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Everything posted by Kemal Ergenekon
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Mensa must be in Pakistan. Do not fail us.
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Ugh, that looks really excessive. Guys, we need a Thunderdome.
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I know only one thing: If you always blame others and never focus on what *YOU* can do to change the situation, you never will accomplish anything. In the best case scenario, you will be handed a victory by chance or mercy, since you couldn't get off your lazy asses and do something about it. I already explained to you how you can git gud, but you didn't listen. (1) kick out incompetent management (2) if the management is not cooperating, split off (3) invite new people, retain existing people, develop your nations (4) wait for a meltdown on the opposing side or try to manufacture it somehow Failing at all of this, you can always challenge Mensa HQ to a pre-arranged 1v1 duel without allies (or we can let you have a few more alliances). Just let us know and we can agree on what would be a fair fight. :*
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I am quoting the exact statement: "While originally when approached about this I denied rumors of any intended action (which was correct at the time - I had not stated to anyone that I intended to take any action nor was I even truly aware of what had happened) I am now making this statement publicly to say that I am considering some sort of reparative action to rectify the situation." And in the end he decided to change rules mid-game, after people have committed trusting he will keep things the same in the short run. So I wonder who is the moron here.
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tl;dr: Pre would consider sleeping with the boss for a promotion ethical because anyone can do that. It's not an exploit.
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Pre. you can be clever when you want to. Don't type stupid stuff please. First of all, what our side has used is by definition not an exploit in the sense you are using. There are two different definitions of the word exploit: 1. to utilize, especially for profit; turn to practical account: Example: to exploit a business opportunity. 2. to use selfishly for one's own ends: Example: employers who exploit their workers. The first one is to make use of an opportunity, the second is to use something in a malicious way to derive benefits illegally or unethically. When people talk of an exploit in an online game, it is stuff like acquiring free resources or having access to information they shouldn't have. What has happened is nothing of the sort. Alex announced a change. He was very clear. Everyone knew the wars could not be declared for a given time period. Everyone knew that the spy ops were unrestricted. Would it make sense to restrict spy ops? Probably. But they were not, and everyone knew this to be a fact. Given all the facts, your opposing side decided to utilize the game mechanics implied by the announcement and used it for an advantage. The advantage is not unfair, not unethical, or an "exploit" in the sense you are using. It is just using the game mechanics for advantage -- something which all of us do all the time. Are you "exploiting" planes when you build planes to destroy the tanks of your opponent? Yes, but in the first sense: you are utilizing the planes (exploit definition 1). You are trying to frame this as an exploit whereas it is just the logical consequences of a particular game mechanics change announced ahead of time and which everyone is aware of. I would advise against distorting the truth to support your own narrative and alliance. That's the only unethical behavior going on here. As for your pathetic suggestion about contacting Alex in private: sorry, we will continue not doing that because that is the very definition of unethical and cowardly behavior. When we have a problem, we post about it in public, because doing otherwise is exploiting (in the second, malicious sense) your personal relationship with the admin of the game for personal advantage. There is no world where any self-respecting individual would find that kosher. In the real world, there are all sorts of rules and laws just to prevent such collusive behavior and favoritism.
