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Theodosius

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Everything posted by Theodosius

  1. Alexio AA electric boogalo 2 3 4 5 jk ❤️ hannah ❤️
  2. https://vclock.com/timer/#date=2020-02-22&title=When+Will+Sheepy+Decide&sound=xylophone&loop=1
  3. No wonder both ended up with Social Services.
  4. It's worth noting that this is not just an issue with alliances on "None", but also on alliance v alliance wars Example: Mythic got their own bank looted by defeating their wars https://politicsandwar.com/nation/id=109403&display=war
  5. I will champion your cause, friends! Rally for the Downvotes!
  6. Hello, I'm Theo and this is your weekly reminder that this is the most supported suggestion in months!
  7. Perhaps, make trading unavailable if the treasure holder was to be blockaded? And maybe a 5 day cool-down once transaction was completed, so the feature doesn't get abused.
  8. Personal trade offers for buying and selling treasures.
  9. Downvotes have always been one of the most important pinnacles of forum interactions, most notably as an easy and quick way to disagree with someone's message and make your disagreement easily known to the world. In light of the recent outbursts of new game change suggestions popping everywhere around us, I believe it is now more important than ever to have them back. Surely this is universally supported by the great majority of our community, and I see no reason why should we not have them. If we're concerned about negative karma farming, just turn it off. Not like anyone cares for that anyway. If we're concerned about people's feelings because of a downvote.. well. Tough it out. Or rename "Downvote" to "Disagree". Make your support known by upvoting this suggestion. If you disagree.. well, tough luck for you, we don't have the downvotes.. yet.
  10. Now make military units far more durable, otherwise this is just another step towards favoring the aggressor/blitz side of any war. And that's already as OP as it can get.
  11. People make long term investments about land as much as they do about cities - with the understanding that it is, as cities are, permanent. RoI that likely already takes years for that land to actually pay for itself. Scrapping permanency of land will make it meaningless, not to mention make any investment into it retroactively worthless. Blocking the use of it, or severely nerfing land/food output for XYZ time if the city were to be nuked would be a better option. Increased improvement damage during wars ought to do the trick, if you're aiming for more destruction and making permanent war and resource farming templates unviable. As for actual suggestions, I endorse Adrienne's QoL list. Many of those little things would make the game far more enjoyable and should be easy to do. I'm not sure how I feel with moving update times, it further favours the aggressors, imo. Perhaps splitting the current update/buy into two and making units more durable (meaning you don't get insta wiped while you're sleeping) might be a better option. One small thing I'd add, while trivial, would probably make peacetime more lively. Introduce Alliance Embargoes, as people have repeatedly asked for it. I know every time Sheepy struck it down as encroaching on individual nation's choices and sovereignty (lol), but perhaps those concerns could be alleviated by simply making nations able to "opt out" of any alliance embargoes on their Account page, like this was done:
  12. Except the Administration is actually "tipping the scales" in our favour, as t$ lost loan money when your friends deleted. Nice try though.
  13. I'd rather suggest making a limit on how many messages can nations younger than 30/60 days send daily. 5 seems reasonable.
  14. Nation Link: https://politicsandwar.com/nation/id=18180&display=bank Ruler Name: Seb Nature of Violation: I'm not even sure how to classify this So, there's a few guys who owe me like 20 bucks irl but I've never seen them since high school, @Alex what's the standard rate for helping me get my loans back? Now, on a more serious note, this is unnecessary administration interference into meta, player-to-player banking/loaning operations. Banking has always been and will remain a player risk. People quit all the time. People default on loans all the time. It's nothing unheard of. If you can't handle the risks, don't loan your cash away. You don't get to call an admin in with a baseball bat to settle your debts for you. Unless.. we are to assume you are going to become an active meta factor, pursuing all the defaulted loans from people who quit the game in the past 4 years? If so, an infinite waiting line is gonna form at your door right about... now.
  15. Y'all got it backwards. NPO is merely trying to help Sheepy find all the possible bugs and cheats in the game, therefore making it into a stable, safe, and thriving game environment. Not to mention all the ads revenue Sheepy gets from their vast amount of thrifty clicks across the game. Thank you NPO!
  16. tfw Sphinx never heard of trading through blockades Oh, Sphinxy...
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