The Ayyslamic Caliphate Rises

    Love the memes coming along
  12. LordInfinitius

    Project Suggestion Thread

    Add maintenance costs and reduction of max armed forces (for manning the fortifications), limit these defensive fortifications to a max of one or two.
  13. LordInfinitius

    Project Suggestion Thread

    National project name: Maginot Line (Or some other appropriate name.) Small description: A series of ground fortifications and trenches protecting along the nation's borders, improving the defenses of the nation and making it costly to go through the line. Project effect: 5% Casualty increase on Attackers during Ground Attacks on Defenders / 5% Casualty increase for Air Attacks (targeting tanks/ground/infrastructure) on Defenders / 5% Less Ground Attack Casualties Done by Defenders on Attackers / (Land Reduction? Food Income Reduction/Consumption Increase?) Resource cost: Moderately Expensive Cash cost: Moderately Expensive - - - - - - - - - - - National project name: National Anti-Air Emplacements (Or some other appropriate/unique name) Small description: A national project the hides Anti-Air Emplacements within cities to help defend against Air Raids. Project effect: 20% Casualty Increase on Attackers during Air Raids on Defenders / 10% Casualty increase for Air Attacks (targeting tanks/ground/infrastructure) on Defenders / (Possibly a -5% effectiveness of Defender's Air Force due to potential friendly fire?) Resource cost: Moderately Expensive Cash cost: Expensive - - - - - - - - - - - National project name: Heavy Concrete Fortifications (Or some other appropriate/unique name) Small description: Heavy Concrete Fortifications along the border, improving the defenses for the nation vastly and making it costly to go through said defenses. Project effect: 10% Casualty increase on Attackers during Ground Attacks on Defenders / 20% Less Ground Attack Casualties done by Defenders on Attackers (Land Reduction? Food Income Reduction/Consumption Increase?) Resource cost: Expensive Cash cost: Highly Expensive - - - - - - - - - - - Numbers can all be changed of course
  14. LordInfinitius

    The Ayyslamic Caliphate Rises

    That’s just Pure Imagination.
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