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I am not as concerned about the mechanical consequences of the "resolution" employed by Alex in this issue. Yes, the postponement of the new spy system did make trading the sneak attack advantage for pre-emptively killing spies completely not worth it, but I am not certain the trade would be worth it even if Alex did not intervene and alter the rules in the middle of a war. I think others might disagree, but I for one am not bothered with the extra challenge this will mean for our side. We have been winning crushing victories for too long, and it is always fresh to have the potential of a real challenge. However, I am extremely unhappy with how Alex was contacted, what his reaction was, and how he "resolved" the issue. (1) Pre contacted Alex in private. It is obvious that this issue affected everyone and not just Pre and pals. So why not post this in the Game Discussions forum? Or the Closed Development Discussion if you are feeling particularly shy? (2) Alex listened to Pre's complaints and decided to take unilateral action without listening to the other side. Why do this if you would feel uncomfortable about being called biased? If I was a game admin, I would try to distance myself from my players, and give everyone equal attention. I would require the complaints about game mechanics to be posted in public so that the other side can also present their arguments against the change. That's common sense. (3) Regardless of whether Pre's complaints had merit or not, this is yet another change of the system after the players have already taken the rules as given, and acted accordingly. Yes, it is good to change the game systems to have a better and fresh game, but there is also a need for continuity and stability. Everyone invests into the game with the expectation that things will stay more or less the same at least in the short run. If people do an operation assuming the game rules will stay as is for 5 days, and you change them in that short of a time frame, that means you are just changing the rules of the game to create winners and losers out of your player base. The correct course of action here would be to acknowledge that this game mechanic was there for everyone to use, so the rules should not be changed after people have made irrecoverable investments. This is not a solitary event -- we encountered this in the treasure debacle as well -- the duration was changed after the new treasures were spawned instead of announcing it in advance. Unfortunately virtually all of the recent changes have been to the disadvantage of the side that has less personal contact with Alex. So there is a legitimate concern regarding whether admin interventions are biased to favor one side over the other. We even had the unfortunate sentence in which Alex admitted that he wanted to change the current alliance structure. This is just bad administration regardless of the mechanical consequences of this latest decision.
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Za Warudo and To Be Continued on the same video?
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I sexually Identify as an Attack Helicopter. Ever since I was a boy I dreamed of soaring over the oilfields dropping hot sticky loads on disgusting foreigners. People say to me that a person being a helicopter is Impossible and I’m !@#$ing retarded but I don’t care, I’m beautiful. I’m having a plastic surgeon install rotary blades, 30 mm cannons and AMG-114 Hellfire missiles on my body. From now on I want you guys to call me “Apache†and respect my right to kill from above and kill needlessly. If you can’t accept me you’re a heliphobe and need to check your vehicle privilege. Thank you for being so understanding.
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12/24/2016 - Uncounterable Espionage
Kemal Ergenekon replied to Alex's topic in Announcements & Updates
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12/24/2016 - Uncounterable Espionage
Kemal Ergenekon replied to Alex's topic in Announcements & Updates
I mean, this isn't completely horrible: in many strategy games like Civilization, the AI cheats on harder difficulties to increase the challenge since the AI isn't that competent. We have the same situation. The people in other spheres just suck, and there is no way to make them git gud (similar to inability to come up with "better AI" in strategy games). Hence, in order to make the game challenging for us, Alex has to give our opponents unfair advantages, tailor new mechanics to help them at the expense of the more successful players, and if all else fails, directly intervene and give them free spies etc. So Alex isn't the bad guy per se. He just wants to give us a true challenge, so that the victory will be all the sweeter. -
12/24/2016 - Uncounterable Espionage
Kemal Ergenekon replied to Alex's topic in Announcements & Updates
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12/24/2016 - Uncounterable Espionage
Kemal Ergenekon replied to Alex's topic in Announcements & Updates
I suggest spawning the armies of the losers back, giving back their infra, spawn 1,000,000,000,000 of each resource and send it to the guys you like, remove their spy and army caps so that they can have 999,999,999 of everything and give them a "beloved of the gods" modifier which makes their armies 100 times more effective. I think it would be only fair. -
Za Warudo Christmas in Seven Kingdoms
Kemal Ergenekon replied to Buorhann's topic in Alliance Affairs
I went blind trying to read this. -
lol
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Dio Bells sounds good to me.
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Za Warudo Christmas in Seven Kingdoms
Kemal Ergenekon replied to Buorhann's topic in Alliance Affairs
This is now a true Mensa thread. -
No.
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Za Warudo Christmas in Seven Kingdoms
Kemal Ergenekon replied to Buorhann's topic in Alliance Affairs
Looks like we have our peace demands set down folks. -
Za Warudo Christmas in Seven Kingdoms
Kemal Ergenekon replied to Buorhann's topic in Alliance Affairs
Here's the CB The secondary CB is ur face -
Za Warudo Christmas in Seven Kingdoms
Kemal Ergenekon replied to Buorhann's topic in Alliance Affairs
Oh, jingle sands, jingle sands Jingle all the way Oh, what fun it is to roll In a steamroller on nubs, hey! Jingle sands, jingle sands Jingle all the way Oh, what fun it is to rek Dem tasty infras, hey!- 172 replies
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