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Everything posted by Sphinx
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Ty for the permission. But as everyone else has said, you attacked Nova so you should expect someone to come and help them once we had the chance to do so, now is that chance. Best of luck in the war.
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On the bright side, I like how many of our members have got rather well thought out nation themes. Pity we seem to offer way too generous holiday leave. EDIT: Just noticed that Felkey's VM ends next turn, going be a bum-rush to get those first 3 defensive slots..... Good luck my friend.
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That's probably one of the greatest things I've ever seen on the OWF. If you don't get hired to write crime drama scripts then we're missing out on a marvelous talent, great work mate exposing the tricksy snek.
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And no enemies made, you were gracious enough to bow out so no worries mate, glad you're out of the war I wish you a speedy rebuild UH on the other hand..... For attacking our protectorate with no good reason, good luck trying to get us to agree to any terms. I've seen what you asked of TDU, getting them to rebrand or disband isn't acceptable so hope you like a long drawn out war.
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Actually despite me being in Pantheon for 2 years and now 6 months in tCW, I've always supported a more central planned alliance. A centrally planned alliance can be a disaster if improperly run, however NPO is certainly far from that and its a testament to the dedication, effort and time that its leaders have put into the alliance that make it work. I think you underestimate the effect that this change would have for lower tiered nations, you could legit grind whale growth to a halt through causing simply population lose that would overtime curb their growth. As of now the only limiting factor after a war to whale growth is if they have the cash on hand to be able to repair their infra and then continue growth. If a whale had to wait for population to recover to a much larger level than what a smaller player would require then it would drag that whales rebuilding process out. Whales would be forced to engage with the community and build trade ties and political ties or risk isolation that would have grave impacts upon their future growth plans.
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This is actually a pretty good idea, however it'd like to expand on it a bit. 1: I think population should be integrated more into the game as a proper resource and not a number that provides x amount of tax each day. Any kind of Improvement could need an x number of workers to function at full efficiency, likewise as Rado said your armies will also draw on this pool of workers. Now to balance this system out, it should require as you grow your nations Infra to diversify you improvements and provide a greater range of them to meet the citizens daily needs. For example if crime/pollution/disease/density is too high then population grow will decline forcing the player if they really want to invest in nation building to build more of these structures. Smaller nations can get away with this leaving a greater % of the populace fit for military or industrial service. Basically make it so if you want large cities you need to have a strong services sector (Hospitals, Police (Maybe add education buildings to boost growth and provide an efficiency bonus?) 2: Adding a recuitable population mechanic and allowing large scale differences between the two systems. A larger industrialised/services based nation would have a declining % of recuitable population because as mentioned above more of these people would be tied up in the running of the nation. A smaller nation that bases it economy on raiding could survive entirely on basic raw resource production and a strong military and it would have a far larger % of its population as recuitable. The system of recuitable population in Hearts of Iron 4 (Especially the black ice mod) is a good example of this. In the base game the most effective economy law (That improves factory construction speed, and thus allows you to make equipment much faster) comes with a -2% to recuitable population. Likewise in the black Ice mod as you research Industrial techs that improve factory and naval dockyard construction speed you suffer increasing penalties to your recuitable population as more and more of your population is tied up in industry 3: Regarding war, after a war I reckon a "post war baby boom" could be added in which would provide for a length of time a set population growth bonus that would help reclaim some of those lost during war. It would also make wars against whales far more punishing as they would need a much larger work force to run their nation at full efficient, a couple Arrgh guys could come along and attack a bunch of Grumpy's and it would take weeks for them to recover from that pounding. Large nations couldn't sit on their laurels with the knowledge that money solves all and that they can rebuild their infra with ease. It also wouldn't cripple them as the population growth that whales would receive would be balanced to be proportional to their size. Just some ideas on this system,, but it would still need a lot of balancing, but its a good idea Rado. Don't worry too much would these guys who get triggered at the slightest thing that upsets theirs 1,500 day set in stone build guides. Also Shadow.... the point of the suggestions forum is to hear people out and give them constructive feedback on their ideas, not every idea is a sneaky plan to screw over NPO. If anything this system would help NPO a lot more than most alliances. You have 150 members that's 150 members all with their own population growth metrics, by weight of numbers alone you and IQ would far out strip even the most ambitious growth plan that any whale alliance could conceive. A smaller nation would be able to bring to the table a greater portion of its manpower to bear on a larger nation that if it was forced to would have to sacrifice industrial and commerce production to maintain a larger army. Also you claim that this idea would make the gameplay stagnate further instead of your perceived desire to make it more "conductive" for everyone yet you yourself disparage the people who like to simply sit back and nation build. Once again I can use the same logic you used then and say not everyone wants to adhere to a cookie cutter nation build and funnel 100% of their production into a centrally planned mega-alliance. Despite not having the same centralisation, tCW and TKR all have their preferred nation builds and rarely do these builds stray from the norm. Any idea that further diversifies the game is good, whilst this Idea has some merits it would still need a massive amount of ironing out the details and testing before it could even come to the standard server.
