Jump to content

Roq

Members
  • Posts

    673
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Roq

  1. Come on man. This is pathetic. It's like two sentences, and there's no story, and there's no plot. God mate, go back to writing school, and learn how to be a good fricking author. There's no rising action, there's no conclusion. If I didn't know any better, I'd think that you aren't pursuing a life of being an author. You should be ashamed Arthur.
  2. nvm. And I don't know how to delete a forum post. So I'm going to ask, how's everyone doing?
  3. Rip TRF. I always forget to mention that they were apart of the war, but they did stuff regardless. So, good job TRF, TKR, and TCW. KT and TGH, step up your game....
  4. National project name: Turbo Iron Mines Small description: Turbo Iron Mines amplifies Iron mines by 36% in all cities. Created amount changes from .25 iron per turn, to .34 iron per turn (3 per day, to 4.08 per day). Project effect: 36% increase to the effectiveness of iron mines. Resource cost: 400 bauxite and 750 oil. (The raw form of the required resources for the steel project, and half of the amount). Cash cost: $2,500,000 (Just a warning, the rest are practically the same thing for the different raw resources. It's all the same, half the price, and number of needed resources. The needed resources go into the raw form). National project name: Better Rigging Small description: Better Rigging enables your oil wells to operate twice their normal speed. The increase is from .25 per turn, to .50 per turn (three tons of oil per day, to six tons of oil per day, per oil well.) Project effect: 100% increase in speed of oil well extraction. Resource cost: 60 bauxite and 60 steel. Cash cost:$2,000,000 National project name: The Crusts Bauxite (The name of any of these can be discarded and replaced, it's only the idea that matters... in my opinion hehe). Small description: The Crust's Bauxite enhances benefit of bauxite mines by 36% in each city. For example, instead of .25 (3 per day) bauxite per turn, to 34 ( 4.08 per turn)bauxite per turn Project effect: 36% increase in Bauxite. Changing the rates by .9. Resource cost: 400 iron and 750 oil. Cash cost:$2,500,000 National project name: The Lead on Lead Small description: The Lead of Lead is a project that increases the production of lead by thirty-four percent. The difference being .25 to .34, or 3 per day, to 4.08 per day. Project effect: 34% increase of lead. Resource cost: 60 iron and 60 bauxite Cash cost:$2,000,000 National project name: The Coal Killers Small description: The Coal Killers increases the productivity of Coal mines by threatening the workers families. The coal productions soars from .25 per turn, to .34 per turn. Project effect: Increase coal's productivity by 36%. Resource cost: 350 bauxite and 750 oil Cash cost: $2,500,000
  5. I didn't realize that Alex was American. Before now, if someone asked, I would have said that he was British, or just European.
  6. I really want this to happen. But I don't really want to wait. I guess I can't get everything lmao. Thank you Alex for the changes in advance.
  7. Can't blame you, even I hate me
  8. We will miss AIM. Get it? Hahahahaha. Kill me please.
  9. What shall the pie god feel when his members die? Tune it next time for the answer, where I, your faithful host, shall seek an interview with the hidden deity.
  10. Oooof. At least I had the reasoning of A. I'm not in the damn war. B. TRF is not my ally. C. I'm not joining a war I have no business in, I'm joining a war that I have very minimal business in, but some business in. Anyway, I'm gonna go to sleep, and hope that your alliance declaring was one huge prank by my mind, and when I wake up, this meme-worthy declaration of war will no longer be there.
  11. To be completely fair, I keep forgetting TRF is in the damn war. Like, when you think of war, you think of the big names and the memorable people. The Revolutionary Front is more of an add-on to the war, not to the level of Illuminati, but the main was is TGH and KT/ET vs TKR and TCW. (In my opinion)
  12. I listened to the entire thing, and now I want to role Filip. Shit. (I haven't had enough time to listen to the entire thing, but I have watched the majority of the video by going 1.25x)
  13. Well, at least it has a story. But, two alliances declared war less than an hour ago, I'm gonna think that this is pushed to the bottom, while those two are in the top, for clicks and responses at least. Anyways, good job on the theme change, and I hope your alliance succeeds.
  14. Dude, an hour hasn't even passed yet, chill out. Empyrea is still like, six days ahead of Pantheon.
  15. Wait they're Roz Wei? Well, shit, nice to meet you, Roz Wei, I've heard a few stories about you, but I've yet to meet you myself. It's fun to be around a man that got an entire alliance named after himself.
  16. This isn't a damn story. What are you guys doing?
  17. If your side is Germany, then they would be Poland.
  18. I'm just gonna have to request that you calm down. Calling yourself "The United States" when you're the smallest member of the war, is just downright fictitious. If anything, you'd be the Hong Kong of this war. One of Japans targets, that eventually surrenders under the might. I just don't understand why you would declare war. The other countries are wrong as well. The Knights Radiant would be the USA, seeing as how it is the "superpower" of Orbis, The Commonwealth would be England (also for the alliance name resembling something British, the British Commonwealth if you will) , as an alliance that Germany (The Golden Horde) would be unable to take by itself. Knights Templar would be the Russia (if Germany and Russia kept peaceful relations during the entire war), with Esquire Templar continuing to be Japan (though you could easily replace it with Italy, as Italy was more of a sidekick to Germany's Europe, while Japan was the conquer of the Pacific). If we were to go directly from the actions of the war and such, then the nations would be more like this. Germany would be The Knights Radiant, The Commonwealth would be Japan, and the Illuminati would be Italy. The Golden Horde would be the Soviet Union, the Knights Templar would be China, and Esquire Templar would be France. Unlike our history, I don't see Germany and Japan losing this one. I think that The Golden Horde, and Esquire Templar would be strong enough to force The Knights Radiant to focus on The Golden Horde, while Esquire Templar quickly subdues the Illuminati (though still a multi-day war). I don't see The Commonwealth angering the United States of America (who in this case would be Terminus Est), and thus never having a true opponent in the Pacific. The Commonwealth would manhandle Knights Templar, with Germany helping out in the west. Eventually, Italy (The Illuminati), would be defeated by France (Esquire Templar), then Germany defeats Russia (The Golden Horde), and Japan conquers China. (Sorry Buorhann, but no Mongolia for you.) That's it, go back to your day.
  19. This war is going to last a week or two. Maybe a month, if Illuminati continues with how they act. I haven't gotten over the fact that they just declared on ET. Spoiler alert The Illuminati is about to get rolled into oblivion without any hope of being able to rebuild, as no "big" alliance will sign them and help them. The only income they will get is the daily bonus of 300k. Please show some mercy, ET. So...... @Lord Buffington possible DOW? Or are you just going to raid them without announcing it to the rest of the world, because Keelan's words are fighting ones? God, the Illuminati is just one horrible chess player.
  20. Just do what Polaris did in the Ayyslamic Crusade. Wait, you're already doing it. Nothing.
  21. Come onnnnnnnn. Let TGH and KT make a plan for another few rounds. Even if it screws up my prediction, it would still be worth it to see how much TKR's score drops.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.