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SixSadistic66

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Everything posted by SixSadistic66

  1. aiight nokia the one man army, now go back to VM.. this is not Offshore Affairs, it's the alliance affairs for real alliances.
  2. Yeah, I absolutely agree with making infrastructure cheaper since it's terribly expensive as for something that can be destroyed and wiped daily. Also you could reduce the cost of building nukes or missiles for as much percentage as you reduce the infrastructure costs or something to balance those.
  3. if your protector was decent, you wouldn't have been mass raided at all 😋 think again
  4. so you've burned your infra & just spent cash and resources, for nothing?
  5. what about stealing your own membership's cash? as the leader of tcm
  6. Yeah a big thumbs down mate, I don't even think I should explain why's here. Simply just Nope
  7. Here's a quick suggestion on how to manually recruit: Step 1: Write up a recruitment message which is meant to be sent to anyone that joins the game, explain why they should join and how vibe can help more than other alliances can. Step 2: Click at Nations, and send that message to every one in that list however try to not spam the same people. Step 3: Do this daily. Edit: I'd strongly suggest you move onto some bigger alliance, where you could grow and learn more and then you'll get a skill or two to use on your own alliance
  8. Honestly, am I the only one to think TCM and BS(xD) should merge? and disband
  9. The entire Nation of iliria wishes the best to The Dominion and Human Over, may this NAP bring prosperity and a lot more to both alliances and of course therefore contributing to the entire Orbis.
  10. Great job, plunder those poaching scums!
  11. Huh, was about to get bored watching from above Vent yourselves off Mighty Gods! ♥
  12. Yeah, as mentioned above by others - Separating the city and the project timer is what I think you should start with however keeping the same cost for both which is 4 credits
  13. Best of luck to all sides fighting, and R.I.P TCW 😎
  14. give Amarr a good enough fight :D( I know there's only 4 of you)
  15. @Nokia Rokia Rest in peace, I always knew you would frick up over and over... and over again
  16. yeah, for achieving what? what's the point? you usually only build the land maximum 2 to 3 times in your entire gameplay..(even if you are fenris) and you never lose the land, the game really needs no more automation at this point(especially this 2-3 ever use kind of automation)
  17. I should probably be replying at the beige removal sudden update, but too many people said what I would lol.. So: 1) Land is very cheap, compared to infrastructure(and doesn't really affect much at some specific point 2) I think it's not a necessity and therefore putting time on this project, while there's 404 things that needs a fix is useless 3) No:P
  18. 1) Blockading someone with additional units traps them and the units located in that nation, for a further defense or a joint attack by your alliance comrades - so yes the ships is a necessity not to lose someone's else units in an attack. And you should realise that every can joint attack/defend, even the single idiot who blockaded you.. 2) during peace time you could be correct, but during war time it would happen a lot and the spy ops would be very successful(as those aren't limited right) e.:x; when you're going to blitz someone Yes, it does leave you open for 1 turn but gives huge chances to war comebacks.. e.x; if your alliance highest city nation at city 28 attacks a city 23 nation but gets surprised by the additional units if not careful which could give a change in an alliance war if operated well also you could return the units back to your mates as soon as the attack is made which is literally a second.. as for being shot up into range of people with higher city counts, you don't really get shot up into such ranges anymore the units score is obviously much lower(e.x planes).. as for the pirates, they would also be able to buy the project and i'm sure they also have an alliance and alliance friends.. (an alliance is a clan in simple words) as for the time periods between these things, it is just example numbers and not really determined As for now, the idea could have too many loopholes or lacks of but I am generally interesting in knowing if people like the idea in the first place the details of the idea can always be constructed by the community and the community staff and admins.
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