Jump to content

Let's make attacks by planes on ships more realistic


morts1
 Share

Recommended Posts

Giving ships a minimal chance to knock down some planes would be realistic.  Going back to the World War II example, American ships shot down a fair number of Japanese kamikazes before they could carry out their attacks.  The same argument could be made that soldiers and tanks should also have a minimal air defense capability (air defense units have been a part of just about every single military organizations since World War I).  A national project (Aerospace Defense Command) could also be added to the game improve the odds of inflicting aircraft causalities.

 

The problem we run into if you go beyond that (adding aircraft carriers, ADA units, what amounts to flak ships that escort capital vessels, etc.) is that it might be more realistic, but it can all become an unwieldy mess that paradoxically is less realistic, and certainly less playable. Some of the "Axis and Allies" variants I've seen were particularly bad that way.

Link to comment
Share on other sites

As the man said, the game year is not 1944. So knocking down even some planes in a naval attack is not realistic if the opponents air capability is gone. Maybe some crash on take off/landing?

 

The argument is much stronger for land units with ADA using the realism argument.

 

Again, this is a game. It is not the real world.

-signature removed for rules violation-

Link to comment
Share on other sites

As the man said, the game year is not 1944. So knocking down even some planes in a naval attack is not realistic if the opponents air capability is gone. Maybe some crash on take off/landing?

 

The argument is much stronger for land units with ADA using the realism argument.

 

Again, this is a game. It is not the real world.

 

Ships today also carry AD systems integrated with radar, increasing their legality despite the fact that ships today actually fewer AA guns.  There is nothing difficult nor necessarily game changing about a few planes getting shot down while attacking ships.  I'm not sure why you are objecting.

Link to comment
Share on other sites

Ships today also carry AD systems integrated with radar, increasing their legality despite the fact that ships today actually fewer AA guns.  There is nothing difficult nor necessarily game changing about a few planes getting shot down while attacking ships.  I'm not sure why you are objecting.

https://en.wikipedia.org/wiki/RIM-7_Sea_Sparrow

Range: 10 Nautical Miles

 

https://en.wikipedia.org/wiki/Harpoon_(missile)

Range: Over 67 Nautical Miles

 

Am I missing something? 

NODOLsmall.png.a7aa9c0a05fa266425cd7e83d8ccb3dd.png

Link to comment
Share on other sites

Link to comment
Share on other sites

 

Phalanx - range measured in meters

AK-630 - same but suckier

Meroka - brah do you even lift

 

All of those have limited defense against ASMs.  Hence why 1190 planes vs 50 ships does not kill 50 ships.

So those things are already in the game basically.

  • Upvote 1

-signature removed for rules violation-

Link to comment
Share on other sites

  • 3 weeks later...

Well, in this case, I can suggest one thing maybe a aircraft carrier project???
And to use aircraft carrier you will need say 6 MAP that will give both blockade and air superiority.
Then the game may look more realistic  :) 
Just a suggestion from a newcomer to the game 

                                              aA9XUQZ.png                                                              



           

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.