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Nope never VM'd, and nor do I intend to. Also where did Abbas say this? EDIT: Can you link me? And do you have a timestamp for it?
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Felkey at his beach side retreat
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I thank Rose, CKD, t$, Pantheon, and now Fark for allow me the chance to increase my war stats. @Radoje "Can't call me a Pixel Hugger anymore now Rado, now can you." ;}
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Nova Riata and Statesmen RoH with Pantheon and Allies
Sphinx replied to Uriah 'the Fox''s topic in Alliance Affairs
You say "front lined" tcw but when Grumpy and tCW attacked your whales half of them did nothing and kept on sleeping. One guy didn't even have ships so that's an instant blockade. Still It'll be fun destroying their Infra, I heard Grumpy has made quite the profit from looting your bank. Also regarding the so called "reparations", how prey tell do you plan to enforce them? If anyone on your side should get reps paid from our side, then its Rose and t$ who actually had good planning and not zerg swarm tactics, Pantheon certainly doesn't deserve reps from that. The vast majority of damage to tCW come from Rose, t$ etc, Pantheon was more so an annoyance. Gee I wonder why they left? Wow, obviously you are toast if Shlappa insulted you like that, I don't know how you'd come back from that. But also did you even bother to check that Shlappa was not and has never been with Nova and is with us in tCW? And if you guys got triggered by a little bog standard banter than that's hilarious, and show how thin skin some people can be. At least guys in KT/TGH/BK/t$ and many others are great fun to chat with and have a fight with since they make good memes. All you guys are doing is making yourself look bad. EDIT: Just adding onto what Reuben said, the c word out here is much more common than you think. If Shlappa really wanted to insult you Fist he would've. Also fun fact couple years ago our High court ruled that calling someone the c word isn't classed as "offensive conduct". -
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"I leave home for a couple days and look what happens" Actually I don't think Felkey's cool enough to be Chief or Cortana,
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Also we aren't actually old school Pantheon, as our leader hasn't deleted yet, and Justin didn't you spend most of the 69 day war in Vacation mode?
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Not too sure if I should be honoured being compared to a Griffon or if I should be annoyed that I'm now Felkey's pet...... Still o7 tCW & Guardian
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How are you doing mate? Recommend you join an alliance soonish.
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The Element News Network - Shifty Going to Federal Prison
Sphinx replied to Element's topic in Orbis Central
I'd never thought I'd see the day when, someone makes news faker than CNN, but the Element News Network just took that prize. Also about that moderation, thread that got locked before I could post... When we have our 115F summer in a few months, I'll remember to thank you for that compliment. EDIT: Also mate you can't turn around and say you were trolling when you're just digging a deeper ditch to die in, I'm not too sure if you legitimately believed Shifty was going to have you hacked or if your cry for attention was so great it overwhelmed any sort of logic and reason. -
Nope the Romans used crucifixion as a common punishment for criminals. After the servile war, (The one with Spartacus and his slave uprising) the Romans crucified 6,000 of the captures slaves along the Appain Way, (Road from Rome to Capua), fun fact the Romans also liked to crucify people in different positions, such as upside down. Yeah its obvious you're not going to crucify element, judging by his forum rep it would be quite clearly a waste of good nails.
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Yeah my name does fit. ? Wish you guys luck. Let me know if you need someone who can read hieroglyphs.
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Shifty News Network LLC-Dirty Deeds Done Dirt Cheap
Sphinx replied to 丂ħ̧i̧₣ɫ̵γ͘ ̶™'s topic in Orbis Central
Its a feature not a bug. Obviously our announcement service is so good it announces to the world and not just tCW. Still looks like we have a leaker we need to flush out. Ty Shifty for another excellent SNN. -
But I like Pineapple.... ?
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At this point it seems more time efficient to just book in a regular appointment time for our spheres to beat the hell out of each other, so no one needs to waste time plotting (Or getting log dumped). Don't forget to book in to your nearest Bank for a healthy dose of rebuilding loans. So upside down, and with half the toppings missing when I ordered some Pizza a few nights ago?
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What is that, the theme of this family? When in doubt, blame Unlimited.
Sphinx replied to Xonera's topic in Alliance Affairs
At least they have good creativity for creating the flavour of the month. Still I do see some great profit potential in selling epi alliance themes for each month of a calendar. Regardless I wish you guys luck though. -
Because I gave him and his wife a personal loan, the money he used to build to City 20 is mine, much like part of the money you used to build City 23 also came from me. ;,P There's like 20 people who I donated/ gave either 0% or super low interest loans to build cities for. Moony is a friend of mine so I helped him out, much like I will try to help out all my friends. A few hundred million isn't much skin off my teeth.
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Apart from Moony's spelling mistake ;P, nothing against the rules has been done. WhitePanther is Moony's wife and Huggies is their friend and neighbor who they share wifi with.