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Themonia

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Everything posted by Themonia

  1. Replying "dnn" doesn't do it anymore, please shut the !@#$ up. Please, please shut the !@#$ up about your test server already. I am on my knees and begging.
  2. Quite very humorous but penpiko is in Florida's coalition, not ODOO.
  3. As an Enterprise member, I honestly believe that Florida will win this war. "Why," you ask? Because Rose has resolve. They will overcome this war, and many more after this one, by willpower alone. Rose members have determination. It is one daychange past the blitz, and a Rosian wakes up for the first time in 24 hours to 12 MAPs saved. She sees a war being fought, yet she is not taken aback. She embraces war, for she has been trained to fight in it. She stands strong, chin up, and with confidence in her cities. She stares at her single assailant, a mere e$ member who updeclared on her, and draws her gun. She GAs with tanks and gets an utter failure. "Luck does not always go our way," she says. This doesn't stop her. She GAs again, once again with munitions and tanks, and gets UF for a second time. Losing another battle has only strengthened her desire to win, however. "I may have lost a battle, but I will win the war," she mutters to herself. "One more," she says to herself. "This time it will be a Pyrrhic." She does not get a Pyrrhic. She looks at her MAPs. There's only 3 left. She looks at her opponent's and sees that he only has two. "That must mean I have the advantage," she exclaims. In the heat of the moment, she does not think to utilize the fact that her opponent is outnumbered 5-to-1. She does not, in general, think. For her, it is a matter of honor, now. She does not care about the war. She is in it for the prestige, and it will take much more than a mere GW to abandon her principles of fullsending tanks at an AS disadvantage. And so she goes in, for one last time, without any expectation from her allies to capitalize on her sacrifices:
  4. As insignificant as this whole thing has been, it means a lot to them clearly. TFR doesn't mean anything to anyone but TKR either and we don't go shitting on you every other post, do we? Micro attacking a micro for micro things is hilarious.
  5. Well, this was definitely not something.
  6. People are dismissing this whole thing just because death threats should go to the mods. While that is absolutely true, I don't think it should be forgotten that Providentia, The Awakening, and DawnGuards failed to validate any of their claims in the nine-point CB apart from the allegedly false threats of DDoS and OOC threats, which are still not settled yet. As a pretty new player I understand that Orbis (unfortunately, in my opinion) does not care too much about valid CBs anymore, but an alliance burns to a blitz of 50 initial wars following a CB that we seemingly agree is pretty invalid. I, Independently and indifferently to both parties in the war, think this incident should be remembered for all three aggressor alliances, no matter the size or relevancy.
  7. Because the aggressors have been pretty lackluster with the proof in their CB, @Alan can you send proof of the alleged death threats and DDoS from WR?
  8. You should stay at c3 and raid. For future questions and much less trolling, try asking your alliance heads.
  9. This makes sense but it seems unnecessary. It doesn't really add anything, and every alliance having to modify their raid bots is just unnecessary trouble in my opinion.
  10. No offense man but promising 34 cities while you're at c7 yourself isn't very believable. The forums aren't the best place to advertise, either.
  11. AA has existed since December of 2022 Leader has 178 days of seniority on it, logs onto the game once every two weeks 2nd in command leaves TFP training AA, posts DoE the same day they join Truly one of the alliance moments of all time
  12. I began typing about how this is redundant but it could actually be good. Currently, we have hospital and police stations to optimize commerce, but nothing for raws/refines. Currently at high infras you just keep making more types of resources, this could help specialize.
  13. I genuinely can't figure out which side is more irrelevant in this argument
  14. For the Modification Idea, I think it would be wise to do balancing through changing attack success/casualty percentages like Replacement Idea 1 does, rather than having a difference in war mechanics depending on city count.
  15. This is the most wholesome shit I've even seen, absolute props to Withheld ❤️
  16. I think it would be very helpful to be able to change whether the munitions box is checked or not by default when you load a GA page. It's very tiring to have to do that extra step in every raid ground battle. A new nation should have the "Do not use munitions" box unchecked by default, but there should be a setting in the Account page to change it on a user-per-user basis.
  17. I think the educational improvements are an unnecessary bridge between Commerce and Civil. The two are separate for a reason, each specializing in something else but working together to increase population and thus tax. The military suggestions are redundant, planes are already tank-debuff focused and are good at killing tanks, transport planes would do what munitions already does but extra (more redundancy) The astro suggestion is actually pretty good imo, it could be pretty fun to have.
  18. It would have to be a lot different from PnW, games with just a theme change like that wouldn't be worth switching to from what people are already used to.
  19. Never been UPN and you're probably right about everything else but UPN only sent 2 counters to you ever, and that was after your war with the initial UPN member was finished. Good try though, maybe you'll get it next time ♥
  20. I understand that this post is going to reek of bias, but I'm interested in the hopefully-slightly-differing views of people from different AAs.
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