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Flanderlion

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Everything posted by Flanderlion

  1. We've got a kind of glue that's stronger than the dankest memes. It's dark magic. We're actually a cult, who cut ourselves each Thursday at precisely midnight, then the blood magic keeps us together. That's why every hit makes us stronger and why we keep coming back for more. You might win a year of battles, but NPO wins eventually. We bend and break like everyone else, but somehow we are never fully broken. That's what you guys will come to understand if you manage to stick it out in Orbis for long enough. The longer we go without war, the more dead wood and useless pixels we gather. War is when we cast aside the unworthy and grow as an alliance. The strongest steel goes through the hottest fire. We aren't there yet, we're in more like a faulty gas cooker that keeps fizzling out, but makes a lot of noise.
  2. From The Desk Of Dale Flanderlion The Nation of Flanderlion Pursuant to Articles 3 and 4 of the charter of the ONWCSA, the nation of Flanderlion hereby rejects its status as member of the ONWCSA and rejects any claims made by the ONWCSA regarding its status as a global authority. //Signed Dale Flanderlion Flanderlion
  3. A screw up on our bit (NS NPO side). We didn't let the other branches know in time, then he was already in, and already had big investments in him, and seemed to be working out fine. I mean, he's just a kid, so we kind of thought 'shit is exaggerated, he hasn't messed with NPO personally, maybe he's changed' etc. If this has already been answered in the next few pages, meh, better to say twice than be the grass holes who don't warn what you're getting into. IDK if Roz Wei has female members, but if so just warn them and warn Sci that if he tries anything he's out. The annoyingness would be seen by everyone, and it's more an irritant rather than something that would mess with people. Edit: Damn filter Edit: Damn filter 2
  4. Have fun with that bucket of filth. You'll see soon enough why the majority of players in NS hate his guts. That is why he switches his names all the time. From the mild bad bits like being annoying to the major things like 'rumours' of sexual harassment. I say rumours because it is via PMs, and I've only seen their sides of the story rather than his. Best case scenario, he is helpful, tries to turn over a new leaf, and works well until he leaves/is kicked in a short ish period of time.
  5. We've got the best incentive for continuing the war. In peace, GreatKitteh can't post on the forums, so has to come to ours. In war on the other hand, there are so many fertile grounds to shit post our NPO forums get spared (partially). Also the idea of slaving away for another alliance's gain isn't too appealing, while blowing their stuff up is. I got sent a pretty good shitpost though by BK, not sure if we can compete on that kinda level.
  6. We need a total cost of the damage taken by each alliance for this war. There were a few earlier, but I want some more stats to throw around. Then you'd see why it's more in BK's interest to pay reps to us rather than for us to pay reps to them.
  7. Read the guys name backwards. It is the tutorial continued. Sheepy adds extra ones every so often, and it's a good way to access Keno and Dice. It's like referrals, no one uses it usually but it's good to have when you do.
  8. Mr. Lairotut... Do we really have to analyse it letter by letter?
  9. Think your bottom tier is complaining a lot more than our alliance is/will. We just did the economic calculations, and we can do this indefinitely, or until you pay us the 1 billion in reps, or however much we are asking for now - should be going up with your losses in the war. This war has done miracles for pretty much every stat I have - so thank you.
  10. Good point. Let's stick a 85% tax on all transactions and trades.
  11. A lot better than last time at least, both me, and the alliance as a whole. Positive K/D from this war which did a bit to mask the horror of our first time. I lost a bit more infra than I took, but the cost of replacing mine is less than 15 mil while the cost of replacing what I did is over 50 mil. Don't get me wrong, I and most of us got wiped with the massive down declares etc. but this time I'm sweet fighting on, along with the alliance. Probably due to tougher fronts in fairness.
  12. You mean: Full communism certainly has advantages.
  13. Wait, we're at war with more than one alliance beginning with B? That explains a lot. In all seriousness, I thought it was you guys, but we lined up the dates etc. and it didn't quite work out.
  14. Day, doing it per turn doesn't really make a difference when people time it right.
  15. https://politicsandwar.com/nation/id=30794 Was in your alliance, deleted, now remade and has 2 cities, and is on the new nation beige period. Scroll down my nation activity and you'll see the war declaration but in war activity it is gone because he deleted. 09/11 12:22 am - Flanderlion declared war on Republic of Lisbonfor the reason of "NPO says hi.". - that is NZ time so it might be a different date by a day due to TZ's
  16. PW is fun, so we'll stick around until it's not. Love us or hate us, you'll have to deal with us. @Ava - that was pretty shitty, not the actual thing copied which isn't particularly groundbreaking, but that you would do that at all.
  17. Seems like a multi tbh. New player experience is Sheepy's problem. Don't get me wrong, I love the change, was just surprised at how little starting resources a new nation gets in the beginning, and I think food wise it should be dramatically increased.
  18. Just give them a month of food for 4 cities at whatever infra they usually get to.
  19. By 50% seems a bit too much. By 10% etc. is more realistic - so you can produce something but not much. Also project suggestion: Fort Knox: Increase cap from 100 thousand to 1 or 10 million dollars of unlootable money.
  20. Stick to your guns. I like the mechanic, brings new dynamics to the game.
  21. From the Radiation page: "Nuclear Radiation affects all nations. When a Nuclear Weapon is detonated in a successful nuclear attack, the Global Nuclear Radiation Index increases by 1 Roentgen ®. Locally, the Regional Nuclear Radiation Index for the continent on which the nuclear weapon was detonated increases by 5 R. Each nation is subject to the radiation exposure from their combined Regional Nuclear Radiation Index and the Global Nuclear Radiation Index. Radiation decreases crop yields, reducing Food production. The amount that Food production is decreased by is equivalent to a nation's Radiation Index divided by 1000. Radiation dissipates over time, with more recent nuclear weapons detonations having a stronger effect than previous ones. After 100 Turns, or just over 8 real-life days, all of the radiation from a single nuclear detonation will have dissipated and no longer have an effect." https://politicsandwar.com/world/radiation/ So to lower it you'll have to hope for no/very few nukes to be launched in the next few week or so. Currently there is a global war, so that isn't likely, but you can try and persuade your alliance to either wipe us enough to make us sue for peace, or persuade your alliance to sue for peace to hasten the end of the conflict.
  22. Global Nuclear Radiation Index 622.87 North America Radiation Index1,226.59 Food Production: -100.00% South America Radiation Index354.51 Food Production: -97.74% Europe Radiation Index516.28 Food Production: -100.00% Asia Radiation Index329.67 Food Production: -95.25% Africa Radiation Index444.40 Food Production: -100.00% Australia Radiation Index242.91 Food Production: -86.58% Nuclear Weapons Detonated in Last 24 Hours 250 Australia went down by a small bit. Everything else is doomed.
  23. It is on test, just not sure when it will hit live.
  24. I like you guys. First you guys give me an easy war, then you guys are kind enough to delete your alliances nations to allow me to start bombing your allies infra. In all seriousness, sorry about that guy rage quitting (but you'll thank us for making the average backbone of your guys better).
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