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Erin

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Everything posted by Erin

  1. Nation Name: Caldo Nation Link: https://politicsandwar.com/nation/id=9507
  2. Just driving it home for Ultra's sake. I wanted to write the original text of it, but then I'd get mod-smacked.
  3. I'd be interested in this. Wish it was still on the table, but there's no pressure either way.
  4. Cmdr. Tito Makani of the 71st Caldonian Tank Battalion says hi
  5. I guess Madagascar got eated
  6. Damn it, I wish I had jumped in when he bought his way up. Good luck, pirates.
  7. Don't forget goats. By the way, thanks for all that raid money a couple weeks ago. Welcome to Orbis, pones.
  8. Chief of Police Tom "Freedom Mustache" Selleck 11/10
  9. Never Tim Allen when you can Tim Allen!
  10. Yeah, it would be cool if the game showed actual pitchblende, considering that the other resources look accurate. Maybe some silvery uranium bars sheathed in the blue glow of Cherenkov radiation would be awesome, too. Also, the new non-cabbage icon is hilarious to me as a former Tekkit player.
  11. Jawsome. Now if only there was a goat
  12. I love how purple and pink my Infrastructure and Cities look on my score piechart now. My nation display page is fabulous. And I love it.
  13. Welcome to you and your instant 100 posts Seriously though, welcome! I wish you an awesome time among us all.
  14. I tentatively support this suggestion, and I'm not really seeing why the chance of a spy attempt on another alliance can't be balanced between big and small alliances by also making the chance proportional to an alliance's score/power/whatever overall. Maybe with regards to military or spy score vs. infrastructure: we already have the game bugging people constantly if your military score is below 10% of your nation's overall score, so why can't spy score ratio among nations in an alliance - perhaps averaged or weighted toward big alliance members who can field more spies - work similarly in determining the proportional chance of an alliance spying attempt's success? Then, on top of that, maybe make it less likely to succeed, or proportionally far more costly, to run a spy attempt on another alliance bank as opposed to running spy attempts on another nation's stockpiles. If you want to further discourage cost-to-hit discrepancies between big and small alliances in inter-alliance espionage, maybe have it such that having a larger or smaller number of nations and/or average score than the alliance you're spying on incurs a higher cost for an espionage run than for an alliance with equal or nearly equal stats.
  15. Merry fat man with a big sack day. But really, merry Christmas yo.
  16. I'd love some randomness in my gameplay, and really love for there to be world-spanning random events, too, personally. We have global seasons that discriminate by hemisphere, so why not every now and then have the RNG institute world-spanning "seasonal" effects that affect everyone, or everyone stats in certain parts of the world, perhaps, that way? Maybe Europe one year can be rocked by a series of blizzards, or the Americas can be hit by an El Niño, and so on.
  17. I love the new design - it feels much more well spaced-out and easy to navigate without accidentally clicking something else, and also coherent. Props to you and Phiney. Only problems for me are: • the Score Change and Score Breakdown windows aren't centered/don't fill their boxes • the Breakdown piechart crowds into the list of toggleable buttons for each category of score Not necessarily problems, but • Color Bonus Leaderboards piechart looks a bit lonely on top of the tables of data, with nothing next to it. The table of Nations/Income Bonus is on the bottom of the page, far away from the piechart. • the other Leaderboards graphs look good, although the way long nation names get alternated in height placement on the page so as to keep from crowding each other out looks a little odd. Edit: Also, when launching a ground attack, the boxes to specify troop and tank count is moved too far to the right. There's a huge blank space between the Attacking Soldiers number and the text box.
  18. I'm down to clown with this. This is a wonderful game - I'm glad it's growing.
  19. The Hornlands look approvingly upon this growth in the world's engines of destruction and wish it well in its conquests.
  20. Thank you all. I blocked his phone number after he started inviting me to dinner with pictures of a bubbling pot and a knife brandished at the camera.
  21. I've reached 5 ground victories, and with his airforce down a notch, I'm now at airpower parity with him. Time for a bombing.
  22. Come away with me. Grab my horns, and let's end the world together.
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