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Ramona

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Ramona last won the day on November 27 2021

Ramona had the most liked content!

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  • Member Title
    CBT Enjoyer

Profile Information

  • Location:
    Australia
  • Leader Name
    Ramona
  • Nation Name
    Wiped Out!
  • Nation ID
    203465
  • Alliance Name
    Paragon

Contact Methods

  • Discord Name: Ramonamoment

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Ramona's Achievements

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  1. πŸ™€πŸ™€πŸ™€πŸ™€πŸ™€
  2. 1. When this tumour reached stage 2.
  3. And Rosesphere is just trying to keep everyone happy, tis a hard path rose travels. πŸ’”πŸ’”πŸ’”πŸŒΉπŸŒΉπŸŒΉ
  4. Moral of the story: When someone reaches out to you for help, ignore and block them, then tell others to do the same.
  5. The projects are alright, I don't really have a strong opinion about their mechanics. But the prices are fricking ridiculous (this has been mentioned by other players in other forum posts referring to this update). $1.2b for 1 extra nuke a day and like $800m for GS. For comparison, UP to AUP is x2 the price and AUP to MP is x1.5 the price. Though these are econ projects and stepping stones for younger players to catch up so I understand they aren't supposed to be become exponentially expensive. So, I will compare 2 similar military projects, Missile Launch Pad and Space Program (I will just ignore that SP also gives the pathway to the GOAT Spy Sat and the other projects, though this also supports my point). MLP ($60m) that gives +2 missiles a day and SP ($120m) that gives +1 missile a day is only x2 up. Though I get missiles and nukes aren't 1:1 with the current stats. But does +1 nuke a day really demand x10 the price of the predecessor project? (like seriously wtaf) I suggest a much more reasonable price of 35k gas, alum and ura. Which with current prices is about $350m, about x2.8 the price of NRF, and I think that is even too expensive too, x2 would be enough. However, if this a whale only project and only intended for 30 people to get and 6 people to actually use for 5% of their time playing then feel free to ignore this criticism. PS: Econ Project ROI =/ Military Project ROI, sure there is an ROI on military projects but it is not 1:1 as Econ projects are measured.
  6. I mean, it will be abused in any situation it is introduced. Every player/alliance/sphere will use the mechanics to their advantage and to disadvantage their enemies. PnW summed up. I would like to see political corruption and possibly PnW gerrymandering, bloc stacking (like branch stacking), takeovers/rolling and factions. I think that +100 member alliances will claim one colour bloc as their's, a sphere might have one or two or possibly even 3 (the second one for perpheries of a sphere or smaller alliances).
  7. Sounds super convoluted, love it, I like the political side of it though. I would say one quick fix that could be made is to raise the Turn Bonuses cap from $75k to $150k per turn (or at least $100k). As 9 out of 14 colour blocs are above $50k and 5 colour blocs have hit the $75k limit already. And for the 5 at the top of the leaderboard it is actually ridiculous in terms of turn bonuses: Uncapped Green: $200k Uncapped Pink: $140k Uncapped White: $140k Uncapped Maroon: $95k Uncapped Orange: $83k I get capping the top one as clearly Green Prosperity is working too well (I am also on green), but having 30% of the game capped at $75k shows that the cap is outdated on current average income of nations ingame and should be raised in line with the incomes of today. Could probably raise the floor from $0 to $50k or something too to help smaller nations and alliances but idc. For extra data, over 60% of nations are above beige ($50k per turn).
  8. I will also be posting my Ls on the forums to keep myself humble.
  9. Safe to say that your job is secure cuz this shit is embarrassing.
  10. Me when I get beiged 8 times to save my infra. 😎😎😎
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