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Viselli

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Everything posted by Viselli

  1. The bank in vm is from this weekend. Bjorn appealed for Alex to give him the money lost in September over the past few days because of Alex initial decision before Alex reviewed it and reversed his decision. These are current events
  2. Forum Name: dis gun be gud Link to Profile: https://forum.politicsandwar.com/index.php?/profile/10293-dis-gun-be-gud/
  3. It's a shame he vmed after the raids and not before
  4. I can already see the fruits of this partnership
  5. Those happened after his last post in this thread
  6. City 10 is a great milestone. There is no need to increase the cap
  7. City reset timer used to start after city 2 and now it is after city 10. It is already easy for new, smaller nations to build up to a good size for being a newer nation.
  8. When Nova gov got money into the offshore in a way that broke the rules they got banned permanently, NPO got off easy.
  9. Oh I think that they should stay, i was trying to point out the difference that in this case its their own gov trying to get them to delete and not orbis. I probably phrased it wrong.
  10. When Nova Government was rightfully banned for cheating the rest of Orbis ganged up on the Nova Riata members and claimed they wanted them to delete. When NPO Government get rightfully banned for cheating the rest of Orbis stand by and watch the NPO allies try to get the coalition to delete.
  11. Just to clarify it takes 4 nation's with the project to get a 1% buff to all attacks and it caps at 24 projects per alliance. 24 projects give the alliance 5% to all attacks
  12. There should be an option to turn off the notification you receive when a baseball player retires. I play baseball very rarely but the notifications pop up every once in a while making me think I have been attacked or spied or other war activity. Please add a way for us to remove receiving baseball notifications without just deleting the team.
  13. I agree with this, but want a clarification. This is for private trades only, not trying to make a public market of sorts correct?
  14. To make every war end in beige puts the focus on war. Right now a valuable strategy is to let wars expire so the nation can be hit again immediately. By taking this option out of the game it makes the actual fighting of a war more valuable. Yes, slowly grinding down a larger player will be harder, but at the same time that encourages forming allies with people of different tiers to make up for it.
  15. What makes it unbalanced? It acts the same as any other war does. While I have disagreements with how the current war system is, saying this idea is unbalanced is saying beige at all is unbalanced, which would be a different suggestion and should be discussed elsewhere.
  16. I have seen many posts discussing/complaining about nations not being able to rebuild during wars whether it is because of wars expiring or cycle-beiging. My suggestion is that based on the resistance left when a war expires, the losing side gets beiged as if they lost all their resistance. If the resistance is tied it could go to a tiebreaker such as infra lost or money lost.
  17. I saw it mentioned somewhere else but it would be nice if it was notification next to the nation name just like the blockade symbol.
  18. Well it says hes a Dr. and no one lies on the internet so I say hes pretty successful
  19. I agree with most of this but that would also ban recruitment bots, since they automate the in-game action of sending a message. Until Alex implements the "recruitment bot messaging system and allow alliances to pay for it through Credits" then I think recruitment bots should be an exception from the rule.
  20. Ya this needs to be talked about more. Obviously if someone hacked the game they should have been banned but falsly accusing someone should also carry punishment
  21. I agree any money transfer bots should be banned. However I am fine with the war reporting bots, the recruitment bots, and the trade tracking bots that keep track of trends of average prices. The difference between money transfer bots and the others is that the others are not an essential part of a core game mechanic. One can keep track of wars declared on your alliance, or trade trends without affecting the game play of others. Recruit bots already have rules around them (no spamming, messaging people in alliances, etc.) Money transfer bots on the other hand affect the game play of more than just the user, it also affects potential attackers who have to log in to attack a nation to try to loot the nation or alliance bank.
  22. So this should end the thread? Maybe BK should apologize for making false accusations?
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