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Erin

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Everything posted by Erin

  1. love u !@#$
  2. Don't forget your malaria shots.
  3. If you sell me all your food, I promise to resell it at an equitable 99% of the market value
  4. That is true, and interesting. I'll have to read further. Would you happen to have links to specific alternate estimates?
  5. Since you seem to be going for a quasi-realistic approach, it's been projected that an all-out US-USSR nuclear war would not have come close to wiping out humankind, although it could perhaps be nuclear war in combination with something else. A pandemic, perhaps, or...
  6. Much love to my comrades. Bombs shall fall.
  7. Erin

    Orbis Date

    Yes it can. The date advances at a constant rate of 12 Orbis days per real day, so Orbis's line graph is due to catch up with ours at some point. As of the time of starting this writing (1:37AM server time) the current O-Date is 1992-07-14 which is 195 days into the 1992 year based on this calculator. Since 1992 is a leap year, there are 171 Orbis days left in that year, or 14 real-time days and 6 hours. These are linear functions, y=mx+b. The disparity in days between "then in Orbis" and "now in reality" is currently 8175 days, which is our constant. Since that number will keep increasing at a constant pace of 12 Orbis days per real day, our Orbis time coefficient is 12. The equations, if we take today 2015-05-21 as "day zero", are (with X representing the increment of real-time days): Real time: y = 1*x + 0 Orbis time: y = 12x - 8175 Then we equate both right-hand sides and solve for our answer. x = 12x - 8175 8175 = 11x x = 743 real time days, and 4 hours (2 Orbis days/turns remainder) Thus, Orbis time will be equivalent with reality at 4:00AM, server time, on May 13, 2017. In general, an Orbis year is equal to 30 real days and 10 hours (or 12 hours for a leap year), or roughly a month, which makes sense with the 1/12 time compression of the game world. Therefore somewhat more than two decades' date difference should take a little over two years to catch up, from a rough glance, with each real year heralding the passage of a little less than 12 Orbis years. Please do feel free to vet this for errors. I already realized one (missed a year's worth of Orbis days from 1993 to 2015 in the original calculation).
  8. will you be releasing prints? i would like to buy several
  9. lel, talk about fedoras yourself, neckbeard hipsterson mcSkypeAvatar. But sure, have fun whining to yourself about how you can't handle diplomatic matters of any scope because you flip out when people want to chat privately away from you (because how dare people disapprove of you in private, lol) and you can't handle rejection of any kind whatsoever, even when it's over a piece of paper in an internet game. take your time coming back now
  10. don't let the door hit ya where the good lord split ya
  11. This also seems to be the case for me. 22-23 days overdue.
  12. I think this could be interesting and could form part of a cool "endgame" or future-game for P&W. This isn't at all thought-out, just throwing some ideas out: If we do introduce limited resources, and add recycling, as Arthur mentioned, then the recycling process could potentially make power a more valuable "thing" as the game goes on since you generally need lots of power to really recycle many things into usable form. And as the quantity of mineable deposits declines/becomes harder to reach (due to land becoming costlier to buy) it would put emphasis on refuse piles as sources of metal and so on, while perhaps "power-hungry" (in some sense) recycling facilities would be needed to re-smelt and refine resources. Could tie in with the idea of power as a resource of sorts that can be traded around but doesn't accumulate. Perhaps over time this would facilitate a shift over to nuclear and renewables as power sources for cities, at all tiers/across all nations. Gasoline and fuel oil for military purposes in general could be made from food waste
  13. Frog Fractions 2 confirmed
  14. But democracies can be empires, too